11979 lines
421 KiB
JavaScript
11979 lines
421 KiB
JavaScript
// This code implements the `-sMODULARIZE` settings by taking the generated
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// JS program code (INNER_JS_CODE) and wrapping it in a factory function.
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// When targetting node and ES6 we use `await import ..` in the generated code
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// so the outer function needs to be marked as async.
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async function createDicomViewerModule(moduleArg = {}) {
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var moduleRtn;
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// include: shell.js
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(moduleArg) => Promise<Module>
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = moduleArg;
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// Determine the runtime environment we are in. You can customize this by
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// setting the ENVIRONMENT setting at compile time (see settings.js).
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var ENVIRONMENT_IS_WEB = true;
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var ENVIRONMENT_IS_WORKER = false;
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var ENVIRONMENT_IS_NODE = false;
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var ENVIRONMENT_IS_SHELL = false;
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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var arguments_ = [];
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var thisProgram = "./this.program";
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var quit_ = (status, toThrow) => {
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throw toThrow;
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};
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var _scriptName = import.meta.url;
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// `/` should be present at the end if `scriptDirectory` is not empty
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var scriptDirectory = "";
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function locateFile(path) {
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if (Module["locateFile"]) {
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return Module["locateFile"](path, scriptDirectory);
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}
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return scriptDirectory + path;
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}
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// Hooks that are implemented differently in different runtime environments.
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var readAsync, readBinary;
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if (ENVIRONMENT_IS_SHELL) {
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const isNode = typeof process == "object" && process.versions?.node && process.type != "renderer";
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if (isNode || typeof window == "object" || typeof WorkerGlobalScope != "undefined") throw new Error("not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)");
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} else // Note that this includes Node.js workers when relevant (pthreads is enabled).
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// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
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// ENVIRONMENT_IS_NODE.
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if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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try {
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scriptDirectory = new URL(".", _scriptName).href;
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} catch {}
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if (!(typeof window == "object" || typeof WorkerGlobalScope != "undefined")) throw new Error("not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)");
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{
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// include: web_or_worker_shell_read.js
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readAsync = async url => {
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assert(!isFileURI(url), "readAsync does not work with file:// URLs");
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var response = await fetch(url, {
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credentials: "same-origin"
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});
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if (response.ok) {
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return response.arrayBuffer();
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}
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throw new Error(response.status + " : " + response.url);
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};
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}
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} else {
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throw new Error("environment detection error");
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}
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var out = console.log.bind(console);
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var err = console.error.bind(console);
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var IDBFS = "IDBFS is no longer included by default; build with -lidbfs.js";
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var PROXYFS = "PROXYFS is no longer included by default; build with -lproxyfs.js";
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var WORKERFS = "WORKERFS is no longer included by default; build with -lworkerfs.js";
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var FETCHFS = "FETCHFS is no longer included by default; build with -lfetchfs.js";
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var ICASEFS = "ICASEFS is no longer included by default; build with -licasefs.js";
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var JSFILEFS = "JSFILEFS is no longer included by default; build with -ljsfilefs.js";
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var OPFS = "OPFS is no longer included by default; build with -lopfs.js";
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var NODEFS = "NODEFS is no longer included by default; build with -lnodefs.js";
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// perform assertions in shell.js after we set up out() and err(), as otherwise
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// if an assertion fails it cannot print the message
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assert(!ENVIRONMENT_IS_WORKER, "worker environment detected but not enabled at build time. Add `worker` to `-sENVIRONMENT` to enable.");
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assert(!ENVIRONMENT_IS_NODE, "node environment detected but not enabled at build time. Add `node` to `-sENVIRONMENT` to enable.");
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assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time. Add `shell` to `-sENVIRONMENT` to enable.");
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// end include: shell.js
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// include: preamble.js
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// === Preamble library stuff ===
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// Documentation for the public APIs defined in this file must be updated in:
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// site/source/docs/api_reference/preamble.js.rst
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// A prebuilt local version of the documentation is available at:
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// site/build/text/docs/api_reference/preamble.js.txt
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// You can also build docs locally as HTML or other formats in site/
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// An online HTML version (which may be of a different version of Emscripten)
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// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
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var wasmBinary;
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if (typeof WebAssembly != "object") {
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err("no native wasm support detected");
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}
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// Wasm globals
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//========================================
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// Runtime essentials
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//========================================
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// whether we are quitting the application. no code should run after this.
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// set in exit() and abort()
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var ABORT = false;
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// set by exit() and abort(). Passed to 'onExit' handler.
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// NOTE: This is also used as the process return code code in shell environments
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// but only when noExitRuntime is false.
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var EXITSTATUS;
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// In STRICT mode, we only define assert() when ASSERTIONS is set. i.e. we
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// don't define it at all in release modes. This matches the behaviour of
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// MINIMAL_RUNTIME.
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// TODO(sbc): Make this the default even without STRICT enabled.
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/** @type {function(*, string=)} */ function assert(condition, text) {
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if (!condition) {
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abort("Assertion failed" + (text ? ": " + text : ""));
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}
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}
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// We used to include malloc/free by default in the past. Show a helpful error in
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// builds with assertions.
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/**
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* Indicates whether filename is delivered via file protocol (as opposed to http/https)
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* @noinline
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*/ var isFileURI = filename => filename.startsWith("file://");
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// include: runtime_common.js
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// include: runtime_stack_check.js
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// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
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function writeStackCookie() {
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var max = _emscripten_stack_get_end();
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assert((max & 3) == 0);
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// If the stack ends at address zero we write our cookies 4 bytes into the
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// stack. This prevents interference with SAFE_HEAP and ASAN which also
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// monitor writes to address zero.
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if (max == 0) {
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max += 4;
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}
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// The stack grow downwards towards _emscripten_stack_get_end.
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// We write cookies to the final two words in the stack and detect if they are
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// ever overwritten.
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HEAPU32[((max) >>> 2) >>> 0] = 34821223;
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HEAPU32[(((max) + (4)) >>> 2) >>> 0] = 2310721022;
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// Also test the global address 0 for integrity.
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HEAPU32[((0) >>> 2) >>> 0] = 1668509029;
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}
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function checkStackCookie() {
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if (ABORT) return;
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var max = _emscripten_stack_get_end();
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// See writeStackCookie().
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if (max == 0) {
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max += 4;
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}
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var cookie1 = HEAPU32[((max) >>> 2) >>> 0];
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var cookie2 = HEAPU32[(((max) + (4)) >>> 2) >>> 0];
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if (cookie1 != 34821223 || cookie2 != 2310721022) {
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abort(`Stack overflow! Stack cookie has been overwritten at ${ptrToString(max)}, expected hex dwords 0x89BACDFE and 0x2135467, but received ${ptrToString(cookie2)} ${ptrToString(cookie1)}`);
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}
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// Also test the global address 0 for integrity.
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if (HEAPU32[((0) >>> 2) >>> 0] != 1668509029) {
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abort("Runtime error: The application has corrupted its heap memory area (address zero)!");
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}
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}
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// end include: runtime_stack_check.js
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// include: runtime_exceptions.js
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// end include: runtime_exceptions.js
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// include: runtime_debug.js
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var runtimeDebug = true;
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// Switch to false at runtime to disable logging at the right times
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// Used by XXXXX_DEBUG settings to output debug messages.
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function dbg(...args) {
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if (!runtimeDebug && typeof runtimeDebug != "undefined") return;
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// TODO(sbc): Make this configurable somehow. Its not always convenient for
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// logging to show up as warnings.
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console.warn(...args);
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}
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// Endianness check
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(() => {
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var h16 = new Int16Array(1);
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var h8 = new Int8Array(h16.buffer);
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h16[0] = 25459;
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if (h8[0] !== 115 || h8[1] !== 99) throw "Runtime error: expected the system to be little-endian! (Run with -sSUPPORT_BIG_ENDIAN to bypass)";
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})();
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function consumedModuleProp(prop) {
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if (!Object.getOwnPropertyDescriptor(Module, prop)) {
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Object.defineProperty(Module, prop, {
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configurable: true,
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set() {
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abort(`Attempt to set \`Module.${prop}\` after it has already been processed. This can happen, for example, when code is injected via '--post-js' rather than '--pre-js'`);
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}
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});
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}
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}
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function makeInvalidEarlyAccess(name) {
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return () => assert(false, `call to '${name}' via reference taken before Wasm module initialization`);
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}
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function ignoredModuleProp(prop) {
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if (Object.getOwnPropertyDescriptor(Module, prop)) {
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abort(`\`Module.${prop}\` was supplied but \`${prop}\` not included in INCOMING_MODULE_JS_API`);
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}
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}
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// forcing the filesystem exports a few things by default
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function isExportedByForceFilesystem(name) {
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return name === "FS_createPath" || name === "FS_createDataFile" || name === "FS_createPreloadedFile" || name === "FS_unlink" || name === "addRunDependency" || // The old FS has some functionality that WasmFS lacks.
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name === "FS_createLazyFile" || name === "FS_createDevice" || name === "removeRunDependency";
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}
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/**
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* Intercept access to a global symbol. This enables us to give informative
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* warnings/errors when folks attempt to use symbols they did not include in
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* their build, or no symbols that no longer exist.
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*/ function hookGlobalSymbolAccess(sym, func) {
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if (typeof globalThis != "undefined" && !Object.getOwnPropertyDescriptor(globalThis, sym)) {
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Object.defineProperty(globalThis, sym, {
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configurable: true,
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get() {
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func();
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return undefined;
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}
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});
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}
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}
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function missingGlobal(sym, msg) {
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hookGlobalSymbolAccess(sym, () => {
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warnOnce(`\`${sym}\` is not longer defined by emscripten. ${msg}`);
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});
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}
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missingGlobal("buffer", "Please use HEAP8.buffer or wasmMemory.buffer");
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missingGlobal("asm", "Please use wasmExports instead");
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function missingLibrarySymbol(sym) {
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hookGlobalSymbolAccess(sym, () => {
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// Can't `abort()` here because it would break code that does runtime
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// checks. e.g. `if (typeof SDL === 'undefined')`.
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var msg = `\`${sym}\` is a library symbol and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line`;
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// DEFAULT_LIBRARY_FUNCS_TO_INCLUDE requires the name as it appears in
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// library.js, which means $name for a JS name with no prefix, or name
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// for a JS name like _name.
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var librarySymbol = sym;
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if (!librarySymbol.startsWith("_")) {
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librarySymbol = "$" + sym;
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}
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msg += ` (e.g. -sDEFAULT_LIBRARY_FUNCS_TO_INCLUDE='${librarySymbol}')`;
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if (isExportedByForceFilesystem(sym)) {
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msg += ". Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you";
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}
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warnOnce(msg);
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});
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// Any symbol that is not included from the JS library is also (by definition)
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// not exported on the Module object.
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unexportedRuntimeSymbol(sym);
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}
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function unexportedRuntimeSymbol(sym) {
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if (!Object.getOwnPropertyDescriptor(Module, sym)) {
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Object.defineProperty(Module, sym, {
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configurable: true,
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get() {
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var msg = `'${sym}' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the Emscripten FAQ)`;
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if (isExportedByForceFilesystem(sym)) {
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msg += ". Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you";
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}
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abort(msg);
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}
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});
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}
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}
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// end include: runtime_debug.js
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var readyPromiseResolve, readyPromiseReject;
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// Memory management
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var wasmMemory;
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var /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /** @type {!Float64Array} */ HEAPF64;
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// BigInt64Array type is not correctly defined in closure
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var /** not-@type {!BigInt64Array} */ HEAP64, /* BigUint64Array type is not correctly defined in closure
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/** not-@type {!BigUint64Array} */ HEAPU64;
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var runtimeInitialized = false;
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function updateMemoryViews() {
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var b = wasmMemory.buffer;
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HEAP8 = new Int8Array(b);
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HEAP16 = new Int16Array(b);
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Module["HEAPU8"] = HEAPU8 = new Uint8Array(b);
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HEAPU16 = new Uint16Array(b);
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HEAP32 = new Int32Array(b);
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HEAPU32 = new Uint32Array(b);
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HEAPF32 = new Float32Array(b);
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HEAPF64 = new Float64Array(b);
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HEAP64 = new BigInt64Array(b);
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HEAPU64 = new BigUint64Array(b);
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}
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// include: memoryprofiler.js
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// end include: memoryprofiler.js
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// end include: runtime_common.js
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assert(typeof Int32Array != "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined, "JS engine does not provide full typed array support");
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function preRun() {
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if (Module["preRun"]) {
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if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ];
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while (Module["preRun"].length) {
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addOnPreRun(Module["preRun"].shift());
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}
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}
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consumedModuleProp("preRun");
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// Begin ATPRERUNS hooks
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callRuntimeCallbacks(onPreRuns);
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|
}
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|
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function initRuntime() {
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|
assert(!runtimeInitialized);
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|
runtimeInitialized = true;
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|
checkStackCookie();
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|
// Begin ATINITS hooks
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|
SOCKFS.root = FS.mount(SOCKFS, {}, null);
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|
if (!Module["noFSInit"] && !FS.initialized) FS.init();
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|
TTY.init();
|
|
// End ATINITS hooks
|
|
wasmExports["__wasm_call_ctors"]();
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|
// Begin ATPOSTCTORS hooks
|
|
FS.ignorePermissions = false;
|
|
}
|
|
|
|
function preMain() {
|
|
checkStackCookie();
|
|
}
|
|
|
|
function postRun() {
|
|
checkStackCookie();
|
|
// PThreads reuse the runtime from the main thread.
|
|
if (Module["postRun"]) {
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|
if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ];
|
|
while (Module["postRun"].length) {
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|
addOnPostRun(Module["postRun"].shift());
|
|
}
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|
}
|
|
consumedModuleProp("postRun");
|
|
// Begin ATPOSTRUNS hooks
|
|
callRuntimeCallbacks(onPostRuns);
|
|
}
|
|
|
|
// A counter of dependencies for calling run(). If we need to
|
|
// do asynchronous work before running, increment this and
|
|
// decrement it. Incrementing must happen in a place like
|
|
// Module.preRun (used by emcc to add file preloading).
|
|
// Note that you can add dependencies in preRun, even though
|
|
// it happens right before run - run will be postponed until
|
|
// the dependencies are met.
|
|
var runDependencies = 0;
|
|
|
|
var dependenciesFulfilled = null;
|
|
|
|
// overridden to take different actions when all run dependencies are fulfilled
|
|
var runDependencyTracking = {};
|
|
|
|
var runDependencyWatcher = null;
|
|
|
|
function addRunDependency(id) {
|
|
runDependencies++;
|
|
Module["monitorRunDependencies"]?.(runDependencies);
|
|
if (id) {
|
|
assert(!runDependencyTracking[id]);
|
|
runDependencyTracking[id] = 1;
|
|
if (runDependencyWatcher === null && typeof setInterval != "undefined") {
|
|
// Check for missing dependencies every few seconds
|
|
runDependencyWatcher = setInterval(() => {
|
|
if (ABORT) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
return;
|
|
}
|
|
var shown = false;
|
|
for (var dep in runDependencyTracking) {
|
|
if (!shown) {
|
|
shown = true;
|
|
err("still waiting on run dependencies:");
|
|
}
|
|
err(`dependency: ${dep}`);
|
|
}
|
|
if (shown) {
|
|
err("(end of list)");
|
|
}
|
|
}, 1e4);
|
|
}
|
|
} else {
|
|
err("warning: run dependency added without ID");
|
|
}
|
|
}
|
|
|
|
function removeRunDependency(id) {
|
|
runDependencies--;
|
|
Module["monitorRunDependencies"]?.(runDependencies);
|
|
if (id) {
|
|
assert(runDependencyTracking[id]);
|
|
delete runDependencyTracking[id];
|
|
} else {
|
|
err("warning: run dependency removed without ID");
|
|
}
|
|
if (runDependencies == 0) {
|
|
if (runDependencyWatcher !== null) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
}
|
|
if (dependenciesFulfilled) {
|
|
var callback = dependenciesFulfilled;
|
|
dependenciesFulfilled = null;
|
|
callback();
|
|
}
|
|
}
|
|
}
|
|
|
|
/** @param {string|number=} what */ function abort(what) {
|
|
Module["onAbort"]?.(what);
|
|
what = "Aborted(" + what + ")";
|
|
// TODO(sbc): Should we remove printing and leave it up to whoever
|
|
// catches the exception?
|
|
err(what);
|
|
ABORT = true;
|
|
// Use a wasm runtime error, because a JS error might be seen as a foreign
|
|
// exception, which means we'd run destructors on it. We need the error to
|
|
// simply make the program stop.
|
|
// FIXME This approach does not work in Wasm EH because it currently does not assume
|
|
// all RuntimeErrors are from traps; it decides whether a RuntimeError is from
|
|
// a trap or not based on a hidden field within the object. So at the moment
|
|
// we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
|
|
// allows this in the wasm spec.
|
|
// Suppress closure compiler warning here. Closure compiler's builtin extern
|
|
// definition for WebAssembly.RuntimeError claims it takes no arguments even
|
|
// though it can.
|
|
// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
|
|
/** @suppress {checkTypes} */ var e = new WebAssembly.RuntimeError(what);
|
|
readyPromiseReject?.(e);
|
|
// Throw the error whether or not MODULARIZE is set because abort is used
|
|
// in code paths apart from instantiation where an exception is expected
|
|
// to be thrown when abort is called.
|
|
throw e;
|
|
}
|
|
|
|
function createExportWrapper(name, nargs) {
|
|
return (...args) => {
|
|
assert(runtimeInitialized, `native function \`${name}\` called before runtime initialization`);
|
|
var f = wasmExports[name];
|
|
assert(f, `exported native function \`${name}\` not found`);
|
|
// Only assert for too many arguments. Too few can be valid since the missing arguments will be zero filled.
|
|
assert(args.length <= nargs, `native function \`${name}\` called with ${args.length} args but expects ${nargs}`);
|
|
return f(...args);
|
|
};
|
|
}
|
|
|
|
var wasmBinaryFile;
|
|
|
|
function findWasmBinary() {
|
|
if (Module["locateFile"]) {
|
|
return locateFile("test.wasm");
|
|
}
|
|
// Use bundler-friendly `new URL(..., import.meta.url)` pattern; works in browsers too.
|
|
return new URL("test.wasm", import.meta.url).href;
|
|
}
|
|
|
|
function getBinarySync(file) {
|
|
if (file == wasmBinaryFile && wasmBinary) {
|
|
return new Uint8Array(wasmBinary);
|
|
}
|
|
if (readBinary) {
|
|
return readBinary(file);
|
|
}
|
|
throw "both async and sync fetching of the wasm failed";
|
|
}
|
|
|
|
async function getWasmBinary(binaryFile) {
|
|
// If we don't have the binary yet, load it asynchronously using readAsync.
|
|
if (!wasmBinary) {
|
|
// Fetch the binary using readAsync
|
|
try {
|
|
var response = await readAsync(binaryFile);
|
|
return new Uint8Array(response);
|
|
} catch {}
|
|
}
|
|
// Otherwise, getBinarySync should be able to get it synchronously
|
|
return getBinarySync(binaryFile);
|
|
}
|
|
|
|
async function instantiateArrayBuffer(binaryFile, imports) {
|
|
try {
|
|
var binary = await getWasmBinary(binaryFile);
|
|
var instance = await WebAssembly.instantiate(binary, imports);
|
|
return instance;
|
|
} catch (reason) {
|
|
err(`failed to asynchronously prepare wasm: ${reason}`);
|
|
// Warn on some common problems.
|
|
if (isFileURI(wasmBinaryFile)) {
|
|
err(`warning: Loading from a file URI (${wasmBinaryFile}) is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing`);
|
|
}
|
|
abort(reason);
|
|
}
|
|
}
|
|
|
|
async function instantiateAsync(binary, binaryFile, imports) {
|
|
if (!binary && typeof WebAssembly.instantiateStreaming == "function") {
|
|
try {
|
|
var response = fetch(binaryFile, {
|
|
credentials: "same-origin"
|
|
});
|
|
var instantiationResult = await WebAssembly.instantiateStreaming(response, imports);
|
|
return instantiationResult;
|
|
} catch (reason) {
|
|
// We expect the most common failure cause to be a bad MIME type for the binary,
|
|
// in which case falling back to ArrayBuffer instantiation should work.
|
|
err(`wasm streaming compile failed: ${reason}`);
|
|
err("falling back to ArrayBuffer instantiation");
|
|
}
|
|
}
|
|
return instantiateArrayBuffer(binaryFile, imports);
|
|
}
|
|
|
|
function getWasmImports() {
|
|
// prepare imports
|
|
return {
|
|
"env": wasmImports,
|
|
"wasi_snapshot_preview1": wasmImports
|
|
};
|
|
}
|
|
|
|
// Create the wasm instance.
|
|
// Receives the wasm imports, returns the exports.
|
|
async function createWasm() {
|
|
// Load the wasm module and create an instance of using native support in the JS engine.
|
|
// handle a generated wasm instance, receiving its exports and
|
|
// performing other necessary setup
|
|
/** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) {
|
|
wasmExports = instance.exports;
|
|
wasmExports = applySignatureConversions(wasmExports);
|
|
wasmMemory = wasmExports["memory"];
|
|
assert(wasmMemory, "memory not found in wasm exports");
|
|
updateMemoryViews();
|
|
wasmTable = wasmExports["__indirect_function_table"];
|
|
assert(wasmTable, "table not found in wasm exports");
|
|
assignWasmExports(wasmExports);
|
|
removeRunDependency("wasm-instantiate");
|
|
return wasmExports;
|
|
}
|
|
// wait for the pthread pool (if any)
|
|
addRunDependency("wasm-instantiate");
|
|
// Prefer streaming instantiation if available.
|
|
// Async compilation can be confusing when an error on the page overwrites Module
|
|
// (for example, if the order of elements is wrong, and the one defining Module is
|
|
// later), so we save Module and check it later.
|
|
var trueModule = Module;
|
|
function receiveInstantiationResult(result) {
|
|
// 'result' is a ResultObject object which has both the module and instance.
|
|
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
|
|
assert(Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?");
|
|
trueModule = null;
|
|
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
|
|
// When the regression is fixed, can restore the above PTHREADS-enabled path.
|
|
return receiveInstance(result["instance"]);
|
|
}
|
|
var info = getWasmImports();
|
|
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
|
|
// to manually instantiate the Wasm module themselves. This allows pages to
|
|
// run the instantiation parallel to any other async startup actions they are
|
|
// performing.
|
|
// Also pthreads and wasm workers initialize the wasm instance through this
|
|
// path.
|
|
if (Module["instantiateWasm"]) {
|
|
return new Promise((resolve, reject) => {
|
|
try {
|
|
Module["instantiateWasm"](info, (mod, inst) => {
|
|
resolve(receiveInstance(mod, inst));
|
|
});
|
|
} catch (e) {
|
|
err(`Module.instantiateWasm callback failed with error: ${e}`);
|
|
reject(e);
|
|
}
|
|
});
|
|
}
|
|
wasmBinaryFile ??= findWasmBinary();
|
|
var result = await instantiateAsync(wasmBinary, wasmBinaryFile, info);
|
|
var exports = receiveInstantiationResult(result);
|
|
return exports;
|
|
}
|
|
|
|
// end include: preamble.js
|
|
// Begin JS library code
|
|
class ExitStatus {
|
|
name="ExitStatus";
|
|
constructor(status) {
|
|
this.message = `Program terminated with exit(${status})`;
|
|
this.status = status;
|
|
}
|
|
}
|
|
|
|
var callRuntimeCallbacks = callbacks => {
|
|
while (callbacks.length > 0) {
|
|
// Pass the module as the first argument.
|
|
callbacks.shift()(Module);
|
|
}
|
|
};
|
|
|
|
var onPostRuns = [];
|
|
|
|
var addOnPostRun = cb => onPostRuns.push(cb);
|
|
|
|
var onPreRuns = [];
|
|
|
|
var addOnPreRun = cb => onPreRuns.push(cb);
|
|
|
|
/**
|
|
* @param {number} ptr
|
|
* @param {string} type
|
|
*/ function getValue(ptr, type = "i8") {
|
|
if (type.endsWith("*")) type = "*";
|
|
switch (type) {
|
|
case "i1":
|
|
return HEAP8[ptr >>> 0];
|
|
|
|
case "i8":
|
|
return HEAP8[ptr >>> 0];
|
|
|
|
case "i16":
|
|
return HEAP16[((ptr) >>> 1) >>> 0];
|
|
|
|
case "i32":
|
|
return HEAP32[((ptr) >>> 2) >>> 0];
|
|
|
|
case "i64":
|
|
return HEAP64[((ptr) >>> 3) >>> 0];
|
|
|
|
case "float":
|
|
return HEAPF32[((ptr) >>> 2) >>> 0];
|
|
|
|
case "double":
|
|
return HEAPF64[((ptr) >>> 3) >>> 0];
|
|
|
|
case "*":
|
|
return HEAPU32[((ptr) >>> 2) >>> 0];
|
|
|
|
default:
|
|
abort(`invalid type for getValue: ${type}`);
|
|
}
|
|
}
|
|
|
|
var noExitRuntime = true;
|
|
|
|
var ptrToString = ptr => {
|
|
assert(typeof ptr === "number");
|
|
return "0x" + ptr.toString(16).padStart(8, "0");
|
|
};
|
|
|
|
/**
|
|
* @param {number} ptr
|
|
* @param {number} value
|
|
* @param {string} type
|
|
*/ function setValue(ptr, value, type = "i8") {
|
|
if (type.endsWith("*")) type = "*";
|
|
switch (type) {
|
|
case "i1":
|
|
HEAP8[ptr >>> 0] = value;
|
|
break;
|
|
|
|
case "i8":
|
|
HEAP8[ptr >>> 0] = value;
|
|
break;
|
|
|
|
case "i16":
|
|
HEAP16[((ptr) >>> 1) >>> 0] = value;
|
|
break;
|
|
|
|
case "i32":
|
|
HEAP32[((ptr) >>> 2) >>> 0] = value;
|
|
break;
|
|
|
|
case "i64":
|
|
HEAP64[((ptr) >>> 3) >>> 0] = BigInt(value);
|
|
break;
|
|
|
|
case "float":
|
|
HEAPF32[((ptr) >>> 2) >>> 0] = value;
|
|
break;
|
|
|
|
case "double":
|
|
HEAPF64[((ptr) >>> 3) >>> 0] = value;
|
|
break;
|
|
|
|
case "*":
|
|
HEAPU32[((ptr) >>> 2) >>> 0] = value;
|
|
break;
|
|
|
|
default:
|
|
abort(`invalid type for setValue: ${type}`);
|
|
}
|
|
}
|
|
|
|
var stackRestore = val => __emscripten_stack_restore(val);
|
|
|
|
var stackSave = () => _emscripten_stack_get_current();
|
|
|
|
var warnOnce = text => {
|
|
warnOnce.shown ||= {};
|
|
if (!warnOnce.shown[text]) {
|
|
warnOnce.shown[text] = 1;
|
|
err(text);
|
|
}
|
|
};
|
|
|
|
var INT53_MAX = 9007199254740992;
|
|
|
|
var INT53_MIN = -9007199254740992;
|
|
|
|
var bigintToI53Checked = num => (num < INT53_MIN || num > INT53_MAX) ? NaN : Number(num);
|
|
|
|
var UTF8Decoder = typeof TextDecoder != "undefined" ? new TextDecoder : undefined;
|
|
|
|
var findStringEnd = (heapOrArray, idx, maxBytesToRead, ignoreNul) => {
|
|
var maxIdx = idx + maxBytesToRead;
|
|
if (ignoreNul) return maxIdx;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on
|
|
// null terminator by itself.
|
|
// As a tiny code save trick, compare idx against maxIdx using a negation,
|
|
// so that maxBytesToRead=undefined/NaN means Infinity.
|
|
while (heapOrArray[idx] && !(idx >= maxIdx)) ++idx;
|
|
return idx;
|
|
};
|
|
|
|
/**
|
|
* Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given
|
|
* array that contains uint8 values, returns a copy of that string as a
|
|
* Javascript String object.
|
|
* heapOrArray is either a regular array, or a JavaScript typed array view.
|
|
* @param {number=} idx
|
|
* @param {number=} maxBytesToRead
|
|
* @param {boolean=} ignoreNul - If true, the function will not stop on a NUL character.
|
|
* @return {string}
|
|
*/ var UTF8ArrayToString = (heapOrArray, idx = 0, maxBytesToRead, ignoreNul) => {
|
|
idx >>>= 0;
|
|
var endPtr = findStringEnd(heapOrArray, idx, maxBytesToRead, ignoreNul);
|
|
// When using conditional TextDecoder, skip it for short strings as the overhead of the native call is not worth it.
|
|
if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) {
|
|
return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr));
|
|
}
|
|
var str = "";
|
|
while (idx < endPtr) {
|
|
// For UTF8 byte structure, see:
|
|
// http://en.wikipedia.org/wiki/UTF-8#Description
|
|
// https://www.ietf.org/rfc/rfc2279.txt
|
|
// https://tools.ietf.org/html/rfc3629
|
|
var u0 = heapOrArray[idx++];
|
|
if (!(u0 & 128)) {
|
|
str += String.fromCharCode(u0);
|
|
continue;
|
|
}
|
|
var u1 = heapOrArray[idx++] & 63;
|
|
if ((u0 & 224) == 192) {
|
|
str += String.fromCharCode(((u0 & 31) << 6) | u1);
|
|
continue;
|
|
}
|
|
var u2 = heapOrArray[idx++] & 63;
|
|
if ((u0 & 240) == 224) {
|
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
|
|
} else {
|
|
if ((u0 & 248) != 240) warnOnce("Invalid UTF-8 leading byte " + ptrToString(u0) + " encountered when deserializing a UTF-8 string in wasm memory to a JS string!");
|
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63);
|
|
}
|
|
if (u0 < 65536) {
|
|
str += String.fromCharCode(u0);
|
|
} else {
|
|
var ch = u0 - 65536;
|
|
str += String.fromCharCode(55296 | (ch >> 10), 56320 | (ch & 1023));
|
|
}
|
|
}
|
|
return str;
|
|
};
|
|
|
|
/**
|
|
* Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the
|
|
* emscripten HEAP, returns a copy of that string as a Javascript String object.
|
|
*
|
|
* @param {number} ptr
|
|
* @param {number=} maxBytesToRead - An optional length that specifies the
|
|
* maximum number of bytes to read. You can omit this parameter to scan the
|
|
* string until the first 0 byte. If maxBytesToRead is passed, and the string
|
|
* at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the
|
|
* string will cut short at that byte index.
|
|
* @param {boolean=} ignoreNul - If true, the function will not stop on a NUL character.
|
|
* @return {string}
|
|
*/ var UTF8ToString = (ptr, maxBytesToRead, ignoreNul) => {
|
|
assert(typeof ptr == "number", `UTF8ToString expects a number (got ${typeof ptr})`);
|
|
ptr >>>= 0;
|
|
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead, ignoreNul) : "";
|
|
};
|
|
|
|
function ___assert_fail(condition, filename, line, func) {
|
|
condition >>>= 0;
|
|
filename >>>= 0;
|
|
func >>>= 0;
|
|
return abort(`Assertion failed: ${UTF8ToString(condition)}, at: ` + [ filename ? UTF8ToString(filename) : "unknown filename", line, func ? UTF8ToString(func) : "unknown function" ]);
|
|
}
|
|
|
|
class ExceptionInfo {
|
|
// excPtr - Thrown object pointer to wrap. Metadata pointer is calculated from it.
|
|
constructor(excPtr) {
|
|
this.excPtr = excPtr;
|
|
this.ptr = excPtr - 24;
|
|
}
|
|
set_type(type) {
|
|
HEAPU32[(((this.ptr) + (4)) >>> 2) >>> 0] = type;
|
|
}
|
|
get_type() {
|
|
return HEAPU32[(((this.ptr) + (4)) >>> 2) >>> 0];
|
|
}
|
|
set_destructor(destructor) {
|
|
HEAPU32[(((this.ptr) + (8)) >>> 2) >>> 0] = destructor;
|
|
}
|
|
get_destructor() {
|
|
return HEAPU32[(((this.ptr) + (8)) >>> 2) >>> 0];
|
|
}
|
|
set_caught(caught) {
|
|
caught = caught ? 1 : 0;
|
|
HEAP8[(this.ptr) + (12) >>> 0] = caught;
|
|
}
|
|
get_caught() {
|
|
return HEAP8[(this.ptr) + (12) >>> 0] != 0;
|
|
}
|
|
set_rethrown(rethrown) {
|
|
rethrown = rethrown ? 1 : 0;
|
|
HEAP8[(this.ptr) + (13) >>> 0] = rethrown;
|
|
}
|
|
get_rethrown() {
|
|
return HEAP8[(this.ptr) + (13) >>> 0] != 0;
|
|
}
|
|
// Initialize native structure fields. Should be called once after allocated.
|
|
init(type, destructor) {
|
|
this.set_adjusted_ptr(0);
|
|
this.set_type(type);
|
|
this.set_destructor(destructor);
|
|
}
|
|
set_adjusted_ptr(adjustedPtr) {
|
|
HEAPU32[(((this.ptr) + (16)) >>> 2) >>> 0] = adjustedPtr;
|
|
}
|
|
get_adjusted_ptr() {
|
|
return HEAPU32[(((this.ptr) + (16)) >>> 2) >>> 0];
|
|
}
|
|
}
|
|
|
|
var exceptionLast = 0;
|
|
|
|
var uncaughtExceptionCount = 0;
|
|
|
|
function ___cxa_throw(ptr, type, destructor) {
|
|
ptr >>>= 0;
|
|
type >>>= 0;
|
|
destructor >>>= 0;
|
|
var info = new ExceptionInfo(ptr);
|
|
// Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception.
|
|
info.init(type, destructor);
|
|
exceptionLast = ptr;
|
|
uncaughtExceptionCount++;
|
|
assert(false, "Exception thrown, but exception catching is not enabled. Compile with -sNO_DISABLE_EXCEPTION_CATCHING or -sEXCEPTION_CATCHING_ALLOWED=[..] to catch.");
|
|
}
|
|
|
|
var initRandomFill = () => view => crypto.getRandomValues(view);
|
|
|
|
var randomFill = view => {
|
|
// Lazily init on the first invocation.
|
|
(randomFill = initRandomFill())(view);
|
|
};
|
|
|
|
var PATH = {
|
|
isAbs: path => path.charAt(0) === "/",
|
|
splitPath: filename => {
|
|
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
|
|
return splitPathRe.exec(filename).slice(1);
|
|
},
|
|
normalizeArray: (parts, allowAboveRoot) => {
|
|
// if the path tries to go above the root, `up` ends up > 0
|
|
var up = 0;
|
|
for (var i = parts.length - 1; i >= 0; i--) {
|
|
var last = parts[i];
|
|
if (last === ".") {
|
|
parts.splice(i, 1);
|
|
} else if (last === "..") {
|
|
parts.splice(i, 1);
|
|
up++;
|
|
} else if (up) {
|
|
parts.splice(i, 1);
|
|
up--;
|
|
}
|
|
}
|
|
// if the path is allowed to go above the root, restore leading ..s
|
|
if (allowAboveRoot) {
|
|
for (;up; up--) {
|
|
parts.unshift("..");
|
|
}
|
|
}
|
|
return parts;
|
|
},
|
|
normalize: path => {
|
|
var isAbsolute = PATH.isAbs(path), trailingSlash = path.slice(-1) === "/";
|
|
// Normalize the path
|
|
path = PATH.normalizeArray(path.split("/").filter(p => !!p), !isAbsolute).join("/");
|
|
if (!path && !isAbsolute) {
|
|
path = ".";
|
|
}
|
|
if (path && trailingSlash) {
|
|
path += "/";
|
|
}
|
|
return (isAbsolute ? "/" : "") + path;
|
|
},
|
|
dirname: path => {
|
|
var result = PATH.splitPath(path), root = result[0], dir = result[1];
|
|
if (!root && !dir) {
|
|
// No dirname whatsoever
|
|
return ".";
|
|
}
|
|
if (dir) {
|
|
// It has a dirname, strip trailing slash
|
|
dir = dir.slice(0, -1);
|
|
}
|
|
return root + dir;
|
|
},
|
|
basename: path => path && path.match(/([^\/]+|\/)\/*$/)[1],
|
|
join: (...paths) => PATH.normalize(paths.join("/")),
|
|
join2: (l, r) => PATH.normalize(l + "/" + r)
|
|
};
|
|
|
|
var PATH_FS = {
|
|
resolve: (...args) => {
|
|
var resolvedPath = "", resolvedAbsolute = false;
|
|
for (var i = args.length - 1; i >= -1 && !resolvedAbsolute; i--) {
|
|
var path = (i >= 0) ? args[i] : FS.cwd();
|
|
// Skip empty and invalid entries
|
|
if (typeof path != "string") {
|
|
throw new TypeError("Arguments to path.resolve must be strings");
|
|
} else if (!path) {
|
|
return "";
|
|
}
|
|
resolvedPath = path + "/" + resolvedPath;
|
|
resolvedAbsolute = PATH.isAbs(path);
|
|
}
|
|
// At this point the path should be resolved to a full absolute path, but
|
|
// handle relative paths to be safe (might happen when process.cwd() fails)
|
|
resolvedPath = PATH.normalizeArray(resolvedPath.split("/").filter(p => !!p), !resolvedAbsolute).join("/");
|
|
return ((resolvedAbsolute ? "/" : "") + resolvedPath) || ".";
|
|
},
|
|
relative: (from, to) => {
|
|
from = PATH_FS.resolve(from).slice(1);
|
|
to = PATH_FS.resolve(to).slice(1);
|
|
function trim(arr) {
|
|
var start = 0;
|
|
for (;start < arr.length; start++) {
|
|
if (arr[start] !== "") break;
|
|
}
|
|
var end = arr.length - 1;
|
|
for (;end >= 0; end--) {
|
|
if (arr[end] !== "") break;
|
|
}
|
|
if (start > end) return [];
|
|
return arr.slice(start, end - start + 1);
|
|
}
|
|
var fromParts = trim(from.split("/"));
|
|
var toParts = trim(to.split("/"));
|
|
var length = Math.min(fromParts.length, toParts.length);
|
|
var samePartsLength = length;
|
|
for (var i = 0; i < length; i++) {
|
|
if (fromParts[i] !== toParts[i]) {
|
|
samePartsLength = i;
|
|
break;
|
|
}
|
|
}
|
|
var outputParts = [];
|
|
for (var i = samePartsLength; i < fromParts.length; i++) {
|
|
outputParts.push("..");
|
|
}
|
|
outputParts = outputParts.concat(toParts.slice(samePartsLength));
|
|
return outputParts.join("/");
|
|
}
|
|
};
|
|
|
|
var FS_stdin_getChar_buffer = [];
|
|
|
|
var lengthBytesUTF8 = str => {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
|
|
// unit, not a Unicode code point of the character! So decode
|
|
// UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var c = str.charCodeAt(i);
|
|
// possibly a lead surrogate
|
|
if (c <= 127) {
|
|
len++;
|
|
} else if (c <= 2047) {
|
|
len += 2;
|
|
} else if (c >= 55296 && c <= 57343) {
|
|
len += 4;
|
|
++i;
|
|
} else {
|
|
len += 3;
|
|
}
|
|
}
|
|
return len;
|
|
};
|
|
|
|
var stringToUTF8Array = (str, heap, outIdx, maxBytesToWrite) => {
|
|
outIdx >>>= 0;
|
|
assert(typeof str === "string", `stringToUTF8Array expects a string (got ${typeof str})`);
|
|
// Parameter maxBytesToWrite is not optional. Negative values, 0, null,
|
|
// undefined and false each don't write out any bytes.
|
|
if (!(maxBytesToWrite > 0)) return 0;
|
|
var startIdx = outIdx;
|
|
var endIdx = outIdx + maxBytesToWrite - 1;
|
|
// -1 for string null terminator.
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description
|
|
// and https://www.ietf.org/rfc/rfc2279.txt
|
|
// and https://tools.ietf.org/html/rfc3629
|
|
var u = str.codePointAt(i);
|
|
if (u <= 127) {
|
|
if (outIdx >= endIdx) break;
|
|
heap[outIdx++ >>> 0] = u;
|
|
} else if (u <= 2047) {
|
|
if (outIdx + 1 >= endIdx) break;
|
|
heap[outIdx++ >>> 0] = 192 | (u >> 6);
|
|
heap[outIdx++ >>> 0] = 128 | (u & 63);
|
|
} else if (u <= 65535) {
|
|
if (outIdx + 2 >= endIdx) break;
|
|
heap[outIdx++ >>> 0] = 224 | (u >> 12);
|
|
heap[outIdx++ >>> 0] = 128 | ((u >> 6) & 63);
|
|
heap[outIdx++ >>> 0] = 128 | (u & 63);
|
|
} else {
|
|
if (outIdx + 3 >= endIdx) break;
|
|
if (u > 1114111) warnOnce("Invalid Unicode code point " + ptrToString(u) + " encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).");
|
|
heap[outIdx++ >>> 0] = 240 | (u >> 18);
|
|
heap[outIdx++ >>> 0] = 128 | ((u >> 12) & 63);
|
|
heap[outIdx++ >>> 0] = 128 | ((u >> 6) & 63);
|
|
heap[outIdx++ >>> 0] = 128 | (u & 63);
|
|
// Gotcha: if codePoint is over 0xFFFF, it is represented as a surrogate pair in UTF-16.
|
|
// We need to manually skip over the second code unit for correct iteration.
|
|
i++;
|
|
}
|
|
}
|
|
// Null-terminate the pointer to the buffer.
|
|
heap[outIdx >>> 0] = 0;
|
|
return outIdx - startIdx;
|
|
};
|
|
|
|
/** @type {function(string, boolean=, number=)} */ var intArrayFromString = (stringy, dontAddNull, length) => {
|
|
var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1;
|
|
var u8array = new Array(len);
|
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
|
if (dontAddNull) u8array.length = numBytesWritten;
|
|
return u8array;
|
|
};
|
|
|
|
var FS_stdin_getChar = () => {
|
|
if (!FS_stdin_getChar_buffer.length) {
|
|
var result = null;
|
|
if (typeof window != "undefined" && typeof window.prompt == "function") {
|
|
// Browser.
|
|
result = window.prompt("Input: ");
|
|
// returns null on cancel
|
|
if (result !== null) {
|
|
result += "\n";
|
|
}
|
|
} else {}
|
|
if (!result) {
|
|
return null;
|
|
}
|
|
FS_stdin_getChar_buffer = intArrayFromString(result, true);
|
|
}
|
|
return FS_stdin_getChar_buffer.shift();
|
|
};
|
|
|
|
var TTY = {
|
|
ttys: [],
|
|
init() {},
|
|
shutdown() {},
|
|
register(dev, ops) {
|
|
TTY.ttys[dev] = {
|
|
input: [],
|
|
output: [],
|
|
ops
|
|
};
|
|
FS.registerDevice(dev, TTY.stream_ops);
|
|
},
|
|
stream_ops: {
|
|
open(stream) {
|
|
var tty = TTY.ttys[stream.node.rdev];
|
|
if (!tty) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
stream.tty = tty;
|
|
stream.seekable = false;
|
|
},
|
|
close(stream) {
|
|
// flush any pending line data
|
|
stream.tty.ops.fsync(stream.tty);
|
|
},
|
|
fsync(stream) {
|
|
stream.tty.ops.fsync(stream.tty);
|
|
},
|
|
read(stream, buffer, offset, length, pos) {
|
|
if (!stream.tty || !stream.tty.ops.get_char) {
|
|
throw new FS.ErrnoError(60);
|
|
}
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = stream.tty.ops.get_char(stream.tty);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset + i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.atime = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},
|
|
write(stream, buffer, offset, length, pos) {
|
|
if (!stream.tty || !stream.tty.ops.put_char) {
|
|
throw new FS.ErrnoError(60);
|
|
}
|
|
try {
|
|
for (var i = 0; i < length; i++) {
|
|
stream.tty.ops.put_char(stream.tty, buffer[offset + i]);
|
|
}
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (length) {
|
|
stream.node.mtime = stream.node.ctime = Date.now();
|
|
}
|
|
return i;
|
|
}
|
|
},
|
|
default_tty_ops: {
|
|
get_char(tty) {
|
|
return FS_stdin_getChar();
|
|
},
|
|
put_char(tty, val) {
|
|
if (val === null || val === 10) {
|
|
out(UTF8ArrayToString(tty.output));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val);
|
|
}
|
|
},
|
|
fsync(tty) {
|
|
if (tty.output?.length > 0) {
|
|
out(UTF8ArrayToString(tty.output));
|
|
tty.output = [];
|
|
}
|
|
},
|
|
ioctl_tcgets(tty) {
|
|
// typical setting
|
|
return {
|
|
c_iflag: 25856,
|
|
c_oflag: 5,
|
|
c_cflag: 191,
|
|
c_lflag: 35387,
|
|
c_cc: [ 3, 28, 127, 21, 4, 0, 1, 0, 17, 19, 26, 0, 18, 15, 23, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
|
|
};
|
|
},
|
|
ioctl_tcsets(tty, optional_actions, data) {
|
|
// currently just ignore
|
|
return 0;
|
|
},
|
|
ioctl_tiocgwinsz(tty) {
|
|
return [ 24, 80 ];
|
|
}
|
|
},
|
|
default_tty1_ops: {
|
|
put_char(tty, val) {
|
|
if (val === null || val === 10) {
|
|
err(UTF8ArrayToString(tty.output));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val);
|
|
}
|
|
},
|
|
fsync(tty) {
|
|
if (tty.output?.length > 0) {
|
|
err(UTF8ArrayToString(tty.output));
|
|
tty.output = [];
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
var mmapAlloc = size => {
|
|
abort("internal error: mmapAlloc called but `emscripten_builtin_memalign` native symbol not exported");
|
|
};
|
|
|
|
var MEMFS = {
|
|
ops_table: null,
|
|
mount(mount) {
|
|
return MEMFS.createNode(null, "/", 16895, 0);
|
|
},
|
|
createNode(parent, name, mode, dev) {
|
|
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
|
|
// no supported
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
MEMFS.ops_table ||= {
|
|
dir: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
lookup: MEMFS.node_ops.lookup,
|
|
mknod: MEMFS.node_ops.mknod,
|
|
rename: MEMFS.node_ops.rename,
|
|
unlink: MEMFS.node_ops.unlink,
|
|
rmdir: MEMFS.node_ops.rmdir,
|
|
readdir: MEMFS.node_ops.readdir,
|
|
symlink: MEMFS.node_ops.symlink
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek
|
|
}
|
|
},
|
|
file: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek,
|
|
read: MEMFS.stream_ops.read,
|
|
write: MEMFS.stream_ops.write,
|
|
mmap: MEMFS.stream_ops.mmap,
|
|
msync: MEMFS.stream_ops.msync
|
|
}
|
|
},
|
|
link: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
readlink: MEMFS.node_ops.readlink
|
|
},
|
|
stream: {}
|
|
},
|
|
chrdev: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: FS.chrdev_stream_ops
|
|
}
|
|
};
|
|
var node = FS.createNode(parent, name, mode, dev);
|
|
if (FS.isDir(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.dir.node;
|
|
node.stream_ops = MEMFS.ops_table.dir.stream;
|
|
node.contents = {};
|
|
} else if (FS.isFile(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.file.node;
|
|
node.stream_ops = MEMFS.ops_table.file.stream;
|
|
node.usedBytes = 0;
|
|
// The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
|
|
// When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
|
|
// for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
|
|
// penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
|
|
node.contents = null;
|
|
} else if (FS.isLink(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.link.node;
|
|
node.stream_ops = MEMFS.ops_table.link.stream;
|
|
} else if (FS.isChrdev(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.chrdev.node;
|
|
node.stream_ops = MEMFS.ops_table.chrdev.stream;
|
|
}
|
|
node.atime = node.mtime = node.ctime = Date.now();
|
|
// add the new node to the parent
|
|
if (parent) {
|
|
parent.contents[name] = node;
|
|
parent.atime = parent.mtime = parent.ctime = node.atime;
|
|
}
|
|
return node;
|
|
},
|
|
getFileDataAsTypedArray(node) {
|
|
if (!node.contents) return new Uint8Array(0);
|
|
if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes);
|
|
// Make sure to not return excess unused bytes.
|
|
return new Uint8Array(node.contents);
|
|
},
|
|
expandFileStorage(node, newCapacity) {
|
|
var prevCapacity = node.contents ? node.contents.length : 0;
|
|
if (prevCapacity >= newCapacity) return;
|
|
// No need to expand, the storage was already large enough.
|
|
// Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
|
|
// For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
|
|
// avoid overshooting the allocation cap by a very large margin.
|
|
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
|
|
newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125)) >>> 0);
|
|
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256);
|
|
// At minimum allocate 256b for each file when expanding.
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newCapacity);
|
|
// Allocate new storage.
|
|
if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0);
|
|
},
|
|
resizeFileStorage(node, newSize) {
|
|
if (node.usedBytes == newSize) return;
|
|
if (newSize == 0) {
|
|
node.contents = null;
|
|
// Fully decommit when requesting a resize to zero.
|
|
node.usedBytes = 0;
|
|
} else {
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newSize);
|
|
// Allocate new storage.
|
|
if (oldContents) {
|
|
node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
|
|
}
|
|
node.usedBytes = newSize;
|
|
}
|
|
},
|
|
node_ops: {
|
|
getattr(node) {
|
|
var attr = {};
|
|
// device numbers reuse inode numbers.
|
|
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
|
|
attr.ino = node.id;
|
|
attr.mode = node.mode;
|
|
attr.nlink = 1;
|
|
attr.uid = 0;
|
|
attr.gid = 0;
|
|
attr.rdev = node.rdev;
|
|
if (FS.isDir(node.mode)) {
|
|
attr.size = 4096;
|
|
} else if (FS.isFile(node.mode)) {
|
|
attr.size = node.usedBytes;
|
|
} else if (FS.isLink(node.mode)) {
|
|
attr.size = node.link.length;
|
|
} else {
|
|
attr.size = 0;
|
|
}
|
|
attr.atime = new Date(node.atime);
|
|
attr.mtime = new Date(node.mtime);
|
|
attr.ctime = new Date(node.ctime);
|
|
// NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
|
|
// but this is not required by the standard.
|
|
attr.blksize = 4096;
|
|
attr.blocks = Math.ceil(attr.size / attr.blksize);
|
|
return attr;
|
|
},
|
|
setattr(node, attr) {
|
|
for (const key of [ "mode", "atime", "mtime", "ctime" ]) {
|
|
if (attr[key] != null) {
|
|
node[key] = attr[key];
|
|
}
|
|
}
|
|
if (attr.size !== undefined) {
|
|
MEMFS.resizeFileStorage(node, attr.size);
|
|
}
|
|
},
|
|
lookup(parent, name) {
|
|
throw new FS.ErrnoError(44);
|
|
},
|
|
mknod(parent, name, mode, dev) {
|
|
return MEMFS.createNode(parent, name, mode, dev);
|
|
},
|
|
rename(old_node, new_dir, new_name) {
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {}
|
|
if (new_node) {
|
|
if (FS.isDir(old_node.mode)) {
|
|
// if we're overwriting a directory at new_name, make sure it's empty.
|
|
for (var i in new_node.contents) {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
}
|
|
FS.hashRemoveNode(new_node);
|
|
}
|
|
// do the internal rewiring
|
|
delete old_node.parent.contents[old_node.name];
|
|
new_dir.contents[new_name] = old_node;
|
|
old_node.name = new_name;
|
|
new_dir.ctime = new_dir.mtime = old_node.parent.ctime = old_node.parent.mtime = Date.now();
|
|
},
|
|
unlink(parent, name) {
|
|
delete parent.contents[name];
|
|
parent.ctime = parent.mtime = Date.now();
|
|
},
|
|
rmdir(parent, name) {
|
|
var node = FS.lookupNode(parent, name);
|
|
for (var i in node.contents) {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
delete parent.contents[name];
|
|
parent.ctime = parent.mtime = Date.now();
|
|
},
|
|
readdir(node) {
|
|
return [ ".", "..", ...Object.keys(node.contents) ];
|
|
},
|
|
symlink(parent, newname, oldpath) {
|
|
var node = MEMFS.createNode(parent, newname, 511 | 40960, 0);
|
|
node.link = oldpath;
|
|
return node;
|
|
},
|
|
readlink(node) {
|
|
if (!FS.isLink(node.mode)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return node.link;
|
|
}
|
|
},
|
|
stream_ops: {
|
|
read(stream, buffer, offset, length, position) {
|
|
var contents = stream.node.contents;
|
|
if (position >= stream.node.usedBytes) return 0;
|
|
var size = Math.min(stream.node.usedBytes - position, length);
|
|
assert(size >= 0);
|
|
if (size > 8 && contents.subarray) {
|
|
// non-trivial, and typed array
|
|
buffer.set(contents.subarray(position, position + size), offset);
|
|
} else {
|
|
for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
|
|
}
|
|
return size;
|
|
},
|
|
write(stream, buffer, offset, length, position, canOwn) {
|
|
// The data buffer should be a typed array view
|
|
assert(!(buffer instanceof ArrayBuffer));
|
|
// If the buffer is located in main memory (HEAP), and if
|
|
// memory can grow, we can't hold on to references of the
|
|
// memory buffer, as they may get invalidated. That means we
|
|
// need to do copy its contents.
|
|
if (buffer.buffer === HEAP8.buffer) {
|
|
canOwn = false;
|
|
}
|
|
if (!length) return 0;
|
|
var node = stream.node;
|
|
node.mtime = node.ctime = Date.now();
|
|
if (buffer.subarray && (!node.contents || node.contents.subarray)) {
|
|
// This write is from a typed array to a typed array?
|
|
if (canOwn) {
|
|
assert(position === 0, "canOwn must imply no weird position inside the file");
|
|
node.contents = buffer.subarray(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (node.usedBytes === 0 && position === 0) {
|
|
// If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
|
|
node.contents = buffer.slice(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (position + length <= node.usedBytes) {
|
|
// Writing to an already allocated and used subrange of the file?
|
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
|
return length;
|
|
}
|
|
}
|
|
// Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
|
|
MEMFS.expandFileStorage(node, position + length);
|
|
if (node.contents.subarray && buffer.subarray) {
|
|
// Use typed array write which is available.
|
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
|
} else {
|
|
for (var i = 0; i < length; i++) {
|
|
node.contents[position + i] = buffer[offset + i];
|
|
}
|
|
}
|
|
node.usedBytes = Math.max(node.usedBytes, position + length);
|
|
return length;
|
|
},
|
|
llseek(stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) {
|
|
position += stream.position;
|
|
} else if (whence === 2) {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
position += stream.node.usedBytes;
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return position;
|
|
},
|
|
mmap(stream, length, position, prot, flags) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
var ptr;
|
|
var allocated;
|
|
var contents = stream.node.contents;
|
|
// Only make a new copy when MAP_PRIVATE is specified.
|
|
if (!(flags & 2) && contents && contents.buffer === HEAP8.buffer) {
|
|
// We can't emulate MAP_SHARED when the file is not backed by the
|
|
// buffer we're mapping to (e.g. the HEAP buffer).
|
|
allocated = false;
|
|
ptr = contents.byteOffset;
|
|
} else {
|
|
allocated = true;
|
|
ptr = mmapAlloc(length);
|
|
if (!ptr) {
|
|
throw new FS.ErrnoError(48);
|
|
}
|
|
if (contents) {
|
|
// Try to avoid unnecessary slices.
|
|
if (position > 0 || position + length < contents.length) {
|
|
if (contents.subarray) {
|
|
contents = contents.subarray(position, position + length);
|
|
} else {
|
|
contents = Array.prototype.slice.call(contents, position, position + length);
|
|
}
|
|
}
|
|
HEAP8.set(contents, ptr >>> 0);
|
|
}
|
|
}
|
|
return {
|
|
ptr,
|
|
allocated
|
|
};
|
|
},
|
|
msync(stream, buffer, offset, length, mmapFlags) {
|
|
MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
|
|
// should we check if bytesWritten and length are the same?
|
|
return 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
var asyncLoad = async url => {
|
|
var arrayBuffer = await readAsync(url);
|
|
assert(arrayBuffer, `Loading data file "${url}" failed (no arrayBuffer).`);
|
|
return new Uint8Array(arrayBuffer);
|
|
};
|
|
|
|
var FS_createDataFile = (...args) => FS.createDataFile(...args);
|
|
|
|
var getUniqueRunDependency = id => {
|
|
var orig = id;
|
|
while (1) {
|
|
if (!runDependencyTracking[id]) return id;
|
|
id = orig + Math.random();
|
|
}
|
|
};
|
|
|
|
var preloadPlugins = [];
|
|
|
|
var FS_handledByPreloadPlugin = (byteArray, fullname, finish, onerror) => {
|
|
// Ensure plugins are ready.
|
|
if (typeof Browser != "undefined") Browser.init();
|
|
var handled = false;
|
|
preloadPlugins.forEach(plugin => {
|
|
if (handled) return;
|
|
if (plugin["canHandle"](fullname)) {
|
|
plugin["handle"](byteArray, fullname, finish, onerror);
|
|
handled = true;
|
|
}
|
|
});
|
|
return handled;
|
|
};
|
|
|
|
var FS_createPreloadedFile = (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) => {
|
|
// TODO we should allow people to just pass in a complete filename instead
|
|
// of parent and name being that we just join them anyways
|
|
var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent;
|
|
var dep = getUniqueRunDependency(`cp ${fullname}`);
|
|
// might have several active requests for the same fullname
|
|
function processData(byteArray) {
|
|
function finish(byteArray) {
|
|
preFinish?.();
|
|
if (!dontCreateFile) {
|
|
FS_createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
|
|
}
|
|
onload?.();
|
|
removeRunDependency(dep);
|
|
}
|
|
if (FS_handledByPreloadPlugin(byteArray, fullname, finish, () => {
|
|
onerror?.();
|
|
removeRunDependency(dep);
|
|
})) {
|
|
return;
|
|
}
|
|
finish(byteArray);
|
|
}
|
|
addRunDependency(dep);
|
|
if (typeof url == "string") {
|
|
asyncLoad(url).then(processData, onerror);
|
|
} else {
|
|
processData(url);
|
|
}
|
|
};
|
|
|
|
var FS_modeStringToFlags = str => {
|
|
var flagModes = {
|
|
"r": 0,
|
|
"r+": 2,
|
|
"w": 512 | 64 | 1,
|
|
"w+": 512 | 64 | 2,
|
|
"a": 1024 | 64 | 1,
|
|
"a+": 1024 | 64 | 2
|
|
};
|
|
var flags = flagModes[str];
|
|
if (typeof flags == "undefined") {
|
|
throw new Error(`Unknown file open mode: ${str}`);
|
|
}
|
|
return flags;
|
|
};
|
|
|
|
var FS_getMode = (canRead, canWrite) => {
|
|
var mode = 0;
|
|
if (canRead) mode |= 292 | 73;
|
|
if (canWrite) mode |= 146;
|
|
return mode;
|
|
};
|
|
|
|
var strError = errno => UTF8ToString(_strerror(errno));
|
|
|
|
var ERRNO_CODES = {
|
|
"EPERM": 63,
|
|
"ENOENT": 44,
|
|
"ESRCH": 71,
|
|
"EINTR": 27,
|
|
"EIO": 29,
|
|
"ENXIO": 60,
|
|
"E2BIG": 1,
|
|
"ENOEXEC": 45,
|
|
"EBADF": 8,
|
|
"ECHILD": 12,
|
|
"EAGAIN": 6,
|
|
"EWOULDBLOCK": 6,
|
|
"ENOMEM": 48,
|
|
"EACCES": 2,
|
|
"EFAULT": 21,
|
|
"ENOTBLK": 105,
|
|
"EBUSY": 10,
|
|
"EEXIST": 20,
|
|
"EXDEV": 75,
|
|
"ENODEV": 43,
|
|
"ENOTDIR": 54,
|
|
"EISDIR": 31,
|
|
"EINVAL": 28,
|
|
"ENFILE": 41,
|
|
"EMFILE": 33,
|
|
"ENOTTY": 59,
|
|
"ETXTBSY": 74,
|
|
"EFBIG": 22,
|
|
"ENOSPC": 51,
|
|
"ESPIPE": 70,
|
|
"EROFS": 69,
|
|
"EMLINK": 34,
|
|
"EPIPE": 64,
|
|
"EDOM": 18,
|
|
"ERANGE": 68,
|
|
"ENOMSG": 49,
|
|
"EIDRM": 24,
|
|
"ECHRNG": 106,
|
|
"EL2NSYNC": 156,
|
|
"EL3HLT": 107,
|
|
"EL3RST": 108,
|
|
"ELNRNG": 109,
|
|
"EUNATCH": 110,
|
|
"ENOCSI": 111,
|
|
"EL2HLT": 112,
|
|
"EDEADLK": 16,
|
|
"ENOLCK": 46,
|
|
"EBADE": 113,
|
|
"EBADR": 114,
|
|
"EXFULL": 115,
|
|
"ENOANO": 104,
|
|
"EBADRQC": 103,
|
|
"EBADSLT": 102,
|
|
"EDEADLOCK": 16,
|
|
"EBFONT": 101,
|
|
"ENOSTR": 100,
|
|
"ENODATA": 116,
|
|
"ETIME": 117,
|
|
"ENOSR": 118,
|
|
"ENONET": 119,
|
|
"ENOPKG": 120,
|
|
"EREMOTE": 121,
|
|
"ENOLINK": 47,
|
|
"EADV": 122,
|
|
"ESRMNT": 123,
|
|
"ECOMM": 124,
|
|
"EPROTO": 65,
|
|
"EMULTIHOP": 36,
|
|
"EDOTDOT": 125,
|
|
"EBADMSG": 9,
|
|
"ENOTUNIQ": 126,
|
|
"EBADFD": 127,
|
|
"EREMCHG": 128,
|
|
"ELIBACC": 129,
|
|
"ELIBBAD": 130,
|
|
"ELIBSCN": 131,
|
|
"ELIBMAX": 132,
|
|
"ELIBEXEC": 133,
|
|
"ENOSYS": 52,
|
|
"ENOTEMPTY": 55,
|
|
"ENAMETOOLONG": 37,
|
|
"ELOOP": 32,
|
|
"EOPNOTSUPP": 138,
|
|
"EPFNOSUPPORT": 139,
|
|
"ECONNRESET": 15,
|
|
"ENOBUFS": 42,
|
|
"EAFNOSUPPORT": 5,
|
|
"EPROTOTYPE": 67,
|
|
"ENOTSOCK": 57,
|
|
"ENOPROTOOPT": 50,
|
|
"ESHUTDOWN": 140,
|
|
"ECONNREFUSED": 14,
|
|
"EADDRINUSE": 3,
|
|
"ECONNABORTED": 13,
|
|
"ENETUNREACH": 40,
|
|
"ENETDOWN": 38,
|
|
"ETIMEDOUT": 73,
|
|
"EHOSTDOWN": 142,
|
|
"EHOSTUNREACH": 23,
|
|
"EINPROGRESS": 26,
|
|
"EALREADY": 7,
|
|
"EDESTADDRREQ": 17,
|
|
"EMSGSIZE": 35,
|
|
"EPROTONOSUPPORT": 66,
|
|
"ESOCKTNOSUPPORT": 137,
|
|
"EADDRNOTAVAIL": 4,
|
|
"ENETRESET": 39,
|
|
"EISCONN": 30,
|
|
"ENOTCONN": 53,
|
|
"ETOOMANYREFS": 141,
|
|
"EUSERS": 136,
|
|
"EDQUOT": 19,
|
|
"ESTALE": 72,
|
|
"ENOTSUP": 138,
|
|
"ENOMEDIUM": 148,
|
|
"EILSEQ": 25,
|
|
"EOVERFLOW": 61,
|
|
"ECANCELED": 11,
|
|
"ENOTRECOVERABLE": 56,
|
|
"EOWNERDEAD": 62,
|
|
"ESTRPIPE": 135
|
|
};
|
|
|
|
var FS = {
|
|
root: null,
|
|
mounts: [],
|
|
devices: {},
|
|
streams: [],
|
|
nextInode: 1,
|
|
nameTable: null,
|
|
currentPath: "/",
|
|
initialized: false,
|
|
ignorePermissions: true,
|
|
filesystems: null,
|
|
syncFSRequests: 0,
|
|
readFiles: {},
|
|
ErrnoError: class extends Error {
|
|
name="ErrnoError";
|
|
// We set the `name` property to be able to identify `FS.ErrnoError`
|
|
// - the `name` is a standard ECMA-262 property of error objects. Kind of good to have it anyway.
|
|
// - when using PROXYFS, an error can come from an underlying FS
|
|
// as different FS objects have their own FS.ErrnoError each,
|
|
// the test `err instanceof FS.ErrnoError` won't detect an error coming from another filesystem, causing bugs.
|
|
// we'll use the reliable test `err.name == "ErrnoError"` instead
|
|
constructor(errno) {
|
|
super(runtimeInitialized ? strError(errno) : "");
|
|
this.errno = errno;
|
|
for (var key in ERRNO_CODES) {
|
|
if (ERRNO_CODES[key] === errno) {
|
|
this.code = key;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
FSStream: class {
|
|
shared={};
|
|
get object() {
|
|
return this.node;
|
|
}
|
|
set object(val) {
|
|
this.node = val;
|
|
}
|
|
get isRead() {
|
|
return (this.flags & 2097155) !== 1;
|
|
}
|
|
get isWrite() {
|
|
return (this.flags & 2097155) !== 0;
|
|
}
|
|
get isAppend() {
|
|
return (this.flags & 1024);
|
|
}
|
|
get flags() {
|
|
return this.shared.flags;
|
|
}
|
|
set flags(val) {
|
|
this.shared.flags = val;
|
|
}
|
|
get position() {
|
|
return this.shared.position;
|
|
}
|
|
set position(val) {
|
|
this.shared.position = val;
|
|
}
|
|
},
|
|
FSNode: class {
|
|
node_ops={};
|
|
stream_ops={};
|
|
readMode=292 | 73;
|
|
writeMode=146;
|
|
mounted=null;
|
|
constructor(parent, name, mode, rdev) {
|
|
if (!parent) {
|
|
parent = this;
|
|
}
|
|
this.parent = parent;
|
|
this.mount = parent.mount;
|
|
this.id = FS.nextInode++;
|
|
this.name = name;
|
|
this.mode = mode;
|
|
this.rdev = rdev;
|
|
this.atime = this.mtime = this.ctime = Date.now();
|
|
}
|
|
get read() {
|
|
return (this.mode & this.readMode) === this.readMode;
|
|
}
|
|
set read(val) {
|
|
val ? this.mode |= this.readMode : this.mode &= ~this.readMode;
|
|
}
|
|
get write() {
|
|
return (this.mode & this.writeMode) === this.writeMode;
|
|
}
|
|
set write(val) {
|
|
val ? this.mode |= this.writeMode : this.mode &= ~this.writeMode;
|
|
}
|
|
get isFolder() {
|
|
return FS.isDir(this.mode);
|
|
}
|
|
get isDevice() {
|
|
return FS.isChrdev(this.mode);
|
|
}
|
|
},
|
|
lookupPath(path, opts = {}) {
|
|
if (!path) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
opts.follow_mount ??= true;
|
|
if (!PATH.isAbs(path)) {
|
|
path = FS.cwd() + "/" + path;
|
|
}
|
|
// limit max consecutive symlinks to 40 (SYMLOOP_MAX).
|
|
linkloop: for (var nlinks = 0; nlinks < 40; nlinks++) {
|
|
// split the absolute path
|
|
var parts = path.split("/").filter(p => !!p);
|
|
// start at the root
|
|
var current = FS.root;
|
|
var current_path = "/";
|
|
for (var i = 0; i < parts.length; i++) {
|
|
var islast = (i === parts.length - 1);
|
|
if (islast && opts.parent) {
|
|
// stop resolving
|
|
break;
|
|
}
|
|
if (parts[i] === ".") {
|
|
continue;
|
|
}
|
|
if (parts[i] === "..") {
|
|
current_path = PATH.dirname(current_path);
|
|
if (FS.isRoot(current)) {
|
|
path = current_path + "/" + parts.slice(i + 1).join("/");
|
|
// We're making progress here, don't let many consecutive ..'s
|
|
// lead to ELOOP
|
|
nlinks--;
|
|
continue linkloop;
|
|
} else {
|
|
current = current.parent;
|
|
}
|
|
continue;
|
|
}
|
|
current_path = PATH.join2(current_path, parts[i]);
|
|
try {
|
|
current = FS.lookupNode(current, parts[i]);
|
|
} catch (e) {
|
|
// if noent_okay is true, suppress a ENOENT in the last component
|
|
// and return an object with an undefined node. This is needed for
|
|
// resolving symlinks in the path when creating a file.
|
|
if ((e?.errno === 44) && islast && opts.noent_okay) {
|
|
return {
|
|
path: current_path
|
|
};
|
|
}
|
|
throw e;
|
|
}
|
|
// jump to the mount's root node if this is a mountpoint
|
|
if (FS.isMountpoint(current) && (!islast || opts.follow_mount)) {
|
|
current = current.mounted.root;
|
|
}
|
|
// by default, lookupPath will not follow a symlink if it is the final path component.
|
|
// setting opts.follow = true will override this behavior.
|
|
if (FS.isLink(current.mode) && (!islast || opts.follow)) {
|
|
if (!current.node_ops.readlink) {
|
|
throw new FS.ErrnoError(52);
|
|
}
|
|
var link = current.node_ops.readlink(current);
|
|
if (!PATH.isAbs(link)) {
|
|
link = PATH.dirname(current_path) + "/" + link;
|
|
}
|
|
path = link + "/" + parts.slice(i + 1).join("/");
|
|
continue linkloop;
|
|
}
|
|
}
|
|
return {
|
|
path: current_path,
|
|
node: current
|
|
};
|
|
}
|
|
throw new FS.ErrnoError(32);
|
|
},
|
|
getPath(node) {
|
|
var path;
|
|
while (true) {
|
|
if (FS.isRoot(node)) {
|
|
var mount = node.mount.mountpoint;
|
|
if (!path) return mount;
|
|
return mount[mount.length - 1] !== "/" ? `${mount}/${path}` : mount + path;
|
|
}
|
|
path = path ? `${node.name}/${path}` : node.name;
|
|
node = node.parent;
|
|
}
|
|
},
|
|
hashName(parentid, name) {
|
|
var hash = 0;
|
|
for (var i = 0; i < name.length; i++) {
|
|
hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
|
|
}
|
|
return ((parentid + hash) >>> 0) % FS.nameTable.length;
|
|
},
|
|
hashAddNode(node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
node.name_next = FS.nameTable[hash];
|
|
FS.nameTable[hash] = node;
|
|
},
|
|
hashRemoveNode(node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
if (FS.nameTable[hash] === node) {
|
|
FS.nameTable[hash] = node.name_next;
|
|
} else {
|
|
var current = FS.nameTable[hash];
|
|
while (current) {
|
|
if (current.name_next === node) {
|
|
current.name_next = node.name_next;
|
|
break;
|
|
}
|
|
current = current.name_next;
|
|
}
|
|
}
|
|
},
|
|
lookupNode(parent, name) {
|
|
var errCode = FS.mayLookup(parent);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
var hash = FS.hashName(parent.id, name);
|
|
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
|
|
var nodeName = node.name;
|
|
if (node.parent.id === parent.id && nodeName === name) {
|
|
return node;
|
|
}
|
|
}
|
|
// if we failed to find it in the cache, call into the VFS
|
|
return FS.lookup(parent, name);
|
|
},
|
|
createNode(parent, name, mode, rdev) {
|
|
assert(typeof parent == "object");
|
|
var node = new FS.FSNode(parent, name, mode, rdev);
|
|
FS.hashAddNode(node);
|
|
return node;
|
|
},
|
|
destroyNode(node) {
|
|
FS.hashRemoveNode(node);
|
|
},
|
|
isRoot(node) {
|
|
return node === node.parent;
|
|
},
|
|
isMountpoint(node) {
|
|
return !!node.mounted;
|
|
},
|
|
isFile(mode) {
|
|
return (mode & 61440) === 32768;
|
|
},
|
|
isDir(mode) {
|
|
return (mode & 61440) === 16384;
|
|
},
|
|
isLink(mode) {
|
|
return (mode & 61440) === 40960;
|
|
},
|
|
isChrdev(mode) {
|
|
return (mode & 61440) === 8192;
|
|
},
|
|
isBlkdev(mode) {
|
|
return (mode & 61440) === 24576;
|
|
},
|
|
isFIFO(mode) {
|
|
return (mode & 61440) === 4096;
|
|
},
|
|
isSocket(mode) {
|
|
return (mode & 49152) === 49152;
|
|
},
|
|
flagsToPermissionString(flag) {
|
|
var perms = [ "r", "w", "rw" ][flag & 3];
|
|
if ((flag & 512)) {
|
|
perms += "w";
|
|
}
|
|
return perms;
|
|
},
|
|
nodePermissions(node, perms) {
|
|
if (FS.ignorePermissions) {
|
|
return 0;
|
|
}
|
|
// return 0 if any user, group or owner bits are set.
|
|
if (perms.includes("r") && !(node.mode & 292)) {
|
|
return 2;
|
|
} else if (perms.includes("w") && !(node.mode & 146)) {
|
|
return 2;
|
|
} else if (perms.includes("x") && !(node.mode & 73)) {
|
|
return 2;
|
|
}
|
|
return 0;
|
|
},
|
|
mayLookup(dir) {
|
|
if (!FS.isDir(dir.mode)) return 54;
|
|
var errCode = FS.nodePermissions(dir, "x");
|
|
if (errCode) return errCode;
|
|
if (!dir.node_ops.lookup) return 2;
|
|
return 0;
|
|
},
|
|
mayCreate(dir, name) {
|
|
if (!FS.isDir(dir.mode)) {
|
|
return 54;
|
|
}
|
|
try {
|
|
var node = FS.lookupNode(dir, name);
|
|
return 20;
|
|
} catch (e) {}
|
|
return FS.nodePermissions(dir, "wx");
|
|
},
|
|
mayDelete(dir, name, isdir) {
|
|
var node;
|
|
try {
|
|
node = FS.lookupNode(dir, name);
|
|
} catch (e) {
|
|
return e.errno;
|
|
}
|
|
var errCode = FS.nodePermissions(dir, "wx");
|
|
if (errCode) {
|
|
return errCode;
|
|
}
|
|
if (isdir) {
|
|
if (!FS.isDir(node.mode)) {
|
|
return 54;
|
|
}
|
|
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
|
|
return 10;
|
|
}
|
|
} else {
|
|
if (FS.isDir(node.mode)) {
|
|
return 31;
|
|
}
|
|
}
|
|
return 0;
|
|
},
|
|
mayOpen(node, flags) {
|
|
if (!node) {
|
|
return 44;
|
|
}
|
|
if (FS.isLink(node.mode)) {
|
|
return 32;
|
|
} else if (FS.isDir(node.mode)) {
|
|
if (FS.flagsToPermissionString(flags) !== "r" || (flags & (512 | 64))) {
|
|
// TODO: check for O_SEARCH? (== search for dir only)
|
|
return 31;
|
|
}
|
|
}
|
|
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
|
|
},
|
|
checkOpExists(op, err) {
|
|
if (!op) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
return op;
|
|
},
|
|
MAX_OPEN_FDS: 4096,
|
|
nextfd() {
|
|
for (var fd = 0; fd <= FS.MAX_OPEN_FDS; fd++) {
|
|
if (!FS.streams[fd]) {
|
|
return fd;
|
|
}
|
|
}
|
|
throw new FS.ErrnoError(33);
|
|
},
|
|
getStreamChecked(fd) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
return stream;
|
|
},
|
|
getStream: fd => FS.streams[fd],
|
|
createStream(stream, fd = -1) {
|
|
assert(fd >= -1);
|
|
// clone it, so we can return an instance of FSStream
|
|
stream = Object.assign(new FS.FSStream, stream);
|
|
if (fd == -1) {
|
|
fd = FS.nextfd();
|
|
}
|
|
stream.fd = fd;
|
|
FS.streams[fd] = stream;
|
|
return stream;
|
|
},
|
|
closeStream(fd) {
|
|
FS.streams[fd] = null;
|
|
},
|
|
dupStream(origStream, fd = -1) {
|
|
var stream = FS.createStream(origStream, fd);
|
|
stream.stream_ops?.dup?.(stream);
|
|
return stream;
|
|
},
|
|
doSetAttr(stream, node, attr) {
|
|
var setattr = stream?.stream_ops.setattr;
|
|
var arg = setattr ? stream : node;
|
|
setattr ??= node.node_ops.setattr;
|
|
FS.checkOpExists(setattr, 63);
|
|
setattr(arg, attr);
|
|
},
|
|
chrdev_stream_ops: {
|
|
open(stream) {
|
|
var device = FS.getDevice(stream.node.rdev);
|
|
// override node's stream ops with the device's
|
|
stream.stream_ops = device.stream_ops;
|
|
// forward the open call
|
|
stream.stream_ops.open?.(stream);
|
|
},
|
|
llseek() {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
},
|
|
major: dev => ((dev) >> 8),
|
|
minor: dev => ((dev) & 255),
|
|
makedev: (ma, mi) => ((ma) << 8 | (mi)),
|
|
registerDevice(dev, ops) {
|
|
FS.devices[dev] = {
|
|
stream_ops: ops
|
|
};
|
|
},
|
|
getDevice: dev => FS.devices[dev],
|
|
getMounts(mount) {
|
|
var mounts = [];
|
|
var check = [ mount ];
|
|
while (check.length) {
|
|
var m = check.pop();
|
|
mounts.push(m);
|
|
check.push(...m.mounts);
|
|
}
|
|
return mounts;
|
|
},
|
|
syncfs(populate, callback) {
|
|
if (typeof populate == "function") {
|
|
callback = populate;
|
|
populate = false;
|
|
}
|
|
FS.syncFSRequests++;
|
|
if (FS.syncFSRequests > 1) {
|
|
err(`warning: ${FS.syncFSRequests} FS.syncfs operations in flight at once, probably just doing extra work`);
|
|
}
|
|
var mounts = FS.getMounts(FS.root.mount);
|
|
var completed = 0;
|
|
function doCallback(errCode) {
|
|
assert(FS.syncFSRequests > 0);
|
|
FS.syncFSRequests--;
|
|
return callback(errCode);
|
|
}
|
|
function done(errCode) {
|
|
if (errCode) {
|
|
if (!done.errored) {
|
|
done.errored = true;
|
|
return doCallback(errCode);
|
|
}
|
|
return;
|
|
}
|
|
if (++completed >= mounts.length) {
|
|
doCallback(null);
|
|
}
|
|
}
|
|
// sync all mounts
|
|
mounts.forEach(mount => {
|
|
if (!mount.type.syncfs) {
|
|
return done(null);
|
|
}
|
|
mount.type.syncfs(mount, populate, done);
|
|
});
|
|
},
|
|
mount(type, opts, mountpoint) {
|
|
if (typeof type == "string") {
|
|
// The filesystem was not included, and instead we have an error
|
|
// message stored in the variable.
|
|
throw type;
|
|
}
|
|
var root = mountpoint === "/";
|
|
var pseudo = !mountpoint;
|
|
var node;
|
|
if (root && FS.root) {
|
|
throw new FS.ErrnoError(10);
|
|
} else if (!root && !pseudo) {
|
|
var lookup = FS.lookupPath(mountpoint, {
|
|
follow_mount: false
|
|
});
|
|
mountpoint = lookup.path;
|
|
// use the absolute path
|
|
node = lookup.node;
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
if (!FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
}
|
|
var mount = {
|
|
type,
|
|
opts,
|
|
mountpoint,
|
|
mounts: []
|
|
};
|
|
// create a root node for the fs
|
|
var mountRoot = type.mount(mount);
|
|
mountRoot.mount = mount;
|
|
mount.root = mountRoot;
|
|
if (root) {
|
|
FS.root = mountRoot;
|
|
} else if (node) {
|
|
// set as a mountpoint
|
|
node.mounted = mount;
|
|
// add the new mount to the current mount's children
|
|
if (node.mount) {
|
|
node.mount.mounts.push(mount);
|
|
}
|
|
}
|
|
return mountRoot;
|
|
},
|
|
unmount(mountpoint) {
|
|
var lookup = FS.lookupPath(mountpoint, {
|
|
follow_mount: false
|
|
});
|
|
if (!FS.isMountpoint(lookup.node)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
// destroy the nodes for this mount, and all its child mounts
|
|
var node = lookup.node;
|
|
var mount = node.mounted;
|
|
var mounts = FS.getMounts(mount);
|
|
Object.keys(FS.nameTable).forEach(hash => {
|
|
var current = FS.nameTable[hash];
|
|
while (current) {
|
|
var next = current.name_next;
|
|
if (mounts.includes(current.mount)) {
|
|
FS.destroyNode(current);
|
|
}
|
|
current = next;
|
|
}
|
|
});
|
|
// no longer a mountpoint
|
|
node.mounted = null;
|
|
// remove this mount from the child mounts
|
|
var idx = node.mount.mounts.indexOf(mount);
|
|
assert(idx !== -1);
|
|
node.mount.mounts.splice(idx, 1);
|
|
},
|
|
lookup(parent, name) {
|
|
return parent.node_ops.lookup(parent, name);
|
|
},
|
|
mknod(path, mode, dev) {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
if (!name) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (name === "." || name === "..") {
|
|
throw new FS.ErrnoError(20);
|
|
}
|
|
var errCode = FS.mayCreate(parent, name);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.mknod) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return parent.node_ops.mknod(parent, name, mode, dev);
|
|
},
|
|
statfs(path) {
|
|
return FS.statfsNode(FS.lookupPath(path, {
|
|
follow: true
|
|
}).node);
|
|
},
|
|
statfsStream(stream) {
|
|
// We keep a separate statfsStream function because noderawfs overrides
|
|
// it. In noderawfs, stream.node is sometimes null. Instead, we need to
|
|
// look at stream.path.
|
|
return FS.statfsNode(stream.node);
|
|
},
|
|
statfsNode(node) {
|
|
// NOTE: None of the defaults here are true. We're just returning safe and
|
|
// sane values. Currently nodefs and rawfs replace these defaults,
|
|
// other file systems leave them alone.
|
|
var rtn = {
|
|
bsize: 4096,
|
|
frsize: 4096,
|
|
blocks: 1e6,
|
|
bfree: 5e5,
|
|
bavail: 5e5,
|
|
files: FS.nextInode,
|
|
ffree: FS.nextInode - 1,
|
|
fsid: 42,
|
|
flags: 2,
|
|
namelen: 255
|
|
};
|
|
if (node.node_ops.statfs) {
|
|
Object.assign(rtn, node.node_ops.statfs(node.mount.opts.root));
|
|
}
|
|
return rtn;
|
|
},
|
|
create(path, mode = 438) {
|
|
mode &= 4095;
|
|
mode |= 32768;
|
|
return FS.mknod(path, mode, 0);
|
|
},
|
|
mkdir(path, mode = 511) {
|
|
mode &= 511 | 512;
|
|
mode |= 16384;
|
|
return FS.mknod(path, mode, 0);
|
|
},
|
|
mkdirTree(path, mode) {
|
|
var dirs = path.split("/");
|
|
var d = "";
|
|
for (var dir of dirs) {
|
|
if (!dir) continue;
|
|
if (d || PATH.isAbs(path)) d += "/";
|
|
d += dir;
|
|
try {
|
|
FS.mkdir(d, mode);
|
|
} catch (e) {
|
|
if (e.errno != 20) throw e;
|
|
}
|
|
}
|
|
},
|
|
mkdev(path, mode, dev) {
|
|
if (typeof dev == "undefined") {
|
|
dev = mode;
|
|
mode = 438;
|
|
}
|
|
mode |= 8192;
|
|
return FS.mknod(path, mode, dev);
|
|
},
|
|
symlink(oldpath, newpath) {
|
|
if (!PATH_FS.resolve(oldpath)) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
var lookup = FS.lookupPath(newpath, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
if (!parent) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
var newname = PATH.basename(newpath);
|
|
var errCode = FS.mayCreate(parent, newname);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.symlink) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return parent.node_ops.symlink(parent, newname, oldpath);
|
|
},
|
|
rename(old_path, new_path) {
|
|
var old_dirname = PATH.dirname(old_path);
|
|
var new_dirname = PATH.dirname(new_path);
|
|
var old_name = PATH.basename(old_path);
|
|
var new_name = PATH.basename(new_path);
|
|
// parents must exist
|
|
var lookup, old_dir, new_dir;
|
|
// let the errors from non existent directories percolate up
|
|
lookup = FS.lookupPath(old_path, {
|
|
parent: true
|
|
});
|
|
old_dir = lookup.node;
|
|
lookup = FS.lookupPath(new_path, {
|
|
parent: true
|
|
});
|
|
new_dir = lookup.node;
|
|
if (!old_dir || !new_dir) throw new FS.ErrnoError(44);
|
|
// need to be part of the same mount
|
|
if (old_dir.mount !== new_dir.mount) {
|
|
throw new FS.ErrnoError(75);
|
|
}
|
|
// source must exist
|
|
var old_node = FS.lookupNode(old_dir, old_name);
|
|
// old path should not be an ancestor of the new path
|
|
var relative = PATH_FS.relative(old_path, new_dirname);
|
|
if (relative.charAt(0) !== ".") {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
// new path should not be an ancestor of the old path
|
|
relative = PATH_FS.relative(new_path, old_dirname);
|
|
if (relative.charAt(0) !== ".") {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
// see if the new path already exists
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {}
|
|
// early out if nothing needs to change
|
|
if (old_node === new_node) {
|
|
return;
|
|
}
|
|
// we'll need to delete the old entry
|
|
var isdir = FS.isDir(old_node.mode);
|
|
var errCode = FS.mayDelete(old_dir, old_name, isdir);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
// need delete permissions if we'll be overwriting.
|
|
// need create permissions if new doesn't already exist.
|
|
errCode = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!old_dir.node_ops.rename) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
// if we are going to change the parent, check write permissions
|
|
if (new_dir !== old_dir) {
|
|
errCode = FS.nodePermissions(old_dir, "w");
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
}
|
|
// remove the node from the lookup hash
|
|
FS.hashRemoveNode(old_node);
|
|
// do the underlying fs rename
|
|
try {
|
|
old_dir.node_ops.rename(old_node, new_dir, new_name);
|
|
// update old node (we do this here to avoid each backend
|
|
// needing to)
|
|
old_node.parent = new_dir;
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
// add the node back to the hash (in case node_ops.rename
|
|
// changed its name)
|
|
FS.hashAddNode(old_node);
|
|
}
|
|
},
|
|
rmdir(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var errCode = FS.mayDelete(parent, name, true);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.rmdir) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
parent.node_ops.rmdir(parent, name);
|
|
FS.destroyNode(node);
|
|
},
|
|
readdir(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
var node = lookup.node;
|
|
var readdir = FS.checkOpExists(node.node_ops.readdir, 54);
|
|
return readdir(node);
|
|
},
|
|
unlink(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
if (!parent) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var errCode = FS.mayDelete(parent, name, false);
|
|
if (errCode) {
|
|
// According to POSIX, we should map EISDIR to EPERM, but
|
|
// we instead do what Linux does (and we must, as we use
|
|
// the musl linux libc).
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.unlink) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
parent.node_ops.unlink(parent, name);
|
|
FS.destroyNode(node);
|
|
},
|
|
readlink(path) {
|
|
var lookup = FS.lookupPath(path);
|
|
var link = lookup.node;
|
|
if (!link) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!link.node_ops.readlink) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return link.node_ops.readlink(link);
|
|
},
|
|
stat(path, dontFollow) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontFollow
|
|
});
|
|
var node = lookup.node;
|
|
var getattr = FS.checkOpExists(node.node_ops.getattr, 63);
|
|
return getattr(node);
|
|
},
|
|
fstat(fd) {
|
|
var stream = FS.getStreamChecked(fd);
|
|
var node = stream.node;
|
|
var getattr = stream.stream_ops.getattr;
|
|
var arg = getattr ? stream : node;
|
|
getattr ??= node.node_ops.getattr;
|
|
FS.checkOpExists(getattr, 63);
|
|
return getattr(arg);
|
|
},
|
|
lstat(path) {
|
|
return FS.stat(path, true);
|
|
},
|
|
doChmod(stream, node, mode, dontFollow) {
|
|
FS.doSetAttr(stream, node, {
|
|
mode: (mode & 4095) | (node.mode & ~4095),
|
|
ctime: Date.now(),
|
|
dontFollow
|
|
});
|
|
},
|
|
chmod(path, mode, dontFollow) {
|
|
var node;
|
|
if (typeof path == "string") {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontFollow
|
|
});
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
FS.doChmod(null, node, mode, dontFollow);
|
|
},
|
|
lchmod(path, mode) {
|
|
FS.chmod(path, mode, true);
|
|
},
|
|
fchmod(fd, mode) {
|
|
var stream = FS.getStreamChecked(fd);
|
|
FS.doChmod(stream, stream.node, mode, false);
|
|
},
|
|
doChown(stream, node, dontFollow) {
|
|
FS.doSetAttr(stream, node, {
|
|
timestamp: Date.now(),
|
|
dontFollow
|
|
});
|
|
},
|
|
chown(path, uid, gid, dontFollow) {
|
|
var node;
|
|
if (typeof path == "string") {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontFollow
|
|
});
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
FS.doChown(null, node, dontFollow);
|
|
},
|
|
lchown(path, uid, gid) {
|
|
FS.chown(path, uid, gid, true);
|
|
},
|
|
fchown(fd, uid, gid) {
|
|
var stream = FS.getStreamChecked(fd);
|
|
FS.doChown(stream, stream.node, false);
|
|
},
|
|
doTruncate(stream, node, len) {
|
|
if (FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!FS.isFile(node.mode)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var errCode = FS.nodePermissions(node, "w");
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
FS.doSetAttr(stream, node, {
|
|
size: len,
|
|
timestamp: Date.now()
|
|
});
|
|
},
|
|
truncate(path, len) {
|
|
if (len < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var node;
|
|
if (typeof path == "string") {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
FS.doTruncate(null, node, len);
|
|
},
|
|
ftruncate(fd, len) {
|
|
var stream = FS.getStreamChecked(fd);
|
|
if (len < 0 || (stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
FS.doTruncate(stream, stream.node, len);
|
|
},
|
|
utime(path, atime, mtime) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
var node = lookup.node;
|
|
var setattr = FS.checkOpExists(node.node_ops.setattr, 63);
|
|
setattr(node, {
|
|
atime,
|
|
mtime
|
|
});
|
|
},
|
|
open(path, flags, mode = 438) {
|
|
if (path === "") {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
flags = typeof flags == "string" ? FS_modeStringToFlags(flags) : flags;
|
|
if ((flags & 64)) {
|
|
mode = (mode & 4095) | 32768;
|
|
} else {
|
|
mode = 0;
|
|
}
|
|
var node;
|
|
var isDirPath;
|
|
if (typeof path == "object") {
|
|
node = path;
|
|
} else {
|
|
isDirPath = path.endsWith("/");
|
|
// noent_okay makes it so that if the final component of the path
|
|
// doesn't exist, lookupPath returns `node: undefined`. `path` will be
|
|
// updated to point to the target of all symlinks.
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !(flags & 131072),
|
|
noent_okay: true
|
|
});
|
|
node = lookup.node;
|
|
path = lookup.path;
|
|
}
|
|
// perhaps we need to create the node
|
|
var created = false;
|
|
if ((flags & 64)) {
|
|
if (node) {
|
|
// if O_CREAT and O_EXCL are set, error out if the node already exists
|
|
if ((flags & 128)) {
|
|
throw new FS.ErrnoError(20);
|
|
}
|
|
} else if (isDirPath) {
|
|
throw new FS.ErrnoError(31);
|
|
} else {
|
|
// node doesn't exist, try to create it
|
|
// Ignore the permission bits here to ensure we can `open` this new
|
|
// file below. We use chmod below the apply the permissions once the
|
|
// file is open.
|
|
node = FS.mknod(path, mode | 511, 0);
|
|
created = true;
|
|
}
|
|
}
|
|
if (!node) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
// can't truncate a device
|
|
if (FS.isChrdev(node.mode)) {
|
|
flags &= ~512;
|
|
}
|
|
// if asked only for a directory, then this must be one
|
|
if ((flags & 65536) && !FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
// check permissions, if this is not a file we just created now (it is ok to
|
|
// create and write to a file with read-only permissions; it is read-only
|
|
// for later use)
|
|
if (!created) {
|
|
var errCode = FS.mayOpen(node, flags);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
}
|
|
// do truncation if necessary
|
|
if ((flags & 512) && !created) {
|
|
FS.truncate(node, 0);
|
|
}
|
|
// we've already handled these, don't pass down to the underlying vfs
|
|
flags &= ~(128 | 512 | 131072);
|
|
// register the stream with the filesystem
|
|
var stream = FS.createStream({
|
|
node,
|
|
path: FS.getPath(node),
|
|
// we want the absolute path to the node
|
|
flags,
|
|
seekable: true,
|
|
position: 0,
|
|
stream_ops: node.stream_ops,
|
|
// used by the file family libc calls (fopen, fwrite, ferror, etc.)
|
|
ungotten: [],
|
|
error: false
|
|
});
|
|
// call the new stream's open function
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
if (created) {
|
|
FS.chmod(node, mode & 511);
|
|
}
|
|
if (Module["logReadFiles"] && !(flags & 1)) {
|
|
if (!(path in FS.readFiles)) {
|
|
FS.readFiles[path] = 1;
|
|
}
|
|
}
|
|
return stream;
|
|
},
|
|
close(stream) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (stream.getdents) stream.getdents = null;
|
|
// free readdir state
|
|
try {
|
|
if (stream.stream_ops.close) {
|
|
stream.stream_ops.close(stream);
|
|
}
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
FS.closeStream(stream.fd);
|
|
}
|
|
stream.fd = null;
|
|
},
|
|
isClosed(stream) {
|
|
return stream.fd === null;
|
|
},
|
|
llseek(stream, offset, whence) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (!stream.seekable || !stream.stream_ops.llseek) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
if (whence != 0 && whence != 1 && whence != 2) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
stream.position = stream.stream_ops.llseek(stream, offset, whence);
|
|
stream.ungotten = [];
|
|
return stream.position;
|
|
},
|
|
read(stream, buffer, offset, length, position) {
|
|
assert(offset >= 0);
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!stream.stream_ops.read) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var seeking = typeof position != "undefined";
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
|
|
if (!seeking) stream.position += bytesRead;
|
|
return bytesRead;
|
|
},
|
|
write(stream, buffer, offset, length, position, canOwn) {
|
|
assert(offset >= 0);
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!stream.stream_ops.write) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (stream.seekable && stream.flags & 1024) {
|
|
// seek to the end before writing in append mode
|
|
FS.llseek(stream, 0, 2);
|
|
}
|
|
var seeking = typeof position != "undefined";
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
|
|
if (!seeking) stream.position += bytesWritten;
|
|
return bytesWritten;
|
|
},
|
|
mmap(stream, length, position, prot, flags) {
|
|
// User requests writing to file (prot & PROT_WRITE != 0).
|
|
// Checking if we have permissions to write to the file unless
|
|
// MAP_PRIVATE flag is set. According to POSIX spec it is possible
|
|
// to write to file opened in read-only mode with MAP_PRIVATE flag,
|
|
// as all modifications will be visible only in the memory of
|
|
// the current process.
|
|
if ((prot & 2) !== 0 && (flags & 2) === 0 && (stream.flags & 2097155) !== 2) {
|
|
throw new FS.ErrnoError(2);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(2);
|
|
}
|
|
if (!stream.stream_ops.mmap) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
if (!length) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return stream.stream_ops.mmap(stream, length, position, prot, flags);
|
|
},
|
|
msync(stream, buffer, offset, length, mmapFlags) {
|
|
assert(offset >= 0);
|
|
if (!stream.stream_ops.msync) {
|
|
return 0;
|
|
}
|
|
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
|
|
},
|
|
ioctl(stream, cmd, arg) {
|
|
if (!stream.stream_ops.ioctl) {
|
|
throw new FS.ErrnoError(59);
|
|
}
|
|
return stream.stream_ops.ioctl(stream, cmd, arg);
|
|
},
|
|
readFile(path, opts = {}) {
|
|
opts.flags = opts.flags || 0;
|
|
opts.encoding = opts.encoding || "binary";
|
|
if (opts.encoding !== "utf8" && opts.encoding !== "binary") {
|
|
throw new Error(`Invalid encoding type "${opts.encoding}"`);
|
|
}
|
|
var stream = FS.open(path, opts.flags);
|
|
var stat = FS.stat(path);
|
|
var length = stat.size;
|
|
var buf = new Uint8Array(length);
|
|
FS.read(stream, buf, 0, length, 0);
|
|
if (opts.encoding === "utf8") {
|
|
buf = UTF8ArrayToString(buf);
|
|
}
|
|
FS.close(stream);
|
|
return buf;
|
|
},
|
|
writeFile(path, data, opts = {}) {
|
|
opts.flags = opts.flags || 577;
|
|
var stream = FS.open(path, opts.flags, opts.mode);
|
|
if (typeof data == "string") {
|
|
data = new Uint8Array(intArrayFromString(data, true));
|
|
}
|
|
if (ArrayBuffer.isView(data)) {
|
|
FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
|
|
} else {
|
|
throw new Error("Unsupported data type");
|
|
}
|
|
FS.close(stream);
|
|
},
|
|
cwd: () => FS.currentPath,
|
|
chdir(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
if (lookup.node === null) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!FS.isDir(lookup.node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
var errCode = FS.nodePermissions(lookup.node, "x");
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
FS.currentPath = lookup.path;
|
|
},
|
|
createDefaultDirectories() {
|
|
FS.mkdir("/tmp");
|
|
FS.mkdir("/home");
|
|
FS.mkdir("/home/web_user");
|
|
},
|
|
createDefaultDevices() {
|
|
// create /dev
|
|
FS.mkdir("/dev");
|
|
// setup /dev/null
|
|
FS.registerDevice(FS.makedev(1, 3), {
|
|
read: () => 0,
|
|
write: (stream, buffer, offset, length, pos) => length,
|
|
llseek: () => 0
|
|
});
|
|
FS.mkdev("/dev/null", FS.makedev(1, 3));
|
|
// setup /dev/tty and /dev/tty1
|
|
// stderr needs to print output using err() rather than out()
|
|
// so we register a second tty just for it.
|
|
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
|
|
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
|
|
FS.mkdev("/dev/tty", FS.makedev(5, 0));
|
|
FS.mkdev("/dev/tty1", FS.makedev(6, 0));
|
|
// setup /dev/[u]random
|
|
// use a buffer to avoid overhead of individual crypto calls per byte
|
|
var randomBuffer = new Uint8Array(1024), randomLeft = 0;
|
|
var randomByte = () => {
|
|
if (randomLeft === 0) {
|
|
randomFill(randomBuffer);
|
|
randomLeft = randomBuffer.byteLength;
|
|
}
|
|
return randomBuffer[--randomLeft];
|
|
};
|
|
FS.createDevice("/dev", "random", randomByte);
|
|
FS.createDevice("/dev", "urandom", randomByte);
|
|
// we're not going to emulate the actual shm device,
|
|
// just create the tmp dirs that reside in it commonly
|
|
FS.mkdir("/dev/shm");
|
|
FS.mkdir("/dev/shm/tmp");
|
|
},
|
|
createSpecialDirectories() {
|
|
// create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the
|
|
// name of the stream for fd 6 (see test_unistd_ttyname)
|
|
FS.mkdir("/proc");
|
|
var proc_self = FS.mkdir("/proc/self");
|
|
FS.mkdir("/proc/self/fd");
|
|
FS.mount({
|
|
mount() {
|
|
var node = FS.createNode(proc_self, "fd", 16895, 73);
|
|
node.stream_ops = {
|
|
llseek: MEMFS.stream_ops.llseek
|
|
};
|
|
node.node_ops = {
|
|
lookup(parent, name) {
|
|
var fd = +name;
|
|
var stream = FS.getStreamChecked(fd);
|
|
var ret = {
|
|
parent: null,
|
|
mount: {
|
|
mountpoint: "fake"
|
|
},
|
|
node_ops: {
|
|
readlink: () => stream.path
|
|
},
|
|
id: fd + 1
|
|
};
|
|
ret.parent = ret;
|
|
// make it look like a simple root node
|
|
return ret;
|
|
},
|
|
readdir() {
|
|
return Array.from(FS.streams.entries()).filter(([k, v]) => v).map(([k, v]) => k.toString());
|
|
}
|
|
};
|
|
return node;
|
|
}
|
|
}, {}, "/proc/self/fd");
|
|
},
|
|
createStandardStreams(input, output, error) {
|
|
// TODO deprecate the old functionality of a single
|
|
// input / output callback and that utilizes FS.createDevice
|
|
// and instead require a unique set of stream ops
|
|
// by default, we symlink the standard streams to the
|
|
// default tty devices. however, if the standard streams
|
|
// have been overwritten we create a unique device for
|
|
// them instead.
|
|
if (input) {
|
|
FS.createDevice("/dev", "stdin", input);
|
|
} else {
|
|
FS.symlink("/dev/tty", "/dev/stdin");
|
|
}
|
|
if (output) {
|
|
FS.createDevice("/dev", "stdout", null, output);
|
|
} else {
|
|
FS.symlink("/dev/tty", "/dev/stdout");
|
|
}
|
|
if (error) {
|
|
FS.createDevice("/dev", "stderr", null, error);
|
|
} else {
|
|
FS.symlink("/dev/tty1", "/dev/stderr");
|
|
}
|
|
// open default streams for the stdin, stdout and stderr devices
|
|
var stdin = FS.open("/dev/stdin", 0);
|
|
var stdout = FS.open("/dev/stdout", 1);
|
|
var stderr = FS.open("/dev/stderr", 1);
|
|
assert(stdin.fd === 0, `invalid handle for stdin (${stdin.fd})`);
|
|
assert(stdout.fd === 1, `invalid handle for stdout (${stdout.fd})`);
|
|
assert(stderr.fd === 2, `invalid handle for stderr (${stderr.fd})`);
|
|
},
|
|
staticInit() {
|
|
FS.nameTable = new Array(4096);
|
|
FS.mount(MEMFS, {}, "/");
|
|
FS.createDefaultDirectories();
|
|
FS.createDefaultDevices();
|
|
FS.createSpecialDirectories();
|
|
FS.filesystems = {
|
|
"MEMFS": MEMFS
|
|
};
|
|
},
|
|
init(input, output, error) {
|
|
assert(!FS.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)");
|
|
FS.initialized = true;
|
|
// Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
|
|
input ??= Module["stdin"];
|
|
output ??= Module["stdout"];
|
|
error ??= Module["stderr"];
|
|
FS.createStandardStreams(input, output, error);
|
|
},
|
|
quit() {
|
|
FS.initialized = false;
|
|
// force-flush all streams, so we get musl std streams printed out
|
|
_fflush(0);
|
|
// close all of our streams
|
|
for (var stream of FS.streams) {
|
|
if (stream) {
|
|
FS.close(stream);
|
|
}
|
|
}
|
|
},
|
|
findObject(path, dontResolveLastLink) {
|
|
var ret = FS.analyzePath(path, dontResolveLastLink);
|
|
if (!ret.exists) {
|
|
return null;
|
|
}
|
|
return ret.object;
|
|
},
|
|
analyzePath(path, dontResolveLastLink) {
|
|
// operate from within the context of the symlink's target
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontResolveLastLink
|
|
});
|
|
path = lookup.path;
|
|
} catch (e) {}
|
|
var ret = {
|
|
isRoot: false,
|
|
exists: false,
|
|
error: 0,
|
|
name: null,
|
|
path: null,
|
|
object: null,
|
|
parentExists: false,
|
|
parentPath: null,
|
|
parentObject: null
|
|
};
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
ret.parentExists = true;
|
|
ret.parentPath = lookup.path;
|
|
ret.parentObject = lookup.node;
|
|
ret.name = PATH.basename(path);
|
|
lookup = FS.lookupPath(path, {
|
|
follow: !dontResolveLastLink
|
|
});
|
|
ret.exists = true;
|
|
ret.path = lookup.path;
|
|
ret.object = lookup.node;
|
|
ret.name = lookup.node.name;
|
|
ret.isRoot = lookup.path === "/";
|
|
} catch (e) {
|
|
ret.error = e.errno;
|
|
}
|
|
return ret;
|
|
},
|
|
createPath(parent, path, canRead, canWrite) {
|
|
parent = typeof parent == "string" ? parent : FS.getPath(parent);
|
|
var parts = path.split("/").reverse();
|
|
while (parts.length) {
|
|
var part = parts.pop();
|
|
if (!part) continue;
|
|
var current = PATH.join2(parent, part);
|
|
try {
|
|
FS.mkdir(current);
|
|
} catch (e) {
|
|
if (e.errno != 20) throw e;
|
|
}
|
|
parent = current;
|
|
}
|
|
return current;
|
|
},
|
|
createFile(parent, name, properties, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent == "string" ? parent : FS.getPath(parent), name);
|
|
var mode = FS_getMode(canRead, canWrite);
|
|
return FS.create(path, mode);
|
|
},
|
|
createDataFile(parent, name, data, canRead, canWrite, canOwn) {
|
|
var path = name;
|
|
if (parent) {
|
|
parent = typeof parent == "string" ? parent : FS.getPath(parent);
|
|
path = name ? PATH.join2(parent, name) : parent;
|
|
}
|
|
var mode = FS_getMode(canRead, canWrite);
|
|
var node = FS.create(path, mode);
|
|
if (data) {
|
|
if (typeof data == "string") {
|
|
var arr = new Array(data.length);
|
|
for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
|
|
data = arr;
|
|
}
|
|
// make sure we can write to the file
|
|
FS.chmod(node, mode | 146);
|
|
var stream = FS.open(node, 577);
|
|
FS.write(stream, data, 0, data.length, 0, canOwn);
|
|
FS.close(stream);
|
|
FS.chmod(node, mode);
|
|
}
|
|
},
|
|
createDevice(parent, name, input, output) {
|
|
var path = PATH.join2(typeof parent == "string" ? parent : FS.getPath(parent), name);
|
|
var mode = FS_getMode(!!input, !!output);
|
|
FS.createDevice.major ??= 64;
|
|
var dev = FS.makedev(FS.createDevice.major++, 0);
|
|
// Create a fake device that a set of stream ops to emulate
|
|
// the old behavior.
|
|
FS.registerDevice(dev, {
|
|
open(stream) {
|
|
stream.seekable = false;
|
|
},
|
|
close(stream) {
|
|
// flush any pending line data
|
|
if (output?.buffer?.length) {
|
|
output(10);
|
|
}
|
|
},
|
|
read(stream, buffer, offset, length, pos) {
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = input();
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset + i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.atime = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},
|
|
write(stream, buffer, offset, length, pos) {
|
|
for (var i = 0; i < length; i++) {
|
|
try {
|
|
output(buffer[offset + i]);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
}
|
|
if (length) {
|
|
stream.node.mtime = stream.node.ctime = Date.now();
|
|
}
|
|
return i;
|
|
}
|
|
});
|
|
return FS.mkdev(path, mode, dev);
|
|
},
|
|
forceLoadFile(obj) {
|
|
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
|
|
if (typeof XMLHttpRequest != "undefined") {
|
|
throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
|
|
} else {
|
|
// Command-line.
|
|
try {
|
|
obj.contents = readBinary(obj.url);
|
|
obj.usedBytes = obj.contents.length;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
}
|
|
},
|
|
createLazyFile(parent, name, url, canRead, canWrite) {
|
|
// Lazy chunked Uint8Array (implements get and length from Uint8Array).
|
|
// Actual getting is abstracted away for eventual reuse.
|
|
class LazyUint8Array {
|
|
lengthKnown=false;
|
|
chunks=[];
|
|
// Loaded chunks. Index is the chunk number
|
|
get(idx) {
|
|
if (idx > this.length - 1 || idx < 0) {
|
|
return undefined;
|
|
}
|
|
var chunkOffset = idx % this.chunkSize;
|
|
var chunkNum = (idx / this.chunkSize) | 0;
|
|
return this.getter(chunkNum)[chunkOffset];
|
|
}
|
|
setDataGetter(getter) {
|
|
this.getter = getter;
|
|
}
|
|
cacheLength() {
|
|
// Find length
|
|
var xhr = new XMLHttpRequest;
|
|
xhr.open("HEAD", url, false);
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
var datalength = Number(xhr.getResponseHeader("Content-length"));
|
|
var header;
|
|
var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
|
|
var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
|
|
var chunkSize = 1024 * 1024;
|
|
// Chunk size in bytes
|
|
if (!hasByteServing) chunkSize = datalength;
|
|
// Function to get a range from the remote URL.
|
|
var doXHR = (from, to) => {
|
|
if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
|
|
if (to > datalength - 1) throw new Error("only " + datalength + " bytes available! programmer error!");
|
|
// TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
|
|
var xhr = new XMLHttpRequest;
|
|
xhr.open("GET", url, false);
|
|
if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
|
|
// Some hints to the browser that we want binary data.
|
|
xhr.responseType = "arraybuffer";
|
|
if (xhr.overrideMimeType) {
|
|
xhr.overrideMimeType("text/plain; charset=x-user-defined");
|
|
}
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
if (xhr.response !== undefined) {
|
|
return new Uint8Array(/** @type{Array<number>} */ (xhr.response || []));
|
|
}
|
|
return intArrayFromString(xhr.responseText || "", true);
|
|
};
|
|
var lazyArray = this;
|
|
lazyArray.setDataGetter(chunkNum => {
|
|
var start = chunkNum * chunkSize;
|
|
var end = (chunkNum + 1) * chunkSize - 1;
|
|
// including this byte
|
|
end = Math.min(end, datalength - 1);
|
|
// if datalength-1 is selected, this is the last block
|
|
if (typeof lazyArray.chunks[chunkNum] == "undefined") {
|
|
lazyArray.chunks[chunkNum] = doXHR(start, end);
|
|
}
|
|
if (typeof lazyArray.chunks[chunkNum] == "undefined") throw new Error("doXHR failed!");
|
|
return lazyArray.chunks[chunkNum];
|
|
});
|
|
if (usesGzip || !datalength) {
|
|
// if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
|
|
chunkSize = datalength = 1;
|
|
// this will force getter(0)/doXHR do download the whole file
|
|
datalength = this.getter(0).length;
|
|
chunkSize = datalength;
|
|
out("LazyFiles on gzip forces download of the whole file when length is accessed");
|
|
}
|
|
this._length = datalength;
|
|
this._chunkSize = chunkSize;
|
|
this.lengthKnown = true;
|
|
}
|
|
get length() {
|
|
if (!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._length;
|
|
}
|
|
get chunkSize() {
|
|
if (!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._chunkSize;
|
|
}
|
|
}
|
|
if (typeof XMLHttpRequest != "undefined") {
|
|
if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";
|
|
var lazyArray = new LazyUint8Array;
|
|
var properties = {
|
|
isDevice: false,
|
|
contents: lazyArray
|
|
};
|
|
} else {
|
|
var properties = {
|
|
isDevice: false,
|
|
url
|
|
};
|
|
}
|
|
var node = FS.createFile(parent, name, properties, canRead, canWrite);
|
|
// This is a total hack, but I want to get this lazy file code out of the
|
|
// core of MEMFS. If we want to keep this lazy file concept I feel it should
|
|
// be its own thin LAZYFS proxying calls to MEMFS.
|
|
if (properties.contents) {
|
|
node.contents = properties.contents;
|
|
} else if (properties.url) {
|
|
node.contents = null;
|
|
node.url = properties.url;
|
|
}
|
|
// Add a function that defers querying the file size until it is asked the first time.
|
|
Object.defineProperties(node, {
|
|
usedBytes: {
|
|
get: function() {
|
|
return this.contents.length;
|
|
}
|
|
}
|
|
});
|
|
// override each stream op with one that tries to force load the lazy file first
|
|
var stream_ops = {};
|
|
var keys = Object.keys(node.stream_ops);
|
|
keys.forEach(key => {
|
|
var fn = node.stream_ops[key];
|
|
stream_ops[key] = (...args) => {
|
|
FS.forceLoadFile(node);
|
|
return fn(...args);
|
|
};
|
|
});
|
|
function writeChunks(stream, buffer, offset, length, position) {
|
|
var contents = stream.node.contents;
|
|
if (position >= contents.length) return 0;
|
|
var size = Math.min(contents.length - position, length);
|
|
assert(size >= 0);
|
|
if (contents.slice) {
|
|
// normal array
|
|
for (var i = 0; i < size; i++) {
|
|
buffer[offset + i] = contents[position + i];
|
|
}
|
|
} else {
|
|
for (var i = 0; i < size; i++) {
|
|
// LazyUint8Array from sync binary XHR
|
|
buffer[offset + i] = contents.get(position + i);
|
|
}
|
|
}
|
|
return size;
|
|
}
|
|
// use a custom read function
|
|
stream_ops.read = (stream, buffer, offset, length, position) => {
|
|
FS.forceLoadFile(node);
|
|
return writeChunks(stream, buffer, offset, length, position);
|
|
};
|
|
// use a custom mmap function
|
|
stream_ops.mmap = (stream, length, position, prot, flags) => {
|
|
FS.forceLoadFile(node);
|
|
var ptr = mmapAlloc(length);
|
|
if (!ptr) {
|
|
throw new FS.ErrnoError(48);
|
|
}
|
|
writeChunks(stream, HEAP8, ptr, length, position);
|
|
return {
|
|
ptr,
|
|
allocated: true
|
|
};
|
|
};
|
|
node.stream_ops = stream_ops;
|
|
return node;
|
|
},
|
|
absolutePath() {
|
|
abort("FS.absolutePath has been removed; use PATH_FS.resolve instead");
|
|
},
|
|
createFolder() {
|
|
abort("FS.createFolder has been removed; use FS.mkdir instead");
|
|
},
|
|
createLink() {
|
|
abort("FS.createLink has been removed; use FS.symlink instead");
|
|
},
|
|
joinPath() {
|
|
abort("FS.joinPath has been removed; use PATH.join instead");
|
|
},
|
|
mmapAlloc() {
|
|
abort("FS.mmapAlloc has been replaced by the top level function mmapAlloc");
|
|
},
|
|
standardizePath() {
|
|
abort("FS.standardizePath has been removed; use PATH.normalize instead");
|
|
}
|
|
};
|
|
|
|
var SOCKFS = {
|
|
websocketArgs: {},
|
|
callbacks: {},
|
|
on(event, callback) {
|
|
SOCKFS.callbacks[event] = callback;
|
|
},
|
|
emit(event, param) {
|
|
SOCKFS.callbacks[event]?.(param);
|
|
},
|
|
mount(mount) {
|
|
// The incomming Module['websocket'] can be used for configuring
|
|
// configuring subprotocol/url, etc
|
|
SOCKFS.websocketArgs = Module["websocket"] || {};
|
|
// Add the Event registration mechanism to the exported websocket configuration
|
|
// object so we can register network callbacks from native JavaScript too.
|
|
// For more documentation see system/include/emscripten/emscripten.h
|
|
(Module["websocket"] ??= {})["on"] = SOCKFS.on;
|
|
return FS.createNode(null, "/", 16895, 0);
|
|
},
|
|
createSocket(family, type, protocol) {
|
|
// Emscripten only supports AF_INET
|
|
if (family != 2) {
|
|
throw new FS.ErrnoError(5);
|
|
}
|
|
type &= ~526336;
|
|
// Some applications may pass it; it makes no sense for a single process.
|
|
// Emscripten only supports SOCK_STREAM and SOCK_DGRAM
|
|
if (type != 1 && type != 2) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var streaming = type == 1;
|
|
if (streaming && protocol && protocol != 6) {
|
|
throw new FS.ErrnoError(66);
|
|
}
|
|
// create our internal socket structure
|
|
var sock = {
|
|
family,
|
|
type,
|
|
protocol,
|
|
server: null,
|
|
error: null,
|
|
// Used in getsockopt for SOL_SOCKET/SO_ERROR test
|
|
peers: {},
|
|
pending: [],
|
|
recv_queue: [],
|
|
sock_ops: SOCKFS.websocket_sock_ops
|
|
};
|
|
// create the filesystem node to store the socket structure
|
|
var name = SOCKFS.nextname();
|
|
var node = FS.createNode(SOCKFS.root, name, 49152, 0);
|
|
node.sock = sock;
|
|
// and the wrapping stream that enables library functions such
|
|
// as read and write to indirectly interact with the socket
|
|
var stream = FS.createStream({
|
|
path: name,
|
|
node,
|
|
flags: 2,
|
|
seekable: false,
|
|
stream_ops: SOCKFS.stream_ops
|
|
});
|
|
// map the new stream to the socket structure (sockets have a 1:1
|
|
// relationship with a stream)
|
|
sock.stream = stream;
|
|
return sock;
|
|
},
|
|
getSocket(fd) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream || !FS.isSocket(stream.node.mode)) {
|
|
return null;
|
|
}
|
|
return stream.node.sock;
|
|
},
|
|
stream_ops: {
|
|
poll(stream) {
|
|
var sock = stream.node.sock;
|
|
return sock.sock_ops.poll(sock);
|
|
},
|
|
ioctl(stream, request, varargs) {
|
|
var sock = stream.node.sock;
|
|
return sock.sock_ops.ioctl(sock, request, varargs);
|
|
},
|
|
read(stream, buffer, offset, length, position) {
|
|
var sock = stream.node.sock;
|
|
var msg = sock.sock_ops.recvmsg(sock, length);
|
|
if (!msg) {
|
|
// socket is closed
|
|
return 0;
|
|
}
|
|
buffer.set(msg.buffer, offset);
|
|
return msg.buffer.length;
|
|
},
|
|
write(stream, buffer, offset, length, position) {
|
|
var sock = stream.node.sock;
|
|
return sock.sock_ops.sendmsg(sock, buffer, offset, length);
|
|
},
|
|
close(stream) {
|
|
var sock = stream.node.sock;
|
|
sock.sock_ops.close(sock);
|
|
}
|
|
},
|
|
nextname() {
|
|
if (!SOCKFS.nextname.current) {
|
|
SOCKFS.nextname.current = 0;
|
|
}
|
|
return `socket[${SOCKFS.nextname.current++}]`;
|
|
},
|
|
websocket_sock_ops: {
|
|
createPeer(sock, addr, port) {
|
|
var ws;
|
|
if (typeof addr == "object") {
|
|
ws = addr;
|
|
addr = null;
|
|
port = null;
|
|
}
|
|
if (ws) {
|
|
// for sockets that've already connected (e.g. we're the server)
|
|
// we can inspect the _socket property for the address
|
|
if (ws._socket) {
|
|
addr = ws._socket.remoteAddress;
|
|
port = ws._socket.remotePort;
|
|
} else {
|
|
var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url);
|
|
if (!result) {
|
|
throw new Error("WebSocket URL must be in the format ws(s)://address:port");
|
|
}
|
|
addr = result[1];
|
|
port = parseInt(result[2], 10);
|
|
}
|
|
} else {
|
|
// create the actual websocket object and connect
|
|
try {
|
|
// The default value is 'ws://' the replace is needed because the compiler replaces '//' comments with '#'
|
|
// comments without checking context, so we'd end up with ws:#, the replace swaps the '#' for '//' again.
|
|
var url = "ws://".replace("#", "//");
|
|
// Make the WebSocket subprotocol (Sec-WebSocket-Protocol) default to binary if no configuration is set.
|
|
var subProtocols = "binary";
|
|
// The default value is 'binary'
|
|
// The default WebSocket options
|
|
var opts = undefined;
|
|
// Fetch runtime WebSocket URL config.
|
|
if (SOCKFS.websocketArgs["url"]) {
|
|
url = SOCKFS.websocketArgs["url"];
|
|
}
|
|
// Fetch runtime WebSocket subprotocol config.
|
|
if (SOCKFS.websocketArgs["subprotocol"]) {
|
|
subProtocols = SOCKFS.websocketArgs["subprotocol"];
|
|
} else if (SOCKFS.websocketArgs["subprotocol"] === null) {
|
|
subProtocols = "null";
|
|
}
|
|
if (url === "ws://" || url === "wss://") {
|
|
// Is the supplied URL config just a prefix, if so complete it.
|
|
var parts = addr.split("/");
|
|
url = url + parts[0] + ":" + port + "/" + parts.slice(1).join("/");
|
|
}
|
|
if (subProtocols !== "null") {
|
|
// The regex trims the string (removes spaces at the beginning and end, then splits the string by
|
|
// <any space>,<any space> into an Array. Whitespace removal is important for Websockify and ws.
|
|
subProtocols = subProtocols.replace(/^ +| +$/g, "").split(/ *, */);
|
|
opts = subProtocols;
|
|
}
|
|
// If node we use the ws library.
|
|
var WebSocketConstructor;
|
|
{
|
|
WebSocketConstructor = WebSocket;
|
|
}
|
|
ws = new WebSocketConstructor(url, opts);
|
|
ws.binaryType = "arraybuffer";
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(23);
|
|
}
|
|
}
|
|
var peer = {
|
|
addr,
|
|
port,
|
|
socket: ws,
|
|
msg_send_queue: []
|
|
};
|
|
SOCKFS.websocket_sock_ops.addPeer(sock, peer);
|
|
SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer);
|
|
// if this is a bound dgram socket, send the port number first to allow
|
|
// us to override the ephemeral port reported to us by remotePort on the
|
|
// remote end.
|
|
if (sock.type === 2 && typeof sock.sport != "undefined") {
|
|
peer.msg_send_queue.push(new Uint8Array([ 255, 255, 255, 255, "p".charCodeAt(0), "o".charCodeAt(0), "r".charCodeAt(0), "t".charCodeAt(0), ((sock.sport & 65280) >> 8), (sock.sport & 255) ]));
|
|
}
|
|
return peer;
|
|
},
|
|
getPeer(sock, addr, port) {
|
|
return sock.peers[addr + ":" + port];
|
|
},
|
|
addPeer(sock, peer) {
|
|
sock.peers[peer.addr + ":" + peer.port] = peer;
|
|
},
|
|
removePeer(sock, peer) {
|
|
delete sock.peers[peer.addr + ":" + peer.port];
|
|
},
|
|
handlePeerEvents(sock, peer) {
|
|
var first = true;
|
|
var handleOpen = function() {
|
|
sock.connecting = false;
|
|
SOCKFS.emit("open", sock.stream.fd);
|
|
try {
|
|
var queued = peer.msg_send_queue.shift();
|
|
while (queued) {
|
|
peer.socket.send(queued);
|
|
queued = peer.msg_send_queue.shift();
|
|
}
|
|
} catch (e) {
|
|
// not much we can do here in the way of proper error handling as we've already
|
|
// lied and said this data was sent. shut it down.
|
|
peer.socket.close();
|
|
}
|
|
};
|
|
function handleMessage(data) {
|
|
if (typeof data == "string") {
|
|
var encoder = new TextEncoder;
|
|
// should be utf-8
|
|
data = encoder.encode(data);
|
|
} else {
|
|
assert(data.byteLength !== undefined);
|
|
// must receive an ArrayBuffer
|
|
if (data.byteLength == 0) {
|
|
// An empty ArrayBuffer will emit a pseudo disconnect event
|
|
// as recv/recvmsg will return zero which indicates that a socket
|
|
// has performed a shutdown although the connection has not been disconnected yet.
|
|
return;
|
|
}
|
|
data = new Uint8Array(data);
|
|
}
|
|
// if this is the port message, override the peer's port with it
|
|
var wasfirst = first;
|
|
first = false;
|
|
if (wasfirst && data.length === 10 && data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 && data[4] === "p".charCodeAt(0) && data[5] === "o".charCodeAt(0) && data[6] === "r".charCodeAt(0) && data[7] === "t".charCodeAt(0)) {
|
|
// update the peer's port and it's key in the peer map
|
|
var newport = ((data[8] << 8) | data[9]);
|
|
SOCKFS.websocket_sock_ops.removePeer(sock, peer);
|
|
peer.port = newport;
|
|
SOCKFS.websocket_sock_ops.addPeer(sock, peer);
|
|
return;
|
|
}
|
|
sock.recv_queue.push({
|
|
addr: peer.addr,
|
|
port: peer.port,
|
|
data
|
|
});
|
|
SOCKFS.emit("message", sock.stream.fd);
|
|
}
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
peer.socket.on("open", handleOpen);
|
|
peer.socket.on("message", function(data, isBinary) {
|
|
if (!isBinary) {
|
|
return;
|
|
}
|
|
handleMessage((new Uint8Array(data)).buffer);
|
|
});
|
|
peer.socket.on("close", function() {
|
|
SOCKFS.emit("close", sock.stream.fd);
|
|
});
|
|
peer.socket.on("error", function(error) {
|
|
// Although the ws library may pass errors that may be more descriptive than
|
|
// ECONNREFUSED they are not necessarily the expected error code e.g.
|
|
// ENOTFOUND on getaddrinfo seems to be node.js specific, so using ECONNREFUSED
|
|
// is still probably the most useful thing to do.
|
|
sock.error = 14;
|
|
// Used in getsockopt for SOL_SOCKET/SO_ERROR test.
|
|
SOCKFS.emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
|
|
});
|
|
} else {
|
|
peer.socket.onopen = handleOpen;
|
|
peer.socket.onclose = function() {
|
|
SOCKFS.emit("close", sock.stream.fd);
|
|
};
|
|
peer.socket.onmessage = function peer_socket_onmessage(event) {
|
|
handleMessage(event.data);
|
|
};
|
|
peer.socket.onerror = function(error) {
|
|
// The WebSocket spec only allows a 'simple event' to be thrown on error,
|
|
// so we only really know as much as ECONNREFUSED.
|
|
sock.error = 14;
|
|
// Used in getsockopt for SOL_SOCKET/SO_ERROR test.
|
|
SOCKFS.emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
|
|
};
|
|
}
|
|
},
|
|
poll(sock) {
|
|
if (sock.type === 1 && sock.server) {
|
|
// listen sockets should only say they're available for reading
|
|
// if there are pending clients.
|
|
return sock.pending.length ? (64 | 1) : 0;
|
|
}
|
|
var mask = 0;
|
|
var dest = sock.type === 1 ? // we only care about the socket state for connection-based sockets
|
|
SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) : null;
|
|
if (sock.recv_queue.length || !dest || // connection-less sockets are always ready to read
|
|
(dest && dest.socket.readyState === dest.socket.CLOSING) || (dest && dest.socket.readyState === dest.socket.CLOSED)) {
|
|
// let recv return 0 once closed
|
|
mask |= (64 | 1);
|
|
}
|
|
if (!dest || // connection-less sockets are always ready to write
|
|
(dest && dest.socket.readyState === dest.socket.OPEN)) {
|
|
mask |= 4;
|
|
}
|
|
if ((dest && dest.socket.readyState === dest.socket.CLOSING) || (dest && dest.socket.readyState === dest.socket.CLOSED)) {
|
|
// When an non-blocking connect fails mark the socket as writable.
|
|
// Its up to the calling code to then use getsockopt with SO_ERROR to
|
|
// retrieve the error.
|
|
// See https://man7.org/linux/man-pages/man2/connect.2.html
|
|
if (sock.connecting) {
|
|
mask |= 4;
|
|
} else {
|
|
mask |= 16;
|
|
}
|
|
}
|
|
return mask;
|
|
},
|
|
ioctl(sock, request, arg) {
|
|
switch (request) {
|
|
case 21531:
|
|
var bytes = 0;
|
|
if (sock.recv_queue.length) {
|
|
bytes = sock.recv_queue[0].data.length;
|
|
}
|
|
HEAP32[((arg) >>> 2) >>> 0] = bytes;
|
|
return 0;
|
|
|
|
case 21537:
|
|
var on = HEAP32[((arg) >>> 2) >>> 0];
|
|
if (on) {
|
|
sock.stream.flags |= 2048;
|
|
} else {
|
|
sock.stream.flags &= ~2048;
|
|
}
|
|
return 0;
|
|
|
|
default:
|
|
return 28;
|
|
}
|
|
},
|
|
close(sock) {
|
|
// if we've spawned a listen server, close it
|
|
if (sock.server) {
|
|
try {
|
|
sock.server.close();
|
|
} catch (e) {}
|
|
sock.server = null;
|
|
}
|
|
// close any peer connections
|
|
for (var peer of Object.values(sock.peers)) {
|
|
try {
|
|
peer.socket.close();
|
|
} catch (e) {}
|
|
SOCKFS.websocket_sock_ops.removePeer(sock, peer);
|
|
}
|
|
return 0;
|
|
},
|
|
bind(sock, addr, port) {
|
|
if (typeof sock.saddr != "undefined" || typeof sock.sport != "undefined") {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
sock.saddr = addr;
|
|
sock.sport = port;
|
|
// in order to emulate dgram sockets, we need to launch a listen server when
|
|
// binding on a connection-less socket
|
|
// note: this is only required on the server side
|
|
if (sock.type === 2) {
|
|
// close the existing server if it exists
|
|
if (sock.server) {
|
|
sock.server.close();
|
|
sock.server = null;
|
|
}
|
|
// swallow error operation not supported error that occurs when binding in the
|
|
// browser where this isn't supported
|
|
try {
|
|
sock.sock_ops.listen(sock, 0);
|
|
} catch (e) {
|
|
if (!(e.name === "ErrnoError")) throw e;
|
|
if (e.errno !== 138) throw e;
|
|
}
|
|
}
|
|
},
|
|
connect(sock, addr, port) {
|
|
if (sock.server) {
|
|
throw new FS.ErrnoError(138);
|
|
}
|
|
// TODO autobind
|
|
// if (!sock.addr && sock.type == 2) {
|
|
// }
|
|
// early out if we're already connected / in the middle of connecting
|
|
if (typeof sock.daddr != "undefined" && typeof sock.dport != "undefined") {
|
|
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
|
|
if (dest) {
|
|
if (dest.socket.readyState === dest.socket.CONNECTING) {
|
|
throw new FS.ErrnoError(7);
|
|
} else {
|
|
throw new FS.ErrnoError(30);
|
|
}
|
|
}
|
|
}
|
|
// add the socket to our peer list and set our
|
|
// destination address / port to match
|
|
var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
|
|
sock.daddr = peer.addr;
|
|
sock.dport = peer.port;
|
|
// because we cannot synchronously block to wait for the WebSocket
|
|
// connection to complete, we return here pretending that the connection
|
|
// was a success.
|
|
sock.connecting = true;
|
|
},
|
|
listen(sock, backlog) {
|
|
if (!ENVIRONMENT_IS_NODE) {
|
|
throw new FS.ErrnoError(138);
|
|
}
|
|
},
|
|
accept(listensock) {
|
|
if (!listensock.server || !listensock.pending.length) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var newsock = listensock.pending.shift();
|
|
newsock.stream.flags = listensock.stream.flags;
|
|
return newsock;
|
|
},
|
|
getname(sock, peer) {
|
|
var addr, port;
|
|
if (peer) {
|
|
if (sock.daddr === undefined || sock.dport === undefined) {
|
|
throw new FS.ErrnoError(53);
|
|
}
|
|
addr = sock.daddr;
|
|
port = sock.dport;
|
|
} else {
|
|
// TODO saddr and sport will be set for bind()'d UDP sockets, but what
|
|
// should we be returning for TCP sockets that've been connect()'d?
|
|
addr = sock.saddr || 0;
|
|
port = sock.sport || 0;
|
|
}
|
|
return {
|
|
addr,
|
|
port
|
|
};
|
|
},
|
|
sendmsg(sock, buffer, offset, length, addr, port) {
|
|
if (sock.type === 2) {
|
|
// connection-less sockets will honor the message address,
|
|
// and otherwise fall back to the bound destination address
|
|
if (addr === undefined || port === undefined) {
|
|
addr = sock.daddr;
|
|
port = sock.dport;
|
|
}
|
|
// if there was no address to fall back to, error out
|
|
if (addr === undefined || port === undefined) {
|
|
throw new FS.ErrnoError(17);
|
|
}
|
|
} else {
|
|
// connection-based sockets will only use the bound
|
|
addr = sock.daddr;
|
|
port = sock.dport;
|
|
}
|
|
// find the peer for the destination address
|
|
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port);
|
|
// early out if not connected with a connection-based socket
|
|
if (sock.type === 1) {
|
|
if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
|
|
throw new FS.ErrnoError(53);
|
|
}
|
|
}
|
|
// create a copy of the incoming data to send, as the WebSocket API
|
|
// doesn't work entirely with an ArrayBufferView, it'll just send
|
|
// the entire underlying buffer
|
|
if (ArrayBuffer.isView(buffer)) {
|
|
offset += buffer.byteOffset;
|
|
buffer = buffer.buffer;
|
|
}
|
|
var data = buffer.slice(offset, offset + length);
|
|
// if we don't have a cached connectionless UDP datagram connection, or
|
|
// the TCP socket is still connecting, queue the message to be sent upon
|
|
// connect, and lie, saying the data was sent now.
|
|
if (!dest || dest.socket.readyState !== dest.socket.OPEN) {
|
|
// if we're not connected, open a new connection
|
|
if (sock.type === 2) {
|
|
if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
|
|
dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
|
|
}
|
|
}
|
|
dest.msg_send_queue.push(data);
|
|
return length;
|
|
}
|
|
try {
|
|
// send the actual data
|
|
dest.socket.send(data);
|
|
return length;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
},
|
|
recvmsg(sock, length) {
|
|
// http://pubs.opengroup.org/onlinepubs/7908799/xns/recvmsg.html
|
|
if (sock.type === 1 && sock.server) {
|
|
// tcp servers should not be recv()'ing on the listen socket
|
|
throw new FS.ErrnoError(53);
|
|
}
|
|
var queued = sock.recv_queue.shift();
|
|
if (!queued) {
|
|
if (sock.type === 1) {
|
|
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
|
|
if (!dest) {
|
|
// if we have a destination address but are not connected, error out
|
|
throw new FS.ErrnoError(53);
|
|
}
|
|
if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
|
|
// return null if the socket has closed
|
|
return null;
|
|
}
|
|
// else, our socket is in a valid state but truly has nothing available
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
// queued.data will be an ArrayBuffer if it's unadulterated, but if it's
|
|
// requeued TCP data it'll be an ArrayBufferView
|
|
var queuedLength = queued.data.byteLength || queued.data.length;
|
|
var queuedOffset = queued.data.byteOffset || 0;
|
|
var queuedBuffer = queued.data.buffer || queued.data;
|
|
var bytesRead = Math.min(length, queuedLength);
|
|
var res = {
|
|
buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead),
|
|
addr: queued.addr,
|
|
port: queued.port
|
|
};
|
|
// push back any unread data for TCP connections
|
|
if (sock.type === 1 && bytesRead < queuedLength) {
|
|
var bytesRemaining = queuedLength - bytesRead;
|
|
queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining);
|
|
sock.recv_queue.unshift(queued);
|
|
}
|
|
return res;
|
|
}
|
|
}
|
|
};
|
|
|
|
var getSocketFromFD = fd => {
|
|
var socket = SOCKFS.getSocket(fd);
|
|
if (!socket) throw new FS.ErrnoError(8);
|
|
return socket;
|
|
};
|
|
|
|
var inetNtop4 = addr => (addr & 255) + "." + ((addr >> 8) & 255) + "." + ((addr >> 16) & 255) + "." + ((addr >> 24) & 255);
|
|
|
|
var inetNtop6 = ints => {
|
|
// ref: http://www.ietf.org/rfc/rfc2373.txt - section 2.5.4
|
|
// Format for IPv4 compatible and mapped 128-bit IPv6 Addresses
|
|
// 128-bits are split into eight 16-bit words
|
|
// stored in network byte order (big-endian)
|
|
// | 80 bits | 16 | 32 bits |
|
|
// +-----------------------------------------------------------------+
|
|
// | 10 bytes | 2 | 4 bytes |
|
|
// +--------------------------------------+--------------------------+
|
|
// + 5 words | 1 | 2 words |
|
|
// +--------------------------------------+--------------------------+
|
|
// |0000..............................0000|0000| IPv4 ADDRESS | (compatible)
|
|
// +--------------------------------------+----+---------------------+
|
|
// |0000..............................0000|FFFF| IPv4 ADDRESS | (mapped)
|
|
// +--------------------------------------+----+---------------------+
|
|
var str = "";
|
|
var word = 0;
|
|
var longest = 0;
|
|
var lastzero = 0;
|
|
var zstart = 0;
|
|
var len = 0;
|
|
var i = 0;
|
|
var parts = [ ints[0] & 65535, (ints[0] >> 16), ints[1] & 65535, (ints[1] >> 16), ints[2] & 65535, (ints[2] >> 16), ints[3] & 65535, (ints[3] >> 16) ];
|
|
// Handle IPv4-compatible, IPv4-mapped, loopback and any/unspecified addresses
|
|
var hasipv4 = true;
|
|
var v4part = "";
|
|
// check if the 10 high-order bytes are all zeros (first 5 words)
|
|
for (i = 0; i < 5; i++) {
|
|
if (parts[i] !== 0) {
|
|
hasipv4 = false;
|
|
break;
|
|
}
|
|
}
|
|
if (hasipv4) {
|
|
// low-order 32-bits store an IPv4 address (bytes 13 to 16) (last 2 words)
|
|
v4part = inetNtop4(parts[6] | (parts[7] << 16));
|
|
// IPv4-mapped IPv6 address if 16-bit value (bytes 11 and 12) == 0xFFFF (6th word)
|
|
if (parts[5] === -1) {
|
|
str = "::ffff:";
|
|
str += v4part;
|
|
return str;
|
|
}
|
|
// IPv4-compatible IPv6 address if 16-bit value (bytes 11 and 12) == 0x0000 (6th word)
|
|
if (parts[5] === 0) {
|
|
str = "::";
|
|
//special case IPv6 addresses
|
|
if (v4part === "0.0.0.0") v4part = "";
|
|
// any/unspecified address
|
|
if (v4part === "0.0.0.1") v4part = "1";
|
|
// loopback address
|
|
str += v4part;
|
|
return str;
|
|
}
|
|
}
|
|
// Handle all other IPv6 addresses
|
|
// first run to find the longest contiguous zero words
|
|
for (word = 0; word < 8; word++) {
|
|
if (parts[word] === 0) {
|
|
if (word - lastzero > 1) {
|
|
len = 0;
|
|
}
|
|
lastzero = word;
|
|
len++;
|
|
}
|
|
if (len > longest) {
|
|
longest = len;
|
|
zstart = word - longest + 1;
|
|
}
|
|
}
|
|
for (word = 0; word < 8; word++) {
|
|
if (longest > 1) {
|
|
// compress contiguous zeros - to produce "::"
|
|
if (parts[word] === 0 && word >= zstart && word < (zstart + longest)) {
|
|
if (word === zstart) {
|
|
str += ":";
|
|
if (zstart === 0) str += ":";
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
// converts 16-bit words from big-endian to little-endian before converting to hex string
|
|
str += Number(_ntohs(parts[word] & 65535)).toString(16);
|
|
str += word < 7 ? ":" : "";
|
|
}
|
|
return str;
|
|
};
|
|
|
|
var readSockaddr = (sa, salen) => {
|
|
// family / port offsets are common to both sockaddr_in and sockaddr_in6
|
|
var family = HEAP16[((sa) >>> 1) >>> 0];
|
|
var port = _ntohs(HEAPU16[(((sa) + (2)) >>> 1) >>> 0]);
|
|
var addr;
|
|
switch (family) {
|
|
case 2:
|
|
if (salen !== 16) {
|
|
return {
|
|
errno: 28
|
|
};
|
|
}
|
|
addr = HEAP32[(((sa) + (4)) >>> 2) >>> 0];
|
|
addr = inetNtop4(addr);
|
|
break;
|
|
|
|
case 10:
|
|
if (salen !== 28) {
|
|
return {
|
|
errno: 28
|
|
};
|
|
}
|
|
addr = [ HEAP32[(((sa) + (8)) >>> 2) >>> 0], HEAP32[(((sa) + (12)) >>> 2) >>> 0], HEAP32[(((sa) + (16)) >>> 2) >>> 0], HEAP32[(((sa) + (20)) >>> 2) >>> 0] ];
|
|
addr = inetNtop6(addr);
|
|
break;
|
|
|
|
default:
|
|
return {
|
|
errno: 5
|
|
};
|
|
}
|
|
return {
|
|
family,
|
|
addr,
|
|
port
|
|
};
|
|
};
|
|
|
|
var inetPton4 = str => {
|
|
var b = str.split(".");
|
|
for (var i = 0; i < 4; i++) {
|
|
var tmp = Number(b[i]);
|
|
if (isNaN(tmp)) return null;
|
|
b[i] = tmp;
|
|
}
|
|
return (b[0] | (b[1] << 8) | (b[2] << 16) | (b[3] << 24)) >>> 0;
|
|
};
|
|
|
|
var inetPton6 = str => {
|
|
var words;
|
|
var w, offset, z, i;
|
|
/* http://home.deds.nl/~aeron/regex/ */ var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i;
|
|
var parts = [];
|
|
if (!valid6regx.test(str)) {
|
|
return null;
|
|
}
|
|
if (str === "::") {
|
|
return [ 0, 0, 0, 0, 0, 0, 0, 0 ];
|
|
}
|
|
// Z placeholder to keep track of zeros when splitting the string on ":"
|
|
if (str.startsWith("::")) {
|
|
str = str.replace("::", "Z:");
|
|
} else {
|
|
str = str.replace("::", ":Z:");
|
|
}
|
|
if (str.indexOf(".") > 0) {
|
|
// parse IPv4 embedded stress
|
|
str = str.replace(new RegExp("[.]", "g"), ":");
|
|
words = str.split(":");
|
|
words[words.length - 4] = Number(words[words.length - 4]) + Number(words[words.length - 3]) * 256;
|
|
words[words.length - 3] = Number(words[words.length - 2]) + Number(words[words.length - 1]) * 256;
|
|
words = words.slice(0, words.length - 2);
|
|
} else {
|
|
words = str.split(":");
|
|
}
|
|
offset = 0;
|
|
z = 0;
|
|
for (w = 0; w < words.length; w++) {
|
|
if (typeof words[w] == "string") {
|
|
if (words[w] === "Z") {
|
|
// compressed zeros - write appropriate number of zero words
|
|
for (z = 0; z < (8 - words.length + 1); z++) {
|
|
parts[w + z] = 0;
|
|
}
|
|
offset = z - 1;
|
|
} else {
|
|
// parse hex to field to 16-bit value and write it in network byte-order
|
|
parts[w + offset] = _htons(parseInt(words[w], 16));
|
|
}
|
|
} else {
|
|
// parsed IPv4 words
|
|
parts[w + offset] = words[w];
|
|
}
|
|
}
|
|
return [ (parts[1] << 16) | parts[0], (parts[3] << 16) | parts[2], (parts[5] << 16) | parts[4], (parts[7] << 16) | parts[6] ];
|
|
};
|
|
|
|
var DNS = {
|
|
address_map: {
|
|
id: 1,
|
|
addrs: {},
|
|
names: {}
|
|
},
|
|
lookup_name(name) {
|
|
// If the name is already a valid ipv4 / ipv6 address, don't generate a fake one.
|
|
var res = inetPton4(name);
|
|
if (res !== null) {
|
|
return name;
|
|
}
|
|
res = inetPton6(name);
|
|
if (res !== null) {
|
|
return name;
|
|
}
|
|
// See if this name is already mapped.
|
|
var addr;
|
|
if (DNS.address_map.addrs[name]) {
|
|
addr = DNS.address_map.addrs[name];
|
|
} else {
|
|
var id = DNS.address_map.id++;
|
|
assert(id < 65535, "exceeded max address mappings of 65535");
|
|
addr = "172.29." + (id & 255) + "." + (id & 65280);
|
|
DNS.address_map.names[addr] = name;
|
|
DNS.address_map.addrs[name] = addr;
|
|
}
|
|
return addr;
|
|
},
|
|
lookup_addr(addr) {
|
|
if (DNS.address_map.names[addr]) {
|
|
return DNS.address_map.names[addr];
|
|
}
|
|
return null;
|
|
}
|
|
};
|
|
|
|
var getSocketAddress = (addrp, addrlen) => {
|
|
var info = readSockaddr(addrp, addrlen);
|
|
if (info.errno) throw new FS.ErrnoError(info.errno);
|
|
info.addr = DNS.lookup_addr(info.addr) || info.addr;
|
|
return info;
|
|
};
|
|
|
|
function ___syscall_connect(fd, addr, addrlen, d1, d2, d3) {
|
|
addr >>>= 0;
|
|
addrlen >>>= 0;
|
|
try {
|
|
var sock = getSocketFromFD(fd);
|
|
var info = getSocketAddress(addr, addrlen);
|
|
sock.sock_ops.connect(sock, info.addr, info.port);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
var SYSCALLS = {
|
|
DEFAULT_POLLMASK: 5,
|
|
calculateAt(dirfd, path, allowEmpty) {
|
|
if (PATH.isAbs(path)) {
|
|
return path;
|
|
}
|
|
// relative path
|
|
var dir;
|
|
if (dirfd === -100) {
|
|
dir = FS.cwd();
|
|
} else {
|
|
var dirstream = SYSCALLS.getStreamFromFD(dirfd);
|
|
dir = dirstream.path;
|
|
}
|
|
if (path.length == 0) {
|
|
if (!allowEmpty) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
return dir;
|
|
}
|
|
return dir + "/" + path;
|
|
},
|
|
writeStat(buf, stat) {
|
|
HEAP32[((buf) >>> 2) >>> 0] = stat.dev;
|
|
HEAP32[(((buf) + (4)) >>> 2) >>> 0] = stat.mode;
|
|
HEAPU32[(((buf) + (8)) >>> 2) >>> 0] = stat.nlink;
|
|
HEAP32[(((buf) + (12)) >>> 2) >>> 0] = stat.uid;
|
|
HEAP32[(((buf) + (16)) >>> 2) >>> 0] = stat.gid;
|
|
HEAP32[(((buf) + (20)) >>> 2) >>> 0] = stat.rdev;
|
|
HEAP64[(((buf) + (24)) >>> 3) >>> 0] = BigInt(stat.size);
|
|
HEAP32[(((buf) + (32)) >>> 2) >>> 0] = 4096;
|
|
HEAP32[(((buf) + (36)) >>> 2) >>> 0] = stat.blocks;
|
|
var atime = stat.atime.getTime();
|
|
var mtime = stat.mtime.getTime();
|
|
var ctime = stat.ctime.getTime();
|
|
HEAP64[(((buf) + (40)) >>> 3) >>> 0] = BigInt(Math.floor(atime / 1e3));
|
|
HEAPU32[(((buf) + (48)) >>> 2) >>> 0] = (atime % 1e3) * 1e3 * 1e3;
|
|
HEAP64[(((buf) + (56)) >>> 3) >>> 0] = BigInt(Math.floor(mtime / 1e3));
|
|
HEAPU32[(((buf) + (64)) >>> 2) >>> 0] = (mtime % 1e3) * 1e3 * 1e3;
|
|
HEAP64[(((buf) + (72)) >>> 3) >>> 0] = BigInt(Math.floor(ctime / 1e3));
|
|
HEAPU32[(((buf) + (80)) >>> 2) >>> 0] = (ctime % 1e3) * 1e3 * 1e3;
|
|
HEAP64[(((buf) + (88)) >>> 3) >>> 0] = BigInt(stat.ino);
|
|
return 0;
|
|
},
|
|
writeStatFs(buf, stats) {
|
|
HEAP32[(((buf) + (4)) >>> 2) >>> 0] = stats.bsize;
|
|
HEAP32[(((buf) + (40)) >>> 2) >>> 0] = stats.bsize;
|
|
HEAP32[(((buf) + (8)) >>> 2) >>> 0] = stats.blocks;
|
|
HEAP32[(((buf) + (12)) >>> 2) >>> 0] = stats.bfree;
|
|
HEAP32[(((buf) + (16)) >>> 2) >>> 0] = stats.bavail;
|
|
HEAP32[(((buf) + (20)) >>> 2) >>> 0] = stats.files;
|
|
HEAP32[(((buf) + (24)) >>> 2) >>> 0] = stats.ffree;
|
|
HEAP32[(((buf) + (28)) >>> 2) >>> 0] = stats.fsid;
|
|
HEAP32[(((buf) + (44)) >>> 2) >>> 0] = stats.flags;
|
|
// ST_NOSUID
|
|
HEAP32[(((buf) + (36)) >>> 2) >>> 0] = stats.namelen;
|
|
},
|
|
doMsync(addr, stream, len, flags, offset) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
if (flags & 2) {
|
|
// MAP_PRIVATE calls need not to be synced back to underlying fs
|
|
return 0;
|
|
}
|
|
var buffer = HEAPU8.slice(addr, addr + len);
|
|
FS.msync(stream, buffer, offset, len, flags);
|
|
},
|
|
getStreamFromFD(fd) {
|
|
var stream = FS.getStreamChecked(fd);
|
|
return stream;
|
|
},
|
|
varargs: undefined,
|
|
getStr(ptr) {
|
|
var ret = UTF8ToString(ptr);
|
|
return ret;
|
|
}
|
|
};
|
|
|
|
function ___syscall_faccessat(dirfd, path, amode, flags) {
|
|
path >>>= 0;
|
|
try {
|
|
path = SYSCALLS.getStr(path);
|
|
assert(!flags || flags == 512);
|
|
path = SYSCALLS.calculateAt(dirfd, path);
|
|
if (amode & ~7) {
|
|
// need a valid mode
|
|
return -28;
|
|
}
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
var node = lookup.node;
|
|
if (!node) {
|
|
return -44;
|
|
}
|
|
var perms = "";
|
|
if (amode & 4) perms += "r";
|
|
if (amode & 2) perms += "w";
|
|
if (amode & 1) perms += "x";
|
|
if (perms && FS.nodePermissions(node, perms)) {
|
|
return -2;
|
|
}
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
/** @suppress {duplicate } */ var syscallGetVarargI = () => {
|
|
assert(SYSCALLS.varargs != undefined);
|
|
// the `+` prepended here is necessary to convince the JSCompiler that varargs is indeed a number.
|
|
var ret = HEAP32[((+SYSCALLS.varargs) >>> 2) >>> 0];
|
|
SYSCALLS.varargs += 4;
|
|
return ret;
|
|
};
|
|
|
|
var syscallGetVarargP = syscallGetVarargI;
|
|
|
|
function ___syscall_fcntl64(fd, cmd, varargs) {
|
|
varargs >>>= 0;
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
switch (cmd) {
|
|
case 0:
|
|
{
|
|
var arg = syscallGetVarargI();
|
|
if (arg < 0) {
|
|
return -28;
|
|
}
|
|
while (FS.streams[arg]) {
|
|
arg++;
|
|
}
|
|
var newStream;
|
|
newStream = FS.dupStream(stream, arg);
|
|
return newStream.fd;
|
|
}
|
|
|
|
case 1:
|
|
case 2:
|
|
return 0;
|
|
|
|
// FD_CLOEXEC makes no sense for a single process.
|
|
case 3:
|
|
return stream.flags;
|
|
|
|
case 4:
|
|
{
|
|
var arg = syscallGetVarargI();
|
|
stream.flags |= arg;
|
|
return 0;
|
|
}
|
|
|
|
case 12:
|
|
{
|
|
var arg = syscallGetVarargP();
|
|
var offset = 0;
|
|
// We're always unlocked.
|
|
HEAP16[(((arg) + (offset)) >>> 1) >>> 0] = 2;
|
|
return 0;
|
|
}
|
|
|
|
case 13:
|
|
case 14:
|
|
// Pretend that the locking is successful. These are process-level locks,
|
|
// and Emscripten programs are a single process. If we supported linking a
|
|
// filesystem between programs, we'd need to do more here.
|
|
// See https://github.com/emscripten-core/emscripten/issues/23697
|
|
return 0;
|
|
}
|
|
return -28;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_fstat64(fd, buf) {
|
|
buf >>>= 0;
|
|
try {
|
|
return SYSCALLS.writeStat(buf, FS.fstat(fd));
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_ioctl(fd, op, varargs) {
|
|
varargs >>>= 0;
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
switch (op) {
|
|
case 21509:
|
|
{
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
|
|
case 21505:
|
|
{
|
|
if (!stream.tty) return -59;
|
|
if (stream.tty.ops.ioctl_tcgets) {
|
|
var termios = stream.tty.ops.ioctl_tcgets(stream);
|
|
var argp = syscallGetVarargP();
|
|
HEAP32[((argp) >>> 2) >>> 0] = termios.c_iflag || 0;
|
|
HEAP32[(((argp) + (4)) >>> 2) >>> 0] = termios.c_oflag || 0;
|
|
HEAP32[(((argp) + (8)) >>> 2) >>> 0] = termios.c_cflag || 0;
|
|
HEAP32[(((argp) + (12)) >>> 2) >>> 0] = termios.c_lflag || 0;
|
|
for (var i = 0; i < 32; i++) {
|
|
HEAP8[(argp + i) + (17) >>> 0] = termios.c_cc[i] || 0;
|
|
}
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
case 21510:
|
|
case 21511:
|
|
case 21512:
|
|
{
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
|
|
case 21506:
|
|
case 21507:
|
|
case 21508:
|
|
{
|
|
if (!stream.tty) return -59;
|
|
if (stream.tty.ops.ioctl_tcsets) {
|
|
var argp = syscallGetVarargP();
|
|
var c_iflag = HEAP32[((argp) >>> 2) >>> 0];
|
|
var c_oflag = HEAP32[(((argp) + (4)) >>> 2) >>> 0];
|
|
var c_cflag = HEAP32[(((argp) + (8)) >>> 2) >>> 0];
|
|
var c_lflag = HEAP32[(((argp) + (12)) >>> 2) >>> 0];
|
|
var c_cc = [];
|
|
for (var i = 0; i < 32; i++) {
|
|
c_cc.push(HEAP8[(argp + i) + (17) >>> 0]);
|
|
}
|
|
return stream.tty.ops.ioctl_tcsets(stream.tty, op, {
|
|
c_iflag,
|
|
c_oflag,
|
|
c_cflag,
|
|
c_lflag,
|
|
c_cc
|
|
});
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
case 21519:
|
|
{
|
|
if (!stream.tty) return -59;
|
|
var argp = syscallGetVarargP();
|
|
HEAP32[((argp) >>> 2) >>> 0] = 0;
|
|
return 0;
|
|
}
|
|
|
|
case 21520:
|
|
{
|
|
if (!stream.tty) return -59;
|
|
return -28;
|
|
}
|
|
|
|
case 21537:
|
|
case 21531:
|
|
{
|
|
var argp = syscallGetVarargP();
|
|
return FS.ioctl(stream, op, argp);
|
|
}
|
|
|
|
case 21523:
|
|
{
|
|
// TODO: in theory we should write to the winsize struct that gets
|
|
// passed in, but for now musl doesn't read anything on it
|
|
if (!stream.tty) return -59;
|
|
if (stream.tty.ops.ioctl_tiocgwinsz) {
|
|
var winsize = stream.tty.ops.ioctl_tiocgwinsz(stream.tty);
|
|
var argp = syscallGetVarargP();
|
|
HEAP16[((argp) >>> 1) >>> 0] = winsize[0];
|
|
HEAP16[(((argp) + (2)) >>> 1) >>> 0] = winsize[1];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
case 21524:
|
|
{
|
|
// TODO: technically, this ioctl call should change the window size.
|
|
// but, since emscripten doesn't have any concept of a terminal window
|
|
// yet, we'll just silently throw it away as we do TIOCGWINSZ
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
|
|
case 21515:
|
|
{
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
|
|
default:
|
|
return -28;
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_lstat64(path, buf) {
|
|
path >>>= 0;
|
|
buf >>>= 0;
|
|
try {
|
|
path = SYSCALLS.getStr(path);
|
|
return SYSCALLS.writeStat(buf, FS.lstat(path));
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_newfstatat(dirfd, path, buf, flags) {
|
|
path >>>= 0;
|
|
buf >>>= 0;
|
|
try {
|
|
path = SYSCALLS.getStr(path);
|
|
var nofollow = flags & 256;
|
|
var allowEmpty = flags & 4096;
|
|
flags = flags & (~6400);
|
|
assert(!flags, `unknown flags in __syscall_newfstatat: ${flags}`);
|
|
path = SYSCALLS.calculateAt(dirfd, path, allowEmpty);
|
|
return SYSCALLS.writeStat(buf, nofollow ? FS.lstat(path) : FS.stat(path));
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_openat(dirfd, path, flags, varargs) {
|
|
path >>>= 0;
|
|
varargs >>>= 0;
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
path = SYSCALLS.getStr(path);
|
|
path = SYSCALLS.calculateAt(dirfd, path);
|
|
var mode = varargs ? syscallGetVarargI() : 0;
|
|
return FS.open(path, flags, mode).fd;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_renameat(olddirfd, oldpath, newdirfd, newpath) {
|
|
oldpath >>>= 0;
|
|
newpath >>>= 0;
|
|
try {
|
|
oldpath = SYSCALLS.getStr(oldpath);
|
|
newpath = SYSCALLS.getStr(newpath);
|
|
oldpath = SYSCALLS.calculateAt(olddirfd, oldpath);
|
|
newpath = SYSCALLS.calculateAt(newdirfd, newpath);
|
|
FS.rename(oldpath, newpath);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_rmdir(path) {
|
|
path >>>= 0;
|
|
try {
|
|
path = SYSCALLS.getStr(path);
|
|
FS.rmdir(path);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_sendto(fd, message, length, flags, addr, addr_len) {
|
|
message >>>= 0;
|
|
length >>>= 0;
|
|
addr >>>= 0;
|
|
addr_len >>>= 0;
|
|
try {
|
|
var sock = getSocketFromFD(fd);
|
|
if (!addr) {
|
|
// send, no address provided
|
|
return FS.write(sock.stream, HEAP8, message, length);
|
|
}
|
|
var dest = getSocketAddress(addr, addr_len);
|
|
// sendto an address
|
|
return sock.sock_ops.sendmsg(sock, HEAP8, message, length, dest.addr, dest.port);
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_socket(domain, type, protocol) {
|
|
try {
|
|
var sock = SOCKFS.createSocket(domain, type, protocol);
|
|
assert(sock.stream.fd < 64);
|
|
// XXX ? select() assumes socket fd values are in 0..63
|
|
return sock.stream.fd;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_stat64(path, buf) {
|
|
path >>>= 0;
|
|
buf >>>= 0;
|
|
try {
|
|
path = SYSCALLS.getStr(path);
|
|
return SYSCALLS.writeStat(buf, FS.stat(path));
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall_unlinkat(dirfd, path, flags) {
|
|
path >>>= 0;
|
|
try {
|
|
path = SYSCALLS.getStr(path);
|
|
path = SYSCALLS.calculateAt(dirfd, path);
|
|
if (!flags) {
|
|
FS.unlink(path);
|
|
} else if (flags === 512) {
|
|
FS.rmdir(path);
|
|
} else {
|
|
return -28;
|
|
}
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
var __abort_js = () => abort("native code called abort()");
|
|
|
|
var AsciiToString = ptr => {
|
|
ptr >>>= 0;
|
|
var str = "";
|
|
while (1) {
|
|
var ch = HEAPU8[ptr++ >>> 0];
|
|
if (!ch) return str;
|
|
str += String.fromCharCode(ch);
|
|
}
|
|
};
|
|
|
|
var awaitingDependencies = {};
|
|
|
|
var registeredTypes = {};
|
|
|
|
var typeDependencies = {};
|
|
|
|
var BindingError = class BindingError extends Error {
|
|
constructor(message) {
|
|
super(message);
|
|
this.name = "BindingError";
|
|
}
|
|
};
|
|
|
|
var throwBindingError = message => {
|
|
throw new BindingError(message);
|
|
};
|
|
|
|
/** @param {Object=} options */ function sharedRegisterType(rawType, registeredInstance, options = {}) {
|
|
var name = registeredInstance.name;
|
|
if (!rawType) {
|
|
throwBindingError(`type "${name}" must have a positive integer typeid pointer`);
|
|
}
|
|
if (registeredTypes.hasOwnProperty(rawType)) {
|
|
if (options.ignoreDuplicateRegistrations) {
|
|
return;
|
|
} else {
|
|
throwBindingError(`Cannot register type '${name}' twice`);
|
|
}
|
|
}
|
|
registeredTypes[rawType] = registeredInstance;
|
|
delete typeDependencies[rawType];
|
|
if (awaitingDependencies.hasOwnProperty(rawType)) {
|
|
var callbacks = awaitingDependencies[rawType];
|
|
delete awaitingDependencies[rawType];
|
|
callbacks.forEach(cb => cb());
|
|
}
|
|
}
|
|
|
|
/** @param {Object=} options */ function registerType(rawType, registeredInstance, options = {}) {
|
|
return sharedRegisterType(rawType, registeredInstance, options);
|
|
}
|
|
|
|
var integerReadValueFromPointer = (name, width, signed) => {
|
|
// integers are quite common, so generate very specialized functions
|
|
switch (width) {
|
|
case 1:
|
|
return signed ? pointer => HEAP8[pointer >>> 0] : pointer => HEAPU8[pointer >>> 0];
|
|
|
|
case 2:
|
|
return signed ? pointer => HEAP16[((pointer) >>> 1) >>> 0] : pointer => HEAPU16[((pointer) >>> 1) >>> 0];
|
|
|
|
case 4:
|
|
return signed ? pointer => HEAP32[((pointer) >>> 2) >>> 0] : pointer => HEAPU32[((pointer) >>> 2) >>> 0];
|
|
|
|
case 8:
|
|
return signed ? pointer => HEAP64[((pointer) >>> 3) >>> 0] : pointer => HEAPU64[((pointer) >>> 3) >>> 0];
|
|
|
|
default:
|
|
throw new TypeError(`invalid integer width (${width}): ${name}`);
|
|
}
|
|
};
|
|
|
|
var embindRepr = v => {
|
|
if (v === null) {
|
|
return "null";
|
|
}
|
|
var t = typeof v;
|
|
if (t === "object" || t === "array" || t === "function") {
|
|
return v.toString();
|
|
} else {
|
|
return "" + v;
|
|
}
|
|
};
|
|
|
|
var assertIntegerRange = (typeName, value, minRange, maxRange) => {
|
|
if (value < minRange || value > maxRange) {
|
|
throw new TypeError(`Passing a number "${embindRepr(value)}" from JS side to C/C++ side to an argument of type "${typeName}", which is outside the valid range [${minRange}, ${maxRange}]!`);
|
|
}
|
|
};
|
|
|
|
/** @suppress {globalThis} */ var __embind_register_bigint = function(primitiveType, name, size, minRange, maxRange) {
|
|
primitiveType >>>= 0;
|
|
name >>>= 0;
|
|
size >>>= 0;
|
|
name = AsciiToString(name);
|
|
const isUnsignedType = minRange === 0n;
|
|
let fromWireType = value => value;
|
|
if (isUnsignedType) {
|
|
// uint64 get converted to int64 in ABI, fix them up like we do for 32-bit integers.
|
|
const bitSize = size * 8;
|
|
fromWireType = value => BigInt.asUintN(bitSize, value);
|
|
maxRange = fromWireType(maxRange);
|
|
}
|
|
registerType(primitiveType, {
|
|
name,
|
|
fromWireType,
|
|
toWireType: (destructors, value) => {
|
|
if (typeof value == "number") {
|
|
value = BigInt(value);
|
|
} else if (typeof value != "bigint") {
|
|
throw new TypeError(`Cannot convert "${embindRepr(value)}" to ${this.name}`);
|
|
}
|
|
assertIntegerRange(name, value, minRange, maxRange);
|
|
return value;
|
|
},
|
|
readValueFromPointer: integerReadValueFromPointer(name, size, !isUnsignedType),
|
|
destructorFunction: null
|
|
});
|
|
};
|
|
|
|
/** @suppress {globalThis} */ function __embind_register_bool(rawType, name, trueValue, falseValue) {
|
|
rawType >>>= 0;
|
|
name >>>= 0;
|
|
name = AsciiToString(name);
|
|
registerType(rawType, {
|
|
name,
|
|
fromWireType: function(wt) {
|
|
// ambiguous emscripten ABI: sometimes return values are
|
|
// true or false, and sometimes integers (0 or 1)
|
|
return !!wt;
|
|
},
|
|
toWireType: function(destructors, o) {
|
|
return o ? trueValue : falseValue;
|
|
},
|
|
readValueFromPointer: function(pointer) {
|
|
return this.fromWireType(HEAPU8[pointer >>> 0]);
|
|
},
|
|
destructorFunction: null
|
|
});
|
|
}
|
|
|
|
var emval_freelist = [];
|
|
|
|
var emval_handles = [ 0, 1, , 1, null, 1, true, 1, false, 1 ];
|
|
|
|
function __emval_decref(handle) {
|
|
handle >>>= 0;
|
|
if (handle > 9 && 0 === --emval_handles[handle + 1]) {
|
|
assert(emval_handles[handle] !== undefined, `Decref for unallocated handle.`);
|
|
emval_handles[handle] = undefined;
|
|
emval_freelist.push(handle);
|
|
}
|
|
}
|
|
|
|
var Emval = {
|
|
toValue: handle => {
|
|
if (!handle) {
|
|
throwBindingError(`Cannot use deleted val. handle = ${handle}`);
|
|
}
|
|
// handle 2 is supposed to be `undefined`.
|
|
assert(handle === 2 || emval_handles[handle] !== undefined && handle % 2 === 0, `invalid handle: ${handle}`);
|
|
return emval_handles[handle];
|
|
},
|
|
toHandle: value => {
|
|
switch (value) {
|
|
case undefined:
|
|
return 2;
|
|
|
|
case null:
|
|
return 4;
|
|
|
|
case true:
|
|
return 6;
|
|
|
|
case false:
|
|
return 8;
|
|
|
|
default:
|
|
{
|
|
const handle = emval_freelist.pop() || emval_handles.length;
|
|
emval_handles[handle] = value;
|
|
emval_handles[handle + 1] = 1;
|
|
return handle;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/** @suppress {globalThis} */ function readPointer(pointer) {
|
|
return this.fromWireType(HEAPU32[((pointer) >>> 2) >>> 0]);
|
|
}
|
|
|
|
var EmValType = {
|
|
name: "emscripten::val",
|
|
fromWireType: handle => {
|
|
var rv = Emval.toValue(handle);
|
|
__emval_decref(handle);
|
|
return rv;
|
|
},
|
|
toWireType: (destructors, value) => Emval.toHandle(value),
|
|
readValueFromPointer: readPointer,
|
|
destructorFunction: null
|
|
};
|
|
|
|
function __embind_register_emval(rawType) {
|
|
rawType >>>= 0;
|
|
return registerType(rawType, EmValType);
|
|
}
|
|
|
|
var floatReadValueFromPointer = (name, width) => {
|
|
switch (width) {
|
|
case 4:
|
|
return function(pointer) {
|
|
return this.fromWireType(HEAPF32[((pointer) >>> 2) >>> 0]);
|
|
};
|
|
|
|
case 8:
|
|
return function(pointer) {
|
|
return this.fromWireType(HEAPF64[((pointer) >>> 3) >>> 0]);
|
|
};
|
|
|
|
default:
|
|
throw new TypeError(`invalid float width (${width}): ${name}`);
|
|
}
|
|
};
|
|
|
|
var __embind_register_float = function(rawType, name, size) {
|
|
rawType >>>= 0;
|
|
name >>>= 0;
|
|
size >>>= 0;
|
|
name = AsciiToString(name);
|
|
registerType(rawType, {
|
|
name,
|
|
fromWireType: value => value,
|
|
toWireType: (destructors, value) => {
|
|
if (typeof value != "number" && typeof value != "boolean") {
|
|
throw new TypeError(`Cannot convert ${embindRepr(value)} to ${this.name}`);
|
|
}
|
|
// The VM will perform JS to Wasm value conversion, according to the spec:
|
|
// https://www.w3.org/TR/wasm-js-api-1/#towebassemblyvalue
|
|
return value;
|
|
},
|
|
readValueFromPointer: floatReadValueFromPointer(name, size),
|
|
destructorFunction: null
|
|
});
|
|
};
|
|
|
|
/** @suppress {globalThis} */ var __embind_register_integer = function(primitiveType, name, size, minRange, maxRange) {
|
|
primitiveType >>>= 0;
|
|
name >>>= 0;
|
|
size >>>= 0;
|
|
name = AsciiToString(name);
|
|
const isUnsignedType = minRange === 0;
|
|
let fromWireType = value => value;
|
|
if (isUnsignedType) {
|
|
var bitshift = 32 - 8 * size;
|
|
fromWireType = value => (value << bitshift) >>> bitshift;
|
|
maxRange = fromWireType(maxRange);
|
|
}
|
|
registerType(primitiveType, {
|
|
name,
|
|
fromWireType,
|
|
toWireType: (destructors, value) => {
|
|
if (typeof value != "number" && typeof value != "boolean") {
|
|
throw new TypeError(`Cannot convert "${embindRepr(value)}" to ${name}`);
|
|
}
|
|
assertIntegerRange(name, value, minRange, maxRange);
|
|
// The VM will perform JS to Wasm value conversion, according to the spec:
|
|
// https://www.w3.org/TR/wasm-js-api-1/#towebassemblyvalue
|
|
return value;
|
|
},
|
|
readValueFromPointer: integerReadValueFromPointer(name, size, minRange !== 0),
|
|
destructorFunction: null
|
|
});
|
|
};
|
|
|
|
function __embind_register_memory_view(rawType, dataTypeIndex, name) {
|
|
rawType >>>= 0;
|
|
name >>>= 0;
|
|
var typeMapping = [ Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, Float64Array, BigInt64Array, BigUint64Array ];
|
|
var TA = typeMapping[dataTypeIndex];
|
|
function decodeMemoryView(handle) {
|
|
var size = HEAPU32[((handle) >>> 2) >>> 0];
|
|
var data = HEAPU32[(((handle) + (4)) >>> 2) >>> 0];
|
|
return new TA(HEAP8.buffer, data, size);
|
|
}
|
|
name = AsciiToString(name);
|
|
registerType(rawType, {
|
|
name,
|
|
fromWireType: decodeMemoryView,
|
|
readValueFromPointer: decodeMemoryView
|
|
}, {
|
|
ignoreDuplicateRegistrations: true
|
|
});
|
|
}
|
|
|
|
var stringToUTF8 = (str, outPtr, maxBytesToWrite) => {
|
|
assert(typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!");
|
|
return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
|
|
};
|
|
|
|
function __embind_register_std_string(rawType, name) {
|
|
rawType >>>= 0;
|
|
name >>>= 0;
|
|
name = AsciiToString(name);
|
|
var stdStringIsUTF8 = true;
|
|
registerType(rawType, {
|
|
name,
|
|
// For some method names we use string keys here since they are part of
|
|
// the public/external API and/or used by the runtime-generated code.
|
|
fromWireType(value) {
|
|
var length = HEAPU32[((value) >>> 2) >>> 0];
|
|
var payload = value + 4;
|
|
var str;
|
|
if (stdStringIsUTF8) {
|
|
str = UTF8ToString(payload, length, true);
|
|
} else {
|
|
str = "";
|
|
for (var i = 0; i < length; ++i) {
|
|
str += String.fromCharCode(HEAPU8[payload + i >>> 0]);
|
|
}
|
|
}
|
|
_free(value);
|
|
return str;
|
|
},
|
|
toWireType(destructors, value) {
|
|
if (value instanceof ArrayBuffer) {
|
|
value = new Uint8Array(value);
|
|
}
|
|
var length;
|
|
var valueIsOfTypeString = (typeof value == "string");
|
|
// We accept `string` or array views with single byte elements
|
|
if (!(valueIsOfTypeString || (ArrayBuffer.isView(value) && value.BYTES_PER_ELEMENT == 1))) {
|
|
throwBindingError("Cannot pass non-string to std::string");
|
|
}
|
|
if (stdStringIsUTF8 && valueIsOfTypeString) {
|
|
length = lengthBytesUTF8(value);
|
|
} else {
|
|
length = value.length;
|
|
}
|
|
// assumes POINTER_SIZE alignment
|
|
var base = _malloc(4 + length + 1);
|
|
var ptr = base + 4;
|
|
HEAPU32[((base) >>> 2) >>> 0] = length;
|
|
if (valueIsOfTypeString) {
|
|
if (stdStringIsUTF8) {
|
|
stringToUTF8(value, ptr, length + 1);
|
|
} else {
|
|
for (var i = 0; i < length; ++i) {
|
|
var charCode = value.charCodeAt(i);
|
|
if (charCode > 255) {
|
|
_free(base);
|
|
throwBindingError("String has UTF-16 code units that do not fit in 8 bits");
|
|
}
|
|
HEAPU8[ptr + i >>> 0] = charCode;
|
|
}
|
|
}
|
|
} else {
|
|
HEAPU8.set(value, ptr >>> 0);
|
|
}
|
|
if (destructors !== null) {
|
|
destructors.push(_free, base);
|
|
}
|
|
return base;
|
|
},
|
|
readValueFromPointer: readPointer,
|
|
destructorFunction(ptr) {
|
|
_free(ptr);
|
|
}
|
|
});
|
|
}
|
|
|
|
var UTF16Decoder = typeof TextDecoder != "undefined" ? new TextDecoder("utf-16le") : undefined;
|
|
|
|
var UTF16ToString = (ptr, maxBytesToRead, ignoreNul) => {
|
|
assert(ptr % 2 == 0, "Pointer passed to UTF16ToString must be aligned to two bytes!");
|
|
var idx = ((ptr) >>> 1);
|
|
var endIdx = findStringEnd(HEAPU16, idx, maxBytesToRead / 2, ignoreNul);
|
|
// When using conditional TextDecoder, skip it for short strings as the overhead of the native call is not worth it.
|
|
if (endIdx - idx > 16 && UTF16Decoder) return UTF16Decoder.decode(HEAPU16.subarray(idx >>> 0, endIdx >>> 0));
|
|
// Fallback: decode without UTF16Decoder
|
|
var str = "";
|
|
// If maxBytesToRead is not passed explicitly, it will be undefined, and the
|
|
// for-loop's condition will always evaluate to true. The loop is then
|
|
// terminated on the first null char.
|
|
for (var i = idx; i < endIdx; ++i) {
|
|
var codeUnit = HEAPU16[i >>> 0];
|
|
// fromCharCode constructs a character from a UTF-16 code unit, so we can
|
|
// pass the UTF16 string right through.
|
|
str += String.fromCharCode(codeUnit);
|
|
}
|
|
return str;
|
|
};
|
|
|
|
var stringToUTF16 = (str, outPtr, maxBytesToWrite) => {
|
|
assert(outPtr % 2 == 0, "Pointer passed to stringToUTF16 must be aligned to two bytes!");
|
|
assert(typeof maxBytesToWrite == "number", "stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!");
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
maxBytesToWrite ??= 2147483647;
|
|
if (maxBytesToWrite < 2) return 0;
|
|
maxBytesToWrite -= 2;
|
|
// Null terminator.
|
|
var startPtr = outPtr;
|
|
var numCharsToWrite = (maxBytesToWrite < str.length * 2) ? (maxBytesToWrite / 2) : str.length;
|
|
for (var i = 0; i < numCharsToWrite; ++i) {
|
|
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
|
|
var codeUnit = str.charCodeAt(i);
|
|
// possibly a lead surrogate
|
|
HEAP16[((outPtr) >>> 1) >>> 0] = codeUnit;
|
|
outPtr += 2;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP16[((outPtr) >>> 1) >>> 0] = 0;
|
|
return outPtr - startPtr;
|
|
};
|
|
|
|
var lengthBytesUTF16 = str => str.length * 2;
|
|
|
|
var UTF32ToString = (ptr, maxBytesToRead, ignoreNul) => {
|
|
assert(ptr % 4 == 0, "Pointer passed to UTF32ToString must be aligned to four bytes!");
|
|
var str = "";
|
|
var startIdx = ((ptr) >>> 2);
|
|
// If maxBytesToRead is not passed explicitly, it will be undefined, and this
|
|
// will always evaluate to true. This saves on code size.
|
|
for (var i = 0; !(i >= maxBytesToRead / 4); i++) {
|
|
var utf32 = HEAPU32[startIdx + i >>> 0];
|
|
if (!utf32 && !ignoreNul) break;
|
|
str += String.fromCodePoint(utf32);
|
|
}
|
|
return str;
|
|
};
|
|
|
|
var stringToUTF32 = (str, outPtr, maxBytesToWrite) => {
|
|
outPtr >>>= 0;
|
|
assert(outPtr % 4 == 0, "Pointer passed to stringToUTF32 must be aligned to four bytes!");
|
|
assert(typeof maxBytesToWrite == "number", "stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!");
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
maxBytesToWrite ??= 2147483647;
|
|
if (maxBytesToWrite < 4) return 0;
|
|
var startPtr = outPtr;
|
|
var endPtr = startPtr + maxBytesToWrite - 4;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
var codePoint = str.codePointAt(i);
|
|
// Gotcha: if codePoint is over 0xFFFF, it is represented as a surrogate pair in UTF-16.
|
|
// We need to manually skip over the second code unit for correct iteration.
|
|
if (codePoint > 65535) {
|
|
i++;
|
|
}
|
|
HEAP32[((outPtr) >>> 2) >>> 0] = codePoint;
|
|
outPtr += 4;
|
|
if (outPtr + 4 > endPtr) break;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP32[((outPtr) >>> 2) >>> 0] = 0;
|
|
return outPtr - startPtr;
|
|
};
|
|
|
|
var lengthBytesUTF32 = str => {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
var codePoint = str.codePointAt(i);
|
|
// Gotcha: if codePoint is over 0xFFFF, it is represented as a surrogate pair in UTF-16.
|
|
// We need to manually skip over the second code unit for correct iteration.
|
|
if (codePoint > 65535) {
|
|
i++;
|
|
}
|
|
len += 4;
|
|
}
|
|
return len;
|
|
};
|
|
|
|
function __embind_register_std_wstring(rawType, charSize, name) {
|
|
rawType >>>= 0;
|
|
charSize >>>= 0;
|
|
name >>>= 0;
|
|
name = AsciiToString(name);
|
|
var decodeString, encodeString, lengthBytesUTF;
|
|
if (charSize === 2) {
|
|
decodeString = UTF16ToString;
|
|
encodeString = stringToUTF16;
|
|
lengthBytesUTF = lengthBytesUTF16;
|
|
} else {
|
|
assert(charSize === 4, "only 2-byte and 4-byte strings are currently supported");
|
|
decodeString = UTF32ToString;
|
|
encodeString = stringToUTF32;
|
|
lengthBytesUTF = lengthBytesUTF32;
|
|
}
|
|
registerType(rawType, {
|
|
name,
|
|
fromWireType: value => {
|
|
// Code mostly taken from _embind_register_std_string fromWireType
|
|
var length = HEAPU32[((value) >>> 2) >>> 0];
|
|
var str = decodeString(value + 4, length * charSize, true);
|
|
_free(value);
|
|
return str;
|
|
},
|
|
toWireType: (destructors, value) => {
|
|
if (!(typeof value == "string")) {
|
|
throwBindingError(`Cannot pass non-string to C++ string type ${name}`);
|
|
}
|
|
// assumes POINTER_SIZE alignment
|
|
var length = lengthBytesUTF(value);
|
|
var ptr = _malloc(4 + length + charSize);
|
|
HEAPU32[((ptr) >>> 2) >>> 0] = length / charSize;
|
|
encodeString(value, ptr + 4, length + charSize);
|
|
if (destructors !== null) {
|
|
destructors.push(_free, ptr);
|
|
}
|
|
return ptr;
|
|
},
|
|
readValueFromPointer: readPointer,
|
|
destructorFunction(ptr) {
|
|
_free(ptr);
|
|
}
|
|
});
|
|
}
|
|
|
|
var __embind_register_void = function(rawType, name) {
|
|
rawType >>>= 0;
|
|
name >>>= 0;
|
|
name = AsciiToString(name);
|
|
registerType(rawType, {
|
|
isVoid: true,
|
|
// void return values can be optimized out sometimes
|
|
name,
|
|
fromWireType: () => undefined,
|
|
// TODO: assert if anything else is given?
|
|
toWireType: (destructors, o) => undefined
|
|
});
|
|
};
|
|
|
|
var __emscripten_throw_longjmp = () => {
|
|
throw Infinity;
|
|
};
|
|
|
|
function __gmtime_js(time, tmPtr) {
|
|
time = bigintToI53Checked(time);
|
|
tmPtr >>>= 0;
|
|
var date = new Date(time * 1e3);
|
|
HEAP32[((tmPtr) >>> 2) >>> 0] = date.getUTCSeconds();
|
|
HEAP32[(((tmPtr) + (4)) >>> 2) >>> 0] = date.getUTCMinutes();
|
|
HEAP32[(((tmPtr) + (8)) >>> 2) >>> 0] = date.getUTCHours();
|
|
HEAP32[(((tmPtr) + (12)) >>> 2) >>> 0] = date.getUTCDate();
|
|
HEAP32[(((tmPtr) + (16)) >>> 2) >>> 0] = date.getUTCMonth();
|
|
HEAP32[(((tmPtr) + (20)) >>> 2) >>> 0] = date.getUTCFullYear() - 1900;
|
|
HEAP32[(((tmPtr) + (24)) >>> 2) >>> 0] = date.getUTCDay();
|
|
var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
|
|
var yday = ((date.getTime() - start) / (1e3 * 60 * 60 * 24)) | 0;
|
|
HEAP32[(((tmPtr) + (28)) >>> 2) >>> 0] = yday;
|
|
}
|
|
|
|
var isLeapYear = year => year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0);
|
|
|
|
var MONTH_DAYS_LEAP_CUMULATIVE = [ 0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335 ];
|
|
|
|
var MONTH_DAYS_REGULAR_CUMULATIVE = [ 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334 ];
|
|
|
|
var ydayFromDate = date => {
|
|
var leap = isLeapYear(date.getFullYear());
|
|
var monthDaysCumulative = (leap ? MONTH_DAYS_LEAP_CUMULATIVE : MONTH_DAYS_REGULAR_CUMULATIVE);
|
|
var yday = monthDaysCumulative[date.getMonth()] + date.getDate() - 1;
|
|
// -1 since it's days since Jan 1
|
|
return yday;
|
|
};
|
|
|
|
function __localtime_js(time, tmPtr) {
|
|
time = bigintToI53Checked(time);
|
|
tmPtr >>>= 0;
|
|
var date = new Date(time * 1e3);
|
|
HEAP32[((tmPtr) >>> 2) >>> 0] = date.getSeconds();
|
|
HEAP32[(((tmPtr) + (4)) >>> 2) >>> 0] = date.getMinutes();
|
|
HEAP32[(((tmPtr) + (8)) >>> 2) >>> 0] = date.getHours();
|
|
HEAP32[(((tmPtr) + (12)) >>> 2) >>> 0] = date.getDate();
|
|
HEAP32[(((tmPtr) + (16)) >>> 2) >>> 0] = date.getMonth();
|
|
HEAP32[(((tmPtr) + (20)) >>> 2) >>> 0] = date.getFullYear() - 1900;
|
|
HEAP32[(((tmPtr) + (24)) >>> 2) >>> 0] = date.getDay();
|
|
var yday = ydayFromDate(date) | 0;
|
|
HEAP32[(((tmPtr) + (28)) >>> 2) >>> 0] = yday;
|
|
HEAP32[(((tmPtr) + (36)) >>> 2) >>> 0] = -(date.getTimezoneOffset() * 60);
|
|
// Attention: DST is in December in South, and some regions don't have DST at all.
|
|
var start = new Date(date.getFullYear(), 0, 1);
|
|
var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset();
|
|
var winterOffset = start.getTimezoneOffset();
|
|
var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0;
|
|
HEAP32[(((tmPtr) + (32)) >>> 2) >>> 0] = dst;
|
|
}
|
|
|
|
var __mktime_js = function(tmPtr) {
|
|
tmPtr >>>= 0;
|
|
var ret = (() => {
|
|
var date = new Date(HEAP32[(((tmPtr) + (20)) >>> 2) >>> 0] + 1900, HEAP32[(((tmPtr) + (16)) >>> 2) >>> 0], HEAP32[(((tmPtr) + (12)) >>> 2) >>> 0], HEAP32[(((tmPtr) + (8)) >>> 2) >>> 0], HEAP32[(((tmPtr) + (4)) >>> 2) >>> 0], HEAP32[((tmPtr) >>> 2) >>> 0], 0);
|
|
// There's an ambiguous hour when the time goes back; the tm_isdst field is
|
|
// used to disambiguate it. Date() basically guesses, so we fix it up if it
|
|
// guessed wrong, or fill in tm_isdst with the guess if it's -1.
|
|
var dst = HEAP32[(((tmPtr) + (32)) >>> 2) >>> 0];
|
|
var guessedOffset = date.getTimezoneOffset();
|
|
var start = new Date(date.getFullYear(), 0, 1);
|
|
var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset();
|
|
var winterOffset = start.getTimezoneOffset();
|
|
var dstOffset = Math.min(winterOffset, summerOffset);
|
|
// DST is in December in South
|
|
if (dst < 0) {
|
|
// Attention: some regions don't have DST at all.
|
|
HEAP32[(((tmPtr) + (32)) >>> 2) >>> 0] = Number(summerOffset != winterOffset && dstOffset == guessedOffset);
|
|
} else if ((dst > 0) != (dstOffset == guessedOffset)) {
|
|
var nonDstOffset = Math.max(winterOffset, summerOffset);
|
|
var trueOffset = dst > 0 ? dstOffset : nonDstOffset;
|
|
// Don't try setMinutes(date.getMinutes() + ...) -- it's messed up.
|
|
date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4);
|
|
}
|
|
HEAP32[(((tmPtr) + (24)) >>> 2) >>> 0] = date.getDay();
|
|
var yday = ydayFromDate(date) | 0;
|
|
HEAP32[(((tmPtr) + (28)) >>> 2) >>> 0] = yday;
|
|
// To match expected behavior, update fields from date
|
|
HEAP32[((tmPtr) >>> 2) >>> 0] = date.getSeconds();
|
|
HEAP32[(((tmPtr) + (4)) >>> 2) >>> 0] = date.getMinutes();
|
|
HEAP32[(((tmPtr) + (8)) >>> 2) >>> 0] = date.getHours();
|
|
HEAP32[(((tmPtr) + (12)) >>> 2) >>> 0] = date.getDate();
|
|
HEAP32[(((tmPtr) + (16)) >>> 2) >>> 0] = date.getMonth();
|
|
HEAP32[(((tmPtr) + (20)) >>> 2) >>> 0] = date.getYear();
|
|
var timeMs = date.getTime();
|
|
if (isNaN(timeMs)) {
|
|
return -1;
|
|
}
|
|
// Return time in microseconds
|
|
return timeMs / 1e3;
|
|
})();
|
|
return BigInt(ret);
|
|
};
|
|
|
|
var __tzset_js = function(timezone, daylight, std_name, dst_name) {
|
|
timezone >>>= 0;
|
|
daylight >>>= 0;
|
|
std_name >>>= 0;
|
|
dst_name >>>= 0;
|
|
// TODO: Use (malleable) environment variables instead of system settings.
|
|
var currentYear = (new Date).getFullYear();
|
|
var winter = new Date(currentYear, 0, 1);
|
|
var summer = new Date(currentYear, 6, 1);
|
|
var winterOffset = winter.getTimezoneOffset();
|
|
var summerOffset = summer.getTimezoneOffset();
|
|
// Local standard timezone offset. Local standard time is not adjusted for
|
|
// daylight savings. This code uses the fact that getTimezoneOffset returns
|
|
// a greater value during Standard Time versus Daylight Saving Time (DST).
|
|
// Thus it determines the expected output during Standard Time, and it
|
|
// compares whether the output of the given date the same (Standard) or less
|
|
// (DST).
|
|
var stdTimezoneOffset = Math.max(winterOffset, summerOffset);
|
|
// timezone is specified as seconds west of UTC ("The external variable
|
|
// `timezone` shall be set to the difference, in seconds, between
|
|
// Coordinated Universal Time (UTC) and local standard time."), the same
|
|
// as returned by stdTimezoneOffset.
|
|
// See http://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html
|
|
HEAPU32[((timezone) >>> 2) >>> 0] = stdTimezoneOffset * 60;
|
|
HEAP32[((daylight) >>> 2) >>> 0] = Number(winterOffset != summerOffset);
|
|
var extractZone = timezoneOffset => {
|
|
// Why inverse sign?
|
|
// Read here https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/getTimezoneOffset
|
|
var sign = timezoneOffset >= 0 ? "-" : "+";
|
|
var absOffset = Math.abs(timezoneOffset);
|
|
var hours = String(Math.floor(absOffset / 60)).padStart(2, "0");
|
|
var minutes = String(absOffset % 60).padStart(2, "0");
|
|
return `UTC${sign}${hours}${minutes}`;
|
|
};
|
|
var winterName = extractZone(winterOffset);
|
|
var summerName = extractZone(summerOffset);
|
|
assert(winterName);
|
|
assert(summerName);
|
|
assert(lengthBytesUTF8(winterName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${winterName})`);
|
|
assert(lengthBytesUTF8(summerName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${summerName})`);
|
|
if (summerOffset < winterOffset) {
|
|
// Northern hemisphere
|
|
stringToUTF8(winterName, std_name, 17);
|
|
stringToUTF8(summerName, dst_name, 17);
|
|
} else {
|
|
stringToUTF8(winterName, dst_name, 17);
|
|
stringToUTF8(summerName, std_name, 17);
|
|
}
|
|
};
|
|
|
|
var _emscripten_get_now = () => performance.now();
|
|
|
|
var _emscripten_date_now = () => Date.now();
|
|
|
|
var nowIsMonotonic = 1;
|
|
|
|
var checkWasiClock = clock_id => clock_id >= 0 && clock_id <= 3;
|
|
|
|
function _clock_time_get(clk_id, ignored_precision, ptime) {
|
|
ignored_precision = bigintToI53Checked(ignored_precision);
|
|
ptime >>>= 0;
|
|
if (!checkWasiClock(clk_id)) {
|
|
return 28;
|
|
}
|
|
var now;
|
|
// all wasi clocks but realtime are monotonic
|
|
if (clk_id === 0) {
|
|
now = _emscripten_date_now();
|
|
} else if (nowIsMonotonic) {
|
|
now = _emscripten_get_now();
|
|
} else {
|
|
return 52;
|
|
}
|
|
// "now" is in ms, and wasi times are in ns.
|
|
var nsec = Math.round(now * 1e3 * 1e3);
|
|
HEAP64[((ptime) >>> 3) >>> 0] = BigInt(nsec);
|
|
return 0;
|
|
}
|
|
|
|
var handleException = e => {
|
|
// Certain exception types we do not treat as errors since they are used for
|
|
// internal control flow.
|
|
// 1. ExitStatus, which is thrown by exit()
|
|
// 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
|
|
// that wish to return to JS event loop.
|
|
if (e instanceof ExitStatus || e == "unwind") {
|
|
return EXITSTATUS;
|
|
}
|
|
checkStackCookie();
|
|
if (e instanceof WebAssembly.RuntimeError) {
|
|
if (_emscripten_stack_get_current() <= 0) {
|
|
err("Stack overflow detected. You can try increasing -sSTACK_SIZE (currently set to 65536)");
|
|
}
|
|
}
|
|
quit_(1, e);
|
|
};
|
|
|
|
var runtimeKeepaliveCounter = 0;
|
|
|
|
var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0;
|
|
|
|
var _proc_exit = code => {
|
|
EXITSTATUS = code;
|
|
if (!keepRuntimeAlive()) {
|
|
Module["onExit"]?.(code);
|
|
ABORT = true;
|
|
}
|
|
quit_(code, new ExitStatus(code));
|
|
};
|
|
|
|
/** @suppress {duplicate } */ /** @param {boolean|number=} implicit */ var exitJS = (status, implicit) => {
|
|
EXITSTATUS = status;
|
|
checkUnflushedContent();
|
|
// if exit() was called explicitly, warn the user if the runtime isn't actually being shut down
|
|
if (keepRuntimeAlive() && !implicit) {
|
|
var msg = `program exited (with status: ${status}), but keepRuntimeAlive() is set (counter=${runtimeKeepaliveCounter}) due to an async operation, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)`;
|
|
readyPromiseReject?.(msg);
|
|
err(msg);
|
|
}
|
|
_proc_exit(status);
|
|
};
|
|
|
|
var _exit = exitJS;
|
|
|
|
var maybeExit = () => {
|
|
if (!keepRuntimeAlive()) {
|
|
try {
|
|
_exit(EXITSTATUS);
|
|
} catch (e) {
|
|
handleException(e);
|
|
}
|
|
}
|
|
};
|
|
|
|
var callUserCallback = func => {
|
|
if (ABORT) {
|
|
err("user callback triggered after runtime exited or application aborted. Ignoring.");
|
|
return;
|
|
}
|
|
try {
|
|
func();
|
|
maybeExit();
|
|
} catch (e) {
|
|
handleException(e);
|
|
}
|
|
};
|
|
|
|
function getFullscreenElement() {
|
|
return document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.webkitCurrentFullScreenElement || document.msFullscreenElement;
|
|
}
|
|
|
|
/** @param {number=} timeout */ var safeSetTimeout = (func, timeout) => setTimeout(() => {
|
|
callUserCallback(func);
|
|
}, timeout);
|
|
|
|
var Browser = {
|
|
useWebGL: false,
|
|
isFullscreen: false,
|
|
pointerLock: false,
|
|
moduleContextCreatedCallbacks: [],
|
|
workers: [],
|
|
preloadedImages: {},
|
|
preloadedAudios: {},
|
|
getCanvas: () => Module["canvas"],
|
|
init() {
|
|
if (Browser.initted) return;
|
|
Browser.initted = true;
|
|
// Support for plugins that can process preloaded files. You can add more of these to
|
|
// your app by creating and appending to preloadPlugins.
|
|
// Each plugin is asked if it can handle a file based on the file's name. If it can,
|
|
// it is given the file's raw data. When it is done, it calls a callback with the file's
|
|
// (possibly modified) data. For example, a plugin might decompress a file, or it
|
|
// might create some side data structure for use later (like an Image element, etc.).
|
|
var imagePlugin = {};
|
|
imagePlugin["canHandle"] = function imagePlugin_canHandle(name) {
|
|
return !Module["noImageDecoding"] && /\.(jpg|jpeg|png|bmp|webp)$/i.test(name);
|
|
};
|
|
imagePlugin["handle"] = function imagePlugin_handle(byteArray, name, onload, onerror) {
|
|
var b = new Blob([ byteArray ], {
|
|
type: Browser.getMimetype(name)
|
|
});
|
|
if (b.size !== byteArray.length) {
|
|
// Safari bug #118630
|
|
// Safari's Blob can only take an ArrayBuffer
|
|
b = new Blob([ (new Uint8Array(byteArray)).buffer ], {
|
|
type: Browser.getMimetype(name)
|
|
});
|
|
}
|
|
var url = URL.createObjectURL(b);
|
|
assert(typeof url == "string", "createObjectURL must return a url as a string");
|
|
var img = new Image;
|
|
img.onload = () => {
|
|
assert(img.complete, `Image ${name} could not be decoded`);
|
|
var canvas = /** @type {!HTMLCanvasElement} */ (document.createElement("canvas"));
|
|
canvas.width = img.width;
|
|
canvas.height = img.height;
|
|
var ctx = canvas.getContext("2d");
|
|
ctx.drawImage(img, 0, 0);
|
|
Browser.preloadedImages[name] = canvas;
|
|
URL.revokeObjectURL(url);
|
|
onload?.(byteArray);
|
|
};
|
|
img.onerror = event => {
|
|
err(`Image ${url} could not be decoded`);
|
|
onerror?.();
|
|
};
|
|
img.src = url;
|
|
};
|
|
preloadPlugins.push(imagePlugin);
|
|
var audioPlugin = {};
|
|
audioPlugin["canHandle"] = function audioPlugin_canHandle(name) {
|
|
return !Module["noAudioDecoding"] && name.slice(-4) in {
|
|
".ogg": 1,
|
|
".wav": 1,
|
|
".mp3": 1
|
|
};
|
|
};
|
|
audioPlugin["handle"] = function audioPlugin_handle(byteArray, name, onload, onerror) {
|
|
var done = false;
|
|
function finish(audio) {
|
|
if (done) return;
|
|
done = true;
|
|
Browser.preloadedAudios[name] = audio;
|
|
onload?.(byteArray);
|
|
}
|
|
function fail() {
|
|
if (done) return;
|
|
done = true;
|
|
Browser.preloadedAudios[name] = new Audio;
|
|
// empty shim
|
|
onerror?.();
|
|
}
|
|
var b = new Blob([ byteArray ], {
|
|
type: Browser.getMimetype(name)
|
|
});
|
|
var url = URL.createObjectURL(b);
|
|
// XXX we never revoke this!
|
|
assert(typeof url == "string", "createObjectURL must return a url as a string");
|
|
var audio = new Audio;
|
|
audio.addEventListener("canplaythrough", () => finish(audio), false);
|
|
// use addEventListener due to chromium bug 124926
|
|
audio.onerror = function audio_onerror(event) {
|
|
if (done) return;
|
|
err(`warning: browser could not fully decode audio ${name}, trying slower base64 approach`);
|
|
function encode64(data) {
|
|
var BASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
|
var PAD = "=";
|
|
var ret = "";
|
|
var leftchar = 0;
|
|
var leftbits = 0;
|
|
for (var i = 0; i < data.length; i++) {
|
|
leftchar = (leftchar << 8) | data[i];
|
|
leftbits += 8;
|
|
while (leftbits >= 6) {
|
|
var curr = (leftchar >> (leftbits - 6)) & 63;
|
|
leftbits -= 6;
|
|
ret += BASE[curr];
|
|
}
|
|
}
|
|
if (leftbits == 2) {
|
|
ret += BASE[(leftchar & 3) << 4];
|
|
ret += PAD + PAD;
|
|
} else if (leftbits == 4) {
|
|
ret += BASE[(leftchar & 15) << 2];
|
|
ret += PAD;
|
|
}
|
|
return ret;
|
|
}
|
|
audio.src = "data:audio/x-" + name.slice(-3) + ";base64," + encode64(byteArray);
|
|
finish(audio);
|
|
};
|
|
audio.src = url;
|
|
// workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
|
|
safeSetTimeout(() => {
|
|
finish(audio);
|
|
}, 1e4);
|
|
};
|
|
preloadPlugins.push(audioPlugin);
|
|
// Canvas event setup
|
|
function pointerLockChange() {
|
|
var canvas = Browser.getCanvas();
|
|
Browser.pointerLock = document.pointerLockElement === canvas;
|
|
}
|
|
var canvas = Browser.getCanvas();
|
|
if (canvas) {
|
|
// forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
|
|
// Module['forcedAspectRatio'] = 4 / 3;
|
|
document.addEventListener("pointerlockchange", pointerLockChange, false);
|
|
if (Module["elementPointerLock"]) {
|
|
canvas.addEventListener("click", ev => {
|
|
if (!Browser.pointerLock && Browser.getCanvas().requestPointerLock) {
|
|
Browser.getCanvas().requestPointerLock();
|
|
ev.preventDefault();
|
|
}
|
|
}, false);
|
|
}
|
|
}
|
|
},
|
|
createContext(/** @type {HTMLCanvasElement} */ canvas, useWebGL, setInModule, webGLContextAttributes) {
|
|
if (useWebGL && Module["ctx"] && canvas == Browser.getCanvas()) return Module["ctx"];
|
|
// no need to recreate GL context if it's already been created for this canvas.
|
|
var ctx;
|
|
var contextHandle;
|
|
if (useWebGL) {
|
|
// For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
|
|
var contextAttributes = {
|
|
antialias: false,
|
|
alpha: false,
|
|
majorVersion: 1
|
|
};
|
|
if (webGLContextAttributes) {
|
|
for (var attribute in webGLContextAttributes) {
|
|
contextAttributes[attribute] = webGLContextAttributes[attribute];
|
|
}
|
|
}
|
|
// This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not
|
|
// actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function
|
|
// Browser.createContext() should not even be emitted.
|
|
if (typeof GL != "undefined") {
|
|
contextHandle = GL.createContext(canvas, contextAttributes);
|
|
if (contextHandle) {
|
|
ctx = GL.getContext(contextHandle).GLctx;
|
|
}
|
|
}
|
|
} else {
|
|
ctx = canvas.getContext("2d");
|
|
}
|
|
if (!ctx) return null;
|
|
if (setInModule) {
|
|
if (!useWebGL) assert(typeof GLctx == "undefined", "cannot set in module if GLctx is used, but we are a non-GL context that would replace it");
|
|
Module["ctx"] = ctx;
|
|
if (useWebGL) GL.makeContextCurrent(contextHandle);
|
|
Browser.useWebGL = useWebGL;
|
|
Browser.moduleContextCreatedCallbacks.forEach(callback => callback());
|
|
Browser.init();
|
|
}
|
|
return ctx;
|
|
},
|
|
fullscreenHandlersInstalled: false,
|
|
lockPointer: undefined,
|
|
resizeCanvas: undefined,
|
|
requestFullscreen(lockPointer, resizeCanvas) {
|
|
Browser.lockPointer = lockPointer;
|
|
Browser.resizeCanvas = resizeCanvas;
|
|
if (typeof Browser.lockPointer == "undefined") Browser.lockPointer = true;
|
|
if (typeof Browser.resizeCanvas == "undefined") Browser.resizeCanvas = false;
|
|
var canvas = Browser.getCanvas();
|
|
function fullscreenChange() {
|
|
Browser.isFullscreen = false;
|
|
var canvasContainer = canvas.parentNode;
|
|
if (getFullscreenElement() === canvasContainer) {
|
|
canvas.exitFullscreen = Browser.exitFullscreen;
|
|
if (Browser.lockPointer) canvas.requestPointerLock();
|
|
Browser.isFullscreen = true;
|
|
if (Browser.resizeCanvas) {
|
|
Browser.setFullscreenCanvasSize();
|
|
} else {
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
} else {
|
|
// remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
|
|
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
|
|
canvasContainer.parentNode.removeChild(canvasContainer);
|
|
if (Browser.resizeCanvas) {
|
|
Browser.setWindowedCanvasSize();
|
|
} else {
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
}
|
|
Module["onFullScreen"]?.(Browser.isFullscreen);
|
|
Module["onFullscreen"]?.(Browser.isFullscreen);
|
|
}
|
|
if (!Browser.fullscreenHandlersInstalled) {
|
|
Browser.fullscreenHandlersInstalled = true;
|
|
document.addEventListener("fullscreenchange", fullscreenChange, false);
|
|
document.addEventListener("mozfullscreenchange", fullscreenChange, false);
|
|
document.addEventListener("webkitfullscreenchange", fullscreenChange, false);
|
|
document.addEventListener("MSFullscreenChange", fullscreenChange, false);
|
|
}
|
|
// create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
|
|
var canvasContainer = document.createElement("div");
|
|
canvas.parentNode.insertBefore(canvasContainer, canvas);
|
|
canvasContainer.appendChild(canvas);
|
|
// use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
|
|
canvasContainer.requestFullscreen = canvasContainer["requestFullscreen"] || canvasContainer["mozRequestFullScreen"] || canvasContainer["msRequestFullscreen"] || (canvasContainer["webkitRequestFullscreen"] ? () => canvasContainer["webkitRequestFullscreen"](Element["ALLOW_KEYBOARD_INPUT"]) : null) || (canvasContainer["webkitRequestFullScreen"] ? () => canvasContainer["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]) : null);
|
|
canvasContainer.requestFullscreen();
|
|
},
|
|
requestFullScreen() {
|
|
abort("Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)");
|
|
},
|
|
exitFullscreen() {
|
|
// This is workaround for chrome. Trying to exit from fullscreen
|
|
// not in fullscreen state will cause "TypeError: Document not active"
|
|
// in chrome. See https://github.com/emscripten-core/emscripten/pull/8236
|
|
if (!Browser.isFullscreen) {
|
|
return false;
|
|
}
|
|
var CFS = document["exitFullscreen"] || document["cancelFullScreen"] || document["mozCancelFullScreen"] || document["msExitFullscreen"] || document["webkitCancelFullScreen"] || (() => {});
|
|
CFS.apply(document, []);
|
|
return true;
|
|
},
|
|
safeSetTimeout(func, timeout) {
|
|
// Legacy function, this is used by the SDL2 port so we need to keep it
|
|
// around at least until that is updated.
|
|
// See https://github.com/libsdl-org/SDL/pull/6304
|
|
return safeSetTimeout(func, timeout);
|
|
},
|
|
getMimetype(name) {
|
|
return {
|
|
"jpg": "image/jpeg",
|
|
"jpeg": "image/jpeg",
|
|
"png": "image/png",
|
|
"bmp": "image/bmp",
|
|
"ogg": "audio/ogg",
|
|
"wav": "audio/wav",
|
|
"mp3": "audio/mpeg"
|
|
}[name.slice(name.lastIndexOf(".") + 1)];
|
|
},
|
|
getUserMedia(func) {
|
|
window.getUserMedia ||= navigator["getUserMedia"] || navigator["mozGetUserMedia"];
|
|
window.getUserMedia(func);
|
|
},
|
|
getMovementX(event) {
|
|
return event["movementX"] || event["mozMovementX"] || event["webkitMovementX"] || 0;
|
|
},
|
|
getMovementY(event) {
|
|
return event["movementY"] || event["mozMovementY"] || event["webkitMovementY"] || 0;
|
|
},
|
|
getMouseWheelDelta(event) {
|
|
var delta = 0;
|
|
switch (event.type) {
|
|
case "DOMMouseScroll":
|
|
// 3 lines make up a step
|
|
delta = event.detail / 3;
|
|
break;
|
|
|
|
case "mousewheel":
|
|
// 120 units make up a step
|
|
delta = event.wheelDelta / 120;
|
|
break;
|
|
|
|
case "wheel":
|
|
delta = event.deltaY;
|
|
switch (event.deltaMode) {
|
|
case 0:
|
|
// DOM_DELTA_PIXEL: 100 pixels make up a step
|
|
delta /= 100;
|
|
break;
|
|
|
|
case 1:
|
|
// DOM_DELTA_LINE: 3 lines make up a step
|
|
delta /= 3;
|
|
break;
|
|
|
|
case 2:
|
|
// DOM_DELTA_PAGE: A page makes up 80 steps
|
|
delta *= 80;
|
|
break;
|
|
|
|
default:
|
|
throw "unrecognized mouse wheel delta mode: " + event.deltaMode;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
throw "unrecognized mouse wheel event: " + event.type;
|
|
}
|
|
return delta;
|
|
},
|
|
mouseX: 0,
|
|
mouseY: 0,
|
|
mouseMovementX: 0,
|
|
mouseMovementY: 0,
|
|
touches: {},
|
|
lastTouches: {},
|
|
calculateMouseCoords(pageX, pageY) {
|
|
// Calculate the movement based on the changes
|
|
// in the coordinates.
|
|
var canvas = Browser.getCanvas();
|
|
var rect = canvas.getBoundingClientRect();
|
|
// Neither .scrollX or .pageXOffset are defined in a spec, but
|
|
// we prefer .scrollX because it is currently in a spec draft.
|
|
// (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
|
|
var scrollX = ((typeof window.scrollX != "undefined") ? window.scrollX : window.pageXOffset);
|
|
var scrollY = ((typeof window.scrollY != "undefined") ? window.scrollY : window.pageYOffset);
|
|
// If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
|
|
// and we have no viable fallback.
|
|
assert((typeof scrollX != "undefined") && (typeof scrollY != "undefined"), "Unable to retrieve scroll position, mouse positions likely broken.");
|
|
var adjustedX = pageX - (scrollX + rect.left);
|
|
var adjustedY = pageY - (scrollY + rect.top);
|
|
// the canvas might be CSS-scaled compared to its backbuffer;
|
|
// SDL-using content will want mouse coordinates in terms
|
|
// of backbuffer units.
|
|
adjustedX = adjustedX * (canvas.width / rect.width);
|
|
adjustedY = adjustedY * (canvas.height / rect.height);
|
|
return {
|
|
x: adjustedX,
|
|
y: adjustedY
|
|
};
|
|
},
|
|
setMouseCoords(pageX, pageY) {
|
|
const {x, y} = Browser.calculateMouseCoords(pageX, pageY);
|
|
Browser.mouseMovementX = x - Browser.mouseX;
|
|
Browser.mouseMovementY = y - Browser.mouseY;
|
|
Browser.mouseX = x;
|
|
Browser.mouseY = y;
|
|
},
|
|
calculateMouseEvent(event) {
|
|
// event should be mousemove, mousedown or mouseup
|
|
if (Browser.pointerLock) {
|
|
// When the pointer is locked, calculate the coordinates
|
|
// based on the movement of the mouse.
|
|
// Workaround for Firefox bug 764498
|
|
if (event.type != "mousemove" && ("mozMovementX" in event)) {
|
|
Browser.mouseMovementX = Browser.mouseMovementY = 0;
|
|
} else {
|
|
Browser.mouseMovementX = Browser.getMovementX(event);
|
|
Browser.mouseMovementY = Browser.getMovementY(event);
|
|
}
|
|
// add the mouse delta to the current absolute mouse position
|
|
Browser.mouseX += Browser.mouseMovementX;
|
|
Browser.mouseY += Browser.mouseMovementY;
|
|
} else {
|
|
if (event.type === "touchstart" || event.type === "touchend" || event.type === "touchmove") {
|
|
var touch = event.touch;
|
|
if (touch === undefined) {
|
|
return;
|
|
}
|
|
var coords = Browser.calculateMouseCoords(touch.pageX, touch.pageY);
|
|
if (event.type === "touchstart") {
|
|
Browser.lastTouches[touch.identifier] = coords;
|
|
Browser.touches[touch.identifier] = coords;
|
|
} else if (event.type === "touchend" || event.type === "touchmove") {
|
|
var last = Browser.touches[touch.identifier];
|
|
last ||= coords;
|
|
Browser.lastTouches[touch.identifier] = last;
|
|
Browser.touches[touch.identifier] = coords;
|
|
}
|
|
return;
|
|
}
|
|
Browser.setMouseCoords(event.pageX, event.pageY);
|
|
}
|
|
},
|
|
resizeListeners: [],
|
|
updateResizeListeners() {
|
|
var canvas = Browser.getCanvas();
|
|
Browser.resizeListeners.forEach(listener => listener(canvas.width, canvas.height));
|
|
},
|
|
setCanvasSize(width, height, noUpdates) {
|
|
var canvas = Browser.getCanvas();
|
|
Browser.updateCanvasDimensions(canvas, width, height);
|
|
if (!noUpdates) Browser.updateResizeListeners();
|
|
},
|
|
windowedWidth: 0,
|
|
windowedHeight: 0,
|
|
setFullscreenCanvasSize() {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[((SDL.screen) >>> 2) >>> 0];
|
|
flags = flags | 8388608;
|
|
// set SDL_FULLSCREEN flag
|
|
HEAP32[((SDL.screen) >>> 2) >>> 0] = flags;
|
|
}
|
|
Browser.updateCanvasDimensions(Browser.getCanvas());
|
|
Browser.updateResizeListeners();
|
|
},
|
|
setWindowedCanvasSize() {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[((SDL.screen) >>> 2) >>> 0];
|
|
flags = flags & ~8388608;
|
|
// clear SDL_FULLSCREEN flag
|
|
HEAP32[((SDL.screen) >>> 2) >>> 0] = flags;
|
|
}
|
|
Browser.updateCanvasDimensions(Browser.getCanvas());
|
|
Browser.updateResizeListeners();
|
|
},
|
|
updateCanvasDimensions(canvas, wNative, hNative) {
|
|
if (wNative && hNative) {
|
|
canvas.widthNative = wNative;
|
|
canvas.heightNative = hNative;
|
|
} else {
|
|
wNative = canvas.widthNative;
|
|
hNative = canvas.heightNative;
|
|
}
|
|
var w = wNative;
|
|
var h = hNative;
|
|
if (Module["forcedAspectRatio"] > 0) {
|
|
if (w / h < Module["forcedAspectRatio"]) {
|
|
w = Math.round(h * Module["forcedAspectRatio"]);
|
|
} else {
|
|
h = Math.round(w / Module["forcedAspectRatio"]);
|
|
}
|
|
}
|
|
if ((getFullscreenElement() === canvas.parentNode) && (typeof screen != "undefined")) {
|
|
var factor = Math.min(screen.width / w, screen.height / h);
|
|
w = Math.round(w * factor);
|
|
h = Math.round(h * factor);
|
|
}
|
|
if (Browser.resizeCanvas) {
|
|
if (canvas.width != w) canvas.width = w;
|
|
if (canvas.height != h) canvas.height = h;
|
|
if (typeof canvas.style != "undefined") {
|
|
canvas.style.removeProperty("width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
} else {
|
|
if (canvas.width != wNative) canvas.width = wNative;
|
|
if (canvas.height != hNative) canvas.height = hNative;
|
|
if (typeof canvas.style != "undefined") {
|
|
if (w != wNative || h != hNative) {
|
|
canvas.style.setProperty("width", w + "px", "important");
|
|
canvas.style.setProperty("height", h + "px", "important");
|
|
} else {
|
|
canvas.style.removeProperty("width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
var EGL = {
|
|
errorCode: 12288,
|
|
defaultDisplayInitialized: false,
|
|
currentContext: 0,
|
|
currentReadSurface: 0,
|
|
currentDrawSurface: 0,
|
|
contextAttributes: {
|
|
alpha: false,
|
|
depth: false,
|
|
stencil: false,
|
|
antialias: false
|
|
},
|
|
stringCache: {},
|
|
setErrorCode(code) {
|
|
EGL.errorCode = code;
|
|
},
|
|
chooseConfig(display, attribList, config, config_size, numConfigs) {
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
if (attribList) {
|
|
// read attribList if it is non-null
|
|
for (;;) {
|
|
var param = HEAP32[((attribList) >>> 2) >>> 0];
|
|
if (param == 12321) {
|
|
var alphaSize = HEAP32[(((attribList) + (4)) >>> 2) >>> 0];
|
|
EGL.contextAttributes.alpha = (alphaSize > 0);
|
|
} else if (param == 12325) {
|
|
var depthSize = HEAP32[(((attribList) + (4)) >>> 2) >>> 0];
|
|
EGL.contextAttributes.depth = (depthSize > 0);
|
|
} else if (param == 12326) {
|
|
var stencilSize = HEAP32[(((attribList) + (4)) >>> 2) >>> 0];
|
|
EGL.contextAttributes.stencil = (stencilSize > 0);
|
|
} else if (param == 12337) {
|
|
var samples = HEAP32[(((attribList) + (4)) >>> 2) >>> 0];
|
|
EGL.contextAttributes.antialias = (samples > 0);
|
|
} else if (param == 12338) {
|
|
var samples = HEAP32[(((attribList) + (4)) >>> 2) >>> 0];
|
|
EGL.contextAttributes.antialias = (samples == 1);
|
|
} else if (param == 12544) {
|
|
var requestedPriority = HEAP32[(((attribList) + (4)) >>> 2) >>> 0];
|
|
EGL.contextAttributes.lowLatency = (requestedPriority != 12547);
|
|
} else if (param == 12344) {
|
|
break;
|
|
}
|
|
attribList += 8;
|
|
}
|
|
}
|
|
if ((!config || !config_size) && !numConfigs) {
|
|
EGL.setErrorCode(12300);
|
|
return 0;
|
|
}
|
|
if (numConfigs) {
|
|
HEAP32[((numConfigs) >>> 2) >>> 0] = 1;
|
|
}
|
|
if (config && config_size > 0) {
|
|
HEAPU32[((config) >>> 2) >>> 0] = 62002;
|
|
}
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
var _eglBindAPI = api => {
|
|
if (api == 12448) {
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
// if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) {
|
|
EGL.setErrorCode(12300);
|
|
return 0;
|
|
};
|
|
|
|
function _eglChooseConfig(display, attrib_list, configs, config_size, numConfigs) {
|
|
display >>>= 0;
|
|
attrib_list >>>= 0;
|
|
configs >>>= 0;
|
|
numConfigs >>>= 0;
|
|
return EGL.chooseConfig(display, attrib_list, configs, config_size, numConfigs);
|
|
}
|
|
|
|
var GLctx;
|
|
|
|
var webgl_enable_ANGLE_instanced_arrays = ctx => {
|
|
// Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension("ANGLE_instanced_arrays");
|
|
// Because this extension is a core function in WebGL 2, assign the extension entry points in place of
|
|
// where the core functions will reside in WebGL 2. This way the calling code can call these without
|
|
// having to dynamically branch depending if running against WebGL 1 or WebGL 2.
|
|
if (ext) {
|
|
ctx["vertexAttribDivisor"] = (index, divisor) => ext["vertexAttribDivisorANGLE"](index, divisor);
|
|
ctx["drawArraysInstanced"] = (mode, first, count, primcount) => ext["drawArraysInstancedANGLE"](mode, first, count, primcount);
|
|
ctx["drawElementsInstanced"] = (mode, count, type, indices, primcount) => ext["drawElementsInstancedANGLE"](mode, count, type, indices, primcount);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
var webgl_enable_OES_vertex_array_object = ctx => {
|
|
// Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension("OES_vertex_array_object");
|
|
if (ext) {
|
|
ctx["createVertexArray"] = () => ext["createVertexArrayOES"]();
|
|
ctx["deleteVertexArray"] = vao => ext["deleteVertexArrayOES"](vao);
|
|
ctx["bindVertexArray"] = vao => ext["bindVertexArrayOES"](vao);
|
|
ctx["isVertexArray"] = vao => ext["isVertexArrayOES"](vao);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
var webgl_enable_WEBGL_draw_buffers = ctx => {
|
|
// Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension("WEBGL_draw_buffers");
|
|
if (ext) {
|
|
ctx["drawBuffers"] = (n, bufs) => ext["drawBuffersWEBGL"](n, bufs);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
var webgl_enable_EXT_polygon_offset_clamp = ctx => !!(ctx.extPolygonOffsetClamp = ctx.getExtension("EXT_polygon_offset_clamp"));
|
|
|
|
var webgl_enable_EXT_clip_control = ctx => !!(ctx.extClipControl = ctx.getExtension("EXT_clip_control"));
|
|
|
|
var webgl_enable_WEBGL_polygon_mode = ctx => !!(ctx.webglPolygonMode = ctx.getExtension("WEBGL_polygon_mode"));
|
|
|
|
var webgl_enable_WEBGL_multi_draw = ctx => // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted.
|
|
!!(ctx.multiDrawWebgl = ctx.getExtension("WEBGL_multi_draw"));
|
|
|
|
var getEmscriptenSupportedExtensions = ctx => {
|
|
// Restrict the list of advertised extensions to those that we actually
|
|
// support.
|
|
var supportedExtensions = [ // WebGL 1 extensions
|
|
"ANGLE_instanced_arrays", "EXT_blend_minmax", "EXT_disjoint_timer_query", "EXT_frag_depth", "EXT_shader_texture_lod", "EXT_sRGB", "OES_element_index_uint", "OES_fbo_render_mipmap", "OES_standard_derivatives", "OES_texture_float", "OES_texture_half_float", "OES_texture_half_float_linear", "OES_vertex_array_object", "WEBGL_color_buffer_float", "WEBGL_depth_texture", "WEBGL_draw_buffers", // WebGL 1 and WebGL 2 extensions
|
|
"EXT_clip_control", "EXT_color_buffer_half_float", "EXT_depth_clamp", "EXT_float_blend", "EXT_polygon_offset_clamp", "EXT_texture_compression_bptc", "EXT_texture_compression_rgtc", "EXT_texture_filter_anisotropic", "KHR_parallel_shader_compile", "OES_texture_float_linear", "WEBGL_blend_func_extended", "WEBGL_compressed_texture_astc", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_etc1", "WEBGL_compressed_texture_s3tc", "WEBGL_compressed_texture_s3tc_srgb", "WEBGL_debug_renderer_info", "WEBGL_debug_shaders", "WEBGL_lose_context", "WEBGL_multi_draw", "WEBGL_polygon_mode" ];
|
|
// .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
|
return (ctx.getSupportedExtensions() || []).filter(ext => supportedExtensions.includes(ext));
|
|
};
|
|
|
|
var GL = {
|
|
counter: 1,
|
|
buffers: [],
|
|
programs: [],
|
|
framebuffers: [],
|
|
renderbuffers: [],
|
|
textures: [],
|
|
shaders: [],
|
|
vaos: [],
|
|
contexts: [],
|
|
offscreenCanvases: {},
|
|
queries: [],
|
|
stringCache: {},
|
|
unpackAlignment: 4,
|
|
unpackRowLength: 0,
|
|
recordError: errorCode => {
|
|
if (!GL.lastError) {
|
|
GL.lastError = errorCode;
|
|
}
|
|
},
|
|
getNewId: table => {
|
|
var ret = GL.counter++;
|
|
for (var i = table.length; i < ret; i++) {
|
|
table[i] = null;
|
|
}
|
|
return ret;
|
|
},
|
|
genObject: (n, buffers, createFunction, objectTable) => {
|
|
for (var i = 0; i < n; i++) {
|
|
var buffer = GLctx[createFunction]();
|
|
var id = buffer && GL.getNewId(objectTable);
|
|
if (buffer) {
|
|
buffer.name = id;
|
|
objectTable[id] = buffer;
|
|
} else {
|
|
GL.recordError(1282);
|
|
}
|
|
HEAP32[(((buffers) + (i * 4)) >>> 2) >>> 0] = id;
|
|
}
|
|
},
|
|
getSource: (shader, count, string, length) => {
|
|
var source = "";
|
|
for (var i = 0; i < count; ++i) {
|
|
var len = length ? HEAPU32[(((length) + (i * 4)) >>> 2) >>> 0] : undefined;
|
|
source += UTF8ToString(HEAPU32[(((string) + (i * 4)) >>> 2) >>> 0], len);
|
|
}
|
|
return source;
|
|
},
|
|
createContext: (/** @type {HTMLCanvasElement} */ canvas, webGLContextAttributes) => {
|
|
// BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL
|
|
// context on a canvas, calling .getContext() will always return that
|
|
// context independent of which 'webgl' or 'webgl2'
|
|
// context version was passed. See:
|
|
// https://bugs.webkit.org/show_bug.cgi?id=222758
|
|
// and:
|
|
// https://github.com/emscripten-core/emscripten/issues/13295.
|
|
// TODO: Once the bug is fixed and shipped in Safari, adjust the Safari
|
|
// version field in above check.
|
|
if (!canvas.getContextSafariWebGL2Fixed) {
|
|
canvas.getContextSafariWebGL2Fixed = canvas.getContext;
|
|
/** @type {function(this:HTMLCanvasElement, string, (Object|null)=): (Object|null)} */ function fixedGetContext(ver, attrs) {
|
|
var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs);
|
|
return ((ver == "webgl") == (gl instanceof WebGLRenderingContext)) ? gl : null;
|
|
}
|
|
canvas.getContext = fixedGetContext;
|
|
}
|
|
var ctx = canvas.getContext("webgl", webGLContextAttributes);
|
|
if (!ctx) return 0;
|
|
var handle = GL.registerContext(ctx, webGLContextAttributes);
|
|
return handle;
|
|
},
|
|
registerContext: (ctx, webGLContextAttributes) => {
|
|
// without pthreads a context is just an integer ID
|
|
var handle = GL.getNewId(GL.contexts);
|
|
var context = {
|
|
handle,
|
|
attributes: webGLContextAttributes,
|
|
version: webGLContextAttributes.majorVersion,
|
|
GLctx: ctx
|
|
};
|
|
// Store the created context object so that we can access the context
|
|
// given a canvas without having to pass the parameters again.
|
|
if (ctx.canvas) ctx.canvas.GLctxObject = context;
|
|
GL.contexts[handle] = context;
|
|
if (typeof webGLContextAttributes.enableExtensionsByDefault == "undefined" || webGLContextAttributes.enableExtensionsByDefault) {
|
|
GL.initExtensions(context);
|
|
}
|
|
return handle;
|
|
},
|
|
makeContextCurrent: contextHandle => {
|
|
// Active Emscripten GL layer context object.
|
|
GL.currentContext = GL.contexts[contextHandle];
|
|
// Active WebGL context object.
|
|
Module["ctx"] = GLctx = GL.currentContext?.GLctx;
|
|
return !(contextHandle && !GLctx);
|
|
},
|
|
getContext: contextHandle => GL.contexts[contextHandle],
|
|
deleteContext: contextHandle => {
|
|
if (GL.currentContext === GL.contexts[contextHandle]) {
|
|
GL.currentContext = null;
|
|
}
|
|
if (typeof JSEvents == "object") {
|
|
// Release all JS event handlers on the DOM element that the GL context is
|
|
// associated with since the context is now deleted.
|
|
JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas);
|
|
}
|
|
// Make sure the canvas object no longer refers to the context object so
|
|
// there are no GC surprises.
|
|
if (GL.contexts[contextHandle]?.GLctx.canvas) {
|
|
GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined;
|
|
}
|
|
GL.contexts[contextHandle] = null;
|
|
},
|
|
initExtensions: context => {
|
|
// If this function is called without a specific context object, init the
|
|
// extensions of the currently active context.
|
|
context ||= GL.currentContext;
|
|
if (context.initExtensionsDone) return;
|
|
context.initExtensionsDone = true;
|
|
var GLctx = context.GLctx;
|
|
// Detect the presence of a few extensions manually, ction GL interop
|
|
// layer itself will need to know if they exist.
|
|
// Extensions that are available in both WebGL 1 and WebGL 2
|
|
webgl_enable_WEBGL_multi_draw(GLctx);
|
|
webgl_enable_EXT_polygon_offset_clamp(GLctx);
|
|
webgl_enable_EXT_clip_control(GLctx);
|
|
webgl_enable_WEBGL_polygon_mode(GLctx);
|
|
// Extensions that are only available in WebGL 1 (the calls will be no-ops
|
|
// if called on a WebGL 2 context active)
|
|
webgl_enable_ANGLE_instanced_arrays(GLctx);
|
|
webgl_enable_OES_vertex_array_object(GLctx);
|
|
webgl_enable_WEBGL_draw_buffers(GLctx);
|
|
{
|
|
GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
|
|
}
|
|
getEmscriptenSupportedExtensions(GLctx).forEach(ext => {
|
|
// WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders
|
|
// are not enabled by default.
|
|
if (!ext.includes("lose_context") && !ext.includes("debug")) {
|
|
// Call .getExtension() to enable that extension permanently.
|
|
GLctx.getExtension(ext);
|
|
}
|
|
});
|
|
}
|
|
};
|
|
|
|
function _eglCreateContext(display, config, hmm, contextAttribs) {
|
|
display >>>= 0;
|
|
config >>>= 0;
|
|
hmm >>>= 0;
|
|
contextAttribs >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
// EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten.
|
|
// So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL.
|
|
var glesContextVersion = 1;
|
|
for (;;) {
|
|
var param = HEAP32[((contextAttribs) >>> 2) >>> 0];
|
|
if (param == 12440) {
|
|
glesContextVersion = HEAP32[(((contextAttribs) + (4)) >>> 2) >>> 0];
|
|
} else if (param == 12344) {
|
|
break;
|
|
} else {
|
|
/* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */ EGL.setErrorCode(12292);
|
|
return 0;
|
|
}
|
|
contextAttribs += 8;
|
|
}
|
|
if (glesContextVersion != 2) {
|
|
EGL.setErrorCode(12293);
|
|
return 0;
|
|
}
|
|
EGL.contextAttributes.majorVersion = glesContextVersion - 1;
|
|
// WebGL 1 is GLES 2, WebGL2 is GLES3
|
|
EGL.contextAttributes.minorVersion = 0;
|
|
EGL.context = GL.createContext(Browser.getCanvas(), EGL.contextAttributes);
|
|
if (EGL.context != 0) {
|
|
EGL.setErrorCode(12288);
|
|
// Run callbacks so that GL emulation works
|
|
GL.makeContextCurrent(EGL.context);
|
|
Browser.useWebGL = true;
|
|
Browser.moduleContextCreatedCallbacks.forEach(callback => callback());
|
|
// Note: This function only creates a context, but it shall not make it active.
|
|
GL.makeContextCurrent(null);
|
|
return 62004;
|
|
} else {
|
|
EGL.setErrorCode(12297);
|
|
// By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set.
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglCreateWindowSurface(display, config, win, attrib_list) {
|
|
display >>>= 0;
|
|
config >>>= 0;
|
|
attrib_list >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
if (config != 62002) {
|
|
EGL.setErrorCode(12293);
|
|
return 0;
|
|
}
|
|
// TODO: Examine attrib_list! Parameters that can be present there are:
|
|
// - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER)
|
|
// - EGL_VG_COLORSPACE (can't be set)
|
|
// - EGL_VG_ALPHA_FORMAT (can't be set)
|
|
EGL.setErrorCode(12288);
|
|
return 62006;
|
|
}
|
|
|
|
function _eglDestroyContext(display, context) {
|
|
display >>>= 0;
|
|
context >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
if (context != 62004) {
|
|
EGL.setErrorCode(12294);
|
|
return 0;
|
|
}
|
|
GL.deleteContext(EGL.context);
|
|
EGL.setErrorCode(12288);
|
|
if (EGL.currentContext == context) {
|
|
EGL.currentContext = 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
function _eglDestroySurface(display, surface) {
|
|
display >>>= 0;
|
|
surface >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
if (surface != 62006) {
|
|
EGL.setErrorCode(12301);
|
|
return 1;
|
|
}
|
|
if (EGL.currentReadSurface == surface) {
|
|
EGL.currentReadSurface = 0;
|
|
}
|
|
if (EGL.currentDrawSurface == surface) {
|
|
EGL.currentDrawSurface = 0;
|
|
}
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
|
|
function _eglGetConfigAttrib(display, config, attribute, value) {
|
|
display >>>= 0;
|
|
config >>>= 0;
|
|
value >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
if (config != 62002) {
|
|
EGL.setErrorCode(12293);
|
|
return 0;
|
|
}
|
|
if (!value) {
|
|
EGL.setErrorCode(12300);
|
|
return 0;
|
|
}
|
|
EGL.setErrorCode(12288);
|
|
switch (attribute) {
|
|
case 12320:
|
|
// EGL_BUFFER_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = EGL.contextAttributes.alpha ? 32 : 24;
|
|
return 1;
|
|
|
|
case 12321:
|
|
// EGL_ALPHA_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = EGL.contextAttributes.alpha ? 8 : 0;
|
|
return 1;
|
|
|
|
case 12322:
|
|
// EGL_BLUE_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = 8;
|
|
return 1;
|
|
|
|
case 12323:
|
|
// EGL_GREEN_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = 8;
|
|
return 1;
|
|
|
|
case 12324:
|
|
// EGL_RED_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = 8;
|
|
return 1;
|
|
|
|
case 12325:
|
|
// EGL_DEPTH_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = EGL.contextAttributes.depth ? 24 : 0;
|
|
return 1;
|
|
|
|
case 12326:
|
|
// EGL_STENCIL_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = EGL.contextAttributes.stencil ? 8 : 0;
|
|
return 1;
|
|
|
|
case 12327:
|
|
// EGL_CONFIG_CAVEAT
|
|
// We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051).
|
|
HEAP32[((value) >>> 2) >>> 0] = 12344;
|
|
return 1;
|
|
|
|
case 12328:
|
|
// EGL_CONFIG_ID
|
|
HEAP32[((value) >>> 2) >>> 0] = 62002;
|
|
return 1;
|
|
|
|
case 12329:
|
|
// EGL_LEVEL
|
|
HEAP32[((value) >>> 2) >>> 0] = 0;
|
|
return 1;
|
|
|
|
case 12330:
|
|
// EGL_MAX_PBUFFER_HEIGHT
|
|
HEAP32[((value) >>> 2) >>> 0] = 4096;
|
|
return 1;
|
|
|
|
case 12331:
|
|
// EGL_MAX_PBUFFER_PIXELS
|
|
HEAP32[((value) >>> 2) >>> 0] = 16777216;
|
|
return 1;
|
|
|
|
case 12332:
|
|
// EGL_MAX_PBUFFER_WIDTH
|
|
HEAP32[((value) >>> 2) >>> 0] = 4096;
|
|
return 1;
|
|
|
|
case 12333:
|
|
// EGL_NATIVE_RENDERABLE
|
|
HEAP32[((value) >>> 2) >>> 0] = 0;
|
|
return 1;
|
|
|
|
case 12334:
|
|
// EGL_NATIVE_VISUAL_ID
|
|
HEAP32[((value) >>> 2) >>> 0] = 0;
|
|
return 1;
|
|
|
|
case 12335:
|
|
// EGL_NATIVE_VISUAL_TYPE
|
|
HEAP32[((value) >>> 2) >>> 0] = 12344;
|
|
return 1;
|
|
|
|
case 12337:
|
|
// EGL_SAMPLES
|
|
HEAP32[((value) >>> 2) >>> 0] = EGL.contextAttributes.antialias ? 4 : 0;
|
|
return 1;
|
|
|
|
case 12338:
|
|
// EGL_SAMPLE_BUFFERS
|
|
HEAP32[((value) >>> 2) >>> 0] = EGL.contextAttributes.antialias ? 1 : 0;
|
|
return 1;
|
|
|
|
case 12339:
|
|
// EGL_SURFACE_TYPE
|
|
HEAP32[((value) >>> 2) >>> 0] = 4;
|
|
return 1;
|
|
|
|
case 12340:
|
|
// EGL_TRANSPARENT_TYPE
|
|
// If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas.
|
|
HEAP32[((value) >>> 2) >>> 0] = 12344;
|
|
return 1;
|
|
|
|
case 12341:
|
|
// EGL_TRANSPARENT_BLUE_VALUE
|
|
case 12342:
|
|
// EGL_TRANSPARENT_GREEN_VALUE
|
|
case 12343:
|
|
// EGL_TRANSPARENT_RED_VALUE
|
|
// "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined."
|
|
HEAP32[((value) >>> 2) >>> 0] = -1;
|
|
return 1;
|
|
|
|
case 12345:
|
|
// EGL_BIND_TO_TEXTURE_RGB
|
|
case 12346:
|
|
// EGL_BIND_TO_TEXTURE_RGBA
|
|
HEAP32[((value) >>> 2) >>> 0] = 0;
|
|
return 1;
|
|
|
|
case 12347:
|
|
// EGL_MIN_SWAP_INTERVAL
|
|
HEAP32[((value) >>> 2) >>> 0] = 0;
|
|
return 1;
|
|
|
|
case 12348:
|
|
// EGL_MAX_SWAP_INTERVAL
|
|
HEAP32[((value) >>> 2) >>> 0] = 1;
|
|
return 1;
|
|
|
|
case 12349:
|
|
// EGL_LUMINANCE_SIZE
|
|
case 12350:
|
|
// EGL_ALPHA_MASK_SIZE
|
|
HEAP32[((value) >>> 2) >>> 0] = 0;
|
|
return 1;
|
|
|
|
case 12351:
|
|
// EGL_COLOR_BUFFER_TYPE
|
|
// EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER.
|
|
HEAP32[((value) >>> 2) >>> 0] = 12430;
|
|
return 1;
|
|
|
|
case 12352:
|
|
// EGL_RENDERABLE_TYPE
|
|
// A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT.
|
|
HEAP32[((value) >>> 2) >>> 0] = 4;
|
|
return 1;
|
|
|
|
case 12354:
|
|
// EGL_CONFORMANT
|
|
// "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API."
|
|
HEAP32[((value) >>> 2) >>> 0] = 0;
|
|
return 1;
|
|
|
|
default:
|
|
EGL.setErrorCode(12292);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglGetDisplay(nativeDisplayType) {
|
|
nativeDisplayType >>>= 0;
|
|
EGL.setErrorCode(12288);
|
|
// Emscripten EGL implementation "emulates" X11, and eglGetDisplay is
|
|
// expected to accept/receive a pointer to an X11 Display object (or
|
|
// EGL_DEFAULT_DISPLAY).
|
|
if (nativeDisplayType != 0 && nativeDisplayType != 1) {
|
|
return 0;
|
|
}
|
|
return 62e3;
|
|
}
|
|
|
|
var _eglGetError = () => EGL.errorCode;
|
|
|
|
function _eglInitialize(display, majorVersion, minorVersion) {
|
|
display >>>= 0;
|
|
majorVersion >>>= 0;
|
|
minorVersion >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
if (majorVersion) {
|
|
HEAP32[((majorVersion) >>> 2) >>> 0] = 1;
|
|
}
|
|
if (minorVersion) {
|
|
HEAP32[((minorVersion) >>> 2) >>> 0] = 4;
|
|
}
|
|
EGL.defaultDisplayInitialized = true;
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
|
|
function _eglMakeCurrent(display, draw, read, context) {
|
|
display >>>= 0;
|
|
draw >>>= 0;
|
|
read >>>= 0;
|
|
context >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
|
if (context != 0 && context != 62004) {
|
|
EGL.setErrorCode(12294);
|
|
return 0;
|
|
}
|
|
if ((read != 0 && read != 62006) || (draw != 0 && draw != 62006)) {
|
|
EGL.setErrorCode(12301);
|
|
return 0;
|
|
}
|
|
GL.makeContextCurrent(context ? EGL.context : null);
|
|
EGL.currentContext = context;
|
|
EGL.currentDrawSurface = draw;
|
|
EGL.currentReadSurface = read;
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
|
|
var stringToNewUTF8 = str => {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = _malloc(size);
|
|
if (ret) stringToUTF8(str, ret, size);
|
|
return ret;
|
|
};
|
|
|
|
function _eglQueryString(display, name) {
|
|
display >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
|
EGL.setErrorCode(12288);
|
|
if (EGL.stringCache[name]) return EGL.stringCache[name];
|
|
var ret;
|
|
switch (name) {
|
|
case 12371:
|
|
ret = stringToNewUTF8("Emscripten");
|
|
break;
|
|
|
|
case 12372:
|
|
ret = stringToNewUTF8("1.4 Emscripten EGL");
|
|
break;
|
|
|
|
case 12373:
|
|
ret = stringToNewUTF8("");
|
|
break;
|
|
|
|
// Currently not supporting any EGL extensions.
|
|
case 12429:
|
|
ret = stringToNewUTF8("OpenGL_ES");
|
|
break;
|
|
|
|
default:
|
|
EGL.setErrorCode(12300);
|
|
return 0;
|
|
}
|
|
EGL.stringCache[name] = ret;
|
|
return ret;
|
|
}
|
|
|
|
function _eglSwapBuffers(dpy, surface) {
|
|
dpy >>>= 0;
|
|
surface >>>= 0;
|
|
if (!EGL.defaultDisplayInitialized) {
|
|
EGL.setErrorCode(12289);
|
|
} else if (!GLctx) {
|
|
EGL.setErrorCode(12290);
|
|
} else if (GLctx.isContextLost()) {
|
|
EGL.setErrorCode(12302);
|
|
} else {
|
|
// According to documentation this does an implicit flush.
|
|
// Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871
|
|
// the flush was removed since this _may_ result in slowing code down.
|
|
//_glFlush();
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @param {number=} arg
|
|
* @param {boolean=} noSetTiming
|
|
*/ var setMainLoop = (iterFunc, fps, simulateInfiniteLoop, arg, noSetTiming) => {
|
|
assert(!MainLoop.func, "emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.");
|
|
MainLoop.func = iterFunc;
|
|
MainLoop.arg = arg;
|
|
var thisMainLoopId = MainLoop.currentlyRunningMainloop;
|
|
function checkIsRunning() {
|
|
if (thisMainLoopId < MainLoop.currentlyRunningMainloop) {
|
|
maybeExit();
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
// We create the loop runner here but it is not actually running until
|
|
// _emscripten_set_main_loop_timing is called (which might happen a
|
|
// later time). This member signifies that the current runner has not
|
|
// yet been started so that we can call runtimeKeepalivePush when it
|
|
// gets it timing set for the first time.
|
|
MainLoop.running = false;
|
|
MainLoop.runner = function MainLoop_runner() {
|
|
if (ABORT) return;
|
|
if (MainLoop.queue.length > 0) {
|
|
var start = Date.now();
|
|
var blocker = MainLoop.queue.shift();
|
|
blocker.func(blocker.arg);
|
|
if (MainLoop.remainingBlockers) {
|
|
var remaining = MainLoop.remainingBlockers;
|
|
var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining);
|
|
if (blocker.counted) {
|
|
MainLoop.remainingBlockers = next;
|
|
} else {
|
|
// not counted, but move the progress along a tiny bit
|
|
next = next + .5;
|
|
// do not steal all the next one's progress
|
|
MainLoop.remainingBlockers = (8 * remaining + next) / 9;
|
|
}
|
|
}
|
|
MainLoop.updateStatus();
|
|
// catches pause/resume main loop from blocker execution
|
|
if (!checkIsRunning()) return;
|
|
setTimeout(MainLoop.runner, 0);
|
|
return;
|
|
}
|
|
// catch pauses from non-main loop sources
|
|
if (!checkIsRunning()) return;
|
|
// Implement very basic swap interval control
|
|
MainLoop.currentFrameNumber = MainLoop.currentFrameNumber + 1 | 0;
|
|
if (MainLoop.timingMode == 1 && MainLoop.timingValue > 1 && MainLoop.currentFrameNumber % MainLoop.timingValue != 0) {
|
|
// Not the scheduled time to render this frame - skip.
|
|
MainLoop.scheduler();
|
|
return;
|
|
} else if (MainLoop.timingMode == 0) {
|
|
MainLoop.tickStartTime = _emscripten_get_now();
|
|
}
|
|
if (MainLoop.method === "timeout" && Module["ctx"]) {
|
|
warnOnce("Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!");
|
|
MainLoop.method = "";
|
|
}
|
|
MainLoop.runIter(iterFunc);
|
|
// catch pauses from the main loop itself
|
|
if (!checkIsRunning()) return;
|
|
MainLoop.scheduler();
|
|
};
|
|
if (!noSetTiming) {
|
|
if (fps > 0) {
|
|
_emscripten_set_main_loop_timing(0, 1e3 / fps);
|
|
} else {
|
|
// Do rAF by rendering each frame (no decimating)
|
|
_emscripten_set_main_loop_timing(1, 1);
|
|
}
|
|
MainLoop.scheduler();
|
|
}
|
|
if (simulateInfiniteLoop) {
|
|
throw "unwind";
|
|
}
|
|
};
|
|
|
|
var MainLoop = {
|
|
running: false,
|
|
scheduler: null,
|
|
method: "",
|
|
currentlyRunningMainloop: 0,
|
|
func: null,
|
|
arg: 0,
|
|
timingMode: 0,
|
|
timingValue: 0,
|
|
currentFrameNumber: 0,
|
|
queue: [],
|
|
preMainLoop: [],
|
|
postMainLoop: [],
|
|
pause() {
|
|
MainLoop.scheduler = null;
|
|
// Incrementing this signals the previous main loop that it's now become old, and it must return.
|
|
MainLoop.currentlyRunningMainloop++;
|
|
},
|
|
resume() {
|
|
MainLoop.currentlyRunningMainloop++;
|
|
var timingMode = MainLoop.timingMode;
|
|
var timingValue = MainLoop.timingValue;
|
|
var func = MainLoop.func;
|
|
MainLoop.func = null;
|
|
// do not set timing and call scheduler, we will do it on the next lines
|
|
setMainLoop(func, 0, false, MainLoop.arg, true);
|
|
_emscripten_set_main_loop_timing(timingMode, timingValue);
|
|
MainLoop.scheduler();
|
|
},
|
|
updateStatus() {
|
|
if (Module["setStatus"]) {
|
|
var message = Module["statusMessage"] || "Please wait...";
|
|
var remaining = MainLoop.remainingBlockers ?? 0;
|
|
var expected = MainLoop.expectedBlockers ?? 0;
|
|
if (remaining) {
|
|
if (remaining < expected) {
|
|
Module["setStatus"](`{message} ({expected - remaining}/{expected})`);
|
|
} else {
|
|
Module["setStatus"](message);
|
|
}
|
|
} else {
|
|
Module["setStatus"]("");
|
|
}
|
|
}
|
|
},
|
|
init() {
|
|
Module["preMainLoop"] && MainLoop.preMainLoop.push(Module["preMainLoop"]);
|
|
Module["postMainLoop"] && MainLoop.postMainLoop.push(Module["postMainLoop"]);
|
|
},
|
|
runIter(func) {
|
|
if (ABORT) return;
|
|
for (var pre of MainLoop.preMainLoop) {
|
|
if (pre() === false) {
|
|
return;
|
|
}
|
|
}
|
|
callUserCallback(func);
|
|
for (var post of MainLoop.postMainLoop) {
|
|
post();
|
|
}
|
|
checkStackCookie();
|
|
},
|
|
nextRAF: 0,
|
|
fakeRequestAnimationFrame(func) {
|
|
// try to keep 60fps between calls to here
|
|
var now = Date.now();
|
|
if (MainLoop.nextRAF === 0) {
|
|
MainLoop.nextRAF = now + 1e3 / 60;
|
|
} else {
|
|
while (now + 2 >= MainLoop.nextRAF) {
|
|
// fudge a little, to avoid timer jitter causing us to do lots of delay:0
|
|
MainLoop.nextRAF += 1e3 / 60;
|
|
}
|
|
}
|
|
var delay = Math.max(MainLoop.nextRAF - now, 0);
|
|
setTimeout(func, delay);
|
|
},
|
|
requestAnimationFrame(func) {
|
|
if (typeof requestAnimationFrame == "function") {
|
|
requestAnimationFrame(func);
|
|
} else {
|
|
MainLoop.fakeRequestAnimationFrame(func);
|
|
}
|
|
}
|
|
};
|
|
|
|
var _emscripten_set_main_loop_timing = (mode, value) => {
|
|
MainLoop.timingMode = mode;
|
|
MainLoop.timingValue = value;
|
|
if (!MainLoop.func) {
|
|
err("emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.");
|
|
return 1;
|
|
}
|
|
if (!MainLoop.running) {
|
|
MainLoop.running = true;
|
|
}
|
|
if (mode == 0) {
|
|
MainLoop.scheduler = function MainLoop_scheduler_setTimeout() {
|
|
var timeUntilNextTick = Math.max(0, MainLoop.tickStartTime + value - _emscripten_get_now()) | 0;
|
|
setTimeout(MainLoop.runner, timeUntilNextTick);
|
|
};
|
|
MainLoop.method = "timeout";
|
|
} else if (mode == 1) {
|
|
MainLoop.scheduler = function MainLoop_scheduler_rAF() {
|
|
MainLoop.requestAnimationFrame(MainLoop.runner);
|
|
};
|
|
MainLoop.method = "rAF";
|
|
} else if (mode == 2) {
|
|
if (typeof MainLoop.setImmediate == "undefined") {
|
|
if (typeof setImmediate == "undefined") {
|
|
// Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
|
|
var setImmediates = [];
|
|
var emscriptenMainLoopMessageId = "setimmediate";
|
|
/** @param {Event} event */ var MainLoop_setImmediate_messageHandler = event => {
|
|
// When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events,
|
|
// so check for both cases.
|
|
if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
|
|
event.stopPropagation();
|
|
setImmediates.shift()();
|
|
}
|
|
};
|
|
addEventListener("message", MainLoop_setImmediate_messageHandler, true);
|
|
MainLoop.setImmediate = /** @type{function(function(): ?, ...?): number} */ (func => {
|
|
setImmediates.push(func);
|
|
if (ENVIRONMENT_IS_WORKER) {
|
|
Module["setImmediates"] ??= [];
|
|
Module["setImmediates"].push(func);
|
|
postMessage({
|
|
target: emscriptenMainLoopMessageId
|
|
});
|
|
} else postMessage(emscriptenMainLoopMessageId, "*");
|
|
});
|
|
} else {
|
|
MainLoop.setImmediate = setImmediate;
|
|
}
|
|
}
|
|
MainLoop.scheduler = function MainLoop_scheduler_setImmediate() {
|
|
MainLoop.setImmediate(MainLoop.runner);
|
|
};
|
|
MainLoop.method = "immediate";
|
|
}
|
|
return 0;
|
|
};
|
|
|
|
function _eglSwapInterval(display, interval) {
|
|
display >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
if (interval == 0) _emscripten_set_main_loop_timing(0, 0); else _emscripten_set_main_loop_timing(1, interval);
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
|
|
function _eglTerminate(display) {
|
|
display >>>= 0;
|
|
if (display != 62e3) {
|
|
EGL.setErrorCode(12296);
|
|
return 0;
|
|
}
|
|
EGL.currentContext = 0;
|
|
EGL.currentReadSurface = 0;
|
|
EGL.currentDrawSurface = 0;
|
|
EGL.defaultDisplayInitialized = false;
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
}
|
|
|
|
/** @suppress {duplicate } */ var _eglWaitClient = () => {
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
};
|
|
|
|
var _eglWaitGL = _eglWaitClient;
|
|
|
|
var _eglWaitNative = nativeEngineId => {
|
|
EGL.setErrorCode(12288);
|
|
return 1;
|
|
};
|
|
|
|
var readEmAsmArgsArray = [];
|
|
|
|
var readEmAsmArgs = (sigPtr, buf) => {
|
|
// Nobody should have mutated _readEmAsmArgsArray underneath us to be something else than an array.
|
|
assert(Array.isArray(readEmAsmArgsArray));
|
|
// The input buffer is allocated on the stack, so it must be stack-aligned.
|
|
assert(buf % 16 == 0);
|
|
readEmAsmArgsArray.length = 0;
|
|
var ch;
|
|
// Most arguments are i32s, so shift the buffer pointer so it is a plain
|
|
// index into HEAP32.
|
|
while (ch = HEAPU8[sigPtr++ >>> 0]) {
|
|
var chr = String.fromCharCode(ch);
|
|
var validChars = [ "d", "f", "i", "p" ];
|
|
// In WASM_BIGINT mode we support passing i64 values as bigint.
|
|
validChars.push("j");
|
|
assert(validChars.includes(chr), `Invalid character ${ch}("${chr}") in readEmAsmArgs! Use only [${validChars}], and do not specify "v" for void return argument.`);
|
|
// Floats are always passed as doubles, so all types except for 'i'
|
|
// are 8 bytes and require alignment.
|
|
var wide = (ch != 105);
|
|
wide &= (ch != 112);
|
|
buf += wide && (buf % 8) ? 4 : 0;
|
|
readEmAsmArgsArray.push(// Special case for pointers under wasm64 or CAN_ADDRESS_2GB mode.
|
|
ch == 112 ? HEAPU32[((buf) >>> 2) >>> 0] : ch == 106 ? HEAP64[((buf) >>> 3) >>> 0] : ch == 105 ? HEAP32[((buf) >>> 2) >>> 0] : HEAPF64[((buf) >>> 3) >>> 0]);
|
|
buf += wide ? 8 : 4;
|
|
}
|
|
return readEmAsmArgsArray;
|
|
};
|
|
|
|
var runEmAsmFunction = (code, sigPtr, argbuf) => {
|
|
var args = readEmAsmArgs(sigPtr, argbuf);
|
|
assert(ASM_CONSTS.hasOwnProperty(code), `No EM_ASM constant found at address ${code}. The loaded WebAssembly file is likely out of sync with the generated JavaScript.`);
|
|
return ASM_CONSTS[code](...args);
|
|
};
|
|
|
|
function _emscripten_asm_const_int(code, sigPtr, argbuf) {
|
|
code >>>= 0;
|
|
sigPtr >>>= 0;
|
|
argbuf >>>= 0;
|
|
return runEmAsmFunction(code, sigPtr, argbuf);
|
|
}
|
|
|
|
var runMainThreadEmAsm = (emAsmAddr, sigPtr, argbuf, sync) => {
|
|
var args = readEmAsmArgs(sigPtr, argbuf);
|
|
assert(ASM_CONSTS.hasOwnProperty(emAsmAddr), `No EM_ASM constant found at address ${emAsmAddr}. The loaded WebAssembly file is likely out of sync with the generated JavaScript.`);
|
|
return ASM_CONSTS[emAsmAddr](...args);
|
|
};
|
|
|
|
function _emscripten_asm_const_int_sync_on_main_thread(emAsmAddr, sigPtr, argbuf) {
|
|
emAsmAddr >>>= 0;
|
|
sigPtr >>>= 0;
|
|
argbuf >>>= 0;
|
|
return runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1);
|
|
}
|
|
|
|
function _emscripten_asm_const_ptr_sync_on_main_thread(emAsmAddr, sigPtr, argbuf) {
|
|
emAsmAddr >>>= 0;
|
|
sigPtr >>>= 0;
|
|
argbuf >>>= 0;
|
|
return runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1);
|
|
}
|
|
|
|
var wget = {
|
|
wgetRequests: {},
|
|
nextWgetRequestHandle: 0,
|
|
getNextWgetRequestHandle() {
|
|
var handle = wget.nextWgetRequestHandle;
|
|
wget.nextWgetRequestHandle++;
|
|
return handle;
|
|
}
|
|
};
|
|
|
|
var _emscripten_async_wget2_abort = handle => {
|
|
var http = wget.wgetRequests[handle];
|
|
http?.abort();
|
|
};
|
|
|
|
var stackAlloc = sz => __emscripten_stack_alloc(sz);
|
|
|
|
var stringToUTF8OnStack = str => {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = stackAlloc(size);
|
|
stringToUTF8(str, ret, size);
|
|
return ret;
|
|
};
|
|
|
|
var wasmTableMirror = [];
|
|
|
|
/** @type {WebAssembly.Table} */ var wasmTable;
|
|
|
|
var getWasmTableEntry = funcPtr => {
|
|
var func = wasmTableMirror[funcPtr];
|
|
if (!func) {
|
|
/** @suppress {checkTypes} */ wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
|
|
}
|
|
/** @suppress {checkTypes} */ assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!");
|
|
return func;
|
|
};
|
|
|
|
function _emscripten_async_wget2_data(url, request, param, userdata, free, onload, onerror, onprogress) {
|
|
url >>>= 0;
|
|
request >>>= 0;
|
|
param >>>= 0;
|
|
userdata >>>= 0;
|
|
onload >>>= 0;
|
|
onerror >>>= 0;
|
|
onprogress >>>= 0;
|
|
var _url = UTF8ToString(url);
|
|
var _request = UTF8ToString(request);
|
|
var _param = UTF8ToString(param);
|
|
var http = new XMLHttpRequest;
|
|
http.open(_request, _url, true);
|
|
http.responseType = "arraybuffer";
|
|
var handle = wget.getNextWgetRequestHandle();
|
|
function onerrorjs() {
|
|
if (onerror) {
|
|
var sp = stackSave();
|
|
var statusText = 0;
|
|
if (http.statusText) {
|
|
statusText = stringToUTF8OnStack(http.statusText);
|
|
}
|
|
getWasmTableEntry(onerror)(handle, userdata, http.status, statusText);
|
|
stackRestore(sp);
|
|
}
|
|
}
|
|
// LOAD
|
|
http.onload = e => {
|
|
if (http.status >= 200 && http.status < 300 || (http.status === 0 && _url.slice(0, 4).toLowerCase() != "http")) {
|
|
var byteArray = new Uint8Array(/** @type{ArrayBuffer} */ (http.response));
|
|
var buffer = _malloc(byteArray.length);
|
|
HEAPU8.set(byteArray, buffer >>> 0);
|
|
if (onload) getWasmTableEntry(onload)(handle, userdata, buffer, byteArray.length);
|
|
_free(buffer);
|
|
} else {
|
|
onerrorjs();
|
|
}
|
|
delete wget.wgetRequests[handle];
|
|
};
|
|
// ERROR
|
|
http.onerror = e => {
|
|
onerrorjs();
|
|
delete wget.wgetRequests[handle];
|
|
};
|
|
// PROGRESS
|
|
http.onprogress = e => {
|
|
if (onprogress) getWasmTableEntry(onprogress)(handle, userdata, e.loaded, e.lengthComputable || e.lengthComputable === undefined ? e.total : 0);
|
|
};
|
|
// ABORT
|
|
http.onabort = e => {
|
|
delete wget.wgetRequests[handle];
|
|
};
|
|
if (_request == "POST") {
|
|
//Send the proper header information along with the request
|
|
http.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
|
|
http.send(_param);
|
|
} else {
|
|
http.send(null);
|
|
}
|
|
wget.wgetRequests[handle] = http;
|
|
return handle;
|
|
}
|
|
|
|
var _emscripten_cancel_main_loop = () => {
|
|
MainLoop.pause();
|
|
MainLoop.func = null;
|
|
};
|
|
|
|
function _emscripten_err(str) {
|
|
str >>>= 0;
|
|
return err(UTF8ToString(str));
|
|
}
|
|
|
|
var onExits = [];
|
|
|
|
var addOnExit = cb => onExits.push(cb);
|
|
|
|
var JSEvents = {
|
|
memcpy(target, src, size) {
|
|
HEAP8.set(HEAP8.subarray(src >>> 0, src + size >>> 0), target >>> 0);
|
|
},
|
|
removeAllEventListeners() {
|
|
while (JSEvents.eventHandlers.length) {
|
|
JSEvents._removeHandler(JSEvents.eventHandlers.length - 1);
|
|
}
|
|
JSEvents.deferredCalls = [];
|
|
},
|
|
inEventHandler: 0,
|
|
deferredCalls: [],
|
|
deferCall(targetFunction, precedence, argsList) {
|
|
function arraysHaveEqualContent(arrA, arrB) {
|
|
if (arrA.length != arrB.length) return false;
|
|
for (var i in arrA) {
|
|
if (arrA[i] != arrB[i]) return false;
|
|
}
|
|
return true;
|
|
}
|
|
// Test if the given call was already queued, and if so, don't add it again.
|
|
for (var call of JSEvents.deferredCalls) {
|
|
if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
|
|
return;
|
|
}
|
|
}
|
|
JSEvents.deferredCalls.push({
|
|
targetFunction,
|
|
precedence,
|
|
argsList
|
|
});
|
|
JSEvents.deferredCalls.sort((x, y) => x.precedence < y.precedence);
|
|
},
|
|
removeDeferredCalls(targetFunction) {
|
|
JSEvents.deferredCalls = JSEvents.deferredCalls.filter(call => call.targetFunction != targetFunction);
|
|
},
|
|
canPerformEventHandlerRequests() {
|
|
if (navigator.userActivation) {
|
|
// Verify against transient activation status from UserActivation API
|
|
// whether it is possible to perform a request here without needing to defer. See
|
|
// https://developer.mozilla.org/en-US/docs/Web/Security/User_activation#transient_activation
|
|
// and https://caniuse.com/mdn-api_useractivation
|
|
// At the time of writing, Firefox does not support this API: https://bugzilla.mozilla.org/show_bug.cgi?id=1791079
|
|
return navigator.userActivation.isActive;
|
|
}
|
|
return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
|
|
},
|
|
runDeferredCalls() {
|
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
|
return;
|
|
}
|
|
var deferredCalls = JSEvents.deferredCalls;
|
|
JSEvents.deferredCalls = [];
|
|
for (var call of deferredCalls) {
|
|
call.targetFunction(...call.argsList);
|
|
}
|
|
},
|
|
eventHandlers: [],
|
|
removeAllHandlersOnTarget: (target, eventTypeString) => {
|
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
},
|
|
_removeHandler(i) {
|
|
var h = JSEvents.eventHandlers[i];
|
|
h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
|
|
JSEvents.eventHandlers.splice(i, 1);
|
|
},
|
|
registerOrRemoveHandler(eventHandler) {
|
|
if (!eventHandler.target) {
|
|
err("registerOrRemoveHandler: the target element for event handler registration does not exist, when processing the following event handler registration:");
|
|
console.dir(eventHandler);
|
|
return -4;
|
|
}
|
|
if (eventHandler.callbackfunc) {
|
|
eventHandler.eventListenerFunc = function(event) {
|
|
// Increment nesting count for the event handler.
|
|
++JSEvents.inEventHandler;
|
|
JSEvents.currentEventHandler = eventHandler;
|
|
// Process any old deferred calls the user has placed.
|
|
JSEvents.runDeferredCalls();
|
|
// Process the actual event, calls back to user C code handler.
|
|
eventHandler.handlerFunc(event);
|
|
// Process any new deferred calls that were placed right now from this event handler.
|
|
JSEvents.runDeferredCalls();
|
|
// Out of event handler - restore nesting count.
|
|
--JSEvents.inEventHandler;
|
|
};
|
|
eventHandler.target.addEventListener(eventHandler.eventTypeString, eventHandler.eventListenerFunc, eventHandler.useCapture);
|
|
JSEvents.eventHandlers.push(eventHandler);
|
|
} else {
|
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
},
|
|
getNodeNameForTarget(target) {
|
|
if (!target) return "";
|
|
if (target == window) return "#window";
|
|
if (target == screen) return "#screen";
|
|
return target?.nodeName || "";
|
|
},
|
|
fullscreenEnabled() {
|
|
return document.fullscreenEnabled || document.webkitFullscreenEnabled;
|
|
}
|
|
};
|
|
|
|
/** @type {Object} */ var specialHTMLTargets = [ 0, document, window ];
|
|
|
|
var maybeCStringToJsString = cString => cString > 2 ? UTF8ToString(cString) : cString;
|
|
|
|
/** @suppress {duplicate } */ var findEventTarget = target => {
|
|
target = maybeCStringToJsString(target);
|
|
var domElement = specialHTMLTargets[target] || document.querySelector(target);
|
|
return domElement;
|
|
};
|
|
|
|
var findCanvasEventTarget = findEventTarget;
|
|
|
|
function _emscripten_get_canvas_element_size(target, width, height) {
|
|
target >>>= 0;
|
|
width >>>= 0;
|
|
height >>>= 0;
|
|
var canvas = findCanvasEventTarget(target);
|
|
if (!canvas) return -4;
|
|
HEAP32[((width) >>> 2) >>> 0] = canvas.width;
|
|
HEAP32[((height) >>> 2) >>> 0] = canvas.height;
|
|
}
|
|
|
|
var getCanvasElementSize = target => {
|
|
var sp = stackSave();
|
|
var w = stackAlloc(8);
|
|
var h = w + 4;
|
|
var targetInt = stringToUTF8OnStack(target.id);
|
|
var ret = _emscripten_get_canvas_element_size(targetInt, w, h);
|
|
var size = [ HEAP32[((w) >>> 2) >>> 0], HEAP32[((h) >>> 2) >>> 0] ];
|
|
stackRestore(sp);
|
|
return size;
|
|
};
|
|
|
|
function _emscripten_set_canvas_element_size(target, width, height) {
|
|
target >>>= 0;
|
|
var canvas = findCanvasEventTarget(target);
|
|
if (!canvas) return -4;
|
|
canvas.width = width;
|
|
canvas.height = height;
|
|
return 0;
|
|
}
|
|
|
|
var setCanvasElementSize = (target, width, height) => {
|
|
if (!target.controlTransferredOffscreen) {
|
|
target.width = width;
|
|
target.height = height;
|
|
} else {
|
|
// This function is being called from high-level JavaScript code instead of asm.js/Wasm,
|
|
// and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call.
|
|
var sp = stackSave();
|
|
var targetInt = stringToUTF8OnStack(target.id);
|
|
_emscripten_set_canvas_element_size(targetInt, width, height);
|
|
stackRestore(sp);
|
|
}
|
|
};
|
|
|
|
var currentFullscreenStrategy = {};
|
|
|
|
var registerRestoreOldStyle = canvas => {
|
|
var canvasSize = getCanvasElementSize(canvas);
|
|
var oldWidth = canvasSize[0];
|
|
var oldHeight = canvasSize[1];
|
|
var oldCssWidth = canvas.style.width;
|
|
var oldCssHeight = canvas.style.height;
|
|
var oldBackgroundColor = canvas.style.backgroundColor;
|
|
// Chrome reads color from here.
|
|
var oldDocumentBackgroundColor = document.body.style.backgroundColor;
|
|
// IE11 reads color from here.
|
|
// Firefox always has black background color.
|
|
var oldPaddingLeft = canvas.style.paddingLeft;
|
|
// Chrome, FF, Safari
|
|
var oldPaddingRight = canvas.style.paddingRight;
|
|
var oldPaddingTop = canvas.style.paddingTop;
|
|
var oldPaddingBottom = canvas.style.paddingBottom;
|
|
var oldMarginLeft = canvas.style.marginLeft;
|
|
// IE11
|
|
var oldMarginRight = canvas.style.marginRight;
|
|
var oldMarginTop = canvas.style.marginTop;
|
|
var oldMarginBottom = canvas.style.marginBottom;
|
|
var oldDocumentBodyMargin = document.body.style.margin;
|
|
var oldDocumentOverflow = document.documentElement.style.overflow;
|
|
// Chrome, Firefox
|
|
var oldDocumentScroll = document.body.scroll;
|
|
// IE
|
|
var oldImageRendering = canvas.style.imageRendering;
|
|
function restoreOldStyle() {
|
|
if (!getFullscreenElement()) {
|
|
document.removeEventListener("fullscreenchange", restoreOldStyle);
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
document.removeEventListener("webkitfullscreenchange", restoreOldStyle);
|
|
setCanvasElementSize(canvas, oldWidth, oldHeight);
|
|
canvas.style.width = oldCssWidth;
|
|
canvas.style.height = oldCssHeight;
|
|
canvas.style.backgroundColor = oldBackgroundColor;
|
|
// Chrome
|
|
// IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color
|
|
// before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user
|
|
// had explicitly set so subsequent fullscreen transitions would not set background color properly.
|
|
if (!oldDocumentBackgroundColor) document.body.style.backgroundColor = "white";
|
|
document.body.style.backgroundColor = oldDocumentBackgroundColor;
|
|
// IE11
|
|
canvas.style.paddingLeft = oldPaddingLeft;
|
|
// Chrome, FF, Safari
|
|
canvas.style.paddingRight = oldPaddingRight;
|
|
canvas.style.paddingTop = oldPaddingTop;
|
|
canvas.style.paddingBottom = oldPaddingBottom;
|
|
canvas.style.marginLeft = oldMarginLeft;
|
|
// IE11
|
|
canvas.style.marginRight = oldMarginRight;
|
|
canvas.style.marginTop = oldMarginTop;
|
|
canvas.style.marginBottom = oldMarginBottom;
|
|
document.body.style.margin = oldDocumentBodyMargin;
|
|
document.documentElement.style.overflow = oldDocumentOverflow;
|
|
// Chrome, Firefox
|
|
document.body.scroll = oldDocumentScroll;
|
|
// IE
|
|
canvas.style.imageRendering = oldImageRendering;
|
|
if (canvas.GLctxObject) canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight);
|
|
if (currentFullscreenStrategy.canvasResizedCallback) {
|
|
getWasmTableEntry(currentFullscreenStrategy.canvasResizedCallback)(37, 0, currentFullscreenStrategy.canvasResizedCallbackUserData);
|
|
}
|
|
}
|
|
}
|
|
document.addEventListener("fullscreenchange", restoreOldStyle);
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
document.addEventListener("webkitfullscreenchange", restoreOldStyle);
|
|
return restoreOldStyle;
|
|
};
|
|
|
|
var setLetterbox = (element, topBottom, leftRight) => {
|
|
// Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
|
|
element.style.paddingLeft = element.style.paddingRight = leftRight + "px";
|
|
element.style.paddingTop = element.style.paddingBottom = topBottom + "px";
|
|
};
|
|
|
|
var getBoundingClientRect = e => specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {
|
|
"left": 0,
|
|
"top": 0
|
|
};
|
|
|
|
var JSEvents_resizeCanvasForFullscreen = (target, strategy) => {
|
|
var restoreOldStyle = registerRestoreOldStyle(target);
|
|
var cssWidth = strategy.softFullscreen ? innerWidth : screen.width;
|
|
var cssHeight = strategy.softFullscreen ? innerHeight : screen.height;
|
|
var rect = getBoundingClientRect(target);
|
|
var windowedCssWidth = rect.width;
|
|
var windowedCssHeight = rect.height;
|
|
var canvasSize = getCanvasElementSize(target);
|
|
var windowedRttWidth = canvasSize[0];
|
|
var windowedRttHeight = canvasSize[1];
|
|
if (strategy.scaleMode == 3) {
|
|
setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
|
|
cssWidth = windowedCssWidth;
|
|
cssHeight = windowedCssHeight;
|
|
} else if (strategy.scaleMode == 2) {
|
|
if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) {
|
|
var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
|
|
setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
|
|
cssHeight = desiredCssHeight;
|
|
} else {
|
|
var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
|
|
setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
|
|
cssWidth = desiredCssWidth;
|
|
}
|
|
}
|
|
// If we are adding padding, must choose a background color or otherwise Chrome will give the
|
|
// padding a default white color. Do it only if user has not customized their own background color.
|
|
target.style.backgroundColor ||= "black";
|
|
// IE11 does the same, but requires the color to be set in the document body.
|
|
document.body.style.backgroundColor ||= "black";
|
|
// IE11
|
|
// Firefox always shows black letterboxes independent of style color.
|
|
target.style.width = cssWidth + "px";
|
|
target.style.height = cssHeight + "px";
|
|
if (strategy.filteringMode == 1) {
|
|
target.style.imageRendering = "optimizeSpeed";
|
|
target.style.imageRendering = "-moz-crisp-edges";
|
|
target.style.imageRendering = "-o-crisp-edges";
|
|
target.style.imageRendering = "-webkit-optimize-contrast";
|
|
target.style.imageRendering = "optimize-contrast";
|
|
target.style.imageRendering = "crisp-edges";
|
|
target.style.imageRendering = "pixelated";
|
|
}
|
|
var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? devicePixelRatio : 1;
|
|
if (strategy.canvasResolutionScaleMode != 0) {
|
|
var newWidth = (cssWidth * dpiScale) | 0;
|
|
var newHeight = (cssHeight * dpiScale) | 0;
|
|
setCanvasElementSize(target, newWidth, newHeight);
|
|
if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
|
|
}
|
|
return restoreOldStyle;
|
|
};
|
|
|
|
var JSEvents_requestFullscreen = (target, strategy) => {
|
|
// EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
|
|
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
|
|
JSEvents_resizeCanvasForFullscreen(target, strategy);
|
|
}
|
|
if (target.requestFullscreen) {
|
|
target.requestFullscreen();
|
|
} else if (target.webkitRequestFullscreen) {
|
|
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
|
|
} else {
|
|
return JSEvents.fullscreenEnabled() ? -3 : -1;
|
|
}
|
|
currentFullscreenStrategy = strategy;
|
|
if (strategy.canvasResizedCallback) {
|
|
getWasmTableEntry(strategy.canvasResizedCallback)(37, 0, strategy.canvasResizedCallbackUserData);
|
|
}
|
|
return 0;
|
|
};
|
|
|
|
var _emscripten_exit_fullscreen = () => {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(JSEvents_requestFullscreen);
|
|
var d = specialHTMLTargets[1];
|
|
if (d.exitFullscreen) {
|
|
d.fullscreenElement && d.exitFullscreen();
|
|
} else if (d.webkitExitFullscreen) {
|
|
d.webkitFullscreenElement && d.webkitExitFullscreen();
|
|
} else {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
};
|
|
|
|
var requestPointerLock = target => {
|
|
if (target.requestPointerLock) {
|
|
target.requestPointerLock();
|
|
} else {
|
|
// document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
|
|
// or if the whole browser just doesn't support the feature.
|
|
if (document.body.requestPointerLock) {
|
|
return -3;
|
|
}
|
|
return -1;
|
|
}
|
|
return 0;
|
|
};
|
|
|
|
var _emscripten_exit_pointerlock = () => {
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(requestPointerLock);
|
|
if (!document.exitPointerLock) return -1;
|
|
document.exitPointerLock();
|
|
return 0;
|
|
};
|
|
|
|
var __emscripten_runtime_keepalive_clear = () => {
|
|
noExitRuntime = false;
|
|
runtimeKeepaliveCounter = 0;
|
|
};
|
|
|
|
var _emscripten_force_exit = status => {
|
|
warnOnce("emscripten_force_exit cannot actually shut down the runtime, as the build does not have EXIT_RUNTIME set");
|
|
__emscripten_runtime_keepalive_clear();
|
|
_exit(status);
|
|
};
|
|
|
|
var _emscripten_get_device_pixel_ratio = () => devicePixelRatio;
|
|
|
|
function _emscripten_get_element_css_size(target, width, height) {
|
|
target >>>= 0;
|
|
width >>>= 0;
|
|
height >>>= 0;
|
|
target = findEventTarget(target);
|
|
if (!target) return -4;
|
|
var rect = getBoundingClientRect(target);
|
|
HEAPF64[((width) >>> 3) >>> 0] = rect.width;
|
|
HEAPF64[((height) >>> 3) >>> 0] = rect.height;
|
|
return 0;
|
|
}
|
|
|
|
var fillGamepadEventData = (eventStruct, e) => {
|
|
HEAPF64[((eventStruct) >>> 3) >>> 0] = e.timestamp;
|
|
for (var i = 0; i < e.axes.length; ++i) {
|
|
HEAPF64[(((eventStruct + i * 8) + (16)) >>> 3) >>> 0] = e.axes[i];
|
|
}
|
|
for (var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof e.buttons[i] == "object") {
|
|
HEAPF64[(((eventStruct + i * 8) + (528)) >>> 3) >>> 0] = e.buttons[i].value;
|
|
} else {
|
|
HEAPF64[(((eventStruct + i * 8) + (528)) >>> 3) >>> 0] = e.buttons[i];
|
|
}
|
|
}
|
|
for (var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof e.buttons[i] == "object") {
|
|
HEAP8[(eventStruct + i) + (1040) >>> 0] = e.buttons[i].pressed;
|
|
} else {
|
|
// Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it:
|
|
/** @suppress {checkTypes} */ HEAP8[(eventStruct + i) + (1040) >>> 0] = e.buttons[i] == 1;
|
|
}
|
|
}
|
|
HEAP8[(eventStruct) + (1104) >>> 0] = e.connected;
|
|
HEAP32[(((eventStruct) + (1108)) >>> 2) >>> 0] = e.index;
|
|
HEAP32[(((eventStruct) + (8)) >>> 2) >>> 0] = e.axes.length;
|
|
HEAP32[(((eventStruct) + (12)) >>> 2) >>> 0] = e.buttons.length;
|
|
stringToUTF8(e.id, eventStruct + 1112, 64);
|
|
stringToUTF8(e.mapping, eventStruct + 1176, 64);
|
|
};
|
|
|
|
function _emscripten_get_gamepad_status(index, gamepadState) {
|
|
gamepadState >>>= 0;
|
|
if (!JSEvents.lastGamepadState) throw "emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!";
|
|
// INVALID_PARAM is returned on a Gamepad index that never was there.
|
|
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
|
|
// NO_DATA is returned on a Gamepad index that was removed.
|
|
// For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
|
|
// This is because gamepads must keep their original position in the array.
|
|
// For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
|
|
if (!JSEvents.lastGamepadState[index]) return -7;
|
|
fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
|
|
return 0;
|
|
}
|
|
|
|
var _emscripten_get_num_gamepads = () => {
|
|
if (!JSEvents.lastGamepadState) throw "emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!";
|
|
// N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS.
|
|
// Otherwise the following line will throw an exception.
|
|
return JSEvents.lastGamepadState.length;
|
|
};
|
|
|
|
function _emscripten_get_screen_size(width, height) {
|
|
width >>>= 0;
|
|
height >>>= 0;
|
|
HEAP32[((width) >>> 2) >>> 0] = screen.width;
|
|
HEAP32[((height) >>> 2) >>> 0] = screen.height;
|
|
}
|
|
|
|
/** @suppress {duplicate } */ var _glActiveTexture = x0 => GLctx.activeTexture(x0);
|
|
|
|
var _emscripten_glActiveTexture = _glActiveTexture;
|
|
|
|
/** @suppress {duplicate } */ var _glAttachShader = (program, shader) => {
|
|
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
|
|
};
|
|
|
|
var _emscripten_glAttachShader = _glAttachShader;
|
|
|
|
/** @suppress {duplicate } */ var _glBeginQueryEXT = (target, id) => {
|
|
GLctx.disjointTimerQueryExt["beginQueryEXT"](target, GL.queries[id]);
|
|
};
|
|
|
|
var _emscripten_glBeginQueryEXT = _glBeginQueryEXT;
|
|
|
|
/** @suppress {duplicate } */ function _glBindAttribLocation(program, index, name) {
|
|
name >>>= 0;
|
|
GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
|
|
}
|
|
|
|
var _emscripten_glBindAttribLocation = _glBindAttribLocation;
|
|
|
|
/** @suppress {duplicate } */ var _glBindBuffer = (target, buffer) => {
|
|
GLctx.bindBuffer(target, GL.buffers[buffer]);
|
|
};
|
|
|
|
var _emscripten_glBindBuffer = _glBindBuffer;
|
|
|
|
/** @suppress {duplicate } */ var _glBindFramebuffer = (target, framebuffer) => {
|
|
GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
|
|
};
|
|
|
|
var _emscripten_glBindFramebuffer = _glBindFramebuffer;
|
|
|
|
/** @suppress {duplicate } */ var _glBindRenderbuffer = (target, renderbuffer) => {
|
|
GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
|
|
};
|
|
|
|
var _emscripten_glBindRenderbuffer = _glBindRenderbuffer;
|
|
|
|
/** @suppress {duplicate } */ var _glBindTexture = (target, texture) => {
|
|
GLctx.bindTexture(target, GL.textures[texture]);
|
|
};
|
|
|
|
var _emscripten_glBindTexture = _glBindTexture;
|
|
|
|
/** @suppress {duplicate } */ var _glBindVertexArray = vao => {
|
|
GLctx.bindVertexArray(GL.vaos[vao]);
|
|
};
|
|
|
|
/** @suppress {duplicate } */ var _glBindVertexArrayOES = _glBindVertexArray;
|
|
|
|
var _emscripten_glBindVertexArrayOES = _glBindVertexArrayOES;
|
|
|
|
/** @suppress {duplicate } */ var _glBlendColor = (x0, x1, x2, x3) => GLctx.blendColor(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glBlendColor = _glBlendColor;
|
|
|
|
/** @suppress {duplicate } */ var _glBlendEquation = x0 => GLctx.blendEquation(x0);
|
|
|
|
var _emscripten_glBlendEquation = _glBlendEquation;
|
|
|
|
/** @suppress {duplicate } */ var _glBlendEquationSeparate = (x0, x1) => GLctx.blendEquationSeparate(x0, x1);
|
|
|
|
var _emscripten_glBlendEquationSeparate = _glBlendEquationSeparate;
|
|
|
|
/** @suppress {duplicate } */ var _glBlendFunc = (x0, x1) => GLctx.blendFunc(x0, x1);
|
|
|
|
var _emscripten_glBlendFunc = _glBlendFunc;
|
|
|
|
/** @suppress {duplicate } */ var _glBlendFuncSeparate = (x0, x1, x2, x3) => GLctx.blendFuncSeparate(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glBlendFuncSeparate = _glBlendFuncSeparate;
|
|
|
|
/** @suppress {duplicate } */ function _glBufferData(target, size, data, usage) {
|
|
size >>>= 0;
|
|
data >>>= 0;
|
|
// N.b. here first form specifies a heap subarray, second form an integer
|
|
// size, so the ?: code here is polymorphic. It is advised to avoid
|
|
// randomly mixing both uses in calling code, to avoid any potential JS
|
|
// engine JIT issues.
|
|
GLctx.bufferData(target, data ? HEAPU8.subarray(data >>> 0, data + size >>> 0) : size, usage);
|
|
}
|
|
|
|
var _emscripten_glBufferData = _glBufferData;
|
|
|
|
/** @suppress {duplicate } */ function _glBufferSubData(target, offset, size, data) {
|
|
offset >>>= 0;
|
|
size >>>= 0;
|
|
data >>>= 0;
|
|
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data >>> 0, data + size >>> 0));
|
|
}
|
|
|
|
var _emscripten_glBufferSubData = _glBufferSubData;
|
|
|
|
/** @suppress {duplicate } */ var _glCheckFramebufferStatus = x0 => GLctx.checkFramebufferStatus(x0);
|
|
|
|
var _emscripten_glCheckFramebufferStatus = _glCheckFramebufferStatus;
|
|
|
|
/** @suppress {duplicate } */ var _glClear = x0 => GLctx.clear(x0);
|
|
|
|
var _emscripten_glClear = _glClear;
|
|
|
|
/** @suppress {duplicate } */ var _glClearColor = (x0, x1, x2, x3) => GLctx.clearColor(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glClearColor = _glClearColor;
|
|
|
|
/** @suppress {duplicate } */ var _glClearDepthf = x0 => GLctx.clearDepth(x0);
|
|
|
|
var _emscripten_glClearDepthf = _glClearDepthf;
|
|
|
|
/** @suppress {duplicate } */ var _glClearStencil = x0 => GLctx.clearStencil(x0);
|
|
|
|
var _emscripten_glClearStencil = _glClearStencil;
|
|
|
|
/** @suppress {duplicate } */ var _glClipControlEXT = (origin, depth) => {
|
|
GLctx.extClipControl["clipControlEXT"](origin, depth);
|
|
};
|
|
|
|
var _emscripten_glClipControlEXT = _glClipControlEXT;
|
|
|
|
/** @suppress {duplicate } */ var _glColorMask = (red, green, blue, alpha) => {
|
|
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
|
|
};
|
|
|
|
var _emscripten_glColorMask = _glColorMask;
|
|
|
|
/** @suppress {duplicate } */ var _glCompileShader = shader => {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
};
|
|
|
|
var _emscripten_glCompileShader = _glCompileShader;
|
|
|
|
/** @suppress {duplicate } */ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
|
|
data >>>= 0;
|
|
// `data` may be null here, which means "allocate uniniitalized space but
|
|
// don't upload" in GLES parlance, but `compressedTexImage2D` requires the
|
|
// final data parameter, so we simply pass a heap view starting at zero
|
|
// effectively uploading whatever happens to be near address zero. See
|
|
// https://github.com/emscripten-core/emscripten/issues/19300.
|
|
GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, HEAPU8.subarray((data) >>> 0, data + imageSize >>> 0));
|
|
}
|
|
|
|
var _emscripten_glCompressedTexImage2D = _glCompressedTexImage2D;
|
|
|
|
/** @suppress {duplicate } */ function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
|
|
data >>>= 0;
|
|
GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, HEAPU8.subarray((data) >>> 0, data + imageSize >>> 0));
|
|
}
|
|
|
|
var _emscripten_glCompressedTexSubImage2D = _glCompressedTexSubImage2D;
|
|
|
|
/** @suppress {duplicate } */ var _glCopyTexImage2D = (x0, x1, x2, x3, x4, x5, x6, x7) => GLctx.copyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7);
|
|
|
|
var _emscripten_glCopyTexImage2D = _glCopyTexImage2D;
|
|
|
|
/** @suppress {duplicate } */ var _glCopyTexSubImage2D = (x0, x1, x2, x3, x4, x5, x6, x7) => GLctx.copyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7);
|
|
|
|
var _emscripten_glCopyTexSubImage2D = _glCopyTexSubImage2D;
|
|
|
|
/** @suppress {duplicate } */ var _glCreateProgram = () => {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
// Store additional information needed for each shader program:
|
|
program.name = id;
|
|
// Lazy cache results of
|
|
// glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH)
|
|
program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0;
|
|
program.uniformIdCounter = 1;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
};
|
|
|
|
var _emscripten_glCreateProgram = _glCreateProgram;
|
|
|
|
/** @suppress {duplicate } */ var _glCreateShader = shaderType => {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
};
|
|
|
|
var _emscripten_glCreateShader = _glCreateShader;
|
|
|
|
/** @suppress {duplicate } */ var _glCullFace = x0 => GLctx.cullFace(x0);
|
|
|
|
var _emscripten_glCullFace = _glCullFace;
|
|
|
|
/** @suppress {duplicate } */ function _glDeleteBuffers(n, buffers) {
|
|
buffers >>>= 0;
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((buffers) + (i * 4)) >>> 2) >>> 0];
|
|
var buffer = GL.buffers[id];
|
|
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
|
|
// correspond to existing buffer objects."
|
|
if (!buffer) continue;
|
|
GLctx.deleteBuffer(buffer);
|
|
buffer.name = 0;
|
|
GL.buffers[id] = null;
|
|
}
|
|
}
|
|
|
|
var _emscripten_glDeleteBuffers = _glDeleteBuffers;
|
|
|
|
/** @suppress {duplicate } */ function _glDeleteFramebuffers(n, framebuffers) {
|
|
framebuffers >>>= 0;
|
|
for (var i = 0; i < n; ++i) {
|
|
var id = HEAP32[(((framebuffers) + (i * 4)) >>> 2) >>> 0];
|
|
var framebuffer = GL.framebuffers[id];
|
|
if (!framebuffer) continue;
|
|
// GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
|
|
GLctx.deleteFramebuffer(framebuffer);
|
|
framebuffer.name = 0;
|
|
GL.framebuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
var _emscripten_glDeleteFramebuffers = _glDeleteFramebuffers;
|
|
|
|
/** @suppress {duplicate } */ var _glDeleteProgram = id => {
|
|
if (!id) return;
|
|
var program = GL.programs[id];
|
|
if (!program) {
|
|
// glDeleteProgram actually signals an error when deleting a nonexisting
|
|
// object, unlike some other GL delete functions.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
GLctx.deleteProgram(program);
|
|
program.name = 0;
|
|
GL.programs[id] = null;
|
|
};
|
|
|
|
var _emscripten_glDeleteProgram = _glDeleteProgram;
|
|
|
|
/** @suppress {duplicate } */ function _glDeleteQueriesEXT(n, ids) {
|
|
ids >>>= 0;
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((ids) + (i * 4)) >>> 2) >>> 0];
|
|
var query = GL.queries[id];
|
|
if (!query) continue;
|
|
// GL spec: "unused names in ids are ignored, as is the name zero."
|
|
GLctx.disjointTimerQueryExt["deleteQueryEXT"](query);
|
|
GL.queries[id] = null;
|
|
}
|
|
}
|
|
|
|
var _emscripten_glDeleteQueriesEXT = _glDeleteQueriesEXT;
|
|
|
|
/** @suppress {duplicate } */ function _glDeleteRenderbuffers(n, renderbuffers) {
|
|
renderbuffers >>>= 0;
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((renderbuffers) + (i * 4)) >>> 2) >>> 0];
|
|
var renderbuffer = GL.renderbuffers[id];
|
|
if (!renderbuffer) continue;
|
|
// GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
|
|
GLctx.deleteRenderbuffer(renderbuffer);
|
|
renderbuffer.name = 0;
|
|
GL.renderbuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
var _emscripten_glDeleteRenderbuffers = _glDeleteRenderbuffers;
|
|
|
|
/** @suppress {duplicate } */ var _glDeleteShader = id => {
|
|
if (!id) return;
|
|
var shader = GL.shaders[id];
|
|
if (!shader) {
|
|
// glDeleteShader actually signals an error when deleting a nonexisting
|
|
// object, unlike some other GL delete functions.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
GLctx.deleteShader(shader);
|
|
GL.shaders[id] = null;
|
|
};
|
|
|
|
var _emscripten_glDeleteShader = _glDeleteShader;
|
|
|
|
/** @suppress {duplicate } */ function _glDeleteTextures(n, textures) {
|
|
textures >>>= 0;
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((textures) + (i * 4)) >>> 2) >>> 0];
|
|
var texture = GL.textures[id];
|
|
// GL spec: "glDeleteTextures silently ignores 0s and names that do not
|
|
// correspond to existing textures".
|
|
if (!texture) continue;
|
|
GLctx.deleteTexture(texture);
|
|
texture.name = 0;
|
|
GL.textures[id] = null;
|
|
}
|
|
}
|
|
|
|
var _emscripten_glDeleteTextures = _glDeleteTextures;
|
|
|
|
/** @suppress {duplicate } */ function _glDeleteVertexArrays(n, vaos) {
|
|
vaos >>>= 0;
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((vaos) + (i * 4)) >>> 2) >>> 0];
|
|
GLctx.deleteVertexArray(GL.vaos[id]);
|
|
GL.vaos[id] = null;
|
|
}
|
|
}
|
|
|
|
/** @suppress {duplicate } */ var _glDeleteVertexArraysOES = _glDeleteVertexArrays;
|
|
|
|
var _emscripten_glDeleteVertexArraysOES = _glDeleteVertexArraysOES;
|
|
|
|
/** @suppress {duplicate } */ var _glDepthFunc = x0 => GLctx.depthFunc(x0);
|
|
|
|
var _emscripten_glDepthFunc = _glDepthFunc;
|
|
|
|
/** @suppress {duplicate } */ var _glDepthMask = flag => {
|
|
GLctx.depthMask(!!flag);
|
|
};
|
|
|
|
var _emscripten_glDepthMask = _glDepthMask;
|
|
|
|
/** @suppress {duplicate } */ var _glDepthRangef = (x0, x1) => GLctx.depthRange(x0, x1);
|
|
|
|
var _emscripten_glDepthRangef = _glDepthRangef;
|
|
|
|
/** @suppress {duplicate } */ var _glDetachShader = (program, shader) => {
|
|
GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
|
|
};
|
|
|
|
var _emscripten_glDetachShader = _glDetachShader;
|
|
|
|
/** @suppress {duplicate } */ var _glDisable = x0 => GLctx.disable(x0);
|
|
|
|
var _emscripten_glDisable = _glDisable;
|
|
|
|
/** @suppress {duplicate } */ var _glDisableVertexAttribArray = index => {
|
|
GLctx.disableVertexAttribArray(index);
|
|
};
|
|
|
|
var _emscripten_glDisableVertexAttribArray = _glDisableVertexAttribArray;
|
|
|
|
/** @suppress {duplicate } */ var _glDrawArrays = (mode, first, count) => {
|
|
GLctx.drawArrays(mode, first, count);
|
|
};
|
|
|
|
var _emscripten_glDrawArrays = _glDrawArrays;
|
|
|
|
/** @suppress {duplicate } */ var _glDrawArraysInstanced = (mode, first, count, primcount) => {
|
|
GLctx.drawArraysInstanced(mode, first, count, primcount);
|
|
};
|
|
|
|
/** @suppress {duplicate } */ var _glDrawArraysInstancedANGLE = _glDrawArraysInstanced;
|
|
|
|
var _emscripten_glDrawArraysInstancedANGLE = _glDrawArraysInstancedANGLE;
|
|
|
|
var tempFixedLengthArray = [];
|
|
|
|
/** @suppress {duplicate } */ function _glDrawBuffers(n, bufs) {
|
|
bufs >>>= 0;
|
|
var bufArray = tempFixedLengthArray[n];
|
|
for (var i = 0; i < n; i++) {
|
|
bufArray[i] = HEAP32[(((bufs) + (i * 4)) >>> 2) >>> 0];
|
|
}
|
|
GLctx.drawBuffers(bufArray);
|
|
}
|
|
|
|
/** @suppress {duplicate } */ var _glDrawBuffersWEBGL = _glDrawBuffers;
|
|
|
|
var _emscripten_glDrawBuffersWEBGL = _glDrawBuffersWEBGL;
|
|
|
|
/** @suppress {duplicate } */ function _glDrawElements(mode, count, type, indices) {
|
|
indices >>>= 0;
|
|
GLctx.drawElements(mode, count, type, indices);
|
|
}
|
|
|
|
var _emscripten_glDrawElements = _glDrawElements;
|
|
|
|
/** @suppress {duplicate } */ function _glDrawElementsInstanced(mode, count, type, indices, primcount) {
|
|
indices >>>= 0;
|
|
GLctx.drawElementsInstanced(mode, count, type, indices, primcount);
|
|
}
|
|
|
|
/** @suppress {duplicate } */ var _glDrawElementsInstancedANGLE = _glDrawElementsInstanced;
|
|
|
|
var _emscripten_glDrawElementsInstancedANGLE = _glDrawElementsInstancedANGLE;
|
|
|
|
/** @suppress {duplicate } */ var _glEnable = x0 => GLctx.enable(x0);
|
|
|
|
var _emscripten_glEnable = _glEnable;
|
|
|
|
/** @suppress {duplicate } */ var _glEnableVertexAttribArray = index => {
|
|
GLctx.enableVertexAttribArray(index);
|
|
};
|
|
|
|
var _emscripten_glEnableVertexAttribArray = _glEnableVertexAttribArray;
|
|
|
|
/** @suppress {duplicate } */ var _glEndQueryEXT = target => {
|
|
GLctx.disjointTimerQueryExt["endQueryEXT"](target);
|
|
};
|
|
|
|
var _emscripten_glEndQueryEXT = _glEndQueryEXT;
|
|
|
|
/** @suppress {duplicate } */ var _glFinish = () => GLctx.finish();
|
|
|
|
var _emscripten_glFinish = _glFinish;
|
|
|
|
/** @suppress {duplicate } */ var _glFlush = () => GLctx.flush();
|
|
|
|
var _emscripten_glFlush = _glFlush;
|
|
|
|
/** @suppress {duplicate } */ var _glFramebufferRenderbuffer = (target, attachment, renderbuffertarget, renderbuffer) => {
|
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]);
|
|
};
|
|
|
|
var _emscripten_glFramebufferRenderbuffer = _glFramebufferRenderbuffer;
|
|
|
|
/** @suppress {duplicate } */ var _glFramebufferTexture2D = (target, attachment, textarget, texture, level) => {
|
|
GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level);
|
|
};
|
|
|
|
var _emscripten_glFramebufferTexture2D = _glFramebufferTexture2D;
|
|
|
|
/** @suppress {duplicate } */ var _glFrontFace = x0 => GLctx.frontFace(x0);
|
|
|
|
var _emscripten_glFrontFace = _glFrontFace;
|
|
|
|
/** @suppress {duplicate } */ function _glGenBuffers(n, buffers) {
|
|
buffers >>>= 0;
|
|
GL.genObject(n, buffers, "createBuffer", GL.buffers);
|
|
}
|
|
|
|
var _emscripten_glGenBuffers = _glGenBuffers;
|
|
|
|
/** @suppress {duplicate } */ function _glGenFramebuffers(n, ids) {
|
|
ids >>>= 0;
|
|
GL.genObject(n, ids, "createFramebuffer", GL.framebuffers);
|
|
}
|
|
|
|
var _emscripten_glGenFramebuffers = _glGenFramebuffers;
|
|
|
|
/** @suppress {duplicate } */ function _glGenQueriesEXT(n, ids) {
|
|
ids >>>= 0;
|
|
for (var i = 0; i < n; i++) {
|
|
var query = GLctx.disjointTimerQueryExt["createQueryEXT"]();
|
|
if (!query) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[(((ids) + (i++ * 4)) >>> 2) >>> 0] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.queries);
|
|
query.name = id;
|
|
GL.queries[id] = query;
|
|
HEAP32[(((ids) + (i * 4)) >>> 2) >>> 0] = id;
|
|
}
|
|
}
|
|
|
|
var _emscripten_glGenQueriesEXT = _glGenQueriesEXT;
|
|
|
|
/** @suppress {duplicate } */ function _glGenRenderbuffers(n, renderbuffers) {
|
|
renderbuffers >>>= 0;
|
|
GL.genObject(n, renderbuffers, "createRenderbuffer", GL.renderbuffers);
|
|
}
|
|
|
|
var _emscripten_glGenRenderbuffers = _glGenRenderbuffers;
|
|
|
|
/** @suppress {duplicate } */ function _glGenTextures(n, textures) {
|
|
textures >>>= 0;
|
|
GL.genObject(n, textures, "createTexture", GL.textures);
|
|
}
|
|
|
|
var _emscripten_glGenTextures = _glGenTextures;
|
|
|
|
/** @suppress {duplicate } */ function _glGenVertexArrays(n, arrays) {
|
|
arrays >>>= 0;
|
|
GL.genObject(n, arrays, "createVertexArray", GL.vaos);
|
|
}
|
|
|
|
/** @suppress {duplicate } */ var _glGenVertexArraysOES = _glGenVertexArrays;
|
|
|
|
var _emscripten_glGenVertexArraysOES = _glGenVertexArraysOES;
|
|
|
|
/** @suppress {duplicate } */ var _glGenerateMipmap = x0 => GLctx.generateMipmap(x0);
|
|
|
|
var _emscripten_glGenerateMipmap = _glGenerateMipmap;
|
|
|
|
var __glGetActiveAttribOrUniform = (funcName, program, index, bufSize, length, size, type, name) => {
|
|
program = GL.programs[program];
|
|
var info = GLctx[funcName](program, index);
|
|
if (info) {
|
|
// If an error occurs, nothing will be written to length, size and type and name.
|
|
var numBytesWrittenExclNull = name && stringToUTF8(info.name, name, bufSize);
|
|
if (length) HEAP32[((length) >>> 2) >>> 0] = numBytesWrittenExclNull;
|
|
if (size) HEAP32[((size) >>> 2) >>> 0] = info.size;
|
|
if (type) HEAP32[((type) >>> 2) >>> 0] = info.type;
|
|
}
|
|
};
|
|
|
|
/** @suppress {duplicate } */ function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
|
|
length >>>= 0;
|
|
size >>>= 0;
|
|
type >>>= 0;
|
|
name >>>= 0;
|
|
return __glGetActiveAttribOrUniform("getActiveAttrib", program, index, bufSize, length, size, type, name);
|
|
}
|
|
|
|
var _emscripten_glGetActiveAttrib = _glGetActiveAttrib;
|
|
|
|
/** @suppress {duplicate } */ function _glGetActiveUniform(program, index, bufSize, length, size, type, name) {
|
|
length >>>= 0;
|
|
size >>>= 0;
|
|
type >>>= 0;
|
|
name >>>= 0;
|
|
return __glGetActiveAttribOrUniform("getActiveUniform", program, index, bufSize, length, size, type, name);
|
|
}
|
|
|
|
var _emscripten_glGetActiveUniform = _glGetActiveUniform;
|
|
|
|
/** @suppress {duplicate } */ function _glGetAttachedShaders(program, maxCount, count, shaders) {
|
|
count >>>= 0;
|
|
shaders >>>= 0;
|
|
var result = GLctx.getAttachedShaders(GL.programs[program]);
|
|
var len = result.length;
|
|
if (len > maxCount) {
|
|
len = maxCount;
|
|
}
|
|
HEAP32[((count) >>> 2) >>> 0] = len;
|
|
for (var i = 0; i < len; ++i) {
|
|
var id = GL.shaders.indexOf(result[i]);
|
|
HEAP32[(((shaders) + (i * 4)) >>> 2) >>> 0] = id;
|
|
}
|
|
}
|
|
|
|
var _emscripten_glGetAttachedShaders = _glGetAttachedShaders;
|
|
|
|
/** @suppress {duplicate } */ function _glGetAttribLocation(program, name) {
|
|
name >>>= 0;
|
|
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
|
|
}
|
|
|
|
var _emscripten_glGetAttribLocation = _glGetAttribLocation;
|
|
|
|
var readI53FromI64 = ptr => HEAPU32[((ptr) >>> 2) >>> 0] + HEAP32[(((ptr) + (4)) >>> 2) >>> 0] * 4294967296;
|
|
|
|
var readI53FromU64 = ptr => HEAPU32[((ptr) >>> 2) >>> 0] + HEAPU32[(((ptr) + (4)) >>> 2) >>> 0] * 4294967296;
|
|
|
|
var writeI53ToI64 = (ptr, num) => {
|
|
HEAPU32[((ptr) >>> 2) >>> 0] = num;
|
|
var lower = HEAPU32[((ptr) >>> 2) >>> 0];
|
|
HEAPU32[(((ptr) + (4)) >>> 2) >>> 0] = (num - lower) / 4294967296;
|
|
var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr);
|
|
var offset = ((ptr) >>> 2);
|
|
if (deserialized != num) warnOnce(`writeI53ToI64() out of range: serialized JS Number ${num} to Wasm heap as bytes lo=${ptrToString(HEAPU32[offset >>> 0])}, hi=${ptrToString(HEAPU32[offset + 1 >>> 0])}, which deserializes back to ${deserialized} instead!`);
|
|
};
|
|
|
|
var emscriptenWebGLGet = (name_, p, type) => {
|
|
// Guard against user passing a null pointer.
|
|
// Note that GLES2 spec does not say anything about how passing a null
|
|
// pointer should be treated. Testing on desktop core GL 3, the application
|
|
// crashes on glGetIntegerv to a null pointer, but better to report an error
|
|
// instead of doing anything random.
|
|
if (!p) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var ret = undefined;
|
|
switch (name_) {
|
|
// Handle a few trivial GLES values
|
|
case 36346:
|
|
// GL_SHADER_COMPILER
|
|
ret = 1;
|
|
break;
|
|
|
|
case 36344:
|
|
// GL_SHADER_BINARY_FORMATS
|
|
if (type != 0 && type != 1) {
|
|
GL.recordError(1280);
|
|
}
|
|
// Do not write anything to the out pointer, since no binary formats are
|
|
// supported.
|
|
return;
|
|
|
|
case 36345:
|
|
// GL_NUM_SHADER_BINARY_FORMATS
|
|
ret = 0;
|
|
break;
|
|
|
|
case 34466:
|
|
// GL_NUM_COMPRESSED_TEXTURE_FORMATS
|
|
// WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete
|
|
// since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be
|
|
// queried for length), so implement it ourselves to allow C++ GLES2
|
|
// code get the length.
|
|
var formats = GLctx.getParameter(34467);
|
|
ret = formats ? formats.length : 0;
|
|
break;
|
|
}
|
|
if (ret === undefined) {
|
|
var result = GLctx.getParameter(name_);
|
|
switch (typeof result) {
|
|
case "number":
|
|
ret = result;
|
|
break;
|
|
|
|
case "boolean":
|
|
ret = result ? 1 : 0;
|
|
break;
|
|
|
|
case "string":
|
|
GL.recordError(1280);
|
|
// GL_INVALID_ENUM
|
|
return;
|
|
|
|
case "object":
|
|
if (result === null) {
|
|
// null is a valid result for some (e.g., which buffer is bound -
|
|
// perhaps nothing is bound), but otherwise can mean an invalid
|
|
// name_, which we need to report as an error
|
|
switch (name_) {
|
|
case 34964:
|
|
// ARRAY_BUFFER_BINDING
|
|
case 35725:
|
|
// CURRENT_PROGRAM
|
|
case 34965:
|
|
// ELEMENT_ARRAY_BUFFER_BINDING
|
|
case 36006:
|
|
// FRAMEBUFFER_BINDING or DRAW_FRAMEBUFFER_BINDING
|
|
case 36007:
|
|
// RENDERBUFFER_BINDING
|
|
case 32873:
|
|
// TEXTURE_BINDING_2D
|
|
case 34229:
|
|
// WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES
|
|
case 34068:
|
|
{
|
|
// TEXTURE_BINDING_CUBE_MAP
|
|
ret = 0;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
GL.recordError(1280);
|
|
// GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
}
|
|
} else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) {
|
|
for (var i = 0; i < result.length; ++i) {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[(((p) + (i * 4)) >>> 2) >>> 0] = result[i];
|
|
break;
|
|
|
|
case 2:
|
|
HEAPF32[(((p) + (i * 4)) >>> 2) >>> 0] = result[i];
|
|
break;
|
|
|
|
case 4:
|
|
HEAP8[(p) + (i) >>> 0] = result[i] ? 1 : 0;
|
|
break;
|
|
}
|
|
}
|
|
return;
|
|
} else {
|
|
try {
|
|
ret = result.name | 0;
|
|
} catch (e) {
|
|
GL.recordError(1280);
|
|
// GL_INVALID_ENUM
|
|
err(`GL_INVALID_ENUM in glGet${type}v: Unknown object returned from WebGL getParameter(${name_})! (error: ${e})`);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
GL.recordError(1280);
|
|
// GL_INVALID_ENUM
|
|
err(`GL_INVALID_ENUM in glGet${type}v: Native code calling glGet${type}v(${name_}) and it returns ${result} of type ${typeof (result)}!`);
|
|
return;
|
|
}
|
|
}
|
|
switch (type) {
|
|
case 1:
|
|
writeI53ToI64(p, ret);
|
|
break;
|
|
|
|
case 0:
|
|
HEAP32[((p) >>> 2) >>> 0] = ret;
|
|
break;
|
|
|
|
case 2:
|
|
HEAPF32[((p) >>> 2) >>> 0] = ret;
|
|
break;
|
|
|
|
case 4:
|
|
HEAP8[p >>> 0] = ret ? 1 : 0;
|
|
break;
|
|
}
|
|
};
|
|
|
|
/** @suppress {duplicate } */ function _glGetBooleanv(name_, p) {
|
|
p >>>= 0;
|
|
return emscriptenWebGLGet(name_, p, 4);
|
|
}
|
|
|
|
var _emscripten_glGetBooleanv = _glGetBooleanv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetBufferParameteriv(target, value, data) {
|
|
data >>>= 0;
|
|
if (!data) {
|
|
// GLES2 specification does not specify how to behave if data is a null
|
|
// pointer. Since calling this function does not make sense if data ==
|
|
// null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAP32[((data) >>> 2) >>> 0] = GLctx.getBufferParameter(target, value);
|
|
}
|
|
|
|
var _emscripten_glGetBufferParameteriv = _glGetBufferParameteriv;
|
|
|
|
/** @suppress {duplicate } */ var _glGetError = () => {
|
|
var error = GLctx.getError() || GL.lastError;
|
|
GL.lastError = 0;
|
|
return error;
|
|
};
|
|
|
|
var _emscripten_glGetError = _glGetError;
|
|
|
|
/** @suppress {duplicate } */ function _glGetFloatv(name_, p) {
|
|
p >>>= 0;
|
|
return emscriptenWebGLGet(name_, p, 2);
|
|
}
|
|
|
|
var _emscripten_glGetFloatv = _glGetFloatv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
|
|
params >>>= 0;
|
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
|
if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
|
|
result = result.name | 0;
|
|
}
|
|
HEAP32[((params) >>> 2) >>> 0] = result;
|
|
}
|
|
|
|
var _emscripten_glGetFramebufferAttachmentParameteriv = _glGetFramebufferAttachmentParameteriv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetIntegerv(name_, p) {
|
|
p >>>= 0;
|
|
return emscriptenWebGLGet(name_, p, 0);
|
|
}
|
|
|
|
var _emscripten_glGetIntegerv = _glGetIntegerv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
|
|
length >>>= 0;
|
|
infoLog >>>= 0;
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = "(unknown error)";
|
|
var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[((length) >>> 2) >>> 0] = numBytesWrittenExclNull;
|
|
}
|
|
|
|
var _emscripten_glGetProgramInfoLog = _glGetProgramInfoLog;
|
|
|
|
/** @suppress {duplicate } */ function _glGetProgramiv(program, pname, p) {
|
|
p >>>= 0;
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null
|
|
// pointer. Since calling this function does not make sense if p == null,
|
|
// issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
if (program >= GL.counter) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
if (pname == 35716) {
|
|
// GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getProgramInfoLog(program);
|
|
if (log === null) log = "(unknown error)";
|
|
HEAP32[((p) >>> 2) >>> 0] = log.length + 1;
|
|
} else if (pname == 35719) {
|
|
if (!program.maxUniformLength) {
|
|
var numActiveUniforms = GLctx.getProgramParameter(program, 35718);
|
|
for (var i = 0; i < numActiveUniforms; ++i) {
|
|
program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length + 1);
|
|
}
|
|
}
|
|
HEAP32[((p) >>> 2) >>> 0] = program.maxUniformLength;
|
|
} else if (pname == 35722) {
|
|
if (!program.maxAttributeLength) {
|
|
var numActiveAttributes = GLctx.getProgramParameter(program, 35721);
|
|
for (var i = 0; i < numActiveAttributes; ++i) {
|
|
program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length + 1);
|
|
}
|
|
}
|
|
HEAP32[((p) >>> 2) >>> 0] = program.maxAttributeLength;
|
|
} else if (pname == 35381) {
|
|
if (!program.maxUniformBlockNameLength) {
|
|
var numActiveUniformBlocks = GLctx.getProgramParameter(program, 35382);
|
|
for (var i = 0; i < numActiveUniformBlocks; ++i) {
|
|
program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length + 1);
|
|
}
|
|
}
|
|
HEAP32[((p) >>> 2) >>> 0] = program.maxUniformBlockNameLength;
|
|
} else {
|
|
HEAP32[((p) >>> 2) >>> 0] = GLctx.getProgramParameter(program, pname);
|
|
}
|
|
}
|
|
|
|
var _emscripten_glGetProgramiv = _glGetProgramiv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetQueryObjecti64vEXT(id, pname, params) {
|
|
params >>>= 0;
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var query = GL.queries[id];
|
|
var param;
|
|
{
|
|
param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
}
|
|
var ret;
|
|
if (typeof param == "boolean") {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
writeI53ToI64(params, ret);
|
|
}
|
|
|
|
var _emscripten_glGetQueryObjecti64vEXT = _glGetQueryObjecti64vEXT;
|
|
|
|
/** @suppress {duplicate } */ function _glGetQueryObjectivEXT(id, pname, params) {
|
|
params >>>= 0;
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var query = GL.queries[id];
|
|
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
var ret;
|
|
if (typeof param == "boolean") {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
HEAP32[((params) >>> 2) >>> 0] = ret;
|
|
}
|
|
|
|
var _emscripten_glGetQueryObjectivEXT = _glGetQueryObjectivEXT;
|
|
|
|
/** @suppress {duplicate } */ var _glGetQueryObjectui64vEXT = _glGetQueryObjecti64vEXT;
|
|
|
|
var _emscripten_glGetQueryObjectui64vEXT = _glGetQueryObjectui64vEXT;
|
|
|
|
/** @suppress {duplicate } */ var _glGetQueryObjectuivEXT = _glGetQueryObjectivEXT;
|
|
|
|
var _emscripten_glGetQueryObjectuivEXT = _glGetQueryObjectuivEXT;
|
|
|
|
/** @suppress {duplicate } */ function _glGetQueryivEXT(target, pname, params) {
|
|
params >>>= 0;
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAP32[((params) >>> 2) >>> 0] = GLctx.disjointTimerQueryExt["getQueryEXT"](target, pname);
|
|
}
|
|
|
|
var _emscripten_glGetQueryivEXT = _glGetQueryivEXT;
|
|
|
|
/** @suppress {duplicate } */ function _glGetRenderbufferParameteriv(target, pname, params) {
|
|
params >>>= 0;
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAP32[((params) >>> 2) >>> 0] = GLctx.getRenderbufferParameter(target, pname);
|
|
}
|
|
|
|
var _emscripten_glGetRenderbufferParameteriv = _glGetRenderbufferParameteriv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
length >>>= 0;
|
|
infoLog >>>= 0;
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[((length) >>> 2) >>> 0] = numBytesWrittenExclNull;
|
|
}
|
|
|
|
var _emscripten_glGetShaderInfoLog = _glGetShaderInfoLog;
|
|
|
|
/** @suppress {duplicate } */ function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
|
|
range >>>= 0;
|
|
precision >>>= 0;
|
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
HEAP32[((range) >>> 2) >>> 0] = result.rangeMin;
|
|
HEAP32[(((range) + (4)) >>> 2) >>> 0] = result.rangeMax;
|
|
HEAP32[((precision) >>> 2) >>> 0] = result.precision;
|
|
}
|
|
|
|
var _emscripten_glGetShaderPrecisionFormat = _glGetShaderPrecisionFormat;
|
|
|
|
/** @suppress {duplicate } */ function _glGetShaderSource(shader, bufSize, length, source) {
|
|
length >>>= 0;
|
|
source >>>= 0;
|
|
var result = GLctx.getShaderSource(GL.shaders[shader]);
|
|
if (!result) return;
|
|
// If an error occurs, nothing will be written to length or source.
|
|
var numBytesWrittenExclNull = (bufSize > 0 && source) ? stringToUTF8(result, source, bufSize) : 0;
|
|
if (length) HEAP32[((length) >>> 2) >>> 0] = numBytesWrittenExclNull;
|
|
}
|
|
|
|
var _emscripten_glGetShaderSource = _glGetShaderSource;
|
|
|
|
/** @suppress {duplicate } */ function _glGetShaderiv(shader, pname, p) {
|
|
p >>>= 0;
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null
|
|
// pointer. Since calling this function does not make sense if p == null,
|
|
// issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
if (pname == 35716) {
|
|
// GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
// The GLES2 specification says that if the shader has an empty info log,
|
|
// a value of 0 is returned. Otherwise the log has a null char appended.
|
|
// (An empty string is falsey, so we can just check that instead of
|
|
// looking at log.length.)
|
|
var logLength = log ? log.length + 1 : 0;
|
|
HEAP32[((p) >>> 2) >>> 0] = logLength;
|
|
} else if (pname == 35720) {
|
|
// GL_SHADER_SOURCE_LENGTH
|
|
var source = GLctx.getShaderSource(GL.shaders[shader]);
|
|
// source may be a null, or the empty string, both of which are falsey
|
|
// values that we report a 0 length for.
|
|
var sourceLength = source ? source.length + 1 : 0;
|
|
HEAP32[((p) >>> 2) >>> 0] = sourceLength;
|
|
} else {
|
|
HEAP32[((p) >>> 2) >>> 0] = GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
|
|
var _emscripten_glGetShaderiv = _glGetShaderiv;
|
|
|
|
var webglGetExtensions = () => {
|
|
var exts = getEmscriptenSupportedExtensions(GLctx);
|
|
exts = exts.concat(exts.map(e => "GL_" + e));
|
|
return exts;
|
|
};
|
|
|
|
/** @suppress {duplicate } */ function _glGetString(name_) {
|
|
var ret = GL.stringCache[name_];
|
|
if (!ret) {
|
|
switch (name_) {
|
|
case 7939:
|
|
ret = stringToNewUTF8(webglGetExtensions().join(" "));
|
|
break;
|
|
|
|
case 7936:
|
|
case 7937:
|
|
case 37445:
|
|
case 37446:
|
|
var s = GLctx.getParameter(name_);
|
|
if (!s) {
|
|
GL.recordError(1280);
|
|
}
|
|
ret = s ? stringToNewUTF8(s) : 0;
|
|
break;
|
|
|
|
case 7938:
|
|
var webGLVersion = GLctx.getParameter(7938);
|
|
// return GLES version string corresponding to the version of the WebGL context
|
|
var glVersion = `OpenGL ES 2.0 (${webGLVersion})`;
|
|
ret = stringToNewUTF8(glVersion);
|
|
break;
|
|
|
|
case 35724:
|
|
var glslVersion = GLctx.getParameter(35724);
|
|
// extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
|
|
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
|
|
var ver_num = glslVersion.match(ver_re);
|
|
if (ver_num !== null) {
|
|
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0";
|
|
// ensure minor version has 2 digits
|
|
glslVersion = `OpenGL ES GLSL ES ${ver_num[1]} (${glslVersion})`;
|
|
}
|
|
ret = stringToNewUTF8(glslVersion);
|
|
break;
|
|
|
|
default:
|
|
GL.recordError(1280);
|
|
}
|
|
GL.stringCache[name_] = ret;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
var _emscripten_glGetString = _glGetString;
|
|
|
|
/** @suppress {duplicate } */ function _glGetTexParameterfv(target, pname, params) {
|
|
params >>>= 0;
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null
|
|
// pointer. Since calling this function does not make sense if p == null,
|
|
// issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAPF32[((params) >>> 2) >>> 0] = GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
var _emscripten_glGetTexParameterfv = _glGetTexParameterfv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetTexParameteriv(target, pname, params) {
|
|
params >>>= 0;
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null
|
|
// pointer. Since calling this function does not make sense if p == null,
|
|
// issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAP32[((params) >>> 2) >>> 0] = GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
var _emscripten_glGetTexParameteriv = _glGetTexParameteriv;
|
|
|
|
/** @suppress {checkTypes} */ var jstoi_q = str => parseInt(str);
|
|
|
|
/** @noinline */ var webglGetLeftBracePos = name => name.slice(-1) == "]" && name.lastIndexOf("[");
|
|
|
|
var webglPrepareUniformLocationsBeforeFirstUse = program => {
|
|
var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation
|
|
uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint]
|
|
i, j;
|
|
// On the first time invocation of glGetUniformLocation on this shader program:
|
|
// initialize cache data structures and discover which uniforms are arrays.
|
|
if (!uniformLocsById) {
|
|
// maps GLint integer locations to WebGLUniformLocations
|
|
program.uniformLocsById = uniformLocsById = {};
|
|
// maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations
|
|
program.uniformArrayNamesById = {};
|
|
var numActiveUniforms = GLctx.getProgramParameter(program, 35718);
|
|
for (i = 0; i < numActiveUniforms; ++i) {
|
|
var u = GLctx.getActiveUniform(program, i);
|
|
var nm = u.name;
|
|
var sz = u.size;
|
|
var lb = webglGetLeftBracePos(nm);
|
|
var arrayName = lb > 0 ? nm.slice(0, lb) : nm;
|
|
// Assign a new location.
|
|
var id = program.uniformIdCounter;
|
|
program.uniformIdCounter += sz;
|
|
// Eagerly get the location of the uniformArray[0] base element.
|
|
// The remaining indices >0 will be left for lazy evaluation to
|
|
// improve performance. Those may never be needed to fetch, if the
|
|
// application fills arrays always in full starting from the first
|
|
// element of the array.
|
|
uniformSizeAndIdsByName[arrayName] = [ sz, id ];
|
|
// Store placeholder integers in place that highlight that these
|
|
// >0 index locations are array indices pending population.
|
|
for (j = 0; j < sz; ++j) {
|
|
uniformLocsById[id] = j;
|
|
program.uniformArrayNamesById[id++] = arrayName;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/** @suppress {duplicate } */ function _glGetUniformLocation(program, name) {
|
|
name >>>= 0;
|
|
name = UTF8ToString(name);
|
|
if (program = GL.programs[program]) {
|
|
webglPrepareUniformLocationsBeforeFirstUse(program);
|
|
var uniformLocsById = program.uniformLocsById;
|
|
// Maps GLuint -> WebGLUniformLocation
|
|
var arrayIndex = 0;
|
|
var uniformBaseName = name;
|
|
// Invariant: when populating integer IDs for uniform locations, we must
|
|
// maintain the precondition that arrays reside in contiguous addresses,
|
|
// i.e. for a 'vec4 colors[10];', colors[4] must be at location
|
|
// colors[0]+4. However, user might call glGetUniformLocation(program,
|
|
// "colors") for an array, so we cannot discover based on the user input
|
|
// arguments whether the uniform we are dealing with is an array. The only
|
|
// way to discover which uniforms are arrays is to enumerate over all the
|
|
// active uniforms in the program.
|
|
var leftBrace = webglGetLeftBracePos(name);
|
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
|
if (leftBrace > 0) {
|
|
arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0;
|
|
// "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds.
|
|
uniformBaseName = name.slice(0, leftBrace);
|
|
}
|
|
// Have we cached the location of this uniform before?
|
|
// A pair [array length, GLint of the uniform location]
|
|
var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName];
|
|
// If an uniform with this name exists, and if its index is within the
|
|
// array limits (if it's even an array), query the WebGLlocation, or
|
|
// return an existing cached location.
|
|
if (sizeAndId && arrayIndex < sizeAndId[0]) {
|
|
arrayIndex += sizeAndId[1];
|
|
// Add the base location of the uniform to the array index offset.
|
|
if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) {
|
|
return arrayIndex;
|
|
}
|
|
}
|
|
} else {
|
|
// N.b. we are currently unable to distinguish between GL program IDs that
|
|
// never existed vs GL program IDs that have been deleted, so report
|
|
// GL_INVALID_VALUE in both cases.
|
|
GL.recordError(1281);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
var _emscripten_glGetUniformLocation = _glGetUniformLocation;
|
|
|
|
var webglGetUniformLocation = location => {
|
|
var p = GLctx.currentProgram;
|
|
if (p) {
|
|
var webglLoc = p.uniformLocsById[location];
|
|
// p.uniformLocsById[location] stores either an integer, or a
|
|
// WebGLUniformLocation.
|
|
// If an integer, we have not yet bound the location, so do it now. The
|
|
// integer value specifies the array index we should bind to.
|
|
if (typeof webglLoc == "number") {
|
|
p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? `[${webglLoc}]` : ""));
|
|
}
|
|
// Else an already cached WebGLUniformLocation, return it.
|
|
return webglLoc;
|
|
} else {
|
|
GL.recordError(1282);
|
|
}
|
|
};
|
|
|
|
/** @suppress{checkTypes} */ var emscriptenWebGLGetUniform = (program, location, params, type) => {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null
|
|
// pointer. Since calling this function does not make sense if params ==
|
|
// null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
webglPrepareUniformLocationsBeforeFirstUse(program);
|
|
var data = GLctx.getUniform(program, webglGetUniformLocation(location));
|
|
if (typeof data == "number" || typeof data == "boolean") {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[((params) >>> 2) >>> 0] = data;
|
|
break;
|
|
|
|
case 2:
|
|
HEAPF32[((params) >>> 2) >>> 0] = data;
|
|
break;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[(((params) + (i * 4)) >>> 2) >>> 0] = data[i];
|
|
break;
|
|
|
|
case 2:
|
|
HEAPF32[(((params) + (i * 4)) >>> 2) >>> 0] = data[i];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/** @suppress {duplicate } */ function _glGetUniformfv(program, location, params) {
|
|
params >>>= 0;
|
|
emscriptenWebGLGetUniform(program, location, params, 2);
|
|
}
|
|
|
|
var _emscripten_glGetUniformfv = _glGetUniformfv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetUniformiv(program, location, params) {
|
|
params >>>= 0;
|
|
emscriptenWebGLGetUniform(program, location, params, 0);
|
|
}
|
|
|
|
var _emscripten_glGetUniformiv = _glGetUniformiv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetVertexAttribPointerv(index, pname, pointer) {
|
|
pointer >>>= 0;
|
|
if (!pointer) {
|
|
// GLES2 specification does not specify how to behave if pointer is a null
|
|
// pointer. Since calling this function does not make sense if pointer ==
|
|
// null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAP32[((pointer) >>> 2) >>> 0] = GLctx.getVertexAttribOffset(index, pname);
|
|
}
|
|
|
|
var _emscripten_glGetVertexAttribPointerv = _glGetVertexAttribPointerv;
|
|
|
|
/** @suppress{checkTypes} */ var emscriptenWebGLGetVertexAttrib = (index, pname, params, type) => {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null
|
|
// pointer. Since calling this function does not make sense if params ==
|
|
// null, issue a GL error to notify user about it.
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var data = GLctx.getVertexAttrib(index, pname);
|
|
if (pname == 34975) {
|
|
HEAP32[((params) >>> 2) >>> 0] = data && data["name"];
|
|
} else if (typeof data == "number" || typeof data == "boolean") {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[((params) >>> 2) >>> 0] = data;
|
|
break;
|
|
|
|
case 2:
|
|
HEAPF32[((params) >>> 2) >>> 0] = data;
|
|
break;
|
|
|
|
case 5:
|
|
HEAP32[((params) >>> 2) >>> 0] = Math.fround(data);
|
|
break;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[(((params) + (i * 4)) >>> 2) >>> 0] = data[i];
|
|
break;
|
|
|
|
case 2:
|
|
HEAPF32[(((params) + (i * 4)) >>> 2) >>> 0] = data[i];
|
|
break;
|
|
|
|
case 5:
|
|
HEAP32[(((params) + (i * 4)) >>> 2) >>> 0] = Math.fround(data[i]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/** @suppress {duplicate } */ function _glGetVertexAttribfv(index, pname, params) {
|
|
params >>>= 0;
|
|
// N.B. This function may only be called if the vertex attribute was
|
|
// specified using the function glVertexAttrib*f(), otherwise the results
|
|
// are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 2);
|
|
}
|
|
|
|
var _emscripten_glGetVertexAttribfv = _glGetVertexAttribfv;
|
|
|
|
/** @suppress {duplicate } */ function _glGetVertexAttribiv(index, pname, params) {
|
|
params >>>= 0;
|
|
// N.B. This function may only be called if the vertex attribute was
|
|
// specified using the function glVertexAttrib*f(), otherwise the results
|
|
// are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 5);
|
|
}
|
|
|
|
var _emscripten_glGetVertexAttribiv = _glGetVertexAttribiv;
|
|
|
|
/** @suppress {duplicate } */ var _glHint = (x0, x1) => GLctx.hint(x0, x1);
|
|
|
|
var _emscripten_glHint = _glHint;
|
|
|
|
/** @suppress {duplicate } */ var _glIsBuffer = buffer => {
|
|
var b = GL.buffers[buffer];
|
|
if (!b) return 0;
|
|
return GLctx.isBuffer(b);
|
|
};
|
|
|
|
var _emscripten_glIsBuffer = _glIsBuffer;
|
|
|
|
/** @suppress {duplicate } */ var _glIsEnabled = x0 => GLctx.isEnabled(x0);
|
|
|
|
var _emscripten_glIsEnabled = _glIsEnabled;
|
|
|
|
/** @suppress {duplicate } */ var _glIsFramebuffer = framebuffer => {
|
|
var fb = GL.framebuffers[framebuffer];
|
|
if (!fb) return 0;
|
|
return GLctx.isFramebuffer(fb);
|
|
};
|
|
|
|
var _emscripten_glIsFramebuffer = _glIsFramebuffer;
|
|
|
|
/** @suppress {duplicate } */ var _glIsProgram = program => {
|
|
program = GL.programs[program];
|
|
if (!program) return 0;
|
|
return GLctx.isProgram(program);
|
|
};
|
|
|
|
var _emscripten_glIsProgram = _glIsProgram;
|
|
|
|
/** @suppress {duplicate } */ var _glIsQueryEXT = id => {
|
|
var query = GL.queries[id];
|
|
if (!query) return 0;
|
|
return GLctx.disjointTimerQueryExt["isQueryEXT"](query);
|
|
};
|
|
|
|
var _emscripten_glIsQueryEXT = _glIsQueryEXT;
|
|
|
|
/** @suppress {duplicate } */ var _glIsRenderbuffer = renderbuffer => {
|
|
var rb = GL.renderbuffers[renderbuffer];
|
|
if (!rb) return 0;
|
|
return GLctx.isRenderbuffer(rb);
|
|
};
|
|
|
|
var _emscripten_glIsRenderbuffer = _glIsRenderbuffer;
|
|
|
|
/** @suppress {duplicate } */ var _glIsShader = shader => {
|
|
var s = GL.shaders[shader];
|
|
if (!s) return 0;
|
|
return GLctx.isShader(s);
|
|
};
|
|
|
|
var _emscripten_glIsShader = _glIsShader;
|
|
|
|
/** @suppress {duplicate } */ var _glIsTexture = id => {
|
|
var texture = GL.textures[id];
|
|
if (!texture) return 0;
|
|
return GLctx.isTexture(texture);
|
|
};
|
|
|
|
var _emscripten_glIsTexture = _glIsTexture;
|
|
|
|
/** @suppress {duplicate } */ var _glIsVertexArray = array => {
|
|
var vao = GL.vaos[array];
|
|
if (!vao) return 0;
|
|
return GLctx.isVertexArray(vao);
|
|
};
|
|
|
|
/** @suppress {duplicate } */ var _glIsVertexArrayOES = _glIsVertexArray;
|
|
|
|
var _emscripten_glIsVertexArrayOES = _glIsVertexArrayOES;
|
|
|
|
/** @suppress {duplicate } */ var _glLineWidth = x0 => GLctx.lineWidth(x0);
|
|
|
|
var _emscripten_glLineWidth = _glLineWidth;
|
|
|
|
/** @suppress {duplicate } */ var _glLinkProgram = program => {
|
|
program = GL.programs[program];
|
|
GLctx.linkProgram(program);
|
|
// Invalidate earlier computed uniform->ID mappings, those have now become stale
|
|
program.uniformLocsById = 0;
|
|
// Mark as null-like so that glGetUniformLocation() knows to populate this again.
|
|
program.uniformSizeAndIdsByName = {};
|
|
};
|
|
|
|
var _emscripten_glLinkProgram = _glLinkProgram;
|
|
|
|
/** @suppress {duplicate } */ var _glPixelStorei = (pname, param) => {
|
|
if (pname == 3317) {
|
|
GL.unpackAlignment = param;
|
|
} else if (pname == 3314) {
|
|
GL.unpackRowLength = param;
|
|
}
|
|
GLctx.pixelStorei(pname, param);
|
|
};
|
|
|
|
var _emscripten_glPixelStorei = _glPixelStorei;
|
|
|
|
/** @suppress {duplicate } */ var _glPolygonModeWEBGL = (face, mode) => {
|
|
GLctx.webglPolygonMode["polygonModeWEBGL"](face, mode);
|
|
};
|
|
|
|
var _emscripten_glPolygonModeWEBGL = _glPolygonModeWEBGL;
|
|
|
|
/** @suppress {duplicate } */ var _glPolygonOffset = (x0, x1) => GLctx.polygonOffset(x0, x1);
|
|
|
|
var _emscripten_glPolygonOffset = _glPolygonOffset;
|
|
|
|
/** @suppress {duplicate } */ var _glPolygonOffsetClampEXT = (factor, units, clamp) => {
|
|
GLctx.extPolygonOffsetClamp["polygonOffsetClampEXT"](factor, units, clamp);
|
|
};
|
|
|
|
var _emscripten_glPolygonOffsetClampEXT = _glPolygonOffsetClampEXT;
|
|
|
|
/** @suppress {duplicate } */ var _glQueryCounterEXT = (id, target) => {
|
|
GLctx.disjointTimerQueryExt["queryCounterEXT"](GL.queries[id], target);
|
|
};
|
|
|
|
var _emscripten_glQueryCounterEXT = _glQueryCounterEXT;
|
|
|
|
var computeUnpackAlignedImageSize = (width, height, sizePerPixel) => {
|
|
function roundedToNextMultipleOf(x, y) {
|
|
return (x + y - 1) & -y;
|
|
}
|
|
var plainRowSize = (GL.unpackRowLength || width) * sizePerPixel;
|
|
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, GL.unpackAlignment);
|
|
return height * alignedRowSize;
|
|
};
|
|
|
|
var colorChannelsInGlTextureFormat = format => {
|
|
// Micro-optimizations for size: map format to size by subtracting smallest
|
|
// enum value (0x1902) from all values first. Also omit the most common
|
|
// size value (1) from the list, which is assumed by formats not on the
|
|
// list.
|
|
var colorChannels = {
|
|
// 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1,
|
|
// 0x1906 /* GL_ALPHA */ - 0x1902: 1,
|
|
5: 3,
|
|
6: 4,
|
|
// 0x1909 /* GL_LUMINANCE */ - 0x1902: 1,
|
|
8: 2,
|
|
29502: 3,
|
|
29504: 4
|
|
};
|
|
return colorChannels[format - 6402] || 1;
|
|
};
|
|
|
|
var heapObjectForWebGLType = type => {
|
|
// Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare
|
|
// smaller values for the heap, for shorter generated code size.
|
|
// Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16.
|
|
// (since most types are HEAPU16)
|
|
type -= 5120;
|
|
if (type == 1) return HEAPU8;
|
|
if (type == 4) return HEAP32;
|
|
if (type == 6) return HEAPF32;
|
|
if (type == 5 || type == 28922) return HEAPU32;
|
|
return HEAPU16;
|
|
};
|
|
|
|
var toTypedArrayIndex = (pointer, heap) => pointer >>> (31 - Math.clz32(heap.BYTES_PER_ELEMENT));
|
|
|
|
var emscriptenWebGLGetTexPixelData = (type, format, width, height, pixels, internalFormat) => {
|
|
var heap = heapObjectForWebGLType(type);
|
|
var sizePerPixel = colorChannelsInGlTextureFormat(format) * heap.BYTES_PER_ELEMENT;
|
|
var bytes = computeUnpackAlignedImageSize(width, height, sizePerPixel);
|
|
return heap.subarray(toTypedArrayIndex(pixels, heap) >>> 0, toTypedArrayIndex(pixels + bytes, heap) >>> 0);
|
|
};
|
|
|
|
/** @suppress {duplicate } */ function _glReadPixels(x, y, width, height, format, type, pixels) {
|
|
pixels >>>= 0;
|
|
var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
|
|
if (!pixelData) {
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
}
|
|
|
|
var _emscripten_glReadPixels = _glReadPixels;
|
|
|
|
/** @suppress {duplicate } */ var _glReleaseShaderCompiler = () => {};
|
|
|
|
var _emscripten_glReleaseShaderCompiler = _glReleaseShaderCompiler;
|
|
|
|
/** @suppress {duplicate } */ var _glRenderbufferStorage = (x0, x1, x2, x3) => GLctx.renderbufferStorage(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glRenderbufferStorage = _glRenderbufferStorage;
|
|
|
|
/** @suppress {duplicate } */ var _glSampleCoverage = (value, invert) => {
|
|
GLctx.sampleCoverage(value, !!invert);
|
|
};
|
|
|
|
var _emscripten_glSampleCoverage = _glSampleCoverage;
|
|
|
|
/** @suppress {duplicate } */ var _glScissor = (x0, x1, x2, x3) => GLctx.scissor(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glScissor = _glScissor;
|
|
|
|
/** @suppress {duplicate } */ function _glShaderBinary(count, shaders, binaryformat, binary, length) {
|
|
shaders >>>= 0;
|
|
binary >>>= 0;
|
|
GL.recordError(1280);
|
|
}
|
|
|
|
var _emscripten_glShaderBinary = _glShaderBinary;
|
|
|
|
/** @suppress {duplicate } */ function _glShaderSource(shader, count, string, length) {
|
|
string >>>= 0;
|
|
length >>>= 0;
|
|
var source = GL.getSource(shader, count, string, length);
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
|
|
var _emscripten_glShaderSource = _glShaderSource;
|
|
|
|
/** @suppress {duplicate } */ var _glStencilFunc = (x0, x1, x2) => GLctx.stencilFunc(x0, x1, x2);
|
|
|
|
var _emscripten_glStencilFunc = _glStencilFunc;
|
|
|
|
/** @suppress {duplicate } */ var _glStencilFuncSeparate = (x0, x1, x2, x3) => GLctx.stencilFuncSeparate(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glStencilFuncSeparate = _glStencilFuncSeparate;
|
|
|
|
/** @suppress {duplicate } */ var _glStencilMask = x0 => GLctx.stencilMask(x0);
|
|
|
|
var _emscripten_glStencilMask = _glStencilMask;
|
|
|
|
/** @suppress {duplicate } */ var _glStencilMaskSeparate = (x0, x1) => GLctx.stencilMaskSeparate(x0, x1);
|
|
|
|
var _emscripten_glStencilMaskSeparate = _glStencilMaskSeparate;
|
|
|
|
/** @suppress {duplicate } */ var _glStencilOp = (x0, x1, x2) => GLctx.stencilOp(x0, x1, x2);
|
|
|
|
var _emscripten_glStencilOp = _glStencilOp;
|
|
|
|
/** @suppress {duplicate } */ var _glStencilOpSeparate = (x0, x1, x2, x3) => GLctx.stencilOpSeparate(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glStencilOpSeparate = _glStencilOpSeparate;
|
|
|
|
/** @suppress {duplicate } */ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
|
|
pixels >>>= 0;
|
|
var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null;
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
|
|
}
|
|
|
|
var _emscripten_glTexImage2D = _glTexImage2D;
|
|
|
|
/** @suppress {duplicate } */ var _glTexParameterf = (x0, x1, x2) => GLctx.texParameterf(x0, x1, x2);
|
|
|
|
var _emscripten_glTexParameterf = _glTexParameterf;
|
|
|
|
/** @suppress {duplicate } */ function _glTexParameterfv(target, pname, params) {
|
|
params >>>= 0;
|
|
var param = HEAPF32[((params) >>> 2) >>> 0];
|
|
GLctx.texParameterf(target, pname, param);
|
|
}
|
|
|
|
var _emscripten_glTexParameterfv = _glTexParameterfv;
|
|
|
|
/** @suppress {duplicate } */ var _glTexParameteri = (x0, x1, x2) => GLctx.texParameteri(x0, x1, x2);
|
|
|
|
var _emscripten_glTexParameteri = _glTexParameteri;
|
|
|
|
/** @suppress {duplicate } */ function _glTexParameteriv(target, pname, params) {
|
|
params >>>= 0;
|
|
var param = HEAP32[((params) >>> 2) >>> 0];
|
|
GLctx.texParameteri(target, pname, param);
|
|
}
|
|
|
|
var _emscripten_glTexParameteriv = _glTexParameteriv;
|
|
|
|
/** @suppress {duplicate } */ function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
|
|
pixels >>>= 0;
|
|
var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0) : null;
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
|
}
|
|
|
|
var _emscripten_glTexSubImage2D = _glTexSubImage2D;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform1f = (location, v0) => {
|
|
GLctx.uniform1f(webglGetUniformLocation(location), v0);
|
|
};
|
|
|
|
var _emscripten_glUniform1f = _glUniform1f;
|
|
|
|
var miniTempWebGLFloatBuffers = [];
|
|
|
|
/** @suppress {duplicate } */ function _glUniform1fv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 288) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = miniTempWebGLFloatBuffers[count];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAPF32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray((((value) >>> 2)) >>> 0, ((value + count * 4) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform1fv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform1fv = _glUniform1fv;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform1i = (location, v0) => {
|
|
GLctx.uniform1i(webglGetUniformLocation(location), v0);
|
|
};
|
|
|
|
var _emscripten_glUniform1i = _glUniform1i;
|
|
|
|
var miniTempWebGLIntBuffers = [];
|
|
|
|
/** @suppress {duplicate } */ function _glUniform1iv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 288) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = miniTempWebGLIntBuffers[count];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAP32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray((((value) >>> 2)) >>> 0, ((value + count * 4) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform1iv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform1iv = _glUniform1iv;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform2f = (location, v0, v1) => {
|
|
GLctx.uniform2f(webglGetUniformLocation(location), v0, v1);
|
|
};
|
|
|
|
var _emscripten_glUniform2f = _glUniform2f;
|
|
|
|
/** @suppress {duplicate } */ function _glUniform2fv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 144) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
count *= 2;
|
|
var view = miniTempWebGLFloatBuffers[count];
|
|
for (var i = 0; i < count; i += 2) {
|
|
view[i] = HEAPF32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
view[i + 1] = HEAPF32[(((value) + (4 * i + 4)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray((((value) >>> 2)) >>> 0, ((value + count * 8) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform2fv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform2fv = _glUniform2fv;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform2i = (location, v0, v1) => {
|
|
GLctx.uniform2i(webglGetUniformLocation(location), v0, v1);
|
|
};
|
|
|
|
var _emscripten_glUniform2i = _glUniform2i;
|
|
|
|
/** @suppress {duplicate } */ function _glUniform2iv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 144) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
count *= 2;
|
|
var view = miniTempWebGLIntBuffers[count];
|
|
for (var i = 0; i < count; i += 2) {
|
|
view[i] = HEAP32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
view[i + 1] = HEAP32[(((value) + (4 * i + 4)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray((((value) >>> 2)) >>> 0, ((value + count * 8) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform2iv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform2iv = _glUniform2iv;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform3f = (location, v0, v1, v2) => {
|
|
GLctx.uniform3f(webglGetUniformLocation(location), v0, v1, v2);
|
|
};
|
|
|
|
var _emscripten_glUniform3f = _glUniform3f;
|
|
|
|
/** @suppress {duplicate } */ function _glUniform3fv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 96) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
count *= 3;
|
|
var view = miniTempWebGLFloatBuffers[count];
|
|
for (var i = 0; i < count; i += 3) {
|
|
view[i] = HEAPF32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
view[i + 1] = HEAPF32[(((value) + (4 * i + 4)) >>> 2) >>> 0];
|
|
view[i + 2] = HEAPF32[(((value) + (4 * i + 8)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray((((value) >>> 2)) >>> 0, ((value + count * 12) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform3fv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform3fv = _glUniform3fv;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform3i = (location, v0, v1, v2) => {
|
|
GLctx.uniform3i(webglGetUniformLocation(location), v0, v1, v2);
|
|
};
|
|
|
|
var _emscripten_glUniform3i = _glUniform3i;
|
|
|
|
/** @suppress {duplicate } */ function _glUniform3iv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 96) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
count *= 3;
|
|
var view = miniTempWebGLIntBuffers[count];
|
|
for (var i = 0; i < count; i += 3) {
|
|
view[i] = HEAP32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
view[i + 1] = HEAP32[(((value) + (4 * i + 4)) >>> 2) >>> 0];
|
|
view[i + 2] = HEAP32[(((value) + (4 * i + 8)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray((((value) >>> 2)) >>> 0, ((value + count * 12) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform3iv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform3iv = _glUniform3iv;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform4f = (location, v0, v1, v2, v3) => {
|
|
GLctx.uniform4f(webglGetUniformLocation(location), v0, v1, v2, v3);
|
|
};
|
|
|
|
var _emscripten_glUniform4f = _glUniform4f;
|
|
|
|
/** @suppress {duplicate } */ function _glUniform4fv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 72) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = miniTempWebGLFloatBuffers[4 * count];
|
|
// hoist the heap out of the loop for size and for pthreads+growth.
|
|
var heap = HEAPF32;
|
|
value = ((value) >>> 2);
|
|
count *= 4;
|
|
for (var i = 0; i < count; i += 4) {
|
|
var dst = value + i;
|
|
view[i] = heap[dst >>> 0];
|
|
view[i + 1] = heap[dst + 1 >>> 0];
|
|
view[i + 2] = heap[dst + 2 >>> 0];
|
|
view[i + 3] = heap[dst + 3 >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray((((value) >>> 2)) >>> 0, ((value + count * 16) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform4fv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform4fv = _glUniform4fv;
|
|
|
|
/** @suppress {duplicate } */ var _glUniform4i = (location, v0, v1, v2, v3) => {
|
|
GLctx.uniform4i(webglGetUniformLocation(location), v0, v1, v2, v3);
|
|
};
|
|
|
|
var _emscripten_glUniform4i = _glUniform4i;
|
|
|
|
/** @suppress {duplicate } */ function _glUniform4iv(location, count, value) {
|
|
value >>>= 0;
|
|
if (count <= 72) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
count *= 4;
|
|
var view = miniTempWebGLIntBuffers[count];
|
|
for (var i = 0; i < count; i += 4) {
|
|
view[i] = HEAP32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
view[i + 1] = HEAP32[(((value) + (4 * i + 4)) >>> 2) >>> 0];
|
|
view[i + 2] = HEAP32[(((value) + (4 * i + 8)) >>> 2) >>> 0];
|
|
view[i + 3] = HEAP32[(((value) + (4 * i + 12)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray((((value) >>> 2)) >>> 0, ((value + count * 16) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniform4iv(webglGetUniformLocation(location), view);
|
|
}
|
|
|
|
var _emscripten_glUniform4iv = _glUniform4iv;
|
|
|
|
/** @suppress {duplicate } */ function _glUniformMatrix2fv(location, count, transpose, value) {
|
|
value >>>= 0;
|
|
if (count <= 72) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
count *= 4;
|
|
var view = miniTempWebGLFloatBuffers[count];
|
|
for (var i = 0; i < count; i += 4) {
|
|
view[i] = HEAPF32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
view[i + 1] = HEAPF32[(((value) + (4 * i + 4)) >>> 2) >>> 0];
|
|
view[i + 2] = HEAPF32[(((value) + (4 * i + 8)) >>> 2) >>> 0];
|
|
view[i + 3] = HEAPF32[(((value) + (4 * i + 12)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray((((value) >>> 2)) >>> 0, ((value + count * 16) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniformMatrix2fv(webglGetUniformLocation(location), !!transpose, view);
|
|
}
|
|
|
|
var _emscripten_glUniformMatrix2fv = _glUniformMatrix2fv;
|
|
|
|
/** @suppress {duplicate } */ function _glUniformMatrix3fv(location, count, transpose, value) {
|
|
value >>>= 0;
|
|
if (count <= 32) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
count *= 9;
|
|
var view = miniTempWebGLFloatBuffers[count];
|
|
for (var i = 0; i < count; i += 9) {
|
|
view[i] = HEAPF32[(((value) + (4 * i)) >>> 2) >>> 0];
|
|
view[i + 1] = HEAPF32[(((value) + (4 * i + 4)) >>> 2) >>> 0];
|
|
view[i + 2] = HEAPF32[(((value) + (4 * i + 8)) >>> 2) >>> 0];
|
|
view[i + 3] = HEAPF32[(((value) + (4 * i + 12)) >>> 2) >>> 0];
|
|
view[i + 4] = HEAPF32[(((value) + (4 * i + 16)) >>> 2) >>> 0];
|
|
view[i + 5] = HEAPF32[(((value) + (4 * i + 20)) >>> 2) >>> 0];
|
|
view[i + 6] = HEAPF32[(((value) + (4 * i + 24)) >>> 2) >>> 0];
|
|
view[i + 7] = HEAPF32[(((value) + (4 * i + 28)) >>> 2) >>> 0];
|
|
view[i + 8] = HEAPF32[(((value) + (4 * i + 32)) >>> 2) >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray((((value) >>> 2)) >>> 0, ((value + count * 36) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, view);
|
|
}
|
|
|
|
var _emscripten_glUniformMatrix3fv = _glUniformMatrix3fv;
|
|
|
|
/** @suppress {duplicate } */ function _glUniformMatrix4fv(location, count, transpose, value) {
|
|
value >>>= 0;
|
|
if (count <= 18) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = miniTempWebGLFloatBuffers[16 * count];
|
|
// hoist the heap out of the loop for size and for pthreads+growth.
|
|
var heap = HEAPF32;
|
|
value = ((value) >>> 2);
|
|
count *= 16;
|
|
for (var i = 0; i < count; i += 16) {
|
|
var dst = value + i;
|
|
view[i] = heap[dst >>> 0];
|
|
view[i + 1] = heap[dst + 1 >>> 0];
|
|
view[i + 2] = heap[dst + 2 >>> 0];
|
|
view[i + 3] = heap[dst + 3 >>> 0];
|
|
view[i + 4] = heap[dst + 4 >>> 0];
|
|
view[i + 5] = heap[dst + 5 >>> 0];
|
|
view[i + 6] = heap[dst + 6 >>> 0];
|
|
view[i + 7] = heap[dst + 7 >>> 0];
|
|
view[i + 8] = heap[dst + 8 >>> 0];
|
|
view[i + 9] = heap[dst + 9 >>> 0];
|
|
view[i + 10] = heap[dst + 10 >>> 0];
|
|
view[i + 11] = heap[dst + 11 >>> 0];
|
|
view[i + 12] = heap[dst + 12 >>> 0];
|
|
view[i + 13] = heap[dst + 13 >>> 0];
|
|
view[i + 14] = heap[dst + 14 >>> 0];
|
|
view[i + 15] = heap[dst + 15 >>> 0];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray((((value) >>> 2)) >>> 0, ((value + count * 64) >>> 2) >>> 0);
|
|
}
|
|
GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view);
|
|
}
|
|
|
|
var _emscripten_glUniformMatrix4fv = _glUniformMatrix4fv;
|
|
|
|
/** @suppress {duplicate } */ var _glUseProgram = program => {
|
|
program = GL.programs[program];
|
|
GLctx.useProgram(program);
|
|
// Record the currently active program so that we can access the uniform
|
|
// mapping table of that program.
|
|
GLctx.currentProgram = program;
|
|
};
|
|
|
|
var _emscripten_glUseProgram = _glUseProgram;
|
|
|
|
/** @suppress {duplicate } */ var _glValidateProgram = program => {
|
|
GLctx.validateProgram(GL.programs[program]);
|
|
};
|
|
|
|
var _emscripten_glValidateProgram = _glValidateProgram;
|
|
|
|
/** @suppress {duplicate } */ var _glVertexAttrib1f = (x0, x1) => GLctx.vertexAttrib1f(x0, x1);
|
|
|
|
var _emscripten_glVertexAttrib1f = _glVertexAttrib1f;
|
|
|
|
/** @suppress {duplicate } */ function _glVertexAttrib1fv(index, v) {
|
|
v >>>= 0;
|
|
GLctx.vertexAttrib1f(index, HEAPF32[v >>> 2]);
|
|
}
|
|
|
|
var _emscripten_glVertexAttrib1fv = _glVertexAttrib1fv;
|
|
|
|
/** @suppress {duplicate } */ var _glVertexAttrib2f = (x0, x1, x2) => GLctx.vertexAttrib2f(x0, x1, x2);
|
|
|
|
var _emscripten_glVertexAttrib2f = _glVertexAttrib2f;
|
|
|
|
/** @suppress {duplicate } */ function _glVertexAttrib2fv(index, v) {
|
|
v >>>= 0;
|
|
GLctx.vertexAttrib2f(index, HEAPF32[v >>> 2], HEAPF32[v + 4 >>> 2]);
|
|
}
|
|
|
|
var _emscripten_glVertexAttrib2fv = _glVertexAttrib2fv;
|
|
|
|
/** @suppress {duplicate } */ var _glVertexAttrib3f = (x0, x1, x2, x3) => GLctx.vertexAttrib3f(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glVertexAttrib3f = _glVertexAttrib3f;
|
|
|
|
/** @suppress {duplicate } */ function _glVertexAttrib3fv(index, v) {
|
|
v >>>= 0;
|
|
GLctx.vertexAttrib3f(index, HEAPF32[v >>> 2], HEAPF32[v + 4 >>> 2], HEAPF32[v + 8 >>> 2]);
|
|
}
|
|
|
|
var _emscripten_glVertexAttrib3fv = _glVertexAttrib3fv;
|
|
|
|
/** @suppress {duplicate } */ var _glVertexAttrib4f = (x0, x1, x2, x3, x4) => GLctx.vertexAttrib4f(x0, x1, x2, x3, x4);
|
|
|
|
var _emscripten_glVertexAttrib4f = _glVertexAttrib4f;
|
|
|
|
/** @suppress {duplicate } */ function _glVertexAttrib4fv(index, v) {
|
|
v >>>= 0;
|
|
GLctx.vertexAttrib4f(index, HEAPF32[v >>> 2], HEAPF32[v + 4 >>> 2], HEAPF32[v + 8 >>> 2], HEAPF32[v + 12 >>> 2]);
|
|
}
|
|
|
|
var _emscripten_glVertexAttrib4fv = _glVertexAttrib4fv;
|
|
|
|
/** @suppress {duplicate } */ var _glVertexAttribDivisor = (index, divisor) => {
|
|
GLctx.vertexAttribDivisor(index, divisor);
|
|
};
|
|
|
|
/** @suppress {duplicate } */ var _glVertexAttribDivisorANGLE = _glVertexAttribDivisor;
|
|
|
|
var _emscripten_glVertexAttribDivisorANGLE = _glVertexAttribDivisorANGLE;
|
|
|
|
/** @suppress {duplicate } */ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
|
ptr >>>= 0;
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
|
|
var _emscripten_glVertexAttribPointer = _glVertexAttribPointer;
|
|
|
|
/** @suppress {duplicate } */ var _glViewport = (x0, x1, x2, x3) => GLctx.viewport(x0, x1, x2, x3);
|
|
|
|
var _emscripten_glViewport = _glViewport;
|
|
|
|
var _emscripten_has_asyncify = () => 0;
|
|
|
|
var doRequestFullscreen = (target, strategy) => {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
target = findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (!target.requestFullscreen && !target.webkitRequestFullscreen) {
|
|
return -3;
|
|
}
|
|
// Queue this function call if we're not currently in an event handler and
|
|
// the user saw it appropriate to do so.
|
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
|
if (strategy.deferUntilInEventHandler) {
|
|
JSEvents.deferCall(JSEvents_requestFullscreen, 1, [ target, strategy ]);
|
|
return 1;
|
|
}
|
|
return -2;
|
|
}
|
|
return JSEvents_requestFullscreen(target, strategy);
|
|
};
|
|
|
|
function _emscripten_request_fullscreen_strategy(target, deferUntilInEventHandler, fullscreenStrategy) {
|
|
target >>>= 0;
|
|
fullscreenStrategy >>>= 0;
|
|
var strategy = {
|
|
scaleMode: HEAP32[((fullscreenStrategy) >>> 2) >>> 0],
|
|
canvasResolutionScaleMode: HEAP32[(((fullscreenStrategy) + (4)) >>> 2) >>> 0],
|
|
filteringMode: HEAP32[(((fullscreenStrategy) + (8)) >>> 2) >>> 0],
|
|
deferUntilInEventHandler,
|
|
canvasResizedCallback: HEAP32[(((fullscreenStrategy) + (12)) >>> 2) >>> 0],
|
|
canvasResizedCallbackUserData: HEAP32[(((fullscreenStrategy) + (16)) >>> 2) >>> 0]
|
|
};
|
|
return doRequestFullscreen(target, strategy);
|
|
}
|
|
|
|
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
|
|
target >>>= 0;
|
|
target = findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (!target.requestPointerLock) {
|
|
return -1;
|
|
}
|
|
// Queue this function call if we're not currently in an event handler and
|
|
// the user saw it appropriate to do so.
|
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
|
if (deferUntilInEventHandler) {
|
|
JSEvents.deferCall(requestPointerLock, 2, [ target ]);
|
|
return 1;
|
|
}
|
|
return -2;
|
|
}
|
|
return requestPointerLock(target);
|
|
}
|
|
|
|
var getHeapMax = () => // Stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate
|
|
// full 4GB Wasm memories, the size will wrap back to 0 bytes in Wasm side
|
|
// for any code that deals with heap sizes, which would require special
|
|
// casing all heap size related code to treat 0 specially.
|
|
4294901760;
|
|
|
|
var alignMemory = (size, alignment) => {
|
|
assert(alignment, "alignment argument is required");
|
|
return Math.ceil(size / alignment) * alignment;
|
|
};
|
|
|
|
var growMemory = size => {
|
|
var oldHeapSize = wasmMemory.buffer.byteLength;
|
|
var pages = ((size - oldHeapSize + 65535) / 65536) | 0;
|
|
try {
|
|
// round size grow request up to wasm page size (fixed 64KB per spec)
|
|
wasmMemory.grow(pages);
|
|
// .grow() takes a delta compared to the previous size
|
|
updateMemoryViews();
|
|
return 1;
|
|
} catch (e) {
|
|
err(`growMemory: Attempted to grow heap from ${oldHeapSize} bytes to ${size} bytes, but got error: ${e}`);
|
|
}
|
|
};
|
|
|
|
function _emscripten_resize_heap(requestedSize) {
|
|
requestedSize >>>= 0;
|
|
var oldSize = HEAPU8.length;
|
|
// With multithreaded builds, races can happen (another thread might increase the size
|
|
// in between), so return a failure, and let the caller retry.
|
|
assert(requestedSize > oldSize);
|
|
// Memory resize rules:
|
|
// 1. Always increase heap size to at least the requested size, rounded up
|
|
// to next page multiple.
|
|
// 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap
|
|
// geometrically: increase the heap size according to
|
|
// MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), At most
|
|
// overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB).
|
|
// 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap
|
|
// linearly: increase the heap size by at least
|
|
// MEMORY_GROWTH_LINEAR_STEP bytes.
|
|
// 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by
|
|
// MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest
|
|
// 4. If we were unable to allocate as much memory, it may be due to
|
|
// over-eager decision to excessively reserve due to (3) above.
|
|
// Hence if an allocation fails, cut down on the amount of excess
|
|
// growth, in an attempt to succeed to perform a smaller allocation.
|
|
// A limit is set for how much we can grow. We should not exceed that
|
|
// (the wasm binary specifies it, so if we tried, we'd fail anyhow).
|
|
var maxHeapSize = getHeapMax();
|
|
if (requestedSize > maxHeapSize) {
|
|
err(`Cannot enlarge memory, requested ${requestedSize} bytes, but the limit is ${maxHeapSize} bytes!`);
|
|
return false;
|
|
}
|
|
// Loop through potential heap size increases. If we attempt a too eager
|
|
// reservation that fails, cut down on the attempted size and reserve a
|
|
// smaller bump instead. (max 3 times, chosen somewhat arbitrarily)
|
|
for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
|
|
var overGrownHeapSize = oldSize * (1 + .2 / cutDown);
|
|
// ensure geometric growth
|
|
// but limit overreserving (default to capping at +96MB overgrowth at most)
|
|
overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296);
|
|
var newSize = Math.min(maxHeapSize, alignMemory(Math.max(requestedSize, overGrownHeapSize), 65536));
|
|
var replacement = growMemory(newSize);
|
|
if (replacement) {
|
|
return true;
|
|
}
|
|
}
|
|
err(`Failed to grow the heap from ${oldSize} bytes to ${newSize} bytes, not enough memory!`);
|
|
return false;
|
|
}
|
|
|
|
/** @suppress {checkTypes} */ var _emscripten_sample_gamepad_data = () => {
|
|
try {
|
|
if (navigator.getGamepads) return (JSEvents.lastGamepadState = navigator.getGamepads()) ? 0 : -1;
|
|
} catch (e) {
|
|
err(`navigator.getGamepads() exists, but failed to execute with exception ${e}. Disabling Gamepad access.`);
|
|
navigator.getGamepads = null;
|
|
}
|
|
return -1;
|
|
};
|
|
|
|
var registerBeforeUnloadEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) => {
|
|
var beforeUnloadEventHandlerFunc = (e = event) => {
|
|
// Note: This is always called on the main browser thread, since it needs synchronously return a value!
|
|
var confirmationMessage = getWasmTableEntry(callbackfunc)(eventTypeId, 0, userData);
|
|
if (confirmationMessage) {
|
|
confirmationMessage = UTF8ToString(confirmationMessage);
|
|
}
|
|
if (confirmationMessage) {
|
|
e.preventDefault();
|
|
e.returnValue = confirmationMessage;
|
|
return confirmationMessage;
|
|
}
|
|
};
|
|
var eventHandler = {
|
|
target: findEventTarget(target),
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: beforeUnloadEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_beforeunload_callback_on_thread(userData, callbackfunc, targetThread) {
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
if (typeof onbeforeunload == "undefined") return -1;
|
|
// beforeunload callback can only be registered on the main browser thread, because the page will go away immediately after returning from the handler,
|
|
// and there is no time to start proxying it anywhere.
|
|
if (targetThread !== 1) return -5;
|
|
return registerBeforeUnloadEventCallback(2, userData, true, callbackfunc, 28, "beforeunload");
|
|
}
|
|
|
|
var registerFocusEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.focusEvent ||= _malloc(256);
|
|
var focusEventHandlerFunc = (e = event) => {
|
|
var nodeName = JSEvents.getNodeNameForTarget(e.target);
|
|
var id = e.target.id ? e.target.id : "";
|
|
var focusEvent = JSEvents.focusEvent;
|
|
stringToUTF8(nodeName, focusEvent + 0, 128);
|
|
stringToUTF8(id, focusEvent + 128, 128);
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, focusEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target: findEventTarget(target),
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: focusEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_element_css_size(target, width, height) {
|
|
target >>>= 0;
|
|
target = findEventTarget(target);
|
|
if (!target) return -4;
|
|
target.style.width = width + "px";
|
|
target.style.height = height + "px";
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread);
|
|
}
|
|
|
|
var fillFullscreenChangeEventData = eventStruct => {
|
|
var fullscreenElement = getFullscreenElement();
|
|
var isFullscreen = !!fullscreenElement;
|
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
|
/** @suppress{checkTypes} */ HEAP8[eventStruct >>> 0] = isFullscreen;
|
|
HEAP8[(eventStruct) + (1) >>> 0] = JSEvents.fullscreenEnabled();
|
|
// If transitioning to fullscreen, report info about the element that is now fullscreen.
|
|
// If transitioning to windowed mode, report info about the element that just was fullscreen.
|
|
var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
|
|
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
|
|
var id = reportedElement?.id || "";
|
|
stringToUTF8(nodeName, eventStruct + 2, 128);
|
|
stringToUTF8(id, eventStruct + 130, 128);
|
|
HEAP32[(((eventStruct) + (260)) >>> 2) >>> 0] = reportedElement ? reportedElement.clientWidth : 0;
|
|
HEAP32[(((eventStruct) + (264)) >>> 2) >>> 0] = reportedElement ? reportedElement.clientHeight : 0;
|
|
HEAP32[(((eventStruct) + (268)) >>> 2) >>> 0] = screen.width;
|
|
HEAP32[(((eventStruct) + (272)) >>> 2) >>> 0] = screen.height;
|
|
if (isFullscreen) {
|
|
JSEvents.previousFullscreenElement = fullscreenElement;
|
|
}
|
|
};
|
|
|
|
var registerFullscreenChangeEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.fullscreenChangeEvent ||= _malloc(276);
|
|
var fullscreenChangeEventhandlerFunc = (e = event) => {
|
|
var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
|
|
fillFullscreenChangeEventData(fullscreenChangeEvent);
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target,
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: fullscreenChangeEventhandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
target = findEventTarget(target);
|
|
if (!target) return -4;
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread);
|
|
return registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread);
|
|
}
|
|
|
|
var registerGamepadEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.gamepadEvent ||= _malloc(1240);
|
|
var gamepadEventHandlerFunc = (e = event) => {
|
|
var gamepadEvent = JSEvents.gamepadEvent;
|
|
fillGamepadEventData(gamepadEvent, e["gamepad"]);
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, gamepadEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target: findEventTarget(target),
|
|
allowsDeferredCalls: true,
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: gamepadEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
if (_emscripten_sample_gamepad_data()) return -1;
|
|
return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
if (_emscripten_sample_gamepad_data()) return -1;
|
|
return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread);
|
|
}
|
|
|
|
var registerKeyEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.keyEvent ||= _malloc(160);
|
|
var keyEventHandlerFunc = e => {
|
|
assert(e);
|
|
var keyEventData = JSEvents.keyEvent;
|
|
HEAPF64[((keyEventData) >>> 3) >>> 0] = e.timeStamp;
|
|
var idx = ((keyEventData) >>> 2);
|
|
HEAP32[idx + 2 >>> 0] = e.location;
|
|
HEAP8[keyEventData + 12 >>> 0] = e.ctrlKey;
|
|
HEAP8[keyEventData + 13 >>> 0] = e.shiftKey;
|
|
HEAP8[keyEventData + 14 >>> 0] = e.altKey;
|
|
HEAP8[keyEventData + 15 >>> 0] = e.metaKey;
|
|
HEAP8[keyEventData + 16 >>> 0] = e.repeat;
|
|
HEAP32[idx + 5 >>> 0] = e.charCode;
|
|
HEAP32[idx + 6 >>> 0] = e.keyCode;
|
|
HEAP32[idx + 7 >>> 0] = e.which;
|
|
stringToUTF8(e.key || "", keyEventData + 32, 32);
|
|
stringToUTF8(e.code || "", keyEventData + 64, 32);
|
|
stringToUTF8(e.char || "", keyEventData + 96, 32);
|
|
stringToUTF8(e.locale || "", keyEventData + 128, 32);
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, keyEventData, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target: findEventTarget(target),
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: keyEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread);
|
|
}
|
|
|
|
var _emscripten_set_main_loop_arg = function(func, arg, fps, simulateInfiniteLoop) {
|
|
func >>>= 0;
|
|
arg >>>= 0;
|
|
var iterFunc = () => getWasmTableEntry(func)(arg);
|
|
setMainLoop(iterFunc, fps, simulateInfiniteLoop, arg);
|
|
};
|
|
|
|
var fillMouseEventData = (eventStruct, e, target) => {
|
|
assert(eventStruct % 4 == 0);
|
|
HEAPF64[((eventStruct) >>> 3) >>> 0] = e.timeStamp;
|
|
var idx = ((eventStruct) >>> 2);
|
|
HEAP32[idx + 2 >>> 0] = e.screenX;
|
|
HEAP32[idx + 3 >>> 0] = e.screenY;
|
|
HEAP32[idx + 4 >>> 0] = e.clientX;
|
|
HEAP32[idx + 5 >>> 0] = e.clientY;
|
|
HEAP8[eventStruct + 24 >>> 0] = e.ctrlKey;
|
|
HEAP8[eventStruct + 25 >>> 0] = e.shiftKey;
|
|
HEAP8[eventStruct + 26 >>> 0] = e.altKey;
|
|
HEAP8[eventStruct + 27 >>> 0] = e.metaKey;
|
|
HEAP16[idx * 2 + 14 >>> 0] = e.button;
|
|
HEAP16[idx * 2 + 15 >>> 0] = e.buttons;
|
|
HEAP32[idx + 8 >>> 0] = e["movementX"];
|
|
HEAP32[idx + 9 >>> 0] = e["movementY"];
|
|
// Note: rect contains doubles (truncated to placate SAFE_HEAP, which is the same behaviour when writing to HEAP32 anyway)
|
|
var rect = getBoundingClientRect(target);
|
|
HEAP32[idx + 10 >>> 0] = e.clientX - (rect.left | 0);
|
|
HEAP32[idx + 11 >>> 0] = e.clientY - (rect.top | 0);
|
|
};
|
|
|
|
var registerMouseEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.mouseEvent ||= _malloc(64);
|
|
target = findEventTarget(target);
|
|
var mouseEventHandlerFunc = (e = event) => {
|
|
// TODO: Make this access thread safe, or this could update live while app is reading it.
|
|
fillMouseEventData(JSEvents.mouseEvent, e, target);
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target,
|
|
allowsDeferredCalls: eventTypeString != "mousemove" && eventTypeString != "mouseenter" && eventTypeString != "mouseleave",
|
|
// Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: mouseEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_mouseenter_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 33, "mouseenter", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_mouseleave_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 34, "mouseleave", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread);
|
|
}
|
|
|
|
var fillPointerlockChangeEventData = eventStruct => {
|
|
var pointerLockElement = document.pointerLockElement;
|
|
var isPointerlocked = !!pointerLockElement;
|
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
|
/** @suppress{checkTypes} */ HEAP8[eventStruct >>> 0] = isPointerlocked;
|
|
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
|
|
var id = pointerLockElement?.id || "";
|
|
stringToUTF8(nodeName, eventStruct + 1, 128);
|
|
stringToUTF8(id, eventStruct + 129, 128);
|
|
};
|
|
|
|
var registerPointerlockChangeEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.pointerlockChangeEvent ||= _malloc(257);
|
|
var pointerlockChangeEventHandlerFunc = (e = event) => {
|
|
var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
|
|
fillPointerlockChangeEventData(pointerlockChangeEvent);
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target,
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: pointerlockChangeEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_pointerlockchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
if (!document.body?.requestPointerLock) {
|
|
return -1;
|
|
}
|
|
target = findEventTarget(target);
|
|
if (!target) return -4;
|
|
return registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "pointerlockchange", targetThread);
|
|
}
|
|
|
|
var registerUiEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.uiEvent ||= _malloc(36);
|
|
target = findEventTarget(target);
|
|
var uiEventHandlerFunc = (e = event) => {
|
|
if (e.target != target) {
|
|
// Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
|
|
// was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
|
|
// message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
|
|
// causing a new scroll, etc..
|
|
return;
|
|
}
|
|
var b = document.body;
|
|
// Take document.body to a variable, Closure compiler does not outline access to it on its own.
|
|
if (!b) {
|
|
// During a page unload 'body' can be null, with "Cannot read property 'clientWidth' of null" being thrown
|
|
return;
|
|
}
|
|
var uiEvent = JSEvents.uiEvent;
|
|
HEAP32[((uiEvent) >>> 2) >>> 0] = 0;
|
|
// always zero for resize and scroll
|
|
HEAP32[(((uiEvent) + (4)) >>> 2) >>> 0] = b.clientWidth;
|
|
HEAP32[(((uiEvent) + (8)) >>> 2) >>> 0] = b.clientHeight;
|
|
HEAP32[(((uiEvent) + (12)) >>> 2) >>> 0] = innerWidth;
|
|
HEAP32[(((uiEvent) + (16)) >>> 2) >>> 0] = innerHeight;
|
|
HEAP32[(((uiEvent) + (20)) >>> 2) >>> 0] = outerWidth;
|
|
HEAP32[(((uiEvent) + (24)) >>> 2) >>> 0] = outerHeight;
|
|
HEAP32[(((uiEvent) + (28)) >>> 2) >>> 0] = pageXOffset | 0;
|
|
// scroll offsets are float
|
|
HEAP32[(((uiEvent) + (32)) >>> 2) >>> 0] = pageYOffset | 0;
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, uiEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target,
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: uiEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_resize_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerUiEventCallback(target, userData, useCapture, callbackfunc, 10, "resize", targetThread);
|
|
}
|
|
|
|
var registerTouchEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.touchEvent ||= _malloc(1552);
|
|
target = findEventTarget(target);
|
|
var touchEventHandlerFunc = e => {
|
|
assert(e);
|
|
var t, touches = {}, et = e.touches;
|
|
// To ease marshalling different kinds of touches that browser reports (all touches are listed in e.touches,
|
|
// only changed touches in e.changedTouches, and touches on target at a.targetTouches), mark a boolean in
|
|
// each Touch object so that we can later loop only once over all touches we see to marshall over to Wasm.
|
|
for (let t of et) {
|
|
// Browser might recycle the generated Touch objects between each frame (Firefox on Android), so reset any
|
|
// changed/target states we may have set from previous frame.
|
|
t.isChanged = t.onTarget = 0;
|
|
touches[t.identifier] = t;
|
|
}
|
|
// Mark which touches are part of the changedTouches list.
|
|
for (let t of e.changedTouches) {
|
|
t.isChanged = 1;
|
|
touches[t.identifier] = t;
|
|
}
|
|
// Mark which touches are part of the targetTouches list.
|
|
for (let t of e.targetTouches) {
|
|
touches[t.identifier].onTarget = 1;
|
|
}
|
|
var touchEvent = JSEvents.touchEvent;
|
|
HEAPF64[((touchEvent) >>> 3) >>> 0] = e.timeStamp;
|
|
HEAP8[touchEvent + 12 >>> 0] = e.ctrlKey;
|
|
HEAP8[touchEvent + 13 >>> 0] = e.shiftKey;
|
|
HEAP8[touchEvent + 14 >>> 0] = e.altKey;
|
|
HEAP8[touchEvent + 15 >>> 0] = e.metaKey;
|
|
var idx = touchEvent + 16;
|
|
var targetRect = getBoundingClientRect(target);
|
|
var numTouches = 0;
|
|
for (let t of Object.values(touches)) {
|
|
var idx32 = ((idx) >>> 2);
|
|
// Pre-shift the ptr to index to HEAP32 to save code size
|
|
HEAP32[idx32 + 0 >>> 0] = t.identifier;
|
|
HEAP32[idx32 + 1 >>> 0] = t.screenX;
|
|
HEAP32[idx32 + 2 >>> 0] = t.screenY;
|
|
HEAP32[idx32 + 3 >>> 0] = t.clientX;
|
|
HEAP32[idx32 + 4 >>> 0] = t.clientY;
|
|
HEAP32[idx32 + 5 >>> 0] = t.pageX;
|
|
HEAP32[idx32 + 6 >>> 0] = t.pageY;
|
|
HEAP8[idx + 28 >>> 0] = t.isChanged;
|
|
HEAP8[idx + 29 >>> 0] = t.onTarget;
|
|
HEAP32[idx32 + 8 >>> 0] = t.clientX - (targetRect.left | 0);
|
|
HEAP32[idx32 + 9 >>> 0] = t.clientY - (targetRect.top | 0);
|
|
idx += 48;
|
|
if (++numTouches > 31) {
|
|
break;
|
|
}
|
|
}
|
|
HEAP32[(((touchEvent) + (8)) >>> 2) >>> 0] = numTouches;
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, touchEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target,
|
|
allowsDeferredCalls: eventTypeString == "touchstart" || eventTypeString == "touchend",
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: touchEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread);
|
|
}
|
|
|
|
function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread);
|
|
}
|
|
|
|
var fillVisibilityChangeEventData = eventStruct => {
|
|
var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
|
|
var visibilityState = visibilityStates.indexOf(document.visibilityState);
|
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
|
/** @suppress{checkTypes} */ HEAP8[eventStruct >>> 0] = document.hidden;
|
|
HEAP32[(((eventStruct) + (4)) >>> 2) >>> 0] = visibilityState;
|
|
};
|
|
|
|
var registerVisibilityChangeEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.visibilityChangeEvent ||= _malloc(8);
|
|
var visibilityChangeEventHandlerFunc = (e = event) => {
|
|
var visibilityChangeEvent = JSEvents.visibilityChangeEvent;
|
|
fillVisibilityChangeEventData(visibilityChangeEvent);
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, visibilityChangeEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target,
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: visibilityChangeEventHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_visibilitychange_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
return registerVisibilityChangeEventCallback(specialHTMLTargets[1], userData, useCapture, callbackfunc, 21, "visibilitychange", targetThread);
|
|
}
|
|
|
|
var registerWheelEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
|
|
JSEvents.wheelEvent ||= _malloc(96);
|
|
// The DOM Level 3 events spec event 'wheel'
|
|
var wheelHandlerFunc = (e = event) => {
|
|
var wheelEvent = JSEvents.wheelEvent;
|
|
fillMouseEventData(wheelEvent, e, target);
|
|
HEAPF64[(((wheelEvent) + (64)) >>> 3) >>> 0] = e["deltaX"];
|
|
HEAPF64[(((wheelEvent) + (72)) >>> 3) >>> 0] = e["deltaY"];
|
|
HEAPF64[(((wheelEvent) + (80)) >>> 3) >>> 0] = e["deltaZ"];
|
|
HEAP32[(((wheelEvent) + (88)) >>> 2) >>> 0] = e["deltaMode"];
|
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, wheelEvent, userData)) e.preventDefault();
|
|
};
|
|
var eventHandler = {
|
|
target,
|
|
allowsDeferredCalls: true,
|
|
eventTypeString,
|
|
callbackfunc,
|
|
handlerFunc: wheelHandlerFunc,
|
|
useCapture
|
|
};
|
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
|
};
|
|
|
|
function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target >>>= 0;
|
|
userData >>>= 0;
|
|
callbackfunc >>>= 0;
|
|
targetThread >>>= 0;
|
|
target = findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (typeof target.onwheel != "undefined") {
|
|
return registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread);
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _emscripten_set_window_title(title) {
|
|
title >>>= 0;
|
|
return document.title = UTF8ToString(title);
|
|
}
|
|
|
|
var _emscripten_sleep = () => {
|
|
throw "Please compile your program with async support in order to use asynchronous operations like emscripten_sleep";
|
|
};
|
|
|
|
var ENV = {};
|
|
|
|
var getExecutableName = () => thisProgram || "./this.program";
|
|
|
|
var getEnvStrings = () => {
|
|
if (!getEnvStrings.strings) {
|
|
// Default values.
|
|
// Browser language detection #8751
|
|
var lang = ((typeof navigator == "object" && navigator.language) || "C").replace("-", "_") + ".UTF-8";
|
|
var env = {
|
|
"USER": "web_user",
|
|
"LOGNAME": "web_user",
|
|
"PATH": "/",
|
|
"PWD": "/",
|
|
"HOME": "/home/web_user",
|
|
"LANG": lang,
|
|
"_": getExecutableName()
|
|
};
|
|
// Apply the user-provided values, if any.
|
|
for (var x in ENV) {
|
|
// x is a key in ENV; if ENV[x] is undefined, that means it was
|
|
// explicitly set to be so. We allow user code to do that to
|
|
// force variables with default values to remain unset.
|
|
if (ENV[x] === undefined) delete env[x]; else env[x] = ENV[x];
|
|
}
|
|
var strings = [];
|
|
for (var x in env) {
|
|
strings.push(`${x}=${env[x]}`);
|
|
}
|
|
getEnvStrings.strings = strings;
|
|
}
|
|
return getEnvStrings.strings;
|
|
};
|
|
|
|
function _environ_get(__environ, environ_buf) {
|
|
__environ >>>= 0;
|
|
environ_buf >>>= 0;
|
|
var bufSize = 0;
|
|
var envp = 0;
|
|
for (var string of getEnvStrings()) {
|
|
var ptr = environ_buf + bufSize;
|
|
HEAPU32[(((__environ) + (envp)) >>> 2) >>> 0] = ptr;
|
|
bufSize += stringToUTF8(string, ptr, Infinity) + 1;
|
|
envp += 4;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function _environ_sizes_get(penviron_count, penviron_buf_size) {
|
|
penviron_count >>>= 0;
|
|
penviron_buf_size >>>= 0;
|
|
var strings = getEnvStrings();
|
|
HEAPU32[((penviron_count) >>> 2) >>> 0] = strings.length;
|
|
var bufSize = 0;
|
|
for (var string of strings) {
|
|
bufSize += lengthBytesUTF8(string) + 1;
|
|
}
|
|
HEAPU32[((penviron_buf_size) >>> 2) >>> 0] = bufSize;
|
|
return 0;
|
|
}
|
|
|
|
function _fd_close(fd) {
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
FS.close(stream);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_fdstat_get(fd, pbuf) {
|
|
pbuf >>>= 0;
|
|
try {
|
|
var rightsBase = 0;
|
|
var rightsInheriting = 0;
|
|
var flags = 0;
|
|
{
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
// All character devices are terminals (other things a Linux system would
|
|
// assume is a character device, like the mouse, we have special APIs for).
|
|
var type = stream.tty ? 2 : FS.isDir(stream.mode) ? 3 : FS.isLink(stream.mode) ? 7 : 4;
|
|
}
|
|
HEAP8[pbuf >>> 0] = type;
|
|
HEAP16[(((pbuf) + (2)) >>> 1) >>> 0] = flags;
|
|
HEAP64[(((pbuf) + (8)) >>> 3) >>> 0] = BigInt(rightsBase);
|
|
HEAP64[(((pbuf) + (16)) >>> 3) >>> 0] = BigInt(rightsInheriting);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
/** @param {number=} offset */ var doReadv = (stream, iov, iovcnt, offset) => {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAPU32[((iov) >>> 2) >>> 0];
|
|
var len = HEAPU32[(((iov) + (4)) >>> 2) >>> 0];
|
|
iov += 8;
|
|
var curr = FS.read(stream, HEAP8, ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
if (curr < len) break;
|
|
// nothing more to read
|
|
if (typeof offset != "undefined") {
|
|
offset += curr;
|
|
}
|
|
}
|
|
return ret;
|
|
};
|
|
|
|
function _fd_read(fd, iov, iovcnt, pnum) {
|
|
iov >>>= 0;
|
|
iovcnt >>>= 0;
|
|
pnum >>>= 0;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var num = doReadv(stream, iov, iovcnt);
|
|
HEAPU32[((pnum) >>> 2) >>> 0] = num;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_seek(fd, offset, whence, newOffset) {
|
|
offset = bigintToI53Checked(offset);
|
|
newOffset >>>= 0;
|
|
try {
|
|
if (isNaN(offset)) return 61;
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
FS.llseek(stream, offset, whence);
|
|
HEAP64[((newOffset) >>> 3) >>> 0] = BigInt(stream.position);
|
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null;
|
|
// reset readdir state
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
/** @param {number=} offset */ var doWritev = (stream, iov, iovcnt, offset) => {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAPU32[((iov) >>> 2) >>> 0];
|
|
var len = HEAPU32[(((iov) + (4)) >>> 2) >>> 0];
|
|
iov += 8;
|
|
var curr = FS.write(stream, HEAP8, ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
if (curr < len) {
|
|
// No more space to write.
|
|
break;
|
|
}
|
|
if (typeof offset != "undefined") {
|
|
offset += curr;
|
|
}
|
|
}
|
|
return ret;
|
|
};
|
|
|
|
function _fd_write(fd, iov, iovcnt, pnum) {
|
|
iov >>>= 0;
|
|
iovcnt >>>= 0;
|
|
pnum >>>= 0;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var num = doWritev(stream, iov, iovcnt);
|
|
HEAPU32[((pnum) >>> 2) >>> 0] = num;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
var zeroMemory = (ptr, size) => HEAPU8.fill(0, ptr, ptr + size);
|
|
|
|
/** @param {number=} addrlen */ var writeSockaddr = (sa, family, addr, port, addrlen) => {
|
|
switch (family) {
|
|
case 2:
|
|
addr = inetPton4(addr);
|
|
zeroMemory(sa, 16);
|
|
if (addrlen) {
|
|
HEAP32[((addrlen) >>> 2) >>> 0] = 16;
|
|
}
|
|
HEAP16[((sa) >>> 1) >>> 0] = family;
|
|
HEAP32[(((sa) + (4)) >>> 2) >>> 0] = addr;
|
|
HEAP16[(((sa) + (2)) >>> 1) >>> 0] = _htons(port);
|
|
break;
|
|
|
|
case 10:
|
|
addr = inetPton6(addr);
|
|
zeroMemory(sa, 28);
|
|
if (addrlen) {
|
|
HEAP32[((addrlen) >>> 2) >>> 0] = 28;
|
|
}
|
|
HEAP32[((sa) >>> 2) >>> 0] = family;
|
|
HEAP32[(((sa) + (8)) >>> 2) >>> 0] = addr[0];
|
|
HEAP32[(((sa) + (12)) >>> 2) >>> 0] = addr[1];
|
|
HEAP32[(((sa) + (16)) >>> 2) >>> 0] = addr[2];
|
|
HEAP32[(((sa) + (20)) >>> 2) >>> 0] = addr[3];
|
|
HEAP16[(((sa) + (2)) >>> 1) >>> 0] = _htons(port);
|
|
break;
|
|
|
|
default:
|
|
return 5;
|
|
}
|
|
return 0;
|
|
};
|
|
|
|
function _getaddrinfo(node, service, hint, out) {
|
|
node >>>= 0;
|
|
service >>>= 0;
|
|
hint >>>= 0;
|
|
out >>>= 0;
|
|
// Note getaddrinfo currently only returns a single addrinfo with ai_next defaulting to NULL. When NULL
|
|
// hints are specified or ai_family set to AF_UNSPEC or ai_socktype or ai_protocol set to 0 then we
|
|
// really should provide a linked list of suitable addrinfo values.
|
|
var addrs = [];
|
|
var canon = null;
|
|
var addr = 0;
|
|
var port = 0;
|
|
var flags = 0;
|
|
var family = 0;
|
|
var type = 0;
|
|
var proto = 0;
|
|
var ai, last;
|
|
function allocaddrinfo(family, type, proto, canon, addr, port) {
|
|
var sa, salen, ai;
|
|
var errno;
|
|
salen = family === 10 ? 28 : 16;
|
|
addr = family === 10 ? inetNtop6(addr) : inetNtop4(addr);
|
|
sa = _malloc(salen);
|
|
errno = writeSockaddr(sa, family, addr, port);
|
|
assert(!errno);
|
|
ai = _malloc(32);
|
|
HEAP32[(((ai) + (4)) >>> 2) >>> 0] = family;
|
|
HEAP32[(((ai) + (8)) >>> 2) >>> 0] = type;
|
|
HEAP32[(((ai) + (12)) >>> 2) >>> 0] = proto;
|
|
HEAPU32[(((ai) + (24)) >>> 2) >>> 0] = canon;
|
|
HEAPU32[(((ai) + (20)) >>> 2) >>> 0] = sa;
|
|
if (family === 10) {
|
|
HEAP32[(((ai) + (16)) >>> 2) >>> 0] = 28;
|
|
} else {
|
|
HEAP32[(((ai) + (16)) >>> 2) >>> 0] = 16;
|
|
}
|
|
HEAP32[(((ai) + (28)) >>> 2) >>> 0] = 0;
|
|
return ai;
|
|
}
|
|
if (hint) {
|
|
flags = HEAP32[((hint) >>> 2) >>> 0];
|
|
family = HEAP32[(((hint) + (4)) >>> 2) >>> 0];
|
|
type = HEAP32[(((hint) + (8)) >>> 2) >>> 0];
|
|
proto = HEAP32[(((hint) + (12)) >>> 2) >>> 0];
|
|
}
|
|
if (type && !proto) {
|
|
proto = type === 2 ? 17 : 6;
|
|
}
|
|
if (!type && proto) {
|
|
type = proto === 17 ? 2 : 1;
|
|
}
|
|
// If type or proto are set to zero in hints we should really be returning multiple addrinfo values, but for
|
|
// now default to a TCP STREAM socket so we can at least return a sensible addrinfo given NULL hints.
|
|
if (proto === 0) {
|
|
proto = 6;
|
|
}
|
|
if (type === 0) {
|
|
type = 1;
|
|
}
|
|
if (!node && !service) {
|
|
return -2;
|
|
}
|
|
if (flags & ~(1 | 2 | 4 | 1024 | 8 | 16 | 32)) {
|
|
return -1;
|
|
}
|
|
if (hint !== 0 && (HEAP32[((hint) >>> 2) >>> 0] & 2) && !node) {
|
|
return -1;
|
|
}
|
|
if (flags & 32) {
|
|
// TODO
|
|
return -2;
|
|
}
|
|
if (type !== 0 && type !== 1 && type !== 2) {
|
|
return -7;
|
|
}
|
|
if (family !== 0 && family !== 2 && family !== 10) {
|
|
return -6;
|
|
}
|
|
if (service) {
|
|
service = UTF8ToString(service);
|
|
port = parseInt(service, 10);
|
|
if (isNaN(port)) {
|
|
if (flags & 1024) {
|
|
return -2;
|
|
}
|
|
// TODO support resolving well-known service names from:
|
|
// http://www.iana.org/assignments/service-names-port-numbers/service-names-port-numbers.txt
|
|
return -8;
|
|
}
|
|
}
|
|
if (!node) {
|
|
if (family === 0) {
|
|
family = 2;
|
|
}
|
|
if ((flags & 1) === 0) {
|
|
if (family === 2) {
|
|
addr = _htonl(2130706433);
|
|
} else {
|
|
addr = [ 0, 0, 0, _htonl(1) ];
|
|
}
|
|
}
|
|
ai = allocaddrinfo(family, type, proto, null, addr, port);
|
|
HEAPU32[((out) >>> 2) >>> 0] = ai;
|
|
return 0;
|
|
}
|
|
// try as a numeric address
|
|
node = UTF8ToString(node);
|
|
addr = inetPton4(node);
|
|
if (addr !== null) {
|
|
// incoming node is a valid ipv4 address
|
|
if (family === 0 || family === 2) {
|
|
family = 2;
|
|
} else if (family === 10 && (flags & 8)) {
|
|
addr = [ 0, 0, _htonl(65535), addr ];
|
|
family = 10;
|
|
} else {
|
|
return -2;
|
|
}
|
|
} else {
|
|
addr = inetPton6(node);
|
|
if (addr !== null) {
|
|
// incoming node is a valid ipv6 address
|
|
if (family === 0 || family === 10) {
|
|
family = 10;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
}
|
|
if (addr != null) {
|
|
ai = allocaddrinfo(family, type, proto, node, addr, port);
|
|
HEAPU32[((out) >>> 2) >>> 0] = ai;
|
|
return 0;
|
|
}
|
|
if (flags & 4) {
|
|
return -2;
|
|
}
|
|
// try as a hostname
|
|
// resolve the hostname to a temporary fake address
|
|
node = DNS.lookup_name(node);
|
|
addr = inetPton4(node);
|
|
if (family === 0) {
|
|
family = 2;
|
|
} else if (family === 10) {
|
|
addr = [ 0, 0, _htonl(65535), addr ];
|
|
}
|
|
ai = allocaddrinfo(family, type, proto, null, addr, port);
|
|
HEAPU32[((out) >>> 2) >>> 0] = ai;
|
|
return 0;
|
|
}
|
|
|
|
/** @param {Object=} elements */ var autoResumeAudioContext = (ctx, elements) => {
|
|
if (!elements) {
|
|
elements = [ document, document.getElementById("canvas") ];
|
|
}
|
|
[ "keydown", "mousedown", "touchstart" ].forEach(event => {
|
|
elements.forEach(element => {
|
|
element?.addEventListener(event, () => {
|
|
if (ctx.state === "suspended") ctx.resume();
|
|
}, {
|
|
"once": true
|
|
});
|
|
});
|
|
});
|
|
};
|
|
|
|
var dynCall = (sig, ptr, args = [], promising = false) => {
|
|
assert(!promising, "async dynCall is not supported in this mode");
|
|
assert(getWasmTableEntry(ptr), `missing table entry in dynCall: ${ptr}`);
|
|
var func = getWasmTableEntry(ptr);
|
|
var rtn = func(...args);
|
|
function convert(rtn) {
|
|
return sig[0] == "p" ? rtn >>> 0 : rtn;
|
|
}
|
|
return convert(rtn);
|
|
};
|
|
|
|
var getCFunc = ident => {
|
|
var func = Module["_" + ident];
|
|
// closure exported function
|
|
assert(func, "Cannot call unknown function " + ident + ", make sure it is exported");
|
|
return func;
|
|
};
|
|
|
|
var writeArrayToMemory = (array, buffer) => {
|
|
assert(array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)");
|
|
HEAP8.set(array, buffer >>> 0);
|
|
};
|
|
|
|
/**
|
|
* @param {string|null=} returnType
|
|
* @param {Array=} argTypes
|
|
* @param {Array=} args
|
|
* @param {Object=} opts
|
|
*/ var ccall = (ident, returnType, argTypes, args, opts) => {
|
|
// For fast lookup of conversion functions
|
|
var toC = {
|
|
"string": str => {
|
|
var ret = 0;
|
|
if (str !== null && str !== undefined && str !== 0) {
|
|
// null string
|
|
ret = stringToUTF8OnStack(str);
|
|
}
|
|
return ret;
|
|
},
|
|
"array": arr => {
|
|
var ret = stackAlloc(arr.length);
|
|
writeArrayToMemory(arr, ret);
|
|
return ret;
|
|
}
|
|
};
|
|
function convertReturnValue(ret) {
|
|
if (returnType === "string") {
|
|
return UTF8ToString(ret);
|
|
}
|
|
if (returnType === "boolean") return Boolean(ret);
|
|
return ret;
|
|
}
|
|
var func = getCFunc(ident);
|
|
var cArgs = [];
|
|
var stack = 0;
|
|
assert(returnType !== "array", 'Return type should not be "array".');
|
|
if (args) {
|
|
for (var i = 0; i < args.length; i++) {
|
|
var converter = toC[argTypes[i]];
|
|
if (converter) {
|
|
if (stack === 0) stack = stackSave();
|
|
cArgs[i] = converter(args[i]);
|
|
} else {
|
|
cArgs[i] = args[i];
|
|
}
|
|
}
|
|
}
|
|
var ret = func(...cArgs);
|
|
function onDone(ret) {
|
|
if (stack !== 0) stackRestore(stack);
|
|
return convertReturnValue(ret);
|
|
}
|
|
ret = onDone(ret);
|
|
return ret;
|
|
};
|
|
|
|
/**
|
|
* @param {string=} returnType
|
|
* @param {Array=} argTypes
|
|
* @param {Object=} opts
|
|
*/ var cwrap = (ident, returnType, argTypes, opts) => (...args) => ccall(ident, returnType, argTypes, args, opts);
|
|
|
|
var uleb128EncodeWithLen = arr => {
|
|
const n = arr.length;
|
|
assert(n < 16384);
|
|
// Note: this LEB128 length encoding produces extra byte for n < 128,
|
|
// but we don't care as it's only used in a temporary representation.
|
|
return [ (n % 128) | 128, n >> 7, ...arr ];
|
|
};
|
|
|
|
var wasmTypeCodes = {
|
|
"i": 127,
|
|
// i32
|
|
"p": 127,
|
|
// i32
|
|
"j": 126,
|
|
// i64
|
|
"f": 125,
|
|
// f32
|
|
"d": 124,
|
|
// f64
|
|
"e": 111
|
|
};
|
|
|
|
var generateTypePack = types => uleb128EncodeWithLen(Array.from(types, type => {
|
|
var code = wasmTypeCodes[type];
|
|
assert(code, `invalid signature char: ${type}`);
|
|
return code;
|
|
}));
|
|
|
|
var convertJsFunctionToWasm = (func, sig) => {
|
|
// Rest of the module is static
|
|
var bytes = Uint8Array.of(0, 97, 115, 109, // magic ("\0asm")
|
|
1, 0, 0, 0, // version: 1
|
|
1, // Type section code
|
|
// The module is static, with the exception of the type section, which is
|
|
// generated based on the signature passed in.
|
|
...uleb128EncodeWithLen([ 1, // count: 1
|
|
96, // param types
|
|
...generateTypePack(sig.slice(1)), // return types (for now only supporting [] if `void` and single [T] otherwise)
|
|
...generateTypePack(sig[0] === "v" ? "" : sig[0]) ]), // The rest of the module is static
|
|
2, 7, // import section
|
|
// (import "e" "f" (func 0 (type 0)))
|
|
1, 1, 101, 1, 102, 0, 0, 7, 5, // export section
|
|
// (export "f" (func 0 (type 0)))
|
|
1, 1, 102, 0, 0);
|
|
// We can compile this wasm module synchronously because it is very small.
|
|
// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
|
|
var module = new WebAssembly.Module(bytes);
|
|
var instance = new WebAssembly.Instance(module, {
|
|
"e": {
|
|
"f": func
|
|
}
|
|
});
|
|
var wrappedFunc = instance.exports["f"];
|
|
return wrappedFunc;
|
|
};
|
|
|
|
var updateTableMap = (offset, count) => {
|
|
if (functionsInTableMap) {
|
|
for (var i = offset; i < offset + count; i++) {
|
|
var item = getWasmTableEntry(i);
|
|
// Ignore null values.
|
|
if (item) {
|
|
functionsInTableMap.set(item, i);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
var functionsInTableMap;
|
|
|
|
var getFunctionAddress = func => {
|
|
// First, create the map if this is the first use.
|
|
if (!functionsInTableMap) {
|
|
functionsInTableMap = new WeakMap;
|
|
updateTableMap(0, wasmTable.length);
|
|
}
|
|
return functionsInTableMap.get(func) || 0;
|
|
};
|
|
|
|
var freeTableIndexes = [];
|
|
|
|
var getEmptyTableSlot = () => {
|
|
// Reuse a free index if there is one, otherwise grow.
|
|
if (freeTableIndexes.length) {
|
|
return freeTableIndexes.pop();
|
|
}
|
|
try {
|
|
// Grow the table
|
|
return wasmTable["grow"](1);
|
|
} catch (err) {
|
|
if (!(err instanceof RangeError)) {
|
|
throw err;
|
|
}
|
|
throw "Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.";
|
|
}
|
|
};
|
|
|
|
var setWasmTableEntry = (idx, func) => {
|
|
/** @suppress {checkTypes} */ wasmTable.set(idx, func);
|
|
// With ABORT_ON_WASM_EXCEPTIONS wasmTable.get is overridden to return wrapped
|
|
// functions so we need to call it here to retrieve the potential wrapper correctly
|
|
// instead of just storing 'func' directly into wasmTableMirror
|
|
/** @suppress {checkTypes} */ wasmTableMirror[idx] = wasmTable.get(idx);
|
|
};
|
|
|
|
/** @param {string=} sig */ var addFunction = (func, sig) => {
|
|
assert(typeof func != "undefined");
|
|
// Check if the function is already in the table, to ensure each function
|
|
// gets a unique index.
|
|
var rtn = getFunctionAddress(func);
|
|
if (rtn) {
|
|
return rtn;
|
|
}
|
|
// It's not in the table, add it now.
|
|
var ret = getEmptyTableSlot();
|
|
// Set the new value.
|
|
try {
|
|
// Attempting to call this with JS function will cause of table.set() to fail
|
|
setWasmTableEntry(ret, func);
|
|
} catch (err) {
|
|
if (!(err instanceof TypeError)) {
|
|
throw err;
|
|
}
|
|
assert(typeof sig != "undefined", "Missing signature argument to addFunction: " + func);
|
|
var wrapped = convertJsFunctionToWasm(func, sig);
|
|
setWasmTableEntry(ret, wrapped);
|
|
}
|
|
functionsInTableMap.set(func, ret);
|
|
return ret;
|
|
};
|
|
|
|
var createContext = Browser.createContext;
|
|
|
|
FS.createPreloadedFile = FS_createPreloadedFile;
|
|
|
|
FS.staticInit();
|
|
|
|
assert(emval_handles.length === 5 * 2);
|
|
|
|
Module["requestAnimationFrame"] = MainLoop.requestAnimationFrame;
|
|
|
|
Module["pauseMainLoop"] = MainLoop.pause;
|
|
|
|
Module["resumeMainLoop"] = MainLoop.resume;
|
|
|
|
MainLoop.init();
|
|
|
|
for (let i = 0; i < 32; ++i) tempFixedLengthArray.push(new Array(i));
|
|
|
|
var miniTempWebGLFloatBuffersStorage = new Float32Array(288);
|
|
|
|
// Create GL_POOL_TEMP_BUFFERS_SIZE+1 temporary buffers, for uploads of size 0 through GL_POOL_TEMP_BUFFERS_SIZE inclusive
|
|
for (/**@suppress{duplicate}*/ var i = 0; i <= 288; ++i) {
|
|
miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i);
|
|
}
|
|
|
|
var miniTempWebGLIntBuffersStorage = new Int32Array(288);
|
|
|
|
// Create GL_POOL_TEMP_BUFFERS_SIZE+1 temporary buffers, for uploads of size 0 through GL_POOL_TEMP_BUFFERS_SIZE inclusive
|
|
for (/**@suppress{duplicate}*/ var i = 0; i <= 288; ++i) {
|
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
}
|
|
|
|
// End JS library code
|
|
// include: postlibrary.js
|
|
// This file is included after the automatically-generated JS library code
|
|
// but before the wasm module is created.
|
|
{
|
|
// Begin ATMODULES hooks
|
|
if (Module["noExitRuntime"]) noExitRuntime = Module["noExitRuntime"];
|
|
if (Module["preloadPlugins"]) preloadPlugins = Module["preloadPlugins"];
|
|
if (Module["print"]) out = Module["print"];
|
|
if (Module["printErr"]) err = Module["printErr"];
|
|
if (Module["wasmBinary"]) wasmBinary = Module["wasmBinary"];
|
|
// End ATMODULES hooks
|
|
checkIncomingModuleAPI();
|
|
if (Module["arguments"]) arguments_ = Module["arguments"];
|
|
if (Module["thisProgram"]) thisProgram = Module["thisProgram"];
|
|
// Assertions on removed incoming Module JS APIs.
|
|
assert(typeof Module["memoryInitializerPrefixURL"] == "undefined", "Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead");
|
|
assert(typeof Module["pthreadMainPrefixURL"] == "undefined", "Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead");
|
|
assert(typeof Module["cdInitializerPrefixURL"] == "undefined", "Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead");
|
|
assert(typeof Module["filePackagePrefixURL"] == "undefined", "Module.filePackagePrefixURL option was removed, use Module.locateFile instead");
|
|
assert(typeof Module["read"] == "undefined", "Module.read option was removed");
|
|
assert(typeof Module["readAsync"] == "undefined", "Module.readAsync option was removed (modify readAsync in JS)");
|
|
assert(typeof Module["readBinary"] == "undefined", "Module.readBinary option was removed (modify readBinary in JS)");
|
|
assert(typeof Module["setWindowTitle"] == "undefined", "Module.setWindowTitle option was removed (modify emscripten_set_window_title in JS)");
|
|
assert(typeof Module["TOTAL_MEMORY"] == "undefined", "Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY");
|
|
assert(typeof Module["ENVIRONMENT"] == "undefined", "Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -sENVIRONMENT=web or -sENVIRONMENT=node)");
|
|
assert(typeof Module["STACK_SIZE"] == "undefined", "STACK_SIZE can no longer be set at runtime. Use -sSTACK_SIZE at link time");
|
|
// If memory is defined in wasm, the user can't provide it, or set INITIAL_MEMORY
|
|
assert(typeof Module["wasmMemory"] == "undefined", "Use of `wasmMemory` detected. Use -sIMPORTED_MEMORY to define wasmMemory externally");
|
|
assert(typeof Module["INITIAL_MEMORY"] == "undefined", "Detected runtime INITIAL_MEMORY setting. Use -sIMPORTED_MEMORY to define wasmMemory dynamically");
|
|
}
|
|
|
|
// Begin runtime exports
|
|
Module["callMain"] = callMain;
|
|
|
|
Module["abort"] = abort;
|
|
|
|
Module["ccall"] = ccall;
|
|
|
|
Module["cwrap"] = cwrap;
|
|
|
|
Module["addFunction"] = addFunction;
|
|
|
|
Module["UTF8ToString"] = UTF8ToString;
|
|
|
|
Module["JSEvents"] = JSEvents;
|
|
|
|
Module["specialHTMLTargets"] = specialHTMLTargets;
|
|
|
|
Module["createContext"] = createContext;
|
|
|
|
Module["GL"] = GL;
|
|
|
|
var missingLibrarySymbols = [ "writeI53ToI64Clamped", "writeI53ToI64Signaling", "writeI53ToU64Clamped", "writeI53ToU64Signaling", "convertI32PairToI53", "convertI32PairToI53Checked", "convertU32PairToI53", "getTempRet0", "setTempRet0", "withStackSave", "getDynCaller", "runtimeKeepalivePush", "runtimeKeepalivePop", "asmjsMangle", "HandleAllocator", "getNativeTypeSize", "addOnInit", "addOnPostCtor", "addOnPreMain", "STACK_SIZE", "STACK_ALIGN", "POINTER_SIZE", "ASSERTIONS", "removeFunction", "intArrayToString", "stringToAscii", "fillDeviceOrientationEventData", "registerDeviceOrientationEventCallback", "fillDeviceMotionEventData", "registerDeviceMotionEventCallback", "screenOrientation", "fillOrientationChangeEventData", "registerOrientationChangeEventCallback", "hideEverythingExceptGivenElement", "restoreHiddenElements", "softFullscreenResizeWebGLRenderTarget", "registerPointerlockErrorEventCallback", "fillBatteryEventData", "registerBatteryEventCallback", "jsStackTrace", "getCallstack", "convertPCtoSourceLocation", "wasiRightsToMuslOFlags", "wasiOFlagsToMuslOFlags", "setImmediateWrapped", "safeRequestAnimationFrame", "clearImmediateWrapped", "registerPostMainLoop", "registerPreMainLoop", "getPromise", "makePromise", "idsToPromises", "makePromiseCallback", "findMatchingCatch", "Browser_asyncPrepareDataCounter", "arraySum", "addDays", "FS_mkdirTree", "_setNetworkCallback", "writeGLArray", "registerWebGlEventCallback", "runAndAbortIfError", "ALLOC_NORMAL", "ALLOC_STACK", "allocate", "writeStringToMemory", "writeAsciiToMemory", "demangle", "stackTrace", "throwInternalError", "whenDependentTypesAreResolved", "getTypeName", "getFunctionName", "getFunctionArgsName", "heap32VectorToArray", "requireRegisteredType", "usesDestructorStack", "createJsInvokerSignature", "checkArgCount", "getRequiredArgCount", "createJsInvoker", "UnboundTypeError", "PureVirtualError", "throwUnboundTypeError", "ensureOverloadTable", "exposePublicSymbol", "replacePublicSymbol", "createNamedFunction", "getBasestPointer", "registerInheritedInstance", "unregisterInheritedInstance", "getInheritedInstance", "getInheritedInstanceCount", "getLiveInheritedInstances", "enumReadValueFromPointer", "runDestructors", "craftInvokerFunction", "embind__requireFunction", "genericPointerToWireType", "constNoSmartPtrRawPointerToWireType", "nonConstNoSmartPtrRawPointerToWireType", "init_RegisteredPointer", "RegisteredPointer", "RegisteredPointer_fromWireType", "runDestructor", "releaseClassHandle", "detachFinalizer", "attachFinalizer", "makeClassHandle", "init_ClassHandle", "ClassHandle", "throwInstanceAlreadyDeleted", "flushPendingDeletes", "setDelayFunction", "RegisteredClass", "shallowCopyInternalPointer", "downcastPointer", "upcastPointer", "validateThis", "char_0", "char_9", "makeLegalFunctionName", "count_emval_handles", "getStringOrSymbol", "emval_get_global", "emval_returnValue", "emval_lookupTypes", "emval_addMethodCaller" ];
|
|
|
|
missingLibrarySymbols.forEach(missingLibrarySymbol);
|
|
|
|
var unexportedSymbols = [ "run", "addRunDependency", "removeRunDependency", "out", "err", "wasmMemory", "wasmExports", "HEAPF32", "HEAPF64", "HEAP8", "HEAP16", "HEAPU16", "HEAP32", "HEAPU32", "HEAP64", "HEAPU64", "writeStackCookie", "checkStackCookie", "writeI53ToI64", "readI53FromI64", "readI53FromU64", "INT53_MAX", "INT53_MIN", "bigintToI53Checked", "stackSave", "stackRestore", "stackAlloc", "ptrToString", "zeroMemory", "exitJS", "getHeapMax", "growMemory", "ENV", "ERRNO_CODES", "strError", "inetPton4", "inetNtop4", "inetPton6", "inetNtop6", "readSockaddr", "writeSockaddr", "DNS", "Protocols", "Sockets", "timers", "warnOnce", "readEmAsmArgsArray", "readEmAsmArgs", "runEmAsmFunction", "runMainThreadEmAsm", "jstoi_q", "getExecutableName", "autoResumeAudioContext", "dynCall", "handleException", "keepRuntimeAlive", "callUserCallback", "maybeExit", "asyncLoad", "alignMemory", "mmapAlloc", "wasmTable", "getUniqueRunDependency", "noExitRuntime", "addOnPreRun", "addOnExit", "addOnPostRun", "convertJsFunctionToWasm", "freeTableIndexes", "functionsInTableMap", "getEmptyTableSlot", "updateTableMap", "getFunctionAddress", "setValue", "getValue", "PATH", "PATH_FS", "UTF8Decoder", "UTF8ArrayToString", "stringToUTF8Array", "stringToUTF8", "lengthBytesUTF8", "intArrayFromString", "AsciiToString", "UTF16Decoder", "UTF16ToString", "stringToUTF16", "lengthBytesUTF16", "UTF32ToString", "stringToUTF32", "lengthBytesUTF32", "stringToNewUTF8", "stringToUTF8OnStack", "writeArrayToMemory", "registerKeyEventCallback", "maybeCStringToJsString", "findEventTarget", "findCanvasEventTarget", "getBoundingClientRect", "fillMouseEventData", "registerMouseEventCallback", "registerWheelEventCallback", "registerUiEventCallback", "registerFocusEventCallback", "fillFullscreenChangeEventData", "registerFullscreenChangeEventCallback", "JSEvents_requestFullscreen", "JSEvents_resizeCanvasForFullscreen", "registerRestoreOldStyle", "setLetterbox", "currentFullscreenStrategy", "restoreOldWindowedStyle", "doRequestFullscreen", "fillPointerlockChangeEventData", "registerPointerlockChangeEventCallback", "requestPointerLock", "fillVisibilityChangeEventData", "registerVisibilityChangeEventCallback", "registerTouchEventCallback", "fillGamepadEventData", "registerGamepadEventCallback", "registerBeforeUnloadEventCallback", "setCanvasElementSize", "getCanvasElementSize", "UNWIND_CACHE", "ExitStatus", "getEnvStrings", "checkWasiClock", "doReadv", "doWritev", "initRandomFill", "randomFill", "safeSetTimeout", "emSetImmediate", "emClearImmediate_deps", "emClearImmediate", "promiseMap", "uncaughtExceptionCount", "exceptionLast", "exceptionCaught", "ExceptionInfo", "Browser", "requestFullscreen", "requestFullScreen", "setCanvasSize", "getUserMedia", "getPreloadedImageData__data", "wget", "MONTH_DAYS_REGULAR", "MONTH_DAYS_LEAP", "MONTH_DAYS_REGULAR_CUMULATIVE", "MONTH_DAYS_LEAP_CUMULATIVE", "isLeapYear", "ydayFromDate", "SYSCALLS", "getSocketFromFD", "getSocketAddress", "preloadPlugins", "FS_createPreloadedFile", "FS_modeStringToFlags", "FS_getMode", "FS_stdin_getChar_buffer", "FS_stdin_getChar", "FS_unlink", "FS_createPath", "FS_createDevice", "FS_readFile", "FS", "FS_root", "FS_mounts", "FS_devices", "FS_streams", "FS_nextInode", "FS_nameTable", "FS_currentPath", "FS_initialized", "FS_ignorePermissions", "FS_filesystems", "FS_syncFSRequests", "FS_readFiles", "FS_lookupPath", "FS_getPath", "FS_hashName", "FS_hashAddNode", "FS_hashRemoveNode", "FS_lookupNode", "FS_createNode", "FS_destroyNode", "FS_isRoot", "FS_isMountpoint", "FS_isFile", "FS_isDir", "FS_isLink", "FS_isChrdev", "FS_isBlkdev", "FS_isFIFO", "FS_isSocket", "FS_flagsToPermissionString", "FS_nodePermissions", "FS_mayLookup", "FS_mayCreate", "FS_mayDelete", "FS_mayOpen", "FS_checkOpExists", "FS_nextfd", "FS_getStreamChecked", "FS_getStream", "FS_createStream", "FS_closeStream", "FS_dupStream", "FS_doSetAttr", "FS_chrdev_stream_ops", "FS_major", "FS_minor", "FS_makedev", "FS_registerDevice", "FS_getDevice", "FS_getMounts", "FS_syncfs", "FS_mount", "FS_unmount", "FS_lookup", "FS_mknod", "FS_statfs", "FS_statfsStream", "FS_statfsNode", "FS_create", "FS_mkdir", "FS_mkdev", "FS_symlink", "FS_rename", "FS_rmdir", "FS_readdir", "FS_readlink", "FS_stat", "FS_fstat", "FS_lstat", "FS_doChmod", "FS_chmod", "FS_lchmod", "FS_fchmod", "FS_doChown", "FS_chown", "FS_lchown", "FS_fchown", "FS_doTruncate", "FS_truncate", "FS_ftruncate", "FS_utime", "FS_open", "FS_close", "FS_isClosed", "FS_llseek", "FS_read", "FS_write", "FS_mmap", "FS_msync", "FS_ioctl", "FS_writeFile", "FS_cwd", "FS_chdir", "FS_createDefaultDirectories", "FS_createDefaultDevices", "FS_createSpecialDirectories", "FS_createStandardStreams", "FS_staticInit", "FS_init", "FS_quit", "FS_findObject", "FS_analyzePath", "FS_createFile", "FS_createDataFile", "FS_forceLoadFile", "FS_createLazyFile", "FS_absolutePath", "FS_createFolder", "FS_createLink", "FS_joinPath", "FS_mmapAlloc", "FS_standardizePath", "MEMFS", "TTY", "PIPEFS", "SOCKFS", "tempFixedLengthArray", "miniTempWebGLFloatBuffers", "miniTempWebGLIntBuffers", "heapObjectForWebGLType", "toTypedArrayIndex", "webgl_enable_ANGLE_instanced_arrays", "webgl_enable_OES_vertex_array_object", "webgl_enable_WEBGL_draw_buffers", "webgl_enable_WEBGL_multi_draw", "webgl_enable_EXT_polygon_offset_clamp", "webgl_enable_EXT_clip_control", "webgl_enable_WEBGL_polygon_mode", "emscriptenWebGLGet", "computeUnpackAlignedImageSize", "colorChannelsInGlTextureFormat", "emscriptenWebGLGetTexPixelData", "emscriptenWebGLGetUniform", "webglGetUniformLocation", "webglPrepareUniformLocationsBeforeFirstUse", "webglGetLeftBracePos", "emscriptenWebGLGetVertexAttrib", "__glGetActiveAttribOrUniform", "AL", "GLUT", "EGL", "GLEW", "IDBStore", "allocateUTF8", "allocateUTF8OnStack", "print", "printErr", "jstoi_s", "InternalError", "BindingError", "throwBindingError", "registeredTypes", "awaitingDependencies", "typeDependencies", "tupleRegistrations", "structRegistrations", "sharedRegisterType", "EmValType", "EmValOptionalType", "embindRepr", "registeredInstances", "registeredPointers", "registerType", "integerReadValueFromPointer", "floatReadValueFromPointer", "assertIntegerRange", "readPointer", "finalizationRegistry", "detachFinalizer_deps", "deletionQueue", "delayFunction", "emval_freelist", "emval_handles", "emval_symbols", "Emval", "emval_methodCallers" ];
|
|
|
|
unexportedSymbols.forEach(unexportedRuntimeSymbol);
|
|
|
|
// End runtime exports
|
|
// Begin JS library exports
|
|
// End JS library exports
|
|
// end include: postlibrary.js
|
|
function checkIncomingModuleAPI() {
|
|
ignoredModuleProp("fetchSettings");
|
|
}
|
|
|
|
var ASM_CONSTS = {
|
|
1072037: () => {
|
|
if (typeof (AudioContext) !== "undefined") {
|
|
return true;
|
|
} else if (typeof (webkitAudioContext) !== "undefined") {
|
|
return true;
|
|
}
|
|
return false;
|
|
},
|
|
1072184: () => {
|
|
if ((typeof (navigator.mediaDevices) !== "undefined") && (typeof (navigator.mediaDevices.getUserMedia) !== "undefined")) {
|
|
return true;
|
|
} else if (typeof (navigator.webkitGetUserMedia) !== "undefined") {
|
|
return true;
|
|
}
|
|
return false;
|
|
},
|
|
1072418: $0 => {
|
|
if (typeof (Module["SDL2"]) === "undefined") {
|
|
Module["SDL2"] = {};
|
|
}
|
|
var SDL2 = Module["SDL2"];
|
|
if (!$0) {
|
|
SDL2.audio = {};
|
|
} else {
|
|
SDL2.capture = {};
|
|
}
|
|
if (!SDL2.audioContext) {
|
|
if (typeof (AudioContext) !== "undefined") {
|
|
SDL2.audioContext = new AudioContext;
|
|
} else if (typeof (webkitAudioContext) !== "undefined") {
|
|
SDL2.audioContext = new webkitAudioContext;
|
|
}
|
|
if (SDL2.audioContext) {
|
|
if ((typeof navigator.userActivation) === "undefined") {
|
|
autoResumeAudioContext(SDL2.audioContext);
|
|
}
|
|
}
|
|
}
|
|
return SDL2.audioContext === undefined ? -1 : 0;
|
|
},
|
|
1072970: () => {
|
|
var SDL2 = Module["SDL2"];
|
|
return SDL2.audioContext.sampleRate;
|
|
},
|
|
1073038: ($0, $1, $2, $3) => {
|
|
var SDL2 = Module["SDL2"];
|
|
var have_microphone = function(stream) {
|
|
if (SDL2.capture.silenceTimer !== undefined) {
|
|
clearInterval(SDL2.capture.silenceTimer);
|
|
SDL2.capture.silenceTimer = undefined;
|
|
SDL2.capture.silenceBuffer = undefined;
|
|
}
|
|
SDL2.capture.mediaStreamNode = SDL2.audioContext.createMediaStreamSource(stream);
|
|
SDL2.capture.scriptProcessorNode = SDL2.audioContext.createScriptProcessor($1, $0, 1);
|
|
SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) {
|
|
if ((SDL2 === undefined) || (SDL2.capture === undefined)) {
|
|
return;
|
|
}
|
|
audioProcessingEvent.outputBuffer.getChannelData(0).fill(0);
|
|
SDL2.capture.currentCaptureBuffer = audioProcessingEvent.inputBuffer;
|
|
dynCall("vi", $2, [ $3 ]);
|
|
};
|
|
SDL2.capture.mediaStreamNode.connect(SDL2.capture.scriptProcessorNode);
|
|
SDL2.capture.scriptProcessorNode.connect(SDL2.audioContext.destination);
|
|
SDL2.capture.stream = stream;
|
|
};
|
|
var no_microphone = function(error) {};
|
|
SDL2.capture.silenceBuffer = SDL2.audioContext.createBuffer($0, $1, SDL2.audioContext.sampleRate);
|
|
SDL2.capture.silenceBuffer.getChannelData(0).fill(0);
|
|
var silence_callback = function() {
|
|
SDL2.capture.currentCaptureBuffer = SDL2.capture.silenceBuffer;
|
|
dynCall("vi", $2, [ $3 ]);
|
|
};
|
|
SDL2.capture.silenceTimer = setInterval(silence_callback, ($1 / SDL2.audioContext.sampleRate) * 1e3);
|
|
if ((navigator.mediaDevices !== undefined) && (navigator.mediaDevices.getUserMedia !== undefined)) {
|
|
navigator.mediaDevices.getUserMedia({
|
|
audio: true,
|
|
video: false
|
|
}).then(have_microphone).catch(no_microphone);
|
|
} else if (navigator.webkitGetUserMedia !== undefined) {
|
|
navigator.webkitGetUserMedia({
|
|
audio: true,
|
|
video: false
|
|
}, have_microphone, no_microphone);
|
|
}
|
|
},
|
|
1074731: ($0, $1, $2, $3) => {
|
|
var SDL2 = Module["SDL2"];
|
|
SDL2.audio.scriptProcessorNode = SDL2.audioContext["createScriptProcessor"]($1, 0, $0);
|
|
SDL2.audio.scriptProcessorNode["onaudioprocess"] = function(e) {
|
|
if ((SDL2 === undefined) || (SDL2.audio === undefined)) {
|
|
return;
|
|
}
|
|
if (SDL2.audio.silenceTimer !== undefined) {
|
|
clearInterval(SDL2.audio.silenceTimer);
|
|
SDL2.audio.silenceTimer = undefined;
|
|
SDL2.audio.silenceBuffer = undefined;
|
|
}
|
|
SDL2.audio.currentOutputBuffer = e["outputBuffer"];
|
|
dynCall("vi", $2, [ $3 ]);
|
|
};
|
|
SDL2.audio.scriptProcessorNode["connect"](SDL2.audioContext["destination"]);
|
|
if (SDL2.audioContext.state === "suspended") {
|
|
SDL2.audio.silenceBuffer = SDL2.audioContext.createBuffer($0, $1, SDL2.audioContext.sampleRate);
|
|
SDL2.audio.silenceBuffer.getChannelData(0).fill(0);
|
|
var silence_callback = function() {
|
|
if ((typeof navigator.userActivation) !== "undefined") {
|
|
if (navigator.userActivation.hasBeenActive) {
|
|
SDL2.audioContext.resume();
|
|
}
|
|
}
|
|
SDL2.audio.currentOutputBuffer = SDL2.audio.silenceBuffer;
|
|
dynCall("vi", $2, [ $3 ]);
|
|
SDL2.audio.currentOutputBuffer = undefined;
|
|
};
|
|
SDL2.audio.silenceTimer = setInterval(silence_callback, ($1 / SDL2.audioContext.sampleRate) * 1e3);
|
|
}
|
|
},
|
|
1075906: ($0, $1) => {
|
|
var SDL2 = Module["SDL2"];
|
|
var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels;
|
|
for (var c = 0; c < numChannels; ++c) {
|
|
var channelData = SDL2.capture.currentCaptureBuffer.getChannelData(c);
|
|
if (channelData.length != $1) {
|
|
throw "Web Audio capture buffer length mismatch! Destination size: " + channelData.length + " samples vs expected " + $1 + " samples!";
|
|
}
|
|
if (numChannels == 1) {
|
|
for (var j = 0; j < $1; ++j) {
|
|
setValue($0 + (j * 4), channelData[j], "float");
|
|
}
|
|
} else {
|
|
for (var j = 0; j < $1; ++j) {
|
|
setValue($0 + (((j * numChannels) + c) * 4), channelData[j], "float");
|
|
}
|
|
}
|
|
}
|
|
},
|
|
1076511: ($0, $1) => {
|
|
var SDL2 = Module["SDL2"];
|
|
var buf = $0 >>> 2;
|
|
var numChannels = SDL2.audio.currentOutputBuffer["numberOfChannels"];
|
|
for (var c = 0; c < numChannels; ++c) {
|
|
var channelData = SDL2.audio.currentOutputBuffer["getChannelData"](c);
|
|
if (channelData.length != $1) {
|
|
throw "Web Audio output buffer length mismatch! Destination size: " + channelData.length + " samples vs expected " + $1 + " samples!";
|
|
}
|
|
for (var j = 0; j < $1; ++j) {
|
|
channelData[j] = HEAPF32[buf + (j * numChannels + c) >>> 0];
|
|
}
|
|
}
|
|
},
|
|
1077e3: $0 => {
|
|
var SDL2 = Module["SDL2"];
|
|
if ($0) {
|
|
if (SDL2.capture.silenceTimer !== undefined) {
|
|
clearInterval(SDL2.capture.silenceTimer);
|
|
}
|
|
if (SDL2.capture.stream !== undefined) {
|
|
var tracks = SDL2.capture.stream.getAudioTracks();
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
SDL2.capture.stream.removeTrack(tracks[i]);
|
|
}
|
|
}
|
|
if (SDL2.capture.scriptProcessorNode !== undefined) {
|
|
SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) {};
|
|
SDL2.capture.scriptProcessorNode.disconnect();
|
|
}
|
|
if (SDL2.capture.mediaStreamNode !== undefined) {
|
|
SDL2.capture.mediaStreamNode.disconnect();
|
|
}
|
|
SDL2.capture = undefined;
|
|
} else {
|
|
if (SDL2.audio.scriptProcessorNode != undefined) {
|
|
SDL2.audio.scriptProcessorNode.disconnect();
|
|
}
|
|
if (SDL2.audio.silenceTimer !== undefined) {
|
|
clearInterval(SDL2.audio.silenceTimer);
|
|
}
|
|
SDL2.audio = undefined;
|
|
}
|
|
if ((SDL2.audioContext !== undefined) && (SDL2.audio === undefined) && (SDL2.capture === undefined)) {
|
|
SDL2.audioContext.close();
|
|
SDL2.audioContext = undefined;
|
|
}
|
|
},
|
|
1078006: $0 => {
|
|
var str = UTF8ToString($0) + "\n\n" + "Abort/Retry/Ignore/AlwaysIgnore? [ariA] :";
|
|
var reply = window.prompt(str, "i");
|
|
if (reply === null) {
|
|
reply = "i";
|
|
}
|
|
return allocate(intArrayFromString(reply), "i8", ALLOC_NORMAL);
|
|
},
|
|
1078231: ($0, $1, $2) => {
|
|
var w = $0;
|
|
var h = $1;
|
|
var pixels = $2;
|
|
if (!Module["SDL2"]) Module["SDL2"] = {};
|
|
var SDL2 = Module["SDL2"];
|
|
if (SDL2.ctxCanvas !== Module["canvas"]) {
|
|
SDL2.ctx = Module["createContext"](Module["canvas"], false, true);
|
|
SDL2.ctxCanvas = Module["canvas"];
|
|
}
|
|
if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) {
|
|
SDL2.image = SDL2.ctx.createImageData(w, h);
|
|
SDL2.w = w;
|
|
SDL2.h = h;
|
|
SDL2.imageCtx = SDL2.ctx;
|
|
}
|
|
var data = SDL2.image.data;
|
|
var src = pixels / 4;
|
|
var dst = 0;
|
|
var num;
|
|
if (typeof CanvasPixelArray !== "undefined" && data instanceof CanvasPixelArray) {
|
|
num = data.length;
|
|
while (dst < num) {
|
|
var val = HEAP32[src >>> 0];
|
|
data[dst] = val & 255;
|
|
data[dst + 1] = (val >> 8) & 255;
|
|
data[dst + 2] = (val >> 16) & 255;
|
|
data[dst + 3] = 255;
|
|
src++;
|
|
dst += 4;
|
|
}
|
|
} else {
|
|
if (SDL2.data32Data !== data) {
|
|
SDL2.data32 = new Int32Array(data.buffer);
|
|
SDL2.data8 = new Uint8Array(data.buffer);
|
|
SDL2.data32Data = data;
|
|
}
|
|
var data32 = SDL2.data32;
|
|
num = data32.length;
|
|
data32.set(HEAP32.subarray(src >>> 0, src + num >>> 0));
|
|
var data8 = SDL2.data8;
|
|
var i = 3;
|
|
var j = i + 4 * num;
|
|
if (num % 8 == 0) {
|
|
while (i < j) {
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
}
|
|
} else {
|
|
while (i < j) {
|
|
data8[i] = 255;
|
|
i = i + 4 | 0;
|
|
}
|
|
}
|
|
}
|
|
SDL2.ctx.putImageData(SDL2.image, 0, 0);
|
|
},
|
|
1079699: ($0, $1, $2, $3, $4) => {
|
|
var w = $0;
|
|
var h = $1;
|
|
var hot_x = $2;
|
|
var hot_y = $3;
|
|
var pixels = $4;
|
|
var canvas = document.createElement("canvas");
|
|
canvas.width = w;
|
|
canvas.height = h;
|
|
var ctx = canvas.getContext("2d");
|
|
var image = ctx.createImageData(w, h);
|
|
var data = image.data;
|
|
var src = pixels / 4;
|
|
var dst = 0;
|
|
var num;
|
|
if (typeof CanvasPixelArray !== "undefined" && data instanceof CanvasPixelArray) {
|
|
num = data.length;
|
|
while (dst < num) {
|
|
var val = HEAP32[src >>> 0];
|
|
data[dst] = val & 255;
|
|
data[dst + 1] = (val >> 8) & 255;
|
|
data[dst + 2] = (val >> 16) & 255;
|
|
data[dst + 3] = (val >> 24) & 255;
|
|
src++;
|
|
dst += 4;
|
|
}
|
|
} else {
|
|
var data32 = new Int32Array(data.buffer);
|
|
num = data32.length;
|
|
data32.set(HEAP32.subarray(src >>> 0, src + num >>> 0));
|
|
}
|
|
ctx.putImageData(image, 0, 0);
|
|
var url = hot_x === 0 && hot_y === 0 ? "url(" + canvas.toDataURL() + "), auto" : "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto";
|
|
var urlBuf = _malloc(url.length + 1);
|
|
stringToUTF8(url, urlBuf, url.length + 1);
|
|
return urlBuf;
|
|
},
|
|
1080687: $0 => {
|
|
if (Module["canvas"]) {
|
|
Module["canvas"].style["cursor"] = UTF8ToString($0);
|
|
}
|
|
},
|
|
1080770: () => {
|
|
if (Module["canvas"]) {
|
|
Module["canvas"].style["cursor"] = "none";
|
|
}
|
|
},
|
|
1080839: () => window.innerWidth,
|
|
1080869: () => window.innerHeight
|
|
};
|
|
|
|
// Imports from the Wasm binary.
|
|
var _fflush = makeInvalidEarlyAccess("_fflush");
|
|
|
|
var _free = Module["_free"] = makeInvalidEarlyAccess("_free");
|
|
|
|
var _DoMouseDown = Module["_DoMouseDown"] = makeInvalidEarlyAccess("_DoMouseDown");
|
|
|
|
var _DoMouseUp = Module["_DoMouseUp"] = makeInvalidEarlyAccess("_DoMouseUp");
|
|
|
|
var _DoMouseMove = Module["_DoMouseMove"] = makeInvalidEarlyAccess("_DoMouseMove");
|
|
|
|
var _DoMouseWheelZoom = Module["_DoMouseWheelZoom"] = makeInvalidEarlyAccess("_DoMouseWheelZoom");
|
|
|
|
var _DoPinchZoom = Module["_DoPinchZoom"] = makeInvalidEarlyAccess("_DoPinchZoom");
|
|
|
|
var _CancelLoadImage = Module["_CancelLoadImage"] = makeInvalidEarlyAccess("_CancelLoadImage");
|
|
|
|
var _UpdateDcmImage = Module["_UpdateDcmImage"] = makeInvalidEarlyAccess("_UpdateDcmImage");
|
|
|
|
var _ParseDicomToPixelData = Module["_ParseDicomToPixelData"] = makeInvalidEarlyAccess("_ParseDicomToPixelData");
|
|
|
|
var _Shutdown = Module["_Shutdown"] = makeInvalidEarlyAccess("_Shutdown");
|
|
|
|
var _ProcessDCMFile = Module["_ProcessDCMFile"] = makeInvalidEarlyAccess("_ProcessDCMFile");
|
|
|
|
var _SetWindowWidthLevel = Module["_SetWindowWidthLevel"] = makeInvalidEarlyAccess("_SetWindowWidthLevel");
|
|
|
|
var _SetDisplayFrameIndex = Module["_SetDisplayFrameIndex"] = makeInvalidEarlyAccess("_SetDisplayFrameIndex");
|
|
|
|
var _SetResizeFrame = Module["_SetResizeFrame"] = makeInvalidEarlyAccess("_SetResizeFrame");
|
|
|
|
var _ResetView = Module["_ResetView"] = makeInvalidEarlyAccess("_ResetView");
|
|
|
|
var _ResetWindowWidthLevel = Module["_ResetWindowWidthLevel"] = makeInvalidEarlyAccess("_ResetWindowWidthLevel");
|
|
|
|
var _GetTotalBytes = Module["_GetTotalBytes"] = makeInvalidEarlyAccess("_GetTotalBytes");
|
|
|
|
var _GetReadBytes = Module["_GetReadBytes"] = makeInvalidEarlyAccess("_GetReadBytes");
|
|
|
|
var _GetWindowWidth = Module["_GetWindowWidth"] = makeInvalidEarlyAccess("_GetWindowWidth");
|
|
|
|
var _GetWindowCenter = Module["_GetWindowCenter"] = makeInvalidEarlyAccess("_GetWindowCenter");
|
|
|
|
var _GetTotalFrames = Module["_GetTotalFrames"] = makeInvalidEarlyAccess("_GetTotalFrames");
|
|
|
|
var _IsUseMonochrome1 = Module["_IsUseMonochrome1"] = makeInvalidEarlyAccess("_IsUseMonochrome1");
|
|
|
|
var _GetCurrentFrame = Module["_GetCurrentFrame"] = makeInvalidEarlyAccess("_GetCurrentFrame");
|
|
|
|
var _GetFrameUpdateTimeDelay = Module["_GetFrameUpdateTimeDelay"] = makeInvalidEarlyAccess("_GetFrameUpdateTimeDelay");
|
|
|
|
var _getDumpJson = Module["_getDumpJson"] = makeInvalidEarlyAccess("_getDumpJson");
|
|
|
|
var _setDumpJson = Module["_setDumpJson"] = makeInvalidEarlyAccess("_setDumpJson");
|
|
|
|
var _SetInteractionMode = Module["_SetInteractionMode"] = makeInvalidEarlyAccess("_SetInteractionMode");
|
|
|
|
var _SetCallbackUpdateDcmImageComplete = Module["_SetCallbackUpdateDcmImageComplete"] = makeInvalidEarlyAccess("_SetCallbackUpdateDcmImageComplete");
|
|
|
|
var _SetCallbackUpdateWasmInitGeometryComplete = Module["_SetCallbackUpdateWasmInitGeometryComplete"] = makeInvalidEarlyAccess("_SetCallbackUpdateWasmInitGeometryComplete");
|
|
|
|
var _GetFrameWidth = Module["_GetFrameWidth"] = makeInvalidEarlyAccess("_GetFrameWidth");
|
|
|
|
var _GetFrameHeight = Module["_GetFrameHeight"] = makeInvalidEarlyAccess("_GetFrameHeight");
|
|
|
|
var _GetFrameSizeUncompressed = Module["_GetFrameSizeUncompressed"] = makeInvalidEarlyAccess("_GetFrameSizeUncompressed");
|
|
|
|
var _GetPaletteEntries = Module["_GetPaletteEntries"] = makeInvalidEarlyAccess("_GetPaletteEntries");
|
|
|
|
var _GetDefaultWindowWidth = Module["_GetDefaultWindowWidth"] = makeInvalidEarlyAccess("_GetDefaultWindowWidth");
|
|
|
|
var _GetDefaultWindowCenter = Module["_GetDefaultWindowCenter"] = makeInvalidEarlyAccess("_GetDefaultWindowCenter");
|
|
|
|
var _GetBitsAllocated = Module["_GetBitsAllocated"] = makeInvalidEarlyAccess("_GetBitsAllocated");
|
|
|
|
var _GetBitsStored = Module["_GetBitsStored"] = makeInvalidEarlyAccess("_GetBitsStored");
|
|
|
|
var _GetSamplesPerPixel = Module["_GetSamplesPerPixel"] = makeInvalidEarlyAccess("_GetSamplesPerPixel");
|
|
|
|
var _GetColorType = Module["_GetColorType"] = makeInvalidEarlyAccess("_GetColorType");
|
|
|
|
var _GetWidth = Module["_GetWidth"] = makeInvalidEarlyAccess("_GetWidth");
|
|
|
|
var _GetHeight = Module["_GetHeight"] = makeInvalidEarlyAccess("_GetHeight");
|
|
|
|
var _GetFrameTime = Module["_GetFrameTime"] = makeInvalidEarlyAccess("_GetFrameTime");
|
|
|
|
var _GetFrameDelay = Module["_GetFrameDelay"] = makeInvalidEarlyAccess("_GetFrameDelay");
|
|
|
|
var _GetPixelData = Module["_GetPixelData"] = makeInvalidEarlyAccess("_GetPixelData");
|
|
|
|
var _GetPaletteData = Module["_GetPaletteData"] = makeInvalidEarlyAccess("_GetPaletteData");
|
|
|
|
var _SetDicomData = Module["_SetDicomData"] = makeInvalidEarlyAccess("_SetDicomData");
|
|
|
|
var _ClearImageData = Module["_ClearImageData"] = makeInvalidEarlyAccess("_ClearImageData");
|
|
|
|
var _main = Module["_main"] = makeInvalidEarlyAccess("_main");
|
|
|
|
var ___getTypeName = makeInvalidEarlyAccess("___getTypeName");
|
|
|
|
var _malloc = Module["_malloc"] = makeInvalidEarlyAccess("_malloc");
|
|
|
|
var _ntohs = makeInvalidEarlyAccess("_ntohs");
|
|
|
|
var _htons = makeInvalidEarlyAccess("_htons");
|
|
|
|
var _htonl = makeInvalidEarlyAccess("_htonl");
|
|
|
|
var _strerror = makeInvalidEarlyAccess("_strerror");
|
|
|
|
var _emscripten_stack_get_end = makeInvalidEarlyAccess("_emscripten_stack_get_end");
|
|
|
|
var _emscripten_stack_get_base = makeInvalidEarlyAccess("_emscripten_stack_get_base");
|
|
|
|
var _setThrew = makeInvalidEarlyAccess("_setThrew");
|
|
|
|
var _emscripten_stack_init = makeInvalidEarlyAccess("_emscripten_stack_init");
|
|
|
|
var _emscripten_stack_get_free = makeInvalidEarlyAccess("_emscripten_stack_get_free");
|
|
|
|
var __emscripten_stack_restore = makeInvalidEarlyAccess("__emscripten_stack_restore");
|
|
|
|
var __emscripten_stack_alloc = makeInvalidEarlyAccess("__emscripten_stack_alloc");
|
|
|
|
var _emscripten_stack_get_current = makeInvalidEarlyAccess("_emscripten_stack_get_current");
|
|
|
|
function assignWasmExports(wasmExports) {
|
|
_fflush = createExportWrapper("fflush", 1);
|
|
Module["_free"] = _free = createExportWrapper("free", 1);
|
|
Module["_DoMouseDown"] = _DoMouseDown = createExportWrapper("DoMouseDown", 2);
|
|
Module["_DoMouseUp"] = _DoMouseUp = createExportWrapper("DoMouseUp", 2);
|
|
Module["_DoMouseMove"] = _DoMouseMove = createExportWrapper("DoMouseMove", 2);
|
|
Module["_DoMouseWheelZoom"] = _DoMouseWheelZoom = createExportWrapper("DoMouseWheelZoom", 1);
|
|
Module["_DoPinchZoom"] = _DoPinchZoom = createExportWrapper("DoPinchZoom", 3);
|
|
Module["_CancelLoadImage"] = _CancelLoadImage = createExportWrapper("CancelLoadImage", 0);
|
|
Module["_UpdateDcmImage"] = _UpdateDcmImage = createExportWrapper("UpdateDcmImage", 1);
|
|
Module["_ParseDicomToPixelData"] = _ParseDicomToPixelData = createExportWrapper("ParseDicomToPixelData", 2);
|
|
Module["_Shutdown"] = _Shutdown = createExportWrapper("Shutdown", 0);
|
|
Module["_ProcessDCMFile"] = _ProcessDCMFile = createExportWrapper("ProcessDCMFile", 2);
|
|
Module["_SetWindowWidthLevel"] = _SetWindowWidthLevel = createExportWrapper("SetWindowWidthLevel", 2);
|
|
Module["_SetDisplayFrameIndex"] = _SetDisplayFrameIndex = createExportWrapper("SetDisplayFrameIndex", 1);
|
|
Module["_SetResizeFrame"] = _SetResizeFrame = createExportWrapper("SetResizeFrame", 2);
|
|
Module["_ResetView"] = _ResetView = createExportWrapper("ResetView", 0);
|
|
Module["_ResetWindowWidthLevel"] = _ResetWindowWidthLevel = createExportWrapper("ResetWindowWidthLevel", 0);
|
|
Module["_GetTotalBytes"] = _GetTotalBytes = createExportWrapper("GetTotalBytes", 0);
|
|
Module["_GetReadBytes"] = _GetReadBytes = createExportWrapper("GetReadBytes", 0);
|
|
Module["_GetWindowWidth"] = _GetWindowWidth = createExportWrapper("GetWindowWidth", 0);
|
|
Module["_GetWindowCenter"] = _GetWindowCenter = createExportWrapper("GetWindowCenter", 0);
|
|
Module["_GetTotalFrames"] = _GetTotalFrames = createExportWrapper("GetTotalFrames", 0);
|
|
Module["_IsUseMonochrome1"] = _IsUseMonochrome1 = createExportWrapper("IsUseMonochrome1", 0);
|
|
Module["_GetCurrentFrame"] = _GetCurrentFrame = createExportWrapper("GetCurrentFrame", 0);
|
|
Module["_GetFrameUpdateTimeDelay"] = _GetFrameUpdateTimeDelay = createExportWrapper("GetFrameUpdateTimeDelay", 0);
|
|
Module["_getDumpJson"] = _getDumpJson = createExportWrapper("getDumpJson", 0);
|
|
Module["_setDumpJson"] = _setDumpJson = createExportWrapper("setDumpJson", 1);
|
|
Module["_SetInteractionMode"] = _SetInteractionMode = createExportWrapper("SetInteractionMode", 1);
|
|
Module["_SetCallbackUpdateDcmImageComplete"] = _SetCallbackUpdateDcmImageComplete = createExportWrapper("SetCallbackUpdateDcmImageComplete", 1);
|
|
Module["_SetCallbackUpdateWasmInitGeometryComplete"] = _SetCallbackUpdateWasmInitGeometryComplete = createExportWrapper("SetCallbackUpdateWasmInitGeometryComplete", 1);
|
|
Module["_GetFrameWidth"] = _GetFrameWidth = createExportWrapper("GetFrameWidth", 0);
|
|
Module["_GetFrameHeight"] = _GetFrameHeight = createExportWrapper("GetFrameHeight", 0);
|
|
Module["_GetFrameSizeUncompressed"] = _GetFrameSizeUncompressed = createExportWrapper("GetFrameSizeUncompressed", 0);
|
|
Module["_GetPaletteEntries"] = _GetPaletteEntries = createExportWrapper("GetPaletteEntries", 0);
|
|
Module["_GetDefaultWindowWidth"] = _GetDefaultWindowWidth = createExportWrapper("GetDefaultWindowWidth", 0);
|
|
Module["_GetDefaultWindowCenter"] = _GetDefaultWindowCenter = createExportWrapper("GetDefaultWindowCenter", 0);
|
|
Module["_GetBitsAllocated"] = _GetBitsAllocated = createExportWrapper("GetBitsAllocated", 0);
|
|
Module["_GetBitsStored"] = _GetBitsStored = createExportWrapper("GetBitsStored", 0);
|
|
Module["_GetSamplesPerPixel"] = _GetSamplesPerPixel = createExportWrapper("GetSamplesPerPixel", 0);
|
|
Module["_GetColorType"] = _GetColorType = createExportWrapper("GetColorType", 0);
|
|
Module["_GetWidth"] = _GetWidth = createExportWrapper("GetWidth", 0);
|
|
Module["_GetHeight"] = _GetHeight = createExportWrapper("GetHeight", 0);
|
|
Module["_GetFrameTime"] = _GetFrameTime = createExportWrapper("GetFrameTime", 0);
|
|
Module["_GetFrameDelay"] = _GetFrameDelay = createExportWrapper("GetFrameDelay", 0);
|
|
Module["_GetPixelData"] = _GetPixelData = createExportWrapper("GetPixelData", 0);
|
|
Module["_GetPaletteData"] = _GetPaletteData = createExportWrapper("GetPaletteData", 0);
|
|
Module["_SetDicomData"] = _SetDicomData = createExportWrapper("SetDicomData", 15);
|
|
Module["_ClearImageData"] = _ClearImageData = createExportWrapper("ClearImageData", 0);
|
|
Module["_main"] = _main = createExportWrapper("__main_argc_argv", 2);
|
|
___getTypeName = createExportWrapper("__getTypeName", 1);
|
|
Module["_malloc"] = _malloc = createExportWrapper("malloc", 1);
|
|
_ntohs = createExportWrapper("ntohs", 1);
|
|
_htons = createExportWrapper("htons", 1);
|
|
_htonl = createExportWrapper("htonl", 1);
|
|
_strerror = createExportWrapper("strerror", 1);
|
|
_emscripten_stack_get_end = wasmExports["emscripten_stack_get_end"];
|
|
_emscripten_stack_get_base = wasmExports["emscripten_stack_get_base"];
|
|
_setThrew = createExportWrapper("setThrew", 2);
|
|
_emscripten_stack_init = wasmExports["emscripten_stack_init"];
|
|
_emscripten_stack_get_free = wasmExports["emscripten_stack_get_free"];
|
|
__emscripten_stack_restore = wasmExports["_emscripten_stack_restore"];
|
|
__emscripten_stack_alloc = wasmExports["_emscripten_stack_alloc"];
|
|
_emscripten_stack_get_current = wasmExports["emscripten_stack_get_current"];
|
|
}
|
|
|
|
var wasmImports = {
|
|
/** @export */ __assert_fail: ___assert_fail,
|
|
/** @export */ __cxa_throw: ___cxa_throw,
|
|
/** @export */ __syscall_connect: ___syscall_connect,
|
|
/** @export */ __syscall_faccessat: ___syscall_faccessat,
|
|
/** @export */ __syscall_fcntl64: ___syscall_fcntl64,
|
|
/** @export */ __syscall_fstat64: ___syscall_fstat64,
|
|
/** @export */ __syscall_ioctl: ___syscall_ioctl,
|
|
/** @export */ __syscall_lstat64: ___syscall_lstat64,
|
|
/** @export */ __syscall_newfstatat: ___syscall_newfstatat,
|
|
/** @export */ __syscall_openat: ___syscall_openat,
|
|
/** @export */ __syscall_renameat: ___syscall_renameat,
|
|
/** @export */ __syscall_rmdir: ___syscall_rmdir,
|
|
/** @export */ __syscall_sendto: ___syscall_sendto,
|
|
/** @export */ __syscall_socket: ___syscall_socket,
|
|
/** @export */ __syscall_stat64: ___syscall_stat64,
|
|
/** @export */ __syscall_unlinkat: ___syscall_unlinkat,
|
|
/** @export */ _abort_js: __abort_js,
|
|
/** @export */ _embind_register_bigint: __embind_register_bigint,
|
|
/** @export */ _embind_register_bool: __embind_register_bool,
|
|
/** @export */ _embind_register_emval: __embind_register_emval,
|
|
/** @export */ _embind_register_float: __embind_register_float,
|
|
/** @export */ _embind_register_integer: __embind_register_integer,
|
|
/** @export */ _embind_register_memory_view: __embind_register_memory_view,
|
|
/** @export */ _embind_register_std_string: __embind_register_std_string,
|
|
/** @export */ _embind_register_std_wstring: __embind_register_std_wstring,
|
|
/** @export */ _embind_register_void: __embind_register_void,
|
|
/** @export */ _emscripten_throw_longjmp: __emscripten_throw_longjmp,
|
|
/** @export */ _gmtime_js: __gmtime_js,
|
|
/** @export */ _localtime_js: __localtime_js,
|
|
/** @export */ _mktime_js: __mktime_js,
|
|
/** @export */ _tzset_js: __tzset_js,
|
|
/** @export */ clock_time_get: _clock_time_get,
|
|
/** @export */ eglBindAPI: _eglBindAPI,
|
|
/** @export */ eglChooseConfig: _eglChooseConfig,
|
|
/** @export */ eglCreateContext: _eglCreateContext,
|
|
/** @export */ eglCreateWindowSurface: _eglCreateWindowSurface,
|
|
/** @export */ eglDestroyContext: _eglDestroyContext,
|
|
/** @export */ eglDestroySurface: _eglDestroySurface,
|
|
/** @export */ eglGetConfigAttrib: _eglGetConfigAttrib,
|
|
/** @export */ eglGetDisplay: _eglGetDisplay,
|
|
/** @export */ eglGetError: _eglGetError,
|
|
/** @export */ eglInitialize: _eglInitialize,
|
|
/** @export */ eglMakeCurrent: _eglMakeCurrent,
|
|
/** @export */ eglQueryString: _eglQueryString,
|
|
/** @export */ eglSwapBuffers: _eglSwapBuffers,
|
|
/** @export */ eglSwapInterval: _eglSwapInterval,
|
|
/** @export */ eglTerminate: _eglTerminate,
|
|
/** @export */ eglWaitGL: _eglWaitGL,
|
|
/** @export */ eglWaitNative: _eglWaitNative,
|
|
/** @export */ emscripten_asm_const_int: _emscripten_asm_const_int,
|
|
/** @export */ emscripten_asm_const_int_sync_on_main_thread: _emscripten_asm_const_int_sync_on_main_thread,
|
|
/** @export */ emscripten_asm_const_ptr_sync_on_main_thread: _emscripten_asm_const_ptr_sync_on_main_thread,
|
|
/** @export */ emscripten_async_wget2_abort: _emscripten_async_wget2_abort,
|
|
/** @export */ emscripten_async_wget2_data: _emscripten_async_wget2_data,
|
|
/** @export */ emscripten_cancel_main_loop: _emscripten_cancel_main_loop,
|
|
/** @export */ emscripten_date_now: _emscripten_date_now,
|
|
/** @export */ emscripten_err: _emscripten_err,
|
|
/** @export */ emscripten_exit_fullscreen: _emscripten_exit_fullscreen,
|
|
/** @export */ emscripten_exit_pointerlock: _emscripten_exit_pointerlock,
|
|
/** @export */ emscripten_force_exit: _emscripten_force_exit,
|
|
/** @export */ emscripten_get_device_pixel_ratio: _emscripten_get_device_pixel_ratio,
|
|
/** @export */ emscripten_get_element_css_size: _emscripten_get_element_css_size,
|
|
/** @export */ emscripten_get_gamepad_status: _emscripten_get_gamepad_status,
|
|
/** @export */ emscripten_get_now: _emscripten_get_now,
|
|
/** @export */ emscripten_get_num_gamepads: _emscripten_get_num_gamepads,
|
|
/** @export */ emscripten_get_screen_size: _emscripten_get_screen_size,
|
|
/** @export */ emscripten_glActiveTexture: _emscripten_glActiveTexture,
|
|
/** @export */ emscripten_glAttachShader: _emscripten_glAttachShader,
|
|
/** @export */ emscripten_glBeginQueryEXT: _emscripten_glBeginQueryEXT,
|
|
/** @export */ emscripten_glBindAttribLocation: _emscripten_glBindAttribLocation,
|
|
/** @export */ emscripten_glBindBuffer: _emscripten_glBindBuffer,
|
|
/** @export */ emscripten_glBindFramebuffer: _emscripten_glBindFramebuffer,
|
|
/** @export */ emscripten_glBindRenderbuffer: _emscripten_glBindRenderbuffer,
|
|
/** @export */ emscripten_glBindTexture: _emscripten_glBindTexture,
|
|
/** @export */ emscripten_glBindVertexArrayOES: _emscripten_glBindVertexArrayOES,
|
|
/** @export */ emscripten_glBlendColor: _emscripten_glBlendColor,
|
|
/** @export */ emscripten_glBlendEquation: _emscripten_glBlendEquation,
|
|
/** @export */ emscripten_glBlendEquationSeparate: _emscripten_glBlendEquationSeparate,
|
|
/** @export */ emscripten_glBlendFunc: _emscripten_glBlendFunc,
|
|
/** @export */ emscripten_glBlendFuncSeparate: _emscripten_glBlendFuncSeparate,
|
|
/** @export */ emscripten_glBufferData: _emscripten_glBufferData,
|
|
/** @export */ emscripten_glBufferSubData: _emscripten_glBufferSubData,
|
|
/** @export */ emscripten_glCheckFramebufferStatus: _emscripten_glCheckFramebufferStatus,
|
|
/** @export */ emscripten_glClear: _emscripten_glClear,
|
|
/** @export */ emscripten_glClearColor: _emscripten_glClearColor,
|
|
/** @export */ emscripten_glClearDepthf: _emscripten_glClearDepthf,
|
|
/** @export */ emscripten_glClearStencil: _emscripten_glClearStencil,
|
|
/** @export */ emscripten_glClipControlEXT: _emscripten_glClipControlEXT,
|
|
/** @export */ emscripten_glColorMask: _emscripten_glColorMask,
|
|
/** @export */ emscripten_glCompileShader: _emscripten_glCompileShader,
|
|
/** @export */ emscripten_glCompressedTexImage2D: _emscripten_glCompressedTexImage2D,
|
|
/** @export */ emscripten_glCompressedTexSubImage2D: _emscripten_glCompressedTexSubImage2D,
|
|
/** @export */ emscripten_glCopyTexImage2D: _emscripten_glCopyTexImage2D,
|
|
/** @export */ emscripten_glCopyTexSubImage2D: _emscripten_glCopyTexSubImage2D,
|
|
/** @export */ emscripten_glCreateProgram: _emscripten_glCreateProgram,
|
|
/** @export */ emscripten_glCreateShader: _emscripten_glCreateShader,
|
|
/** @export */ emscripten_glCullFace: _emscripten_glCullFace,
|
|
/** @export */ emscripten_glDeleteBuffers: _emscripten_glDeleteBuffers,
|
|
/** @export */ emscripten_glDeleteFramebuffers: _emscripten_glDeleteFramebuffers,
|
|
/** @export */ emscripten_glDeleteProgram: _emscripten_glDeleteProgram,
|
|
/** @export */ emscripten_glDeleteQueriesEXT: _emscripten_glDeleteQueriesEXT,
|
|
/** @export */ emscripten_glDeleteRenderbuffers: _emscripten_glDeleteRenderbuffers,
|
|
/** @export */ emscripten_glDeleteShader: _emscripten_glDeleteShader,
|
|
/** @export */ emscripten_glDeleteTextures: _emscripten_glDeleteTextures,
|
|
/** @export */ emscripten_glDeleteVertexArraysOES: _emscripten_glDeleteVertexArraysOES,
|
|
/** @export */ emscripten_glDepthFunc: _emscripten_glDepthFunc,
|
|
/** @export */ emscripten_glDepthMask: _emscripten_glDepthMask,
|
|
/** @export */ emscripten_glDepthRangef: _emscripten_glDepthRangef,
|
|
/** @export */ emscripten_glDetachShader: _emscripten_glDetachShader,
|
|
/** @export */ emscripten_glDisable: _emscripten_glDisable,
|
|
/** @export */ emscripten_glDisableVertexAttribArray: _emscripten_glDisableVertexAttribArray,
|
|
/** @export */ emscripten_glDrawArrays: _emscripten_glDrawArrays,
|
|
/** @export */ emscripten_glDrawArraysInstancedANGLE: _emscripten_glDrawArraysInstancedANGLE,
|
|
/** @export */ emscripten_glDrawBuffersWEBGL: _emscripten_glDrawBuffersWEBGL,
|
|
/** @export */ emscripten_glDrawElements: _emscripten_glDrawElements,
|
|
/** @export */ emscripten_glDrawElementsInstancedANGLE: _emscripten_glDrawElementsInstancedANGLE,
|
|
/** @export */ emscripten_glEnable: _emscripten_glEnable,
|
|
/** @export */ emscripten_glEnableVertexAttribArray: _emscripten_glEnableVertexAttribArray,
|
|
/** @export */ emscripten_glEndQueryEXT: _emscripten_glEndQueryEXT,
|
|
/** @export */ emscripten_glFinish: _emscripten_glFinish,
|
|
/** @export */ emscripten_glFlush: _emscripten_glFlush,
|
|
/** @export */ emscripten_glFramebufferRenderbuffer: _emscripten_glFramebufferRenderbuffer,
|
|
/** @export */ emscripten_glFramebufferTexture2D: _emscripten_glFramebufferTexture2D,
|
|
/** @export */ emscripten_glFrontFace: _emscripten_glFrontFace,
|
|
/** @export */ emscripten_glGenBuffers: _emscripten_glGenBuffers,
|
|
/** @export */ emscripten_glGenFramebuffers: _emscripten_glGenFramebuffers,
|
|
/** @export */ emscripten_glGenQueriesEXT: _emscripten_glGenQueriesEXT,
|
|
/** @export */ emscripten_glGenRenderbuffers: _emscripten_glGenRenderbuffers,
|
|
/** @export */ emscripten_glGenTextures: _emscripten_glGenTextures,
|
|
/** @export */ emscripten_glGenVertexArraysOES: _emscripten_glGenVertexArraysOES,
|
|
/** @export */ emscripten_glGenerateMipmap: _emscripten_glGenerateMipmap,
|
|
/** @export */ emscripten_glGetActiveAttrib: _emscripten_glGetActiveAttrib,
|
|
/** @export */ emscripten_glGetActiveUniform: _emscripten_glGetActiveUniform,
|
|
/** @export */ emscripten_glGetAttachedShaders: _emscripten_glGetAttachedShaders,
|
|
/** @export */ emscripten_glGetAttribLocation: _emscripten_glGetAttribLocation,
|
|
/** @export */ emscripten_glGetBooleanv: _emscripten_glGetBooleanv,
|
|
/** @export */ emscripten_glGetBufferParameteriv: _emscripten_glGetBufferParameteriv,
|
|
/** @export */ emscripten_glGetError: _emscripten_glGetError,
|
|
/** @export */ emscripten_glGetFloatv: _emscripten_glGetFloatv,
|
|
/** @export */ emscripten_glGetFramebufferAttachmentParameteriv: _emscripten_glGetFramebufferAttachmentParameteriv,
|
|
/** @export */ emscripten_glGetIntegerv: _emscripten_glGetIntegerv,
|
|
/** @export */ emscripten_glGetProgramInfoLog: _emscripten_glGetProgramInfoLog,
|
|
/** @export */ emscripten_glGetProgramiv: _emscripten_glGetProgramiv,
|
|
/** @export */ emscripten_glGetQueryObjecti64vEXT: _emscripten_glGetQueryObjecti64vEXT,
|
|
/** @export */ emscripten_glGetQueryObjectivEXT: _emscripten_glGetQueryObjectivEXT,
|
|
/** @export */ emscripten_glGetQueryObjectui64vEXT: _emscripten_glGetQueryObjectui64vEXT,
|
|
/** @export */ emscripten_glGetQueryObjectuivEXT: _emscripten_glGetQueryObjectuivEXT,
|
|
/** @export */ emscripten_glGetQueryivEXT: _emscripten_glGetQueryivEXT,
|
|
/** @export */ emscripten_glGetRenderbufferParameteriv: _emscripten_glGetRenderbufferParameteriv,
|
|
/** @export */ emscripten_glGetShaderInfoLog: _emscripten_glGetShaderInfoLog,
|
|
/** @export */ emscripten_glGetShaderPrecisionFormat: _emscripten_glGetShaderPrecisionFormat,
|
|
/** @export */ emscripten_glGetShaderSource: _emscripten_glGetShaderSource,
|
|
/** @export */ emscripten_glGetShaderiv: _emscripten_glGetShaderiv,
|
|
/** @export */ emscripten_glGetString: _emscripten_glGetString,
|
|
/** @export */ emscripten_glGetTexParameterfv: _emscripten_glGetTexParameterfv,
|
|
/** @export */ emscripten_glGetTexParameteriv: _emscripten_glGetTexParameteriv,
|
|
/** @export */ emscripten_glGetUniformLocation: _emscripten_glGetUniformLocation,
|
|
/** @export */ emscripten_glGetUniformfv: _emscripten_glGetUniformfv,
|
|
/** @export */ emscripten_glGetUniformiv: _emscripten_glGetUniformiv,
|
|
/** @export */ emscripten_glGetVertexAttribPointerv: _emscripten_glGetVertexAttribPointerv,
|
|
/** @export */ emscripten_glGetVertexAttribfv: _emscripten_glGetVertexAttribfv,
|
|
/** @export */ emscripten_glGetVertexAttribiv: _emscripten_glGetVertexAttribiv,
|
|
/** @export */ emscripten_glHint: _emscripten_glHint,
|
|
/** @export */ emscripten_glIsBuffer: _emscripten_glIsBuffer,
|
|
/** @export */ emscripten_glIsEnabled: _emscripten_glIsEnabled,
|
|
/** @export */ emscripten_glIsFramebuffer: _emscripten_glIsFramebuffer,
|
|
/** @export */ emscripten_glIsProgram: _emscripten_glIsProgram,
|
|
/** @export */ emscripten_glIsQueryEXT: _emscripten_glIsQueryEXT,
|
|
/** @export */ emscripten_glIsRenderbuffer: _emscripten_glIsRenderbuffer,
|
|
/** @export */ emscripten_glIsShader: _emscripten_glIsShader,
|
|
/** @export */ emscripten_glIsTexture: _emscripten_glIsTexture,
|
|
/** @export */ emscripten_glIsVertexArrayOES: _emscripten_glIsVertexArrayOES,
|
|
/** @export */ emscripten_glLineWidth: _emscripten_glLineWidth,
|
|
/** @export */ emscripten_glLinkProgram: _emscripten_glLinkProgram,
|
|
/** @export */ emscripten_glPixelStorei: _emscripten_glPixelStorei,
|
|
/** @export */ emscripten_glPolygonModeWEBGL: _emscripten_glPolygonModeWEBGL,
|
|
/** @export */ emscripten_glPolygonOffset: _emscripten_glPolygonOffset,
|
|
/** @export */ emscripten_glPolygonOffsetClampEXT: _emscripten_glPolygonOffsetClampEXT,
|
|
/** @export */ emscripten_glQueryCounterEXT: _emscripten_glQueryCounterEXT,
|
|
/** @export */ emscripten_glReadPixels: _emscripten_glReadPixels,
|
|
/** @export */ emscripten_glReleaseShaderCompiler: _emscripten_glReleaseShaderCompiler,
|
|
/** @export */ emscripten_glRenderbufferStorage: _emscripten_glRenderbufferStorage,
|
|
/** @export */ emscripten_glSampleCoverage: _emscripten_glSampleCoverage,
|
|
/** @export */ emscripten_glScissor: _emscripten_glScissor,
|
|
/** @export */ emscripten_glShaderBinary: _emscripten_glShaderBinary,
|
|
/** @export */ emscripten_glShaderSource: _emscripten_glShaderSource,
|
|
/** @export */ emscripten_glStencilFunc: _emscripten_glStencilFunc,
|
|
/** @export */ emscripten_glStencilFuncSeparate: _emscripten_glStencilFuncSeparate,
|
|
/** @export */ emscripten_glStencilMask: _emscripten_glStencilMask,
|
|
/** @export */ emscripten_glStencilMaskSeparate: _emscripten_glStencilMaskSeparate,
|
|
/** @export */ emscripten_glStencilOp: _emscripten_glStencilOp,
|
|
/** @export */ emscripten_glStencilOpSeparate: _emscripten_glStencilOpSeparate,
|
|
/** @export */ emscripten_glTexImage2D: _emscripten_glTexImage2D,
|
|
/** @export */ emscripten_glTexParameterf: _emscripten_glTexParameterf,
|
|
/** @export */ emscripten_glTexParameterfv: _emscripten_glTexParameterfv,
|
|
/** @export */ emscripten_glTexParameteri: _emscripten_glTexParameteri,
|
|
/** @export */ emscripten_glTexParameteriv: _emscripten_glTexParameteriv,
|
|
/** @export */ emscripten_glTexSubImage2D: _emscripten_glTexSubImage2D,
|
|
/** @export */ emscripten_glUniform1f: _emscripten_glUniform1f,
|
|
/** @export */ emscripten_glUniform1fv: _emscripten_glUniform1fv,
|
|
/** @export */ emscripten_glUniform1i: _emscripten_glUniform1i,
|
|
/** @export */ emscripten_glUniform1iv: _emscripten_glUniform1iv,
|
|
/** @export */ emscripten_glUniform2f: _emscripten_glUniform2f,
|
|
/** @export */ emscripten_glUniform2fv: _emscripten_glUniform2fv,
|
|
/** @export */ emscripten_glUniform2i: _emscripten_glUniform2i,
|
|
/** @export */ emscripten_glUniform2iv: _emscripten_glUniform2iv,
|
|
/** @export */ emscripten_glUniform3f: _emscripten_glUniform3f,
|
|
/** @export */ emscripten_glUniform3fv: _emscripten_glUniform3fv,
|
|
/** @export */ emscripten_glUniform3i: _emscripten_glUniform3i,
|
|
/** @export */ emscripten_glUniform3iv: _emscripten_glUniform3iv,
|
|
/** @export */ emscripten_glUniform4f: _emscripten_glUniform4f,
|
|
/** @export */ emscripten_glUniform4fv: _emscripten_glUniform4fv,
|
|
/** @export */ emscripten_glUniform4i: _emscripten_glUniform4i,
|
|
/** @export */ emscripten_glUniform4iv: _emscripten_glUniform4iv,
|
|
/** @export */ emscripten_glUniformMatrix2fv: _emscripten_glUniformMatrix2fv,
|
|
/** @export */ emscripten_glUniformMatrix3fv: _emscripten_glUniformMatrix3fv,
|
|
/** @export */ emscripten_glUniformMatrix4fv: _emscripten_glUniformMatrix4fv,
|
|
/** @export */ emscripten_glUseProgram: _emscripten_glUseProgram,
|
|
/** @export */ emscripten_glValidateProgram: _emscripten_glValidateProgram,
|
|
/** @export */ emscripten_glVertexAttrib1f: _emscripten_glVertexAttrib1f,
|
|
/** @export */ emscripten_glVertexAttrib1fv: _emscripten_glVertexAttrib1fv,
|
|
/** @export */ emscripten_glVertexAttrib2f: _emscripten_glVertexAttrib2f,
|
|
/** @export */ emscripten_glVertexAttrib2fv: _emscripten_glVertexAttrib2fv,
|
|
/** @export */ emscripten_glVertexAttrib3f: _emscripten_glVertexAttrib3f,
|
|
/** @export */ emscripten_glVertexAttrib3fv: _emscripten_glVertexAttrib3fv,
|
|
/** @export */ emscripten_glVertexAttrib4f: _emscripten_glVertexAttrib4f,
|
|
/** @export */ emscripten_glVertexAttrib4fv: _emscripten_glVertexAttrib4fv,
|
|
/** @export */ emscripten_glVertexAttribDivisorANGLE: _emscripten_glVertexAttribDivisorANGLE,
|
|
/** @export */ emscripten_glVertexAttribPointer: _emscripten_glVertexAttribPointer,
|
|
/** @export */ emscripten_glViewport: _emscripten_glViewport,
|
|
/** @export */ emscripten_has_asyncify: _emscripten_has_asyncify,
|
|
/** @export */ emscripten_request_fullscreen_strategy: _emscripten_request_fullscreen_strategy,
|
|
/** @export */ emscripten_request_pointerlock: _emscripten_request_pointerlock,
|
|
/** @export */ emscripten_resize_heap: _emscripten_resize_heap,
|
|
/** @export */ emscripten_sample_gamepad_data: _emscripten_sample_gamepad_data,
|
|
/** @export */ emscripten_set_beforeunload_callback_on_thread: _emscripten_set_beforeunload_callback_on_thread,
|
|
/** @export */ emscripten_set_blur_callback_on_thread: _emscripten_set_blur_callback_on_thread,
|
|
/** @export */ emscripten_set_canvas_element_size: _emscripten_set_canvas_element_size,
|
|
/** @export */ emscripten_set_element_css_size: _emscripten_set_element_css_size,
|
|
/** @export */ emscripten_set_focus_callback_on_thread: _emscripten_set_focus_callback_on_thread,
|
|
/** @export */ emscripten_set_fullscreenchange_callback_on_thread: _emscripten_set_fullscreenchange_callback_on_thread,
|
|
/** @export */ emscripten_set_gamepadconnected_callback_on_thread: _emscripten_set_gamepadconnected_callback_on_thread,
|
|
/** @export */ emscripten_set_gamepaddisconnected_callback_on_thread: _emscripten_set_gamepaddisconnected_callback_on_thread,
|
|
/** @export */ emscripten_set_keydown_callback_on_thread: _emscripten_set_keydown_callback_on_thread,
|
|
/** @export */ emscripten_set_keypress_callback_on_thread: _emscripten_set_keypress_callback_on_thread,
|
|
/** @export */ emscripten_set_keyup_callback_on_thread: _emscripten_set_keyup_callback_on_thread,
|
|
/** @export */ emscripten_set_main_loop_arg: _emscripten_set_main_loop_arg,
|
|
/** @export */ emscripten_set_mousedown_callback_on_thread: _emscripten_set_mousedown_callback_on_thread,
|
|
/** @export */ emscripten_set_mouseenter_callback_on_thread: _emscripten_set_mouseenter_callback_on_thread,
|
|
/** @export */ emscripten_set_mouseleave_callback_on_thread: _emscripten_set_mouseleave_callback_on_thread,
|
|
/** @export */ emscripten_set_mousemove_callback_on_thread: _emscripten_set_mousemove_callback_on_thread,
|
|
/** @export */ emscripten_set_mouseup_callback_on_thread: _emscripten_set_mouseup_callback_on_thread,
|
|
/** @export */ emscripten_set_pointerlockchange_callback_on_thread: _emscripten_set_pointerlockchange_callback_on_thread,
|
|
/** @export */ emscripten_set_resize_callback_on_thread: _emscripten_set_resize_callback_on_thread,
|
|
/** @export */ emscripten_set_touchcancel_callback_on_thread: _emscripten_set_touchcancel_callback_on_thread,
|
|
/** @export */ emscripten_set_touchend_callback_on_thread: _emscripten_set_touchend_callback_on_thread,
|
|
/** @export */ emscripten_set_touchmove_callback_on_thread: _emscripten_set_touchmove_callback_on_thread,
|
|
/** @export */ emscripten_set_touchstart_callback_on_thread: _emscripten_set_touchstart_callback_on_thread,
|
|
/** @export */ emscripten_set_visibilitychange_callback_on_thread: _emscripten_set_visibilitychange_callback_on_thread,
|
|
/** @export */ emscripten_set_wheel_callback_on_thread: _emscripten_set_wheel_callback_on_thread,
|
|
/** @export */ emscripten_set_window_title: _emscripten_set_window_title,
|
|
/** @export */ emscripten_sleep: _emscripten_sleep,
|
|
/** @export */ environ_get: _environ_get,
|
|
/** @export */ environ_sizes_get: _environ_sizes_get,
|
|
/** @export */ exit: _exit,
|
|
/** @export */ fd_close: _fd_close,
|
|
/** @export */ fd_fdstat_get: _fd_fdstat_get,
|
|
/** @export */ fd_read: _fd_read,
|
|
/** @export */ fd_seek: _fd_seek,
|
|
/** @export */ fd_write: _fd_write,
|
|
/** @export */ getaddrinfo: _getaddrinfo,
|
|
/** @export */ glActiveTexture: _glActiveTexture,
|
|
/** @export */ glAttachShader: _glAttachShader,
|
|
/** @export */ glBindBuffer: _glBindBuffer,
|
|
/** @export */ glBindTexture: _glBindTexture,
|
|
/** @export */ glBufferData: _glBufferData,
|
|
/** @export */ glClear: _glClear,
|
|
/** @export */ glClearColor: _glClearColor,
|
|
/** @export */ glCompileShader: _glCompileShader,
|
|
/** @export */ glCreateProgram: _glCreateProgram,
|
|
/** @export */ glCreateShader: _glCreateShader,
|
|
/** @export */ glDeleteBuffers: _glDeleteBuffers,
|
|
/** @export */ glDeleteProgram: _glDeleteProgram,
|
|
/** @export */ glDeleteTextures: _glDeleteTextures,
|
|
/** @export */ glDrawArrays: _glDrawArrays,
|
|
/** @export */ glEnableVertexAttribArray: _glEnableVertexAttribArray,
|
|
/** @export */ glGenBuffers: _glGenBuffers,
|
|
/** @export */ glGenTextures: _glGenTextures,
|
|
/** @export */ glGetAttribLocation: _glGetAttribLocation,
|
|
/** @export */ glGetError: _glGetError,
|
|
/** @export */ glGetProgramInfoLog: _glGetProgramInfoLog,
|
|
/** @export */ glGetProgramiv: _glGetProgramiv,
|
|
/** @export */ glGetShaderInfoLog: _glGetShaderInfoLog,
|
|
/** @export */ glGetShaderiv: _glGetShaderiv,
|
|
/** @export */ glGetUniformLocation: _glGetUniformLocation,
|
|
/** @export */ glLinkProgram: _glLinkProgram,
|
|
/** @export */ glPixelStorei: _glPixelStorei,
|
|
/** @export */ glShaderSource: _glShaderSource,
|
|
/** @export */ glTexImage2D: _glTexImage2D,
|
|
/** @export */ glTexParameteri: _glTexParameteri,
|
|
/** @export */ glUniform1f: _glUniform1f,
|
|
/** @export */ glUniform1i: _glUniform1i,
|
|
/** @export */ glUniform2fv: _glUniform2fv,
|
|
/** @export */ glUseProgram: _glUseProgram,
|
|
/** @export */ glVertexAttribPointer: _glVertexAttribPointer,
|
|
/** @export */ glViewport: _glViewport,
|
|
/** @export */ invoke_i,
|
|
/** @export */ invoke_ii,
|
|
/** @export */ invoke_iii,
|
|
/** @export */ invoke_iiii,
|
|
/** @export */ invoke_iiiii,
|
|
/** @export */ invoke_v,
|
|
/** @export */ invoke_vi,
|
|
/** @export */ invoke_vii,
|
|
/** @export */ invoke_viii,
|
|
/** @export */ invoke_viiiiii
|
|
};
|
|
|
|
var wasmExports = await createWasm();
|
|
|
|
function invoke_ii(index, a1) {
|
|
var sp = stackSave();
|
|
try {
|
|
return getWasmTableEntry(index)(a1);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iii(index, a1, a2) {
|
|
var sp = stackSave();
|
|
try {
|
|
return getWasmTableEntry(index)(a1, a2);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_i(index) {
|
|
var sp = stackSave();
|
|
try {
|
|
return getWasmTableEntry(index)();
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiii(index, a1, a2, a3) {
|
|
var sp = stackSave();
|
|
try {
|
|
return getWasmTableEntry(index)(a1, a2, a3);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vi(index, a1) {
|
|
var sp = stackSave();
|
|
try {
|
|
getWasmTableEntry(index)(a1);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vii(index, a1, a2) {
|
|
var sp = stackSave();
|
|
try {
|
|
getWasmTableEntry(index)(a1, a2);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_v(index) {
|
|
var sp = stackSave();
|
|
try {
|
|
getWasmTableEntry(index)();
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
var sp = stackSave();
|
|
try {
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viii(index, a1, a2, a3) {
|
|
var sp = stackSave();
|
|
try {
|
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
var sp = stackSave();
|
|
try {
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
} catch (e) {
|
|
stackRestore(sp);
|
|
if (e !== e + 0) throw e;
|
|
_setThrew(1, 0);
|
|
}
|
|
}
|
|
|
|
// Argument name here must shadow the `wasmExports` global so
|
|
// that it is recognised by metadce and minify-import-export-names
|
|
// passes.
|
|
function applySignatureConversions(wasmExports) {
|
|
// First, make a copy of the incoming exports object
|
|
wasmExports = Object.assign({}, wasmExports);
|
|
var makeWrapper_pp = f => a0 => f(a0) >>> 0;
|
|
var makeWrapper_p_ = f => a0 => f(a0) >>> 0;
|
|
var makeWrapper_p = f => () => f() >>> 0;
|
|
wasmExports["__getTypeName"] = makeWrapper_pp(wasmExports["__getTypeName"]);
|
|
wasmExports["malloc"] = makeWrapper_pp(wasmExports["malloc"]);
|
|
wasmExports["strerror"] = makeWrapper_p_(wasmExports["strerror"]);
|
|
wasmExports["emscripten_stack_get_end"] = makeWrapper_p(wasmExports["emscripten_stack_get_end"]);
|
|
wasmExports["emscripten_stack_get_base"] = makeWrapper_p(wasmExports["emscripten_stack_get_base"]);
|
|
wasmExports["_emscripten_stack_alloc"] = makeWrapper_pp(wasmExports["_emscripten_stack_alloc"]);
|
|
wasmExports["emscripten_stack_get_current"] = makeWrapper_p(wasmExports["emscripten_stack_get_current"]);
|
|
return wasmExports;
|
|
}
|
|
|
|
// include: postamble.js
|
|
// === Auto-generated postamble setup entry stuff ===
|
|
var calledRun;
|
|
|
|
function callMain(args = []) {
|
|
assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
|
|
assert(typeof onPreRuns === "undefined" || onPreRuns.length == 0, "cannot call main when preRun functions remain to be called");
|
|
var entryFunction = _main;
|
|
args.unshift(thisProgram);
|
|
var argc = args.length;
|
|
var argv = stackAlloc((argc + 1) * 4);
|
|
var argv_ptr = argv;
|
|
args.forEach(arg => {
|
|
HEAPU32[((argv_ptr) >>> 2) >>> 0] = stringToUTF8OnStack(arg);
|
|
argv_ptr += 4;
|
|
});
|
|
HEAPU32[((argv_ptr) >>> 2) >>> 0] = 0;
|
|
try {
|
|
var ret = entryFunction(argc, argv);
|
|
// if we're not running an evented main loop, it's time to exit
|
|
exitJS(ret, /* implicit = */ true);
|
|
return ret;
|
|
} catch (e) {
|
|
return handleException(e);
|
|
}
|
|
}
|
|
|
|
function stackCheckInit() {
|
|
// This is normally called automatically during __wasm_call_ctors but need to
|
|
// get these values before even running any of the ctors so we call it redundantly
|
|
// here.
|
|
_emscripten_stack_init();
|
|
// TODO(sbc): Move writeStackCookie to native to to avoid this.
|
|
writeStackCookie();
|
|
}
|
|
|
|
function run(args = arguments_) {
|
|
if (runDependencies > 0) {
|
|
dependenciesFulfilled = run;
|
|
return;
|
|
}
|
|
stackCheckInit();
|
|
preRun();
|
|
// a preRun added a dependency, run will be called later
|
|
if (runDependencies > 0) {
|
|
dependenciesFulfilled = run;
|
|
return;
|
|
}
|
|
function doRun() {
|
|
// run may have just been called through dependencies being fulfilled just in this very frame,
|
|
// or while the async setStatus time below was happening
|
|
assert(!calledRun);
|
|
calledRun = true;
|
|
Module["calledRun"] = true;
|
|
if (ABORT) return;
|
|
initRuntime();
|
|
preMain();
|
|
readyPromiseResolve?.(Module);
|
|
Module["onRuntimeInitialized"]?.();
|
|
consumedModuleProp("onRuntimeInitialized");
|
|
var noInitialRun = Module["noInitialRun"] || false;
|
|
if (!noInitialRun) callMain(args);
|
|
postRun();
|
|
}
|
|
if (Module["setStatus"]) {
|
|
Module["setStatus"]("Running...");
|
|
setTimeout(() => {
|
|
setTimeout(() => Module["setStatus"](""), 1);
|
|
doRun();
|
|
}, 1);
|
|
} else {
|
|
doRun();
|
|
}
|
|
checkStackCookie();
|
|
}
|
|
|
|
function checkUnflushedContent() {
|
|
// Compiler settings do not allow exiting the runtime, so flushing
|
|
// the streams is not possible. but in ASSERTIONS mode we check
|
|
// if there was something to flush, and if so tell the user they
|
|
// should request that the runtime be exitable.
|
|
// Normally we would not even include flush() at all, but in ASSERTIONS
|
|
// builds we do so just for this check, and here we see if there is any
|
|
// content to flush, that is, we check if there would have been
|
|
// something a non-ASSERTIONS build would have not seen.
|
|
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
|
|
// mode (which has its own special function for this; otherwise, all
|
|
// the code is inside libc)
|
|
var oldOut = out;
|
|
var oldErr = err;
|
|
var has = false;
|
|
out = err = x => {
|
|
has = true;
|
|
};
|
|
try {
|
|
// it doesn't matter if it fails
|
|
_fflush(0);
|
|
// also flush in the JS FS layer
|
|
[ "stdout", "stderr" ].forEach(name => {
|
|
var info = FS.analyzePath("/dev/" + name);
|
|
if (!info) return;
|
|
var stream = info.object;
|
|
var rdev = stream.rdev;
|
|
var tty = TTY.ttys[rdev];
|
|
if (tty?.output?.length) {
|
|
has = true;
|
|
}
|
|
});
|
|
} catch (e) {}
|
|
out = oldOut;
|
|
err = oldErr;
|
|
if (has) {
|
|
warnOnce("stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the Emscripten FAQ), or make sure to emit a newline when you printf etc.");
|
|
}
|
|
}
|
|
|
|
function preInit() {
|
|
if (Module["preInit"]) {
|
|
if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ];
|
|
while (Module["preInit"].length > 0) {
|
|
Module["preInit"].shift()();
|
|
}
|
|
}
|
|
consumedModuleProp("preInit");
|
|
}
|
|
|
|
preInit();
|
|
|
|
run();
|
|
|
|
// end include: postamble.js
|
|
// include: postamble_modularize.js
|
|
// In MODULARIZE mode we wrap the generated code in a factory function
|
|
// and return either the Module itself, or a promise of the module.
|
|
// We assign to the `moduleRtn` global here and configure closure to see
|
|
// this as and extern so it won't get minified.
|
|
if (runtimeInitialized) {
|
|
moduleRtn = Module;
|
|
} else {
|
|
// Set up the promise that indicates the Module is initialized
|
|
moduleRtn = new Promise((resolve, reject) => {
|
|
readyPromiseResolve = resolve;
|
|
readyPromiseReject = reject;
|
|
});
|
|
}
|
|
|
|
// Assertion for attempting to access module properties on the incoming
|
|
// moduleArg. In the past we used this object as the prototype of the module
|
|
// and assigned properties to it, but now we return a distinct object. This
|
|
// keeps the instance private until it is ready (i.e the promise has been
|
|
// resolved).
|
|
for (const prop of Object.keys(Module)) {
|
|
if (!(prop in moduleArg)) {
|
|
Object.defineProperty(moduleArg, prop, {
|
|
configurable: true,
|
|
get() {
|
|
abort(`Access to module property ('${prop}') is no longer possible via the module constructor argument; Instead, use the result of the module constructor.`);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
|
|
return moduleRtn;
|
|
}
|
|
|
|
// Export using a UMD style export, or ES6 exports if selected
|
|
export default createDicomViewerModule;
|
|
|