#include "qopengltexturebutton.h" QOpenGLTextureButton::QOpenGLTextureButton(QObject *parent) : QObject(parent) { m_pNormal = NULL; m_pClicked = NULL; } QOpenGLTextureButton::~QOpenGLTextureButton() { if(m_pNormal!=NULL) { m_pNormal->destroy(); delete m_pNormal; m_pNormal = NULL; } if(m_pClicked!=NULL) { m_pClicked->destroy(); delete m_pClicked; m_pClicked = NULL; } } void QOpenGLTextureButton::LoadImage(QString strNormal, QString strClicked) { if(strNormal.isEmpty()==false) { QImage imageNormal(strNormal); imageNormal = imageNormal.convertToFormat(QImage::Format_ARGB32); m_pNormal = new QOpenGLTexture(imageNormal); } if(strClicked.isEmpty()==false) { QImage imageClicked(strClicked); m_pClicked = new QOpenGLTexture(imageClicked); } } QOpenGLTexture *QOpenGLTextureButton::GetTextureNormal() { return m_pNormal; } QOpenGLTexture *QOpenGLTextureButton::GetTextureClicked() { return m_pClicked; }