/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qvideowidget.h" #include #include #include #include #include #include #include #include #include #include "mainwindow.h" #include "qvideoshader.h" #include "qgstreamerplayer.h" QVideoWidget::QVideoWidget(QWidget* parent, Qt::WindowFlags f):QOpenGLWidget(parent, f), m_bCheckFrameUpdateCount(true), m_nUpdateFrameCount(0), m_transparent(false), m_btn(0), m_hasButton(NULL), m_background(QColor(0, 0, 0)) { setMinimumSize(320, 180); // m_listRectObject.push_back(QRect(100, 100, 200, 200)); m_nCountQueue = 5; CommonData* pCommonData = MainWindow::GetCommonData(); int nVideoWidth = pCommonData->GetVideoWidth(); int nVideoHeight = pCommonData->GetVideoHeight(); int i=0; for(i=0 ; istart(); //QObject::connect(m_pThreadThumbnail, SIGNAL(CreatedThumbnail(QString)), this, SLOT(CreatedThumbnail(QString))); } QVideoWidget::~QVideoWidget() { // And now release all OpenGL resources. makeCurrent(); if(m_pVideoShader!=NULL) { delete m_pVideoShader; m_pVideoShader = NULL; } ResetThumbnailTexture(); m_VBOVideo.destroy(); doneCurrent(); SAFE_ARRAY_DELETE(m_pData); int i=0; for(i=0 ; iAddThumbnail(strFilenameThumbnail); m_bCapturing = false; m_pMenu->SetCapture(m_bCapturing); */ } void QVideoWidget::ReceivedSaveBitmap() { SendSaveBitmap(); } void QVideoWidget::ReceivedRecord(bool bRecord) { SendRecord(bRecord); } void QVideoWidget::ReceivedViewThumbnail(bool bView) { /* if(bView==true && m_bViewThumbnail==false) { m_StartTime = QTime::currentTime(); m_StartTime.start(); m_pThumbnail->StartAnimation(); } else if(bView==false && m_bViewThumbnail==true) { m_StartTime = QTime::currentTime(); m_StartTime.start(); } m_bViewThumbnail = bView; */ } void QVideoWidget::paintTexturedCube() { if(m_pData!=NULL) { bool bInit = m_bInitDisplay; UpdateTexture(); if(bInit==false) { return; } } m_pVideoShader->EnableAttributeArray(); m_VBOVideo.bind(); // In the buffer we first have 36 vertices (3 floats for each), then 36 texture // coordinates (2 floats for each), then 36 normals (3 floats for each). m_pVideoShader->SetAttributeBuffer(); m_pVideoShader->BindTexture(); glDrawArrays(GL_TRIANGLES, 0, 6); m_pVideoShader->ReleaseTexture(); m_VBOVideo.release(); m_pVideoShader->DisableAttributeArray(); } void QVideoWidget::initializeGL() { int i=0; QOpenGLContext * pCurrent = QOpenGLContext::currentContext(); if(pCurrent!=NULL) { if(pCurrent->isOpenGLES()) { } } initializeOpenGLFunctions(); setUpdateBehavior(QOpenGLWidget::NoPartialUpdate); GLuint nFrameBufferObject = defaultFramebufferObject(); for(i=0 ; i<18 ; i++) { m_fNormalRect[i] = -1; } GLfloat afTexCoord[] = { 0.0f,1.0f, 1.0f,1.0f, 0.0f,0.0f, 1.0f,0.0f, 0.0f,0.0f, 1.0f,1.0f }; memcpy(m_fNormalRectTexture, afTexCoord, sizeof(GLfloat)*2*6); m_nTmpDisplayType = 0; QSize nSize = size(); m_nTextureWidth = nSize.width(); m_nTextureHeight = nSize.height(); int nWidth = m_nTextureWidth; int nHeight = m_nTextureHeight; m_pVideoShader = new QVideoShader; //m_pVideoShader->CreateTexture(nWidth, nHeight, QOpenGLTexture::Target2D, QOpenGLTexture::RGB8_UNorm); //m_pVideoShader->CreateTexture(nWidth, nHeight, QOpenGLTexture::Target2D, QOpenGLTexture::RG8_UNorm); m_pVideoShader->CreateTexture(nWidth*2, nHeight, QOpenGLTexture::Target2D, QOpenGLTexture::R8_UNorm); //m_pThumbnailTexture = new QOpenGLTexture(image); char *pSrcVertex = "#version 300 es\n" "attribute highp vec4 vertex;\n" "attribute highp vec4 texCoord;\n" "uniform mediump mat4 matrix;\n" "varying highp vec4 texc;\n" "void main(void)\n" "{\n" " gl_Position = matrix * vertex;\n" " texc = texCoord;\n" "}\n"; char *pSrcFragmentCaptureEnvent = "#version 300 es\n" "in highp vec4 texc;\n" "uniform sampler2D tex;\n" "out lowp vec4 FragColor;\n" "uniform lowp int nImageWidth;\n" "uniform lowp int nImageHeight;\n" "void main(void)\n" "{\n" " int nX=0;\n" " int nY=0;\n" " int nIndex=0;\n" " highp float fX = 0.0;\n" " highp float fY = 0.0;\n" " int nInternalIndex = 0;\n" " highp float fImageWidth = float(nImageWidth);\n" " highp float fImageHeight = float(nImageHeight);\n" " fX = floor(texc.s*(fImageWidth));\n" " fY = floor(texc.t*fImageHeight);\n" " nX = int(fX);\n" " nY = int(fY);\n" " int nStartX = int((int(nX/4)) * 4);\n" " int nIndexY = nStartX + 1 + int(mod(float(nX/2), 2.0)) * 2;\n" " int nIndexU = nStartX+0;\n" " int nIndexV = nStartX+2;\n" //" if(nX<4) { FragColor = vec4(0.0, 0.0, 0.0, 1.0); return; }\n" " fX = float((nX/2)*2+1)/(fImageWidth);\n" " fY = float(nY)/(fImageHeight);\n" " highp vec4 colorY = texture2D(tex, vec2(float(nIndexY)/(fImageWidth)+0.5/fImageWidth,fY+0.5/fImageHeight));\n" " highp vec4 colorU = texture2D(tex, vec2(float(nIndexU)/(fImageWidth)+0.5/fImageWidth,fY+0.5/fImageHeight));\n" " highp vec4 colorV = texture2D(tex, vec2(float(nIndexV)/(fImageWidth)+0.5/fImageWidth,fY+0.5/fImageHeight));\n" " highp float fColorY = colorY.r;\n" " highp float fColorU = colorU.r;\n" " highp float fColorV = colorV.r;\n" //" FragColor = vec4(fColorY, fColorU, fColorV, 1.0); return;\n" " highp float fR = fColorY;\n" " highp float fG = fColorY;\n" " highp float fB = fColorY;\n" " fColorY=1.1643*(fColorY-0.0625);" " fColorU=fColorU-0.5;" " fColorV=fColorV-0.5;" " fR=clamp(fColorY+1.5958*fColorV, 0.0, 1.0);" " fG=clamp(fColorY-0.39173*fColorU-0.81290*fColorV, 0.0, 1.0);" " fB=clamp(fColorY+2.017*fColorU, 0.0, 1.0);" " FragColor = vec4(fR, fG, fB, 1.0);\n" " highp float fTmpColor = colorU\.r;\n" //" FragColor = vec4(fTmpColor, fTmpColor, fTmpColor, 1.0);\n" "}\n"; m_pVideoShader->CreateShader((const char*)pSrcVertex, (const char*)pSrcFragmentCaptureEnvent); m_pVideoShader->CreateGeometry(); if (!m_VBOVideo.isCreated()) { //float fRatioWidth = 1572.0f/1920.0f; float fRatioWidth = 1.0; GLfloat afVertices[] = { -1, -fRatioWidth, -1, 1,-fRatioWidth,-1, -1,fRatioWidth,-1, 1, fRatioWidth,-1, -1,fRatioWidth,-1, 1,-fRatioWidth,-1 }; GLfloat afTexCoord[] = { 0.0f,1.0f, 1.0f,1.0f, 0.0f,0.0f, 1.0f,0.0f, 0.0f,0.0f, 1.0f,1.0f }; m_VBOVideo.create(); m_VBOVideo.bind(); m_VBOVideo.allocate(6 * 5 * sizeof(GLfloat)); m_VBOVideo.write(0, afVertices, 6*3*sizeof(GLfloat)); m_VBOVideo.write(6*3*sizeof(GLfloat), afTexCoord, 6*2*sizeof(GLfloat)); m_VBOVideo.release(); } /* GLfloat afVertices[] = { -1,1, -1, -0.767,1,-1, -1,-1,-1, -0.767, -1,-1, -1,-1,-1, -0.767,1,-1 }; QImage image("desk_blue.jpg"); //QImage image("desk_blue.png"); int nImageWidth = image.width(); int nImageHeight = image.height(); QImage image2 = image.convertToFormat(QImage::Format_RGB888); int nBytes = image2.byteCount(); uint8_t* pImageData = (uint8_t*)image2.bits(); memcpy(m_pData, pImageData, nBytes); m_bChange = true; */ UpdateTexture(); } void QVideoWidget::leaveEvent(QEvent *pEvent) { InitState(); } void QVideoWidget::mouseDoubleClickEvent(QMouseEvent *) { return; m_bFullScreen = !m_bFullScreen; QSize sizeParent = ((QFrame*)parent())->size(); if(m_bFullScreen==true) { m_rectSmallDisplay = QRect(39, 155, 1103, 621); //setGeometry(0, 0, sizeParent.height()*1280.0/1024.0, sizeParent.height()); setGeometry(0, 0, sizeParent.width(), sizeParent.height()); } else { setGeometry(m_rectSmallDisplay); } } void QVideoWidget::mouseMoveEvent(QMouseEvent *pEvent) { int nX = pEvent->x(); int nY = pEvent->y(); /* if(m_bFullScreen==false) { m_pThumbnail->CheckRegionSmall(nX, nY); } else { m_pThumbnail->CheckRegion(nX, nY); } */ } void QVideoWidget::mousePressEvent(QMouseEvent *pEvent) { int nX = pEvent->x(); int nY = pEvent->y(); if(m_bFullScreen==false) { //m_pMenu->CheckRegionSmall(nX, nY); } else { //m_pMenu->CheckRegion(nX, nY); } } void QVideoWidget::paintGL() { bool bChangeTexture = false; m_Lock.lock(); bChangeTexture = m_bChange; m_Lock.unlock(); CommonData* pCommonData = MainWindow::GetCommonData(); int nVideoWidth = pCommonData->GetVideoWidth(); int nVideoHeight = pCommonData->GetVideoHeight(); if(bChangeTexture==false) { //update(); //usleep(5*1000); return; //m_pThumbnail->PaintBuffer(); } //m_MutexPaint.lock(); QSize nScreenSize = size(); makeCurrent(); { glViewport(0, 0, nScreenSize.width(), nScreenSize.height()+1); QPainter painter; // painter.begin(this); painter.beginNativePainting(); m_transparent = false; glClearColor(m_background.redF(), m_background.greenF(), m_background.blueF(), m_transparent ? 0.0f : 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND); glEnable(GL_TEXTURE_2D); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); m_pVideoShader->Bind(); m_pVideoShader->SetUniformValue(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); paintTexturedCube(); m_pVideoShader->Release(); glDisable(GL_CULL_FACE); glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); glFlush(); painter.endNativePainting(); painter.setRenderHint( QPainter::Antialiasing ); QTime dt = QTime::currentTime(); int nHour = dt.hour(); int nMinute = dt.minute(); int nSec = dt.second(); QString strTime = QString("%1:%2:%3").arg(QString::number(nHour, 10).rightJustified(2, '0')) .arg(QString::number(nMinute, 10).rightJustified(2, '0')) .arg(QString::number(nSec, 10).rightJustified(2, '0')); //painter.setFont(QFont("Roboto", 32, QFont::Bold)); //painter.setBrush(QBrush(QColor(255, 255, 255, 255))); //painter.drawText(nScreenSize.width()-200, 10, 180, 70, (Qt::AlignVCenter | Qt::AlignLeft), strTime); QPainterPath path; CommonData* pCommonData = MainWindow::GetCommonData(); if(pCommonData->GetCropMode()==false) { path.addText(nScreenSize.width()-250, 50, QFont("Roboto", 36), strTime); } else { path.addText(nScreenSize.width()-250, 50, QFont("Roboto", 36), strTime); } painter.strokePath(path, QPen(Qt::black, 4)); painter.setPen( Qt::NoPen ); painter.setBrush( QBrush(QColor(255, 255, 255)) ); painter.drawPath( path ); /* QPainterPath path; QPainterPath rawPath; rawPath.addEllipse(QRect(0, 0, 200, 200)); double const step = 1.0 / double(strTime.length()); double percent = 0.0; for(QChar const& c: strTime) { double angle = rawPath.angleAtPercent(percent); QPointF point = rawPath.pointAtPercent(percent); QTransform mat; mat.rotate(-angle); QPainterPath p2; p2.addText(0, 0, font(), c); p2 = mat.map(p2); path.addPath(p2.translated(point)); percent += step; } painter.drawPath(path.translated(100, 100)); */ if(m_listRectObject.size()>0) { int i=0; for(i=0 ; iupdate(); } void QVideoWidget::resizeGL(int w, int h) { QOpenGLWidget::resizeGL(w, h); glViewport(0, 0, w, h); } void QVideoWidget::UpdateTexture() { if(m_bChange==false) { return; } if(m_Lock.tryLock(500)==false) { return; } m_bInitDisplay = true; QOpenGLPixelTransferOptions uploadOptions; uploadOptions.setAlignment(1); if(m_pData!=NULL) { QOpenGLTexture* pTexture = m_pVideoShader->GetTexture(); pTexture->bind(); if(m_nIndexCurrent>=0) { if(m_nIndexCurrent>m_nIndexDisplay) { m_nIndexDisplay++; pTexture->setData(0, QOpenGLTexture::Red, QOpenGLTexture::UInt8, (void*)m_QueueData[m_nIndexDisplay%m_nCountQueue], &uploadOptions); pTexture->generateMipMaps(); pTexture->setMinMagFilters(QOpenGLTexture::LinearMipMapLinear, QOpenGLTexture::LinearMipMapLinear); if(m_nIndexCurrent-2>m_nIndexDisplay) { m_nIndexDisplay = m_nIndexCurrent-1; } } } { m_bChange = false; } pTexture->release(); if(m_bCheckFrameUpdateCount==true) { m_nUpdateFrameCount++; if(m_TimerFPS.elapsed()>1000) { //qDebug() << "FPS: " << m_nUpdateFrameCount; m_nUpdateFrameCount = 0; m_TimerFPS.restart(); } } } m_Lock.unlock(); } QMutex* QVideoWidget::GetMutex() { return &m_Lock; } void QVideoWidget::SetTextureData(uint8_t* pData, int nSize) { m_Lock.lock(); m_StartTime.restart(); int nQueue = (m_nIndexCurrent+1)%m_nCountQueue; uint8_t* pDataQueue = m_QueueData[nQueue]; memcpy(pDataQueue, pData, nSize); m_nIndexCurrent++; //YOLOv5 Dataset copy CommonData* pCommonData = MainWindow::GetCommonData(); int nVideoWidth = pCommonData->GetVideoWidth(); int nVideoHeight = pCommonData->GetVideoHeight(); if(pCommonData->IsActiveDetect()==true) { pCommonData->GetThreadCaptureImage()->SetImageDetect(pDataQueue, nVideoWidth, nVideoHeight); } m_bChange = true; m_Lock.unlock(); } uint8_t* QVideoWidget::GetDataPtr() { return m_pData; } int QVideoWidget::GetTextureWidth() { return m_nTextureWidth; } int QVideoWidget::GetTextureHeight() { return m_nTextureHeight; } void QVideoWidget::SetTextureSize(int nWidth, int nHeight) { return; /* if(m_nTextureWidth!=nWidth || m_nTextureHeight!=nHeight) { m_nTextureWidth = nWidth; m_nTextureHeight = nHeight; if(m_pVideoTexture->isStorageAllocated()==true) { delete m_pVideoTexture; //m_pVideoTexture->destroy(); } m_pVideoTexture->create(); m_pVideoTexture->setFormat(QOpenGLTexture::R8_UNorm); m_pVideoTexture->setSize(nWidth, nHeight*1.5); m_pVideoTexture->allocateStorage(); } */ } void QVideoWidget::SetSmallDisplay(int nX, int nY, int nWidth, int nHeight) { m_rectSmallDisplay = QRect(nX, nY, nWidth, nHeight); } void QVideoWidget::ResetThumbnailTexture() { //m_pThumbnail->ResetThumbnailTexture(); } void QVideoWidget::SaveBitmap(QString strFilename) { //m_bCapturing = true; //m_pMenu->SetCapture(m_bCapturing); //m_pThreadThumbnail->AddThumbnail(m_pData, 1920, 1080, strFilename); } float QVideoWidget::MakeNormalize(int nPos, int nRange) { float fData = 0.0f; //fData = (float)(nPos-nRange/2.0)/(float)(nRange/2.0); fData = (float)nPos/(float)(nRange/2) - 1.0f; return fData; } void QVideoWidget::MakeRectNormal(const QRect& rect, QSize rectSize) { float fLeft = MakeNormalize(rect.left(), rectSize.width()); float fTop = MakeNormalize(rect.top(), rectSize.height()) * -1.0f; float fRight = MakeNormalize(rect.right(), rectSize.width()); float fBottom = MakeNormalize(rect.bottom(), rectSize.height()) * -1.0f; //lefttop m_fNormalRect[0] = fLeft; m_fNormalRect[1] = fBottom; //righttop m_fNormalRect[3] = fRight; m_fNormalRect[4] = fBottom; //leftbottom m_fNormalRect[6] = fLeft; m_fNormalRect[7] = fTop; //rightbottom m_fNormalRect[9] = fRight; m_fNormalRect[10] = fTop; //leftbottom m_fNormalRect[12] = fLeft; m_fNormalRect[13] = fTop; //righttop m_fNormalRect[15] = fRight; m_fNormalRect[16] = fBottom; } void QVideoWidget::InitState() { //m_pThumbnail->InitState(); } void QVideoWidget::DrawRecord() { /* QOpenGLTexture* pTexture = NULL; m_pShaderThumbnail->Bind(); m_pShaderThumbnail->SetUniformValue(); m_pShaderThumbnail->EnableAttributeArray(); m_VBORecord.bind(); m_pShaderThumbnail->SetAttributeBuffer(); m_VBORecord.release(); if(m_bRecording==false) { pTexture = m_pButtonRecord->GetTextureNormal(); } else { pTexture = m_pButtonRecord->GetTextureClicked(); } pTexture->bind(); glDrawArrays(GL_TRIANGLES, 0, 6); pTexture->release(); m_pShaderThumbnail->DisableAttributeArray(); m_pShaderThumbnail->Release(); */ } void QVideoWidget::DrawCapture() { /* QOpenGLTexture* pTexture = NULL; m_pShaderThumbnail->Bind(); m_pShaderThumbnail->SetUniformValue(); m_pShaderThumbnail->EnableAttributeArray(); m_VBOCapture.bind(); m_pShaderThumbnail->SetAttributeBuffer(); m_VBOCapture.release(); if(m_bCapturing==false) { pTexture = m_pButtonCapture->GetTextureNormal(); } else { pTexture = m_pButtonCapture->GetTextureClicked(); } pTexture->bind(); glDrawArrays(GL_TRIANGLES, 0, 6); pTexture->release(); m_pShaderThumbnail->DisableAttributeArray(); m_pShaderThumbnail->Release(); */ } void QVideoWidget::SetCapturing() { m_bCapturing = true; } uint8_t* QVideoWidget::GetCaptureImage() { uint8_t* pData = m_QueueData[m_nIndexCurrent%m_nCountQueue]; return pData; } void QVideoWidget::Reset() { m_nIndexCurrent = 0; m_nIndexDisplay = 0; m_bRecording = false; m_bCapturing = false; m_bFullScreen = false; } void QVideoWidget::SetChangeTexture(bool bUpdate) { m_bChange = bUpdate; m_nIndexCurrent = 0; m_nIndexDisplay = 0; } void QVideoWidget::Init() { ClearQueueData(); CommonData* pCommonData = MainWindow::GetCommonData(); int nVideoWidth = pCommonData->GetVideoWidth(); int nVideoHeight = pCommonData->GetVideoHeight(); m_nIndexCurrent = 0; m_nIndexDisplay = 0; m_bRecording = false; m_bCapturing = false; m_bFullScreen = false; memset(m_pData, 0, sizeof(uint8_t)*nVideoWidth*nVideoHeight*4); //m_bChange = true; m_bInitDisplay = false; connect(&m_Timer, SIGNAL(timeout()), this, SLOT(Update())); m_StartTime.restart(); m_Timer.start(8); m_TimerFPS.restart(); m_nUpdateFrameCount = 0; } void QVideoWidget::Exit() { CommonData* pCommonData = MainWindow::GetCommonData(); int nVideoWidth = pCommonData->GetVideoWidth(); int nVideoHeight = pCommonData->GetVideoHeight(); ClearQueueData(); m_nIndexCurrent = 0; m_nIndexDisplay = 0; m_bRecording = false; m_bCapturing = false; m_bFullScreen = false; memset(m_pData, 0, sizeof(uint8_t)*nVideoWidth*nVideoHeight*4); m_bChange = true; m_bInitDisplay = false; disconnect(&m_Timer, SIGNAL(timeout()), this, SLOT(Update())); m_Timer.stop(); } void QVideoWidget::Update() { update(); QGstreamerPlayer* pPlayer = NULL; CommonData* pCommonData = MainWindow::GetCommonData(); bool bIsStart = false; if(bIsStart==false) { pPlayer = pCommonData->GetThreadRTSP()->GetGstreamerPlayer(); if(pPlayer==NULL) { return; } if(pPlayer->IsPipeStart()==true) { int nUpdateTextureTime = m_StartTime.elapsed(); if(nUpdateTextureTime>2100) { int a=0; //pPlayer->Alram(); //pCommonData->GetThreadRTSP()->Restart(); } } else { m_StartTime.restart(); } } } void QVideoWidget::UpdateObjectDisplay(vector& listRectDisplay) { m_listRectObject = listRectDisplay; } bool QVideoWidget::Lock() { //m_Lock.lock(); bool bLock = m_Lock.tryLock(100); if(bLock==false) { int a=0; } return bLock; } void QVideoWidget::Unlock() { m_Lock.unlock(); } void QVideoWidget::ClearQueueData() { CommonData* pCommonData = MainWindow::GetCommonData(); int nVideoWidth = pCommonData->GetVideoWidth(); int nVideoHeight = pCommonData->GetVideoHeight(); int i=0; for(i=0 ; i