#ifndef QOPENGLBUFFERTHUMBNAIL_H #define QOPENGLBUFFERTHUMBNAIL_H #include "qopenglbufferbase.h" namespace SOPENGL { class QOpenGLBufferThumbnail : public QOpenGLBufferBase { Q_OBJECT public: explicit QOpenGLBufferThumbnail(QOpenGLContext* pContext, QSurfaceFormat surfaceformat, QObject *parent = 0); virtual ~QOpenGLBufferThumbnail(); void ResetThumbnailTexture(); virtual void initializeGL(); void InitState(); void CheckRegion(int nX, int nY); void CheckRegionSmall(int nX, int nY); virtual void Paint(); virtual void PaintBuffer(); void AddThumbnail(QString strFilenameThumbnail); void StartAnimation(); signals: public slots: protected: QTime m_StartTime; QOpenGLBuffer m_VBOTest[8]; QRect m_rectThumbnail[8]; QRect m_rectThumbnailSmall[8]; bool m_bThumbnailHover[8]; QRect m_rectPrev; QRect m_rectNext; QRect m_rectPrevSmall; QRect m_rectNextSmall; QOpenGLBuffer m_VBOPrev; QOpenGLBuffer m_VBONext; QList* m_pThumbnailTextureList; QList* m_pThumbnailFileList; QOpenGLTextureButton* m_pButtonPrev; QOpenGLTextureButton* m_pButtonNext; QOpenGLTextureButton* m_pThumbnailHover; bool m_bPrevClicked; bool m_bNextClicked; }; } #endif // QOPENGLBUFFERTHUMBNAIL_H