#include "cscallbacksendprogress.h" #include #include "mainwindow.h" CSCallbackSendProgress::CSCallbackSendProgress() { m_nCount = 0; m_nPrevBytes = 1; m_bExitSend = false; } CSCallbackSendProgress::~CSCallbackSendProgress() { } void CSCallbackSendProgress::ProgressInfo(int nState) { } void CSCallbackSendProgress::ProgressError(int nState) { } void CSCallbackSendProgress::ProgressComplete() { if(m_bExecBackground==true) { return; } MainWindow* pMainWindow = MainWindow::GetMainWindow(); pMainWindow->UpdateSendComplete(); } void CSCallbackSendProgress::ProgressState(int nProgressBytes, int nTotalBytes) { if(m_bExecBackground==true) { return; } //qDebug() << nProgressBytes << ", " << nTotalBytes; MainWindow* pMainWindow = MainWindow::GetMainWindow(); if(nProgressBytesUpdateSendInfo(m_nCount, m_nTotalCount); } m_nPrevBytes = nProgressBytes; } void CSCallbackSendProgress::SetTotalCount(int nCount) { m_nTotalCount = nCount; } void CSCallbackSendProgress::ProgressDICOMMake(int nCurrentFile, int nTotalFile) { } void CSCallbackSendProgress::SetExecBackground(bool bExecBackground) { m_bExecBackground = bExecBackground; } void CSCallbackSendProgress::SetExitSend(bool bExitSend) { m_Lock.lock(); { m_bExitSend = bExitSend; } m_Lock.unlock(); } bool CSCallbackSendProgress::IsExitSend() { bool bExitSend; m_Lock.lock(); { bExitSend = m_bExitSend; } m_Lock.unlock(); return bExitSend; } void CSCallbackSendProgress::Clear() { CSCallback::Clear(); m_nCount = 0; m_nPrevBytes = 1; SetExitSend(false); }