#ifndef QOPENGLBUFFERMENU_H #define QOPENGLBUFFERMENU_H #include "qopenglbufferbase.h" namespace SOPENGL { class QOpenGLBufferMenu : public QOpenGLBufferBase { Q_OBJECT public: explicit QOpenGLBufferMenu(QOpenGLContext* pContext, QSurfaceFormat surfaceformat, QObject *parent = 0); virtual ~QOpenGLBufferMenu(); virtual void initializeGL(); virtual void Paint(); virtual void PaintBuffer(); void CheckRegion(int nX, int nY); void CheckRegionSmall(int nX, int nY); void SetCapture(bool bCapture); signals: void SendRecord(bool bRecord); void SendSaveBitmap(); void SendViewThumbnail(bool bView); public slots: protected: bool m_bRecording; bool m_bCapturing; bool m_bThumbnailView; QOpenGLTextureButton* m_pButtonRecord; QOpenGLTextureButton* m_pButtonCapture; QOpenGLTextureButton* m_pButtonThumbnailView; QOpenGLBuffer m_VBORecord; QOpenGLBuffer m_VBOCapture; QOpenGLBuffer m_VBOThumbnailView; QRect m_rectRecord; QRect m_rectRecordSmall; QRect m_rectThumbnailView; QRect m_rectThumbnailViewSmall; QRect m_rectCapture; QRect m_rectCaptureSmall; }; } #endif // QOPENGLBUFFERMENU_H